We are currently working on Finding Teddy 2 !! Stay tuned, we are currently sending confidential preview versions to journalists Special Offer : Buy Finding Teddy and get Free OST ! In Brief The revival of Point'n-Click. Graphics completely handmade, realized pixel by pixel.
User reviews: Very Positive (408 reviews)
Release Date: Dec 3, 2013

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Recommended By Curators

"A beutifull game with a slightly dark undertone."

About This Game

We are currently working on Finding Teddy 2 !!
Stay tuned, we are currently sending confidential preview versions to journalists

Special Offer : Buy Finding Teddy and get Free OST !

In Brief
  • The revival of Point'n-Click.
  • Graphics completely handmade, realized pixel by pixel.
  • An adventure divided into three chapters including dozens of riddles with multiple side quests.
  • No dialogues. Riddles and Music are the main point of the game.

PC/MAC/Linux Versions Bonus
  • Game in HD. We reworked all the backgrounds.
  • Newgame+ : Two ways to restart the game. With the colored Girl and with a Tarant Mask. You can see the fireflies with the mask.
  • Added a bonus scene after the endings. Find how to get it.
  • Added an alternative endings in a newgame+. Be attentive during your newgame+, you can find a hint that tell you how to get it.


A little girl was sleeping peacefully with her Teddy bear, when suddenly, a monster popped out from her cupboard then stole her favorite plush.
When closing the door, the little girl awoke then got inside the cupboard. and was projected into a magical world, full of monsters and oddities.
She must now explore this strange land and help its inhabitants in order to rescue her Teddy.

Still one question remains : will she be able to go back to the real world ?

  • The little girl : She's the main character, she's looking for her Teddy bear.
  • Mister Fly : Very useful fly to access some items where the little girl can't go. Very courteous.
  • Mister Cat : Has a bad temper, nevertheless useful to access small places and narrow galleries. Just need to scratch its back.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7+
    • Processor: Dual Core CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compliant video card
    • Hard Drive: 90 MB available space
    • OS: Mac OS X 10.6
    • Processor: Dual Core CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compliant video card
    • Hard Drive: 90 MB available space
    • OS: Ubuntu Linux 12.10
    • Processor: Dual Core CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compliant video card
    • Hard Drive: 90 MB available space
Helpful customer reviews
65 of 69 people (94%) found this review helpful
3.6 hrs on record
Posted: September 29
Finding Teddy is one of those games in which I walked in not expecting anything at all, and came out completely awed by what the developers were able to accomplish with this little adventure game. There's a saying that simplicity is the key to brilliance, and that completely applies here. Everything from the story and gameplay to graphics and music is very minimal, but it all comes together to create something more magical than flashier games are able to achieve.

Our story is fairly basic, a little girl sleeps soundly in her room when a monstrous spider sneaks in through the wardrobe and steals her teddy bear. Venturing into the wardrobe to a dream-like world full of dangerous creatures and beautiful landscapes, she must find the spider and rescue teddy. That's all we are given to lead us through the game, and despite the very simple premise, it works.

The mechanics is your basic adventure puzzle fair of finding items and using them on objects and creatures to further your progression through the game world. There is no written dialogue or item descriptions, so a bit of trial and error willl be needed for some puzzles. Despite not having anything spelled out for you, there is a logic at play in specifically the music puzzles; as you slowly figure out the method, everything begins to make sense and the dream world in which you're lost doesn't seem quite as enigmatic as before. This unveiling is accomplished so deftly, it's difficult to explain without destroying the sense of discovery in figuring it out yourself, so I will just leave the point here.

Musically, the soundscape is atmospherically ambient with subdued melodies that resonate an ethereal, dream-like quality. This compliments the strange and mysterious game world and creates a base for the melodies in the music puzzles.

Hand-made pixel graphics make up the world you explore. Knowing that the artists designed every image pixel by pixel is awe inspiring. The colorful palette and gorgeous visual style incorporates impressionistic geometrical elements that give off an otherworldly feel. Everything from the landscapes to character and creature designs are imaginatively conceived, with the final world featuring some of the most creative imagery I've seen from pixel graphics. And to think this game was developed in only 4 months time...

I have very little to complain about as I feel the design is perfect for what it accomplishes. Some may find the lack of instruction or direction to be frustrating, but I believe this was a design choice meant to enhance gameplay and impress upon the player a sense of being lost in a strange world. I came across a few bugs in which the game froze or crashed, but didn't seem to be able to recreate those situations after coming back to it later. Outside of those few bugs, there's not much I consider at fault with the game.

All said, I feel every element of Finding Teddy comes together so perfectly that it elevates the game to a digital work of art. $6.99 for 3+ hours of immense enjoyment seems very fair to me, although it has been featured in numerous bundles for a fraction of that cost and sees frequent sales. Either way, if you are looking for a beautiful game with a simple yet unique take on the adventure genre, I highly recommend picking this one up.
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15 of 20 people (75%) found this review helpful
2.4 hrs on record
Posted: August 17
Whoa - such an artistic indie game as you've never seen before. The graphics are quite amazing.
The trees have twisted branches and weird roots in the ground, the backgrounds are multicolored, everything well designed and high detailed. An unique look and feel. I was just taking screenshots all the time.

Finding Teddy is a simple sidescroller and a point-and -click adventure. The story is easy told: You are a young girl. Oneday a big spider rob your teddy and you try to regain it. Memorize all tunes you hear around and then you can talk with some of the creatures. The puzzles mainly concentrate on learning musique notes like the ABC. You can use a tonescale to play literally words to NPCs. Great idea!

Unfortunately the game is quite easy and also very short. Sometimes you get lost in the labrinth of tunnels and crossings but a playthrough will take about just a hour. And to be honestly these achievements are really silly. You must die of a spider, crocodile, snake, queen bee, etc. Then it's called "spidered", "crocodiled", "snaked" or "beed" ... hahaha.
I wonder why I can't get "vultured", "flamingod", or "frogged"?
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7 of 9 people (78%) found this review helpful
3.2 hrs on record
Posted: October 11
Finding Teddy is a point and click adventure where you are a small girl searching for your lost Teddy whom was kidnapped. You have to solve small puzzles and also collect music notes to see the end of this game. The game has 3 Chapters. Also keep watching out for fireflies in the level you hear a tone ringing when you click with the mouse and if you click near it the tone will make more noise until you finally click on it. The game will take few hours at most to play through and part 2 is already planned. I think the game is cute in its own way and is really charming if you like Point and click like i do i see no problem if you want to buy this game.
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5 of 6 people (83%) found this review helpful
1.8 hrs on record
Posted: July 25
En principio creía que iba a ser plataformeo pero no, es aventura gráfica a base de cliqueos.

El juego es muy bonito visualmente, me recuerda mucho al Heart Of Darkness en cuanto a gráficos y por todas las muertes diferentes que hay x) no es sólo tirar hacia delante sino que los puzzles precisan de ingenio y de dar muchos rodeos (al menos no hay puzzles contrarreloj que suelen estar mal implementados)

Corto si sabes cómo va la cosa y has jugado mucho ya, digamos si tienes el sentido de las aventuras gráficas. Muy recomendable, si no te entra por lo bonito que es gráficamente te gustará por la mecánica y el desarrollo de la historia.
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5 of 6 people (83%) found this review helpful
2.4 hrs on record
Posted: June 29
Finding Teddy is a rather average 2-D pixel adventure game. The most notable gameplay feature of it is it's primary puzzle-solving gimmick, which may take you a while to catch onto, and discussing it much is a spoiler since this is a short game at around 2-3 hours long.

The most interesting part of Finding Teddy for me are the character deaths. There are various points where a failed puzzle solving attempt will result in an NPC killing the main character and they are effectively unsettling. It's a good use of the disparity between the game's visuals and your expectations of what a failed puzzle will bring. I recommend anyone playing through the game to try to trigger them, especially since dying has little negative impact on progression.

As for the rest of the game, it just didn't pull me in. The puzzles, locations, characters, and so on kind of washed over me and weren't particularly memorable or brought me much enjoyment. Not a bad game, but I only finished it because I though the deaths scenes were interesting and I wanted to see how the game wrapped up. I don't think I would've completed it if were much longer since it had a tenuous grip on my attention. A thumbs-down, but not a wholly negative review and if you're interested in puzzle games and can grab this in a bundle or on the cheap, it's probably worth an install.
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10 of 16 people (63%) found this review helpful
2.5 hrs on record
Posted: July 27
Finding Teddy is a delight and a surprise. It's a game that could easily languish as a hidden gem of the platform, but it's just as sure to be evangelized by those that play it. It's an easy game to love, particularly if you're a fan of point-and-click adventure. The story of a girl and her teddy bear may not seem like the must-play hit of the moment, but it has so much love to give. A little of your time isn't much to ask in return.Finding Teddy is a strange and wonderful trip inside a musical, poetic yet cruel, fable. As an adventure, it lacks some length and logic in its puzzles but as an overall experience, it's really worth it to spend a few hour between its strange locations and creatures.It’s a shame then that Finding Teddy is all too short, clocking in at less than a couple of hours. The story doesn’t outstay its welcome but it does leave the player wanting more. Like precious already out there, Finding Teddy is a delightfully original change of pace.For those who love pixel art, point'n click adventures and puzzle games, Finding Teddy is like a trip to Wonderland.
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3 of 3 people (100%) found this review helpful
4.9 hrs on record
Posted: November 1
I like pixel art and overall style in this game. Music puzzles are also unusual and for me they were challenging. The game is quite short. It took me only four hours to finish it a few times to get all achievements. So, if you did not buy this game in bundle you may be dissappointed. Nevertheless recommended to all fans of the genre.
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3 of 3 people (100%) found this review helpful
3.0 hrs on record
Posted: December 20
You play as a small girl who wants to retrieve her Teddy Bear stolen by a big spider. This is an easy point and click adventure. The mechanics of this game rely on musical puzzles and use of items. You spell word by pressing respective notes in your "songbook". That's it. Oh, you have two pet companions that you use maybe 3 times? Nothing game changing. There is a New Game+, but it changes so little, that you can skip it. It's just excuse for achievos, and those are excuse for a longer play time. Meh.

Game's graphics, sound and interface are simplistic to the bone. Music is slightly better and relaxing. It's not a bad game, as I had a bit of fun while it lasted. The problem is - it's just so short and easy that you will surprised it has just ended.

When credits end you see something like this "This game was done if 4 months! We did it." Devs. Ok, I'm glad you pulled it off, but this explains the simplicity and impression of the game not being polished. Short. Simple. Mimimalistic in every aspect.

I can only recommend this game to two groups of people - point and click genre passionates who are desperate to play some new game and to people who just want a short and easy experience. Everyone else sound off.
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3 of 3 people (100%) found this review helpful
3.9 hrs on record
Posted: December 22
What attracted me to this game was the gorgeous artwork and the title, really. It was pretty and I instantly drifted towards the name of "Finding Teddy". I generally don't like these sorts of games but this is a proper exception.

I couldn't like Finding Teddy more.

I don't want to spoil anything for you so here are some superficial reasons why I would recommend this lovely game.

After wishlisting Finding Teddy, I won this game free in a raffle and instantly started playing it. I was met with a cute point and click game with gorgeous graphics and a colour scheme that was refreshing and by far the prettiest I had ever seen, the scheme even rivalling Fez. The artwork is compelling and quite frankly, very sweet to look at. The gameplay is consistent and the puzzles are challenging yet easy to remember when you figure them out. Concerning the soundtrack, it's charming and gives an aura of mystery. The characters are silent yet graceful and are very lovable.

The story is just... adorable. Of course I like these types of story lines and many other people would probably go "meh" and move on, but at the end it was like I had just seen a baby panda try to crawl up stairs. My heart sort've did a fluttering thing and I caught myself with a goofy smile on my face.

Concerning negatives: at times it can be a little frustrating going through the game again and again whilst trying to get the achievements, if you miss one or two, but all in all it's a great experience. Also this game is mainly a one time play, one time experience game, but it's one that you may cherish.
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4 of 5 people (80%) found this review helpful
3.6 hrs on record
Posted: November 10
Finding Teddy was an absolutely wonderful surprise. I had kept it on backlog for quite some time, expecting it to be a plain ol’ indie retro 2D platformer. In reality, it is a point & click adventure with a light emphasis on music. The art style is extremely pleasing to look at and the sound is cute but can get a bit annoying at points. One of my favorite parts however, is that Finding Teddy does not suffer from the usual Point & Click trope of being infuriatingly difficult to navigate.
The game is short and sweet, perfect for a nice afternoon adventure. It’s really refreshing to find a great story that doesn’t overstay it’s welcome.
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4 of 5 people (80%) found this review helpful
2.9 hrs on record
Posted: September 19
Simple gameplay, Simple story.
Love the pixelated artwork.

The puzzles isn't that hard. It just require common sense.
It's a great game though.
Try it out if you have a chance.
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6 of 9 people (67%) found this review helpful
2.1 hrs on record
Posted: June 28
Well, Finding Teddy was a cute little game that was included in a bundle I bought a while back and finally got around to trying out. The story itself is cute/quaint, and the sort of tale you could expect to come from the mind of somebody's little daughter (or having been written for somebody's little daughter). That said, the strength of this game was definitely the puzzles, which incorporate music into riddle form fairly brilliantly. Once you realize what is happening, you wont have any real issues solving them, but learning them initially will take most people a bit of time, and you will need to pay attention in order for the final puzzle to become obvious. Outside of that, there are also objects you find that you will need to progress, much like every point and click game, which this is (albeit, done in a refreshingly different fashion).

All told, this game probably took me about an hour and a half to finish, and there is replay value for the completonist. In fact, I get the sense that other things are unlocked in NG+ (unconfirmed by me personally).

Anyway, I found this game to be a pleasant surprise and can easily recommend it.
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7 of 11 people (64%) found this review helpful
3.0 hrs on record
Posted: July 7
Beautiful concept art without high graphic. I like this kind of games very much.
Not bad puzzles and nice game system.
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2 of 2 people (100%) found this review helpful
4.3 hrs on record
Posted: November 26
Finding teddy is een hele schattige, simpele maar uitdagende point & click adventure game.
Leer er alles over in mijn video-review:

DUTCH voice-overs
ENGLISH subtitles
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2 of 2 people (100%) found this review helpful
4.3 hrs on record
Posted: September 5
Beautiful. Thats the only way i could possibly describe this experiance.
It's frustratingly confusing at times, because one easily overlooks the simplistic solution. :)
One of those games that really teaches you to relax when your confused, and keep your mind open!
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3 of 4 people (75%) found this review helpful
3.1 hrs on record
Posted: September 18
I can't help but love the atmospheric little point-and-clickers that float around. Finding teddy is not a lengthy piece of work, but it is a good one. The story tells itself and the characters are well done.

Game : 7.0/10
Graphic : 5.0/10

100% Achievement : Easy | Medium | Hard | Very Hard
100% Achievement Guide : Click Here
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3 of 4 people (75%) found this review helpful
2.2 hrs on record
Posted: July 26
Part of me would just like to let this game go unreviewed, but, apparently, that part has been stifled and gagged by the other part writing this review. And I guess that's a proper diagram for how this game makes me feel: Split down the middle.

Having just recently (re)played Loom, I could draw the obvious parallel there. But Loom A) didn't have an inventory system and B) only used 8 notes in a way that forced you to learn the spells along with Bobbin. Yes, it may be nitpicky for me to slam the inventory system and (mostly unused) music notes in this game, but a majority of it was unnecessary.

Finding Teddy gives the player an alphabet with which to "communicate" with the world and get real feedback from it sometimes. You've already given the player a voice and immersed them into the experience. Why cluttler it up with items and allies? If the inventory was simplified or even removed (and absolutely scrap the cat and the fly. They're cute, but only perform two or three tasks the whole game), leaving only the alphabet, the game would have been so much more intuitive. Instead of hopelessly using every item in your inventory on every seemingly interactive thing in the game (in ADDITION to typing musical messages at them, or maybe using the cat or maybe using the fly), the player would have nothing but their words. It's a welcome limitation.

Actually, let's expand on that: The whole experience feels like a game that could be strictly text interactions, but has inventory items and allies shoe horned in. Instead of giving the text-based genre new life, it just causes a loss in momentum when you have to open your inventory on every screen. It causes the game to fall flat by having too many options.

Don't get me wrong, I did enjoy this game. But I feel like text based games and point and click adventures are most rewarding when you hit on those "Ah Ha!" moments, of which this game has very few *because* of its varied mechanics. I do ultimately recommend it, however simply because of the graphics and ambient music.

It's too bad that it's an insult to your visual and music talents when the core mechanics are convoluted and sometimes frustrating. No spoilers, but I wanted the whole game to be just like the ending. Hell, the ending itself could have gone on a lot longer. Adventure games are all about using your key mechanics to keep the player forgetting that they're actually playing a game. And it felt like the ending put me in that immersive stranglehold only to let me go after a short time.

Final word: Never leave your player wanting to be strangled more. Let's hope the sequel brings out more of the positive aspects of this game and reduces the detritus.
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3 of 4 people (75%) found this review helpful
3.9 hrs on record
Posted: August 7
큰 부담 없이 즐길 수 있는 어드벤처게임.
캐릭터들과 배경이 귀여우면서도 약간 그로테스크한 느낌을 주는데 그게 이 게임의 매력인 듯하다.
도전과제 100%달성은 2회차에 공략을 보면서 하면 간단히 해결된다.
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3 of 4 people (75%) found this review helpful
1.6 hrs on record
Posted: September 5
Finding Teddy is a colorfully pixelated point and click game that places the player in control of a girl whose teddy bear has been stolen by a monster from out of her wardrobe—because, for the little girl in Finding Teddy, her teddy bear means everything! When she follows after the teddy bear, she is transported to a fantastical world filled with musically-inspired puzzles and several animal companions that can be used to solve riddles and unlock secrets.

The majority of Finding Teddy's puzzles can either be solved by gathering and using the correct objects from within the level or by playing a specific melody on an alphabetical musical scale that the player slowly fills out throughout the game. The puzzles are thought-provoking without being aggravating. Often your goal is to find a particular item that will cause a creature that is blocking your path to move out of your way. As you progress further into the game, the little girl will be joined by two helpful sidekicks that will allow the player to reach otherwise inaccessible objects and areas.

One of Finding Teddy's most charming features is its naivety; the game never presents you with a problem that must be solved via an act of mean-spirited trickery, but instead offers you sad creatures whose problems you must solve in order to continue. In Finding Teddy, you'll find missing baby spiders, sing "Hello!" to a group of frogs, and retrieve food for globular monsters with gigantic tongues. Finding Teddy is very much a game that embraces the perspective of the little girl that you play.

Finding Teddy's high points can be found in its disarmingly childish storyline, its lush and detailed pixelized backgrounds and characters, and its attractively dialogue-free, music-centered gameplay. Perhaps the only downside to this casual point and click game is its short gameplay time and low replay value—most players will finish their first playthrough in under two hours and completionists with quick minds will find themselves completing all of Finding Teddy's achievements in that same time frame.

Despite its short gameplay time, Finding Teddy is a brilliant example of quirky point and click games. This game presents you with sympathetic characters, unique puzzles, and a wonderfully vibrant atmosphere, giving it more than enough reason to earn a recommendation as a casual, light-hearted point and click game to play between some of your more intense adventures as a gamer.
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3 of 4 people (75%) found this review helpful
5.1 hrs on record
Posted: October 6
Very beautiful graphics in this point and click puzzle game. I took me a while to figure out the actual way to solve the puzzles, then it became just a really fun story to work through to the end. Spoiler: the end is not just retrieving my teddy.
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