You were living a calm life on your farm with your father. Those times are gone. Flames have turned your house into ashes. Your father is missing. A darkness is falling over the whole country and you are setting off on a dangerous journey. This is going to be the greatest adventure of your life.
User reviews: Very Positive (499 reviews)
Release Date: Nov 14, 2013

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Recent updates View all (2)

September 1

Turkish language added

The game now supports Turkish language. Many thanks to Hamza Altay.

7 comments Read more

About This Game

Set off on a dangerous journey to save your father and the kingdom.

You were living a calm life on your small farm together with your father. One sunny day your life completely changed. Malicious bandits raided your house and burnt it to ashes. Your father is missing. A darkness is falling over the whole country and you are setting off on a dangerous journey to places unknown. You must overcome your fear and find your father. You won't hesitate to take the road. This is going to be the greatest adventure of your life.

  • Explore a huge beautiful country.
  • Meet dozens of people and fulfill many various quests.
  • Collect herbs, hunt for animals, and go fishing.
  • Find hundreds of scattered hidden items.
  • Reach up to 38 achievements.

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: Pixel Shaders 1.1, 128 MB
    • DirectX: Version 9.0
    • Hard Drive: 120 MB available space
Helpful customer reviews
7 of 8 people (88%) found this review helpful
6.4 hrs on record
There's full of positive reviews about Hero of the Kindom and mine won't be different..

Personal Rating: Fun and relaxing, i enjoyed it so much.
Classic Rating: 8/10

This short game is like a point&click adventure with hidden objects: its simplicity, clever logic, beautiful setting and storyline really impressed me. I can't find anything bad about it, it's very rewarding for the loot you can find and achievemens are not too hard to get, even if i finished the game before getting them all - but i really do not mind it.

I bought this one on a bundle but i would recommend you to buy it even at full price, because it's really worth the money.
Posted: October 15
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7 of 8 people (88%) found this review helpful
13.3 hrs on record
For a mere 10 cents I spent on this game (from Indie Royale bundle), it's a neat one.

Game's incredibly simple, a point and click with RPG and hidden object element. You won't be hard pressed by timer to complete quest, can be done at your pace. There's a grinding involved to get gold, and admittedly it's a bit boring to do quest repeatedly but I think it's a minor problem in a bigger picture. Basically it's just collecting resources like meat, flavor, fish, gold etc and turn them in for rewards and next objectives. You'll also be looking for some items in your screen and click on it to get the items (hidden object element). Overall mix, it's pretty fun.

Story is so so, a boy that is gonna save the country from Evil invasion. I breezed though the dialogues anyway... moreso, The Ending is a mere 'horrayyyy for the hero' and just like that.

Replayability... none. Beat it once and ain't gonna look back.

To complete the game it won't take long, three or four hours you can do that. Maybe six or a bit more to fully complete achievements - I can't be bothered to do that though.

Overall, for a bundle game, this one has a good value. Recommended 7.5/10.
Posted: October 4
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5 of 5 people (100%) found this review helpful
5.2 hrs on record
Hero of the Kingdom is a neat little Point and Click game that combines the classic Hidden Object genre with some light RPG elements, quests and resource management. The game was developed by Lonely Troops, a Slovakian Indie studio consisting of 2 brothers.

STORY
Without going too much into detail, the story is pretty generic weak-boy-saves-the-world material. Bandits burn down your house and kidnap your father, so you set out on a quest to rescue him, find out what the bandits' motives are and put an end to all evil to make the kingdom a peaceful and safe place again. Add magic, ghosts, talking frogs, goblins and lizardmen to that and, well, there you go. Nothing spectacular or innovative there, but gameflow-wise it keeps the boat afloat, so that's at least something.

VISUALS
Graphically, the game may as well be from the 1990's era of simulation games such as Anno 1602 or Age of Empires, which isn't a bad thing at all. The enviroments have loads of details that you often only see at a second glance and it's quite cool to discover new things in areas that you have already visited many times. However, do note that the enviroments are absolutely static - they are basically drawings with quest/action markers on top of them, so you won't see cows eating grass, fishes swimming around or anything like that. The best you get is some minor animation effects for water and smoke, but that's about it. If anything changes in the enviroment like, say, a NPC is moving from A to B, he slowly fades out on A and then slowly fades in on B, so there aren't any actual animations for anything. While that's no deal-breaker for me personally, it surely would've been awesome if the game felt a bit more alive and actually more like a sim rather than a P'n'C game with rendered backgrounds.

GAMEPLAY
The game is basically a Hidden Object game where you can freely move around between the various locations to explore them and hunt, collect and harvest goods that you'll eventually need for quests, trades or tasks. All items that you gather will be put into your inventory and you decide whether you want to sell them for gold or trade them for other items that you might need for a certain quest.

All interactions such as hunting, fishing, harvesting or fighting cost resources in the form of knifes, arrows, bowls, fishing rods, swords, shields etc. and if you have a bow but no arrows, you can't go hunting. While the various tasks require various resources, all tasks require a certain amount of health points (similar to Action Points in turn-based games). They basically represent your stamina and if you have depleted your health, you can't finish any tasks until you replenish it again. This is easily done by taking a nap in a tent, camp or inn. The different resting places require different resources: while you need fruits or meat to sleep in a tent or a camp, you need hard gold to sleep in an inn. In return, you get rewarded with the most health points out of the 3 resting places because it's more restorative to sleep in an actual bed rather than in a tent, obviously.

Generally, managing your resources is an important part of the game as you need to think ahead and estimate whether you might need certain items later down the road. If you sell everything right away, you most definitely will have to re-purchase the items in order to complete tasks or quest. On the other hand, if you keep absolutely everything in your inventory, you might not be able to purchase required items that are only sold for gold - simply because you didn't earn any gold by selling stuff you do not need.

Other than that, it's basically back and forth tracking between the different locations to look out for new or updated quests and new activities, which often only spawn after certain quests are completed.

PLAYTIME & REPLAYABILITY
Beating the story took me roughly 5 hours, however, the largest chunk of playtime is dedicated to finding the large amount of hidden objects/resources and doing various tasks to gain even more resources. The actual story itself makes only a small piece of the pie.

For me personally, the game has only very little replayability. Once you've beaten it, you've beaten it. There's no real point or incentive to come back to it again, especially since it's easily doable to get 100% of the achiements in a single playthrough if you just take your time and don't rush from quest to quest.

CONCLUSION
Hero of the Kingdom isn't flawless, but the visual appeal, the relaxing atmosphere and the simple yet interesting gameplay makes this a decent game for a casual evening when you're not in the mood to shoot and kill things on the screen.
Posted: October 1
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2 of 2 people (100%) found this review helpful
4.1 hrs on record
there is something incredibly captivating in this little clicky shopping-gathering game.

story is cliched, graphics looks like something out of heroes of might and magic 3, entire gameplay consists of finding necessary materials for the next step, whatever that next steps currently happens to be. for a completionist, there is an additional level of pixelhunting tol find unmarked stuff.

yet, it held me firmly in its clutches for the 4 hours that it took to complete (~20 minutes out of which i was looking for the last mushroom, barrel and pearl).

recommend. definitely recommend.
Posted: October 19
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2 of 2 people (100%) found this review helpful
2.8 hrs on record
Not the most complex game out there, a simple hidden object game with light adventure game elements. About four or five hours long, perfect for a rainy day or something to keep the kids occupied with for an afternoon.
Posted: October 21
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1 of 1 people (100%) found this review helpful
5.2 hrs on record
I managed to snag this game from a bundle. It's a quaint little game with gorgeous backgrounds and art. It's not complicated or requires too much from you, just an observant eye to catch those eggs and mushrooms hiding on the screen ( curse my poor eyesight). It reminded me of those picture books I had where I needed to find objects on a page, so it's basically akin to something like that, only animated with nice sounds. A bit too easy, but hey, every game is different and can't be as masochistic as SMB in order to be good. :)
Posted: October 17
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1 of 1 people (100%) found this review helpful
4.8 hrs on record
An enjoyable little game, I was surprised how much I liked it. It's a relaxing adventure that has some RPG elements mixed in. I was compelled to 100% the achievements after I completed the story, which I normally don't do with games, because I enjoyed it so much.
Posted: October 13
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Got it via Indie Royale, not expecting much and not having a clue what it was going to be like - and it turned out to be a pleasant surprise. A hidden object game with a late 90s/early 00s 2D RPG vibe going on (without actually being close to one, of course). Not frustrating, remarkably relaxing (the music & the sound effects help, and the graphics, while hardly high tech are pleasant enough so as not to tire the eye). It shouldn't take you more than 2.5-3 hours to finish the game, even with "distractions", and then, if you wish to return to it, maybe one hour more, 2 tops to clear everything that's left on the map and get all the achievements - it boils down to "grinding" at that point, but, somehow, it didn't feel that annoying.

It's very good for what it is, and while I wouldn't pay 7€ for it, with so many better, replayable choices in that price range, if you get it in a bundle or something like that, I'm quite sure you won't be disappointed.
Posted: October 3
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1 of 1 people (100%) found this review helpful
5.8 hrs on record
Nice and short game.
Posted: October 3
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1 of 1 people (100%) found this review helpful
6.8 hrs on record
6.6/10 Worth it with the big discount, I'd be feeling a little cheated at full price.
Short but fairly engaging game, I burnt through it in a day, but for the price of a sandwich it was still pretty good value.
Very simple point-and-clicker with enough story behind it to keep you going. The major drawbacks are the writing has lost a lot in translation, and the level of challenge just isn't high enough.
There is no replayability to it once you've strained your eyes finding all the hidden stashes, so it's a one-shot deal.
If you enjoy cheap cheasy casuals, this may be for you.
Posted: October 23
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
Simply brilliant, and brilliantly simple isometric, point and click, adventure game.
Posted: October 23
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1 of 1 people (100%) found this review helpful
4.7 hrs on record
Do you like clicking on stuff? Playing find-the-item? Banal, uninspired writing? Look no further!

If you're looking for challenge of any kind, look elsewhere. There are other time/resource management games that do all of the above a lot better. Gods Will Be Watching comes to mind. Even Tribloos has some challenge to it, at least.

This is a quintessential Big Fish games game. Like that one about chocolate. Or the wild west one. Don't worry: in a week or two, you'll have completely forgotten the name of this one as well. Such is the life of the muzak games. That should really be a category. Maybe I'll write Steam.
Posted: October 3
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1 of 3 people (33%) found this review helpful
1.2 hrs on record
The mother of all point & click games. The ultimate click-on-stuff-and-waste-your-time -simulator. Not a good, or interesting game, though.
Posted: October 8
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0 of 1 people (0%) found this review helpful
4.4 hrs on record
In 4.4 hours I was able to completely finish the entire story, all the 'side-quests', I obtained everything that could be obtained in the game and all the while completed EVERY achievement.

It was incredibly fun, albeit a simple game this was a enjoyable experience. It wasn't difficult but it still had me entertained from the limited focus one needed to have in it. Good game, definitely worth the small price I paid.
Posted: October 5
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5.1 hrs on record
Never saw this little gem coming at all - It sure did surprise me very well.

Game is often offered as some left over in game bundles. I have not even bothered to look at the trailers.

'Adventure' 'rpg' says two of the descriptions - oh really? Graphically screenshots looked more like left overs from age of empires. Wrong - this game is 'hidden object hunting combined with strategy'. It also neatly re-defines what or who a hero is. In this game the hero is not a guy in shining armor being all angsty and killing eveything - instead he is a crafty man who hauls ♥♥♥ around the map and does chores, builds stuff, helps people, hires people to do jobs and manages inventory, gets some sleep and gets up early to continue where he left off - All of this 'working' allows him to progress with goals. For example attacking a bandit stronghold is quite different to what it's in games like this usually - first you need to make preparations and have the necessary people found before you can try it.

It took some 5 hours to get all achievements in this game.

Try it out. Definitely recommended.

Posted: October 18
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9.1 hrs on record
Very short game, I finished in about 6 hours of play time, but worth it! This game was so fun that I stayed up late for the last couple of quests because I couldn't get to sleep until I knew it was complete. It's also the first game I've managed to get 100% achievements on. Woo hoo!
Posted: October 20
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5.4 hrs on record
i love the game :) it's very easy and simple
nice graphics and fantastic story
I would recommend this game to everyone and i'm sure u'll like it so much .
Posted: October 18
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3.7 hrs on record
One great little game!
Casual mix of point & click with HOPA, interesting (yet cliché story), charming (and nostalgic) graphics, relaxing music...
It is also very easy and short game, and this game really deserves to be played.
Posted: October 18
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4.4 hrs on record
This is like an RPG, but without combat or any real failure states. It's more a point-and-click adventure/hidden object game than anything else, I suppose. Kind of simple and not particularly long but it's surprisingly engaging. Could be the inherent lack of challenge involved. There's nothing to make you want to stop playigng, so you keep on playing. Probably a decent game to get from a bundle but not one I'd recommend at full price. Also, pixel hunting can be kind of a chore.
Posted: October 17
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5.0 hrs on record
A little gem.

Simple and direct yet with a distinctive charm. I thoroughly recommend it if only to witness the work of love that is openly apparent in the way the design melds together. Looking forward to the sequel.

Posted: October 21
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