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Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG. Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.
Fecha de lanzamiento: 9 Jul 2013
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Comprar Ring Runner: Flight of the Sages

¡OFERTA DE LA SEMANA! Finaliza el 21 abril

-75%
$9.99
$2.49

Comprar Ring Runner: Flight of the Sages 4 Pack

Receive one copy of the game, plus three giftable copies to share with friends!

¡PROMOCIÓN ESPECIAL! La oferta finaliza el 21 abril

-75%
$29.99
$7.49

Actualizaciones recientes Ver todos (5)

Popup Dungeon - SPECIAL PROMOTION

14 abril 2014

To promote the Kickstarter campaign of our new game Popup Dungeon we are running a week-long sale of Ring Runner. It's 75% off, so get it while it's hot!

Popup Dungeon is a roguelike digital-papercraft board game with tactical rpg gameplay that lets players create any weapon, ability, enemy, and hero they can imagine.

We could really use your help making this game a reality, and you can vote for us on greenlight.

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Introducing Popup Dungeon - Any weapon, any ability, any hero!

3 abril 2014

The makers of Ring Runner are proud to present Popup Dungeon!

Popup Dungeon is a roguelike dungeon crawler for PC, Mac, and Linux that lets players create any weapon, any ability, and any character they can imagine. It’s a papercraft version of an enchanted board game with tactical, turn-based RPG gameplay in the vein of Final Fantasy Tactics.

Visit our Kickstarter page and help us shape the future of this colorful game!

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Acerca del juego

Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG.

Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.

Choose from 60 customizable hulls that act as templates for 400+ wildly-varied skills. Level layouts, backgrounds, and AI enemies are all procedurally generated, yielding billions of challenges.

Story


You awake from unelective brain surgery to find key memory centers of your brain missing. They've been replaced by Nero, your peanut-butter-craving neuro-Hud, who'll guide you through the universal super-highways known as The Rings. If you survive fiery trench runs, flail-swinging gladiators, and feuding trash moguls, you'll discover that you're a Sage, capable of rewriting the physical laws with your thoughts.

But beware The Extinguishers!

In the interests of universal order, The Consortium of the Inner Rings has slated the Sages for extinction, plunging the cosmos into a war with casualties measured in galaxies. You'll play a pivotal role in this terrible battle... if you can find out who you are.

Big Picture

Features


  • 400+ Unique Abilities - many inspired by fantasy games
  • 60 Fully Customizable Ships - five archetypes, with many hybrids to choose from
  • 30 Hour Story-Driven Campaign - universe based on a companion Sci Fi novel
  • 6 Scenarios - Play alone or coop and competitively through online multiplayer
  • Infinite Challenges - The level layouts, backgrounds, and AI enemies are procedurally generated
  • Reliable Multiplayer - drop-in and drop-out of games with seamless host migration; no waiting in lobbies
  • Local Coop - "Duo" ships allow a friend to act as a copilot, usable in multiplayer modes and second half of campaign
  • Full Soundtrack - 20 tracks of music and hundreds of original sound effects
  • Classic Arcade Inspired Mini-games - earn Sage abilities by conquering challenges in The Subrostrum
  • 30 Prebuilt Ships - jump straight into the action with these handcrafted hulls

Scenarios

Challenge these Scenarios through single or Online Multiplayer:

  • Space Defense League - League of Legends/DotA in space! Complete with cruisers, bosses, swarms of drones, and waves of power up crates
  • Zombie Survival - Rack up the kills before the hordes of space zombies feast on the atoms of your brains; defeat custom bosses to gain Super Sage abilities!
  • Wave Survival - Survive waves of procedurally generated bosses, swarmers, and standard ships
  • Gladiator Mode - Run a gauntlet of procedurally generated bosses
  • Spire Battle - Fast-paced base vs base battles
  • Deathmatch - No teams; it's every Sage for his or herself

Steam Workshop

Press Quotes

"Clearly had a little TLC put into it. The writing is solid by video game standards, the graphics are solid by indie game standards and the game’s fun by any standard."

- Indiestatik

"At its best, it takes the very idea of a twin-stick shooter, shakes it by the collar and shrieks, 'Space is enormous and deserves more than lasers and lightshows – let us strive for the beauty and variety that the stars deserve.'"
- Rock, Paper, Shotgun

"Bites off way more than it can chew, and it’s endlessly endearing for it."
- GiantBomb

Requisitos del sistema

    Minimum:
    • OS: XP, Vista, 7, 8 (32 or 64 bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics: XNA Hi Def Profile Compatible GPU
    • DirectX: Version 9.0
    • Hard Drive: 250 MB available space
Análisis útiles de usuarios
A 3 de 3 personas (100%) les ha sido útil este análisis
640 productos en la cuenta
30 análisis
27.4 h registradas
Juego de naves cuyo fuerte es la customización de las naves y sus ataques.
Tiene un modo historia prácticamente lineal (con diálogos bastante divertidos), al que se puede volver a realizar la misma misión cuantas veces quieras para desbloquear todos los bonus, de esta forma se pueden desbloquear algunas piezas para las naves.
Además tiene algunos modos extras que sirven para obtener "Plex" (la moneda del juego) y practicar las naves que uno va armando, estos modos tienen una gran dificultad, y entre más se avance, mejores son las recompensas.
Además, tiene un sistema de "investigación" en el que cada cierta cantidad de horas/minutos, se obtiene una cierta cantidad de Plex, o se desbloquea una pieza o una nave en la tienda. Esto es configurable, es decir, el jugador puede elegir qué quiere "investigar", y después de pasado ese tiempo, obtiene lo pedido. Por si esto fuera poco, esto funciona también estando offline, por lo que uno puede dejar de jugar, volver al otro día, y tener 8 ó 10 investigaciones realizadas, perfecto por si uno se queda estancado en alguna parte del juego y necesita piezas nuevas para mejorar sus naves y poder avanzar.
El principio del juego quizás es lo mas difícil para los nuevos jugadores; en primer lugar, las primeras misiones se juegan con naves predeterminadas, lo que puede desanimar a algunos. Después, y de lo que muchos se quejan en los foros, es que los controles pueden parecer algo complicados, ya que por ejemplo, al mover los botones de izquierda o derecha, la nave no se moverá en esa dirección, sino que girará, lo que para algunos puede parecer algo frustrante. Para mí al menos, lo veo tratando de ser mas realista, y me gusta.
Finalmente, el juego tiene cooperativo, ya sea modo historia o los modos extras, y por si fuera poco, una clase de nave especial llamada "Duo", la que es controlada por dos jugadores al mismo tiempo. Por supuesto todas las naves pertenecientes a la clase "Duo" son completamente editables.
Y por si fuera poco, hace ya algunos días agregaron Steam Workshop, desde el cual se pueden compartir naves, afortunadamente sólo se comparten las "recetas", así que cada jugador al descargar una de estas "recetas" debe comprar la nave y las partes en el juego, de esta forma no se puede hacer trampa :).

Definitivamente es lo mejor que he jugado este 2013, su bajo precio y sus largas e intensas horas de jugabilidad valen la pena completamente.
Publicado: 13 diciembre 2013
¿Te ha sido útil este análisis? No
A 117 de 127 personas (92%) les ha sido útil este análisis
118 productos en la cuenta
2 análisis
11.8 h registradas
Ring Runner follows FTL into the illusive zone of flawless indie game glory. It is almost criminal that it took this game as long as it did to get on Steam. Addictive gameplay with an incredibly smooth UI, and a staggering amount of flexibility, with a depth and sophistication that will continue to surprise you. There are countless ships, with a fitting system of a quality you will be hard pressed to find outside of EVE Online. The story and dialogue is surprisingly good, at times goofy, often trippy and surreal and almost always hilarious. The graphics are absolutely beautiful, proof that it is not always necessary to melt your video card.

One comment which might be helpful, and which is only negative depending on your preferences, is in regard to how episodic the game is. I did not necessarily expect an "open world" but did expect some greater degree of openness to the campaign than I encountered. There really is none, the campaign is very episodic. Initially this may seem like a significant down side, but it gradually picks up and at least provides you with a little bit of choice.

A campaign and maps with significantly more "openness" I think would easily have pushed this onto a short list of some of the best games ever made, but as is Ring Runner is truly a jewel worth far more than the measily $10 they are asking for.



Publicado: 25 noviembre 2013
¿Te ha sido útil este análisis? No
A 82 de 84 personas (98%) les ha sido útil este análisis
313 productos en la cuenta
1 análisis
32.3 h registradas
A week ago I honestly hadn't heard of this game, I bought it on a whim, a longing for SPAZ2, and being a huge fan of RPG/Shooter type games, came together at a moment of weakness.

I was completely blown away, it was the most fun I've had in a game all year, and probably my favorite shooter of all time, a title previously held by Tyrian. I just can't praise you enough, it was fun the entire way. I just finished the campaign, and I really just loved it.

The ship control is a bit wonky at first, but after a few missions you should have it under control. And after a few hours you'll be amazed at some of the stuff you can pull off in speedy ships. The humor and writing style of the game might not be for everyone, but I really wouldn't let that stop you from buying the game. Remove all the words and the game is still an amazingly solid Shooter with a huge amount of customization, and balanced so that no ship type ever feels like the end all ship, I spent a solid 25 hours beating the game on Sage(normal) and will probalby put another 10-15 hours unlocking and customizing my ship.

Seiously, if you liked SPAZ, Tyrian, Raptor, or any shooter game in general buy this game. You won't regret it.
Publicado: 29 noviembre 2013
¿Te ha sido útil este análisis? No
A 36 de 39 personas (92%) les ha sido útil este análisis
1,108 productos en la cuenta
10 análisis
1.7 h registradas
A great space flight RPG with plenty of content. Ships have basic control similar to the old "Asteroids" PC game (you thrust to go forwards, and turning does not stop your momentum) and have plenty of hull types, weapons, and abilities to customise with. The game is story-driven with light humour, but has a rather slow-paced intro galaxy that may put people off (however, it can be skipped!)
Missions are basically set in closed arenas where you perform the task required, so this is not a fully open space sandbox (which wouldnt even make sense with a 2D game in space anyway).
The graphics are nice and tidy, and when the combat gets going you can end up with great little light shows.
All in all, RR:FotS has enough to get you addicted, and very few real drawbacks considering the price it can picked up for.
Publicado: 26 noviembre 2013
¿Te ha sido útil este análisis? No
A 25 de 26 personas (96%) les ha sido útil este análisis
354 productos en la cuenta
3 análisis
55.2 h registradas
Not even sure where to start with this, there is so much good content and any feature you might want seems to be here so far. The campaign is huge I'm barely out of the tutorial 'galaxy' the starter story isn't very original... it's basically darksun 2 but the levels all present something new as you progress rather than having a pre set do A now, do B now mentality.

It's got the perfect achievement tracker which let's you jump straight back into the level right from the achievement page to get any you're missing. (useful since the important bonus objectives generally grant you 10,000 spends)
A full difficulty scaler, so far this just seems a direct damage/reward ratio applied to everything but I'm just starting out.
Research, ships, preset ships, fully customisable ships... everything.

Oh and the most important bit, Multiplayer and Co-Op modes. It's even got a fully functioning Moba/Armada Online mode.

I'm a bit dissapointed I got bored of buying copies of it for a $ now, everyone should have it.
Publicado: 29 noviembre 2013
¿Te ha sido útil este análisis? No