Infinity Wars is a genuine free-to-play trading card game. Play with fully animated cards in 3D battlefields, and assemble decks from over 800 cards and 8 stylized factions. Explore the strategic depth of simultaneous gameplay and compete in a number of PvP game modes and an extensive PvE campaign.
User reviews:
Mixed (45 reviews) - 66% of the 45 user reviews in the last 30 days are positive.
Very Positive (2,784 reviews) - 81% of the 2,784 user reviews for this game are positive.
Release Date: Sep 5, 2014

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Recent updates View all (67)

September 30

Weekly Post #26: Ucoming Patch & Ranked Reset

Hey party people! This week the date is being announced for our next patch, along with a few reminders and discussions going on.

Ranked Reset Reminder

The reset will happen today as previously mentioned in last week’s update. The top 100 leaderboard will be frozen at 11:59pm IWT. Most of the prizes will be automated, but Infinity-border cards will be manually sent out by me. I will contact everyone in the top 25 to confirm what their IB picks are.

Yodo/LM are considering an in-game method for choosing IB cards, but in the meantime IB picks will have to be manual. We wish to keep testing the one-month reset duration for another 1-3 months before considering other season durations (such as 3-month, by expansion, etc). We have noticed the pros and cons offered by various community members, and will revisit this topic after we have tested the 1-month reset format a bit more.

Patch Day!

The next patch is expected to launch on October 11th, 2016. The patch will include the return of Daily Missions, as well as Rebellion Wave 3. Preliminary patch notes will be released as soon as they are available. Additional bug fixes are also expected, but there is a chance they may come earlier via a hotfix. A few notes about patch contents:

  • IP values seen for missions on PBE are not final, they were placeholder values. Rewards that include IP will be closer to about 1,000 IP, not 200.

  • Rebellion Wave 3 cards on PBE are not necessarily finalized when it comes to stats/abilities. The community balance team is going over the cards. Once Wave 3 is done being looked over, we will advertise that group of cards to the public.

Up Next

We are in the final stages of designing the DoD faction trial, and working on the script for the next campaign after it as well. Both sets are expected to be of comparable length to the existing faction campaigns, at about five missions. Starter decks will also be included as rewards for completing those campaign trials.

More news next week!

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September 22

Weekly Post #25: Daily Missions and Ranked Rewards Update~

FIrst, I'd like to direct everyone to the details of our new hotfix update if you haven't given it a once-over yet. It is a sizable group of bug fixes including the deckbuilder menu, trade interface, and buggy card interactions.

Daily Missions Make A Return~

At long last, missions return to Infinity Wars. Some additional incentive is on the way for your regular gameplay. Killed 50 characters? Won a few games? You get extra rewards for things like that, with a few missions every day. Rewards may vary, from IP to Rift Tokens to IP/XP boosters for example - options are still being tested and explored.

Here are a few more examples we might attempt:

  • Use the Trading Post ten times.
  • Play with a deck that is three of the same purity.
  • Play with a deck that has at least X (Subtype) characters in it.
  • Virus: Developers carry a virus. Encounter us in PVP to receive the virus, and a reward.

There are so many options with this kind of thing. Eventually, we might even attempt to run community-wide missions/goals so that it doesn't just happen during expansion preorders. There is a lot that could be done with weekend, week-long, or month-long events; complete with themes for certain fictional events or scenarios. For now, just individual missions. You'll be able to experience this in one of our next updates, probably between October and November. In the meantime this feature will be tested and iterated further.

Ranked Rewards Update

After meeting and talking with some of our community mods, we have put together what we understand to be a road toward better rewards for Ranked leaderboard resets, in the short term focusing on this trial month. As we mentioned before, the current "trial" season will end on September 30th, with reward bundles going out to players. Please note that we have heard player concerns about RNG cards, distribution of Penta-packs and more. On the basis of this being a one-month season, here's the breakdown for September:

***Note: all Infinity cards are selectable, and all Golds will be Random for this month.

1st place

Gold-foil (all x1): Legendary, Epic, Rare, Uncommon and Common
Gold (all x2) Legendary, Epic, Rare, Uncommon and Common
Infinity: Legendary x1, Epic x2, Rare x3, Uncommon x3, Common x3
7,500 LP


2nd Place

Gold (all x2): Legendary, Epic, Rare, Uncommon and Common
Infinity Epic x2, Rare x2, Uncommon x3, Common x3
5,000 LP


3rd-5th Place

Gold (all x1): Legendary, Epic, Rare, Uncommon and Common
Infinity: Epic x1, Rare x1, Uncommon x2, Common x2
5,000 LP


6th-10th Place

Gold: Epic x2, Rare x1
Infinity: Rare x1, Uncommon x1, Common x1
3,500 LP


11th-25th Place

Gold: Rare x2
Infinity: Rare x1
2,000 LP


26th-50th Place

Gold: Uncommon x2
10 Collection Penta-Packs


51st-100th Place

Gold: Uncommon x1
5 Collection Penta-Packs


Okay, those are the rewards available come October 1st. Please remember that this is just a set-up for the trial season, and if necessary we can adjust the scaling or the contents to some degree. The current plan is to continue testing the 1-month season format for Ranked PVP, for at least one to three more months. In this time we will be discussing season length for the forseeable future beyond that, as we have lots of pros and cons with each duration. For example, we can't justify alt-arts for a 1-month duration, but a 3-month season is a longer grind. Various proposals on the forums will be read and taken into serious consideration. One thing we know for certain: we will finally be removing the Champion title issue. In future seasons, it will only be awarded at the conclusion of a season, and not right after a reset as players get their first points.

Going forward, we are considering various options for rewards at the top of the leaderboard which have some exclusive appeal to Ranked gameplay. One idea brought up was the concept of a special battlefield that goes to whoever has 1st place during the time of the reset, and each time you got the position your battlefield would transform a bit (such as a pile of gold getting bigger and bigger each time you got 1st place). This example was well-received by the mod team and staff, so that is a possibility in the future. Other concepts are also being considered as well.

Edit: Regarding choice reward cards, we recognize the value of being able to choose your reward card in a skill competition. In the case of individual card rewards, therefore, we are seriously considering the implementation of an in-game "pick your Infinity-border card" system that works directly in-game. We may opt for something similar to the old Golden Ticket, something I pitched for IBs earlier this year. I'll let you know when this gets locked-in for development.

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“[While at the Australian EB Expo] Nothing even came close to the level of quality of Infinity Wars. It almost shouldn't have been in the same area; it should have been in an open space, where everybody was guaranteed to walk by. The game deserved that level of foot traffic.”
ABC Tech

“The single best designed digital card game on the market!”
Colt Hallam

“I have been waiting for a TCG like this for a long time.”

About This Game

Welcome to a unique trading card game that blends rich lore and artwork with innovative gameplay mechanics that are both simple to learn, and hard to master. Play with fully animated cards in 3D battlefields, and assemble decks from over 800 cards and 8 stylized factions. Choose any factions you like, in combinations or in full purity, and customize your strategy to your play style. Explore the strategic depth of simultaneous-turn gameplay in a number of PvP game modes and an expansive PvE campaign system. With unlimited card trading and rich reward systems, Infinity Wars Reborn is a genuinely free-to-play trading card game.


  • Unrivaled Strategic Depth - Outmaneuver your opponents with defensive and offensive posturing. With the simultaneous-turn mechanic, foresight and cunning will prove the difference between victory and defeat.
  • Fully Animated Artwork - Breath life into your trading card experience with 3D battlefields and over 800 beautifully animated cards.
  • Genuine Free-To-Play - Acquire all cards in the Infinity Wars Universe without ever needing to put money down. Earn cards simply by logging-in!
  • Rich PvP Game Modes - Craft your deck and take to the battlefield in ranked and casual play; draft decks and join Rift Runs to score epics rewards; battle opponents with curated decks to explore new cards and ensure a level playing field for newer PvP players.
  • Robust PvE Campaign - Delve into the Infinity Wars lore with a 21-mission campaign spanning multiple factions and worlds.
  • Unlimited Card Trading - Build your decks with precision and engage the community with an unlimited card trading system.

System Requirements

Mac OS X
    • OS: Windows XP or later
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DirectX 9 capabilities.
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Mac OS X 10.5 or later
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DirectX 9 capabilities.
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (45 reviews)
Very Positive (2,784 reviews)
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1,966 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
10 of 12 people (83%) found this review helpful
Not Recommended
626.5 hrs on record
Posted: September 17
Months and months with the new devs, and a ridiculous amount of issues persist:

  • Dozens of bugs, many of them game-breaking - including wins and losses not registering in ranked play.

  • Extremely limited draft pool, majority of cards need heavy balancing and are restricted from draft.

  • Long ranked queues are only getting longer, constant matches against the same players - no matter how many are online.

  • Even when the devs try to fix something, it rarely works. Such as the three cards "removed" from ranked a few weeks ago that still pop up.

New dev team seems more interested in putting out new sets, DLC, and (for who knows what reason) tournaments for the ~150 playerbase. Too bad, because this game could be great... and it never will be. Seriously, they've patched all of three bugs since the beginning of the year. Don't waste your time (and money) like I did.
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6 of 8 people (75%) found this review helpful
39.7 hrs on record
Posted: September 1
I've been playing Infinity Wars for about a week and 34 hours already! Can't even help myself. My first card game was Pokemon but let's face it, they just looked pretty. The game sucked. Yu-Gi-Oh! is first love But Konami killed it a while ago. The only way I've been able to get my card game fix is playing old GBA/Vita games. I played Magic for about a year. The game is deep and I respect the hell out of it but the lore didn't grab me. I didn't find myself invested in the cards. Hearthstone is fun but I needed something deeper.
This game caught my attention a while ago but my Steam back list for games is..I'm sure you know all too well. It's a free to play game but I saw the content on sale so I decided to check it out to see if it was worth it. First of all, it is definitely not pay to win. It's git gud to win. A week in and you get a lot of cards through campaign mode and leveling u. I lucked out because I got some pretty awesome rare and epic cards. I've been getting better at deck building. I was getting my ♥♥♥ kicked this morning and then I threw a deck together with the few factionless cards I have. I didn't have enough to make a factionless deck, so I combined it with the Dawn faction (or whatever its called) Took it for a test run, it drained my morale. I keep forgetting about morale. So I combine it with Genesis. Low morale costs and power up items. I am 7-2 with this deck as of now. My first lost taught me how to use the deck better. The 2nd loss showed me that I need more cards for this build. But still not bad for using cards given to you for free.

But tomorrow is pay day and I'm definitely giving this game my money. I can already see myself putting 1000s of hours in. Some people say the content is over priced. But they put in all the hard work and released the game for free. Given you a method to play competitively without spending a dime. Even if you lose you still level up and get points. They have every right to price their content at whatever they like. I'm buying all of the items on sale but I'm buying 1 at full price. I think it's completely worth it for all the time I know I will put in it. But it will be the one and only time. After this I'm waiting for sales to come around again.
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3 of 3 people (100%) found this review helpful
Not Recommended
581.9 hrs on record
Posted: September 29
Great game but so much salt with the vets the devs seem like they have abandined it and when they d make cards they are all most always game breaking also it feels like they have made as many bugs as they removed.
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7 of 12 people (58%) found this review helpful
Not Recommended
5.2 hrs on record
Posted: September 2
Seems fun but the queue times are like 10+ minutes so... Why even bother playing a game no one plays :(
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1 of 1 people (100%) found this review helpful
Not Recommended
1,464.2 hrs on record
Posted: September 30
Don't waste your time. The devs of this game have repeatedly shown their incompetence, from releasing patches that claim that bugs have been fixed when they aren't (same bug over multiple patches in some cases), to their Community Manager sending insulting and harassing PMs to players both in and out of game, Infinity Wars is simply a bizarre mess. When I first picked this game up I fell in love with it, in spite of the numerous bugs and balance issues. Now, over two years later, with the bugs still rampant and uncorrected, and the devs showing a clear lack of interest in either growing the game or engaging with the player base, the time has come to let this corpse of a game finally rest in peace.

I would advise anyone looking at this game to steer clear, but if you do feel an overwhelming urge to try it out - do not under any circumstances spend money on it, you will regret it very quickly.
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1 of 1 people (100%) found this review helpful
64.3 hrs on record
Posted: September 29
5 1/2 out of 10 Its ok not bad but its not great either, still looking for the extensive PVE campaign. Its free so would have to say yes on the recommend but only if you are heavily into your PVP or have a serious case of OCD for collecting things.
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3 of 6 people (50%) found this review helpful
Not Recommended
10.9 hrs on record
Posted: September 3
Fun game with cool design but it is built for PvP... and the system is so slow with PvP... other then that fun. 3 out of 5
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1 of 2 people (50%) found this review helpful
12.8 hrs on record
Posted: September 17
I like Infinity Wars, I really do, but this is the closest to a non-recommendation as you're going to get. Keep that in mind.

Cards are great, design is great, gameplay is great, and there's a lot of single-player content, which is great.

The problem is multi-player. Maybe it's my connection, which is admittedly very bad, but I cannt play anything multi-player. I don't know if there are not that many other players or what. I just sit and wait in queue. At some point, I'd really like to test my decks against others, and I can't do that. I'm not even that big into the competitive portion of games like this and, like I said, there's a ton of single-player stuff.

Anyway, I really like this game, but just know that there's a possibility you won't be able to play multi-player.
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1 of 3 people (33%) found this review helpful
0.4 hrs on record
Pre-Release Review
Posted: September 4
Seeing as how there are some not so good reviews for this game I'd just like to drop that this game has multiple campaigns that are alot of fun.

Give this game a shot, playing through the campaigns will give you alot of enjoyment, and lets you try out (if memory serves) practically every faction against every other faction.
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1 of 3 people (33%) found this review helpful
13.9 hrs on record
Posted: September 7
I haven't spent too much time in Infinity Wars just yet, but so far it's pretty good. I still have yet to try Elder Scrolls: Legends, but as of now this is the best PC based TCG I've played.
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Recently Posted
14.5 hrs
Posted: September 29
I want to like it, but I'm not going to wait 20 mins to play one match.
Helpful? Yes No Funny
808.0 hrs
Posted: September 21
One of the most, if not the MOST strategic and fun games I have ever played. It's so well made and has an increduble depth to it that no other game can compare to. Watching your opponents and predicting their moves is only the first level of play that this game brings. Incredibly awesome. Recommend so hard. Being free is a plus, so try it out!
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Barry the Bounty Hunter
0.5 hrs
Posted: September 19
A super compelling and addictive Trading Card Game with deep interesting lore. The card game itself is easy to learn and very effective in creating an exciting experience for any hardcore or softcore gamer. Its leveling system supplements the need to play more and collect more fully animated cards with varying powerful abilities.
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117.7 hrs
Posted: September 17
If you like card games, I highly recommend this one. It takes some time to get used to all the factions and cards but after awhile, you learn the strengths and weaknesses of each faction/card type.
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238.1 hrs
Posted: September 16
Long time MTGer. This is much better.
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