Fuse is a standalone 3D character creator that enables you to make unique characters to use in your game. Fuse comes with 60+ body parts, 100+ clothing meshes, 42 dynamic texturing substances, Unlimited free Auto-Rigs* for Fuse characters and a free locomotion pack of Mixamo animations (activated Mixamo account required).
ユーザーレビュー:
最近:
ほぼ好評 (39 件のレビュー) - 74% of the 39 user reviews in the last 30 days are positive.
Overall:
ほぼ好評 (946 件のレビュー) - このソフトウェアのユーザーレビュー 946 件中 70% が好評です
リリース日: 2013年11月6日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Fuse を使用

無料

このソフトウェア用のダウンロードコンテンツ

 

レビュー

“As more and more people want to create compelling 3D and game content, there is an increasing need for new tools that are easy to use and that enable users to share assets and collaborate on their projects. Fuse is a great example of how to offer all that while also delivering high-quality assets.”
Valve

“Seriously, $99 for the ability to make simple 3D characters that can be exported and used in a wide variety of compatible game engines is a miracle tool.”
Gaming Blend

“At the time of writing (May 30, 2014), more than two million members were online and playing [Steam games], with more than 240 million community content contributions have been logged to date. The Steam community is keen on modding games as well as creating and sharing content in the Steam Workshop. And this is where Fuse shows up.”
Graphics

機能一覧

  • Packaged content includes 78 unique body parts, 152 pieces of clothing and accessories, and dozens of custom presets, ranging from Modern to Zombie and Fantasy styles. Fuse on Steam also includes 23 additional parts from The Scout, The Sniper, and The Spy from TF2
  • UNLIMITED free Auto-Rigs (activated Mixamo account required) for your characters created and uploaded from Fuse and 12 free pre-selected motions to try out on your character available with all Mixamo accounts.
  • New - Direct download types for Gmod and SFM (Now with Facial Flex support)! Export from Mixamo.com to get a ragdoll for Garry's Mod or a character for Source Filmmaker
  • Massive look improvements with 2K skin texture maps for higher resolution characters, ambient occlusion, and in-app Physically Based Rendering for realistic look and shadows
  • Facial Animation Blendshapes automatically generates 50 embedded facial blendshapes upon upload for rigging at Mixamo.com (FBX format only), or Facial Flexes for Source Filmmaker exports
  • Custom Presets allow you to create unlimited character and clothing presets to customize your library and accelerate your workflow
  • Advanced Skin Substance with 3x number of customization options
  • Advanced Character Customization - Over 280 customization shapes per character
  • Import Custom Content
  • Dynamic character texturing with 61 Smart Texture substances, powered by Allegorithmic’s Substance technology
  • Excellent topology for project-ready characters, previs, or to use as your base models
  • Export characters as OBJ files with diffuse, normal, specular, and gloss maps
  • Download autorigged characters from Mixamo as FBX, FBX for Unity, FBX for Unreal Engine 4, Collada or BVH
  • Animations are provided through paid Mixamo service, with a Basic Locomotion pack available for free for the users of Fuse

Active Development

Fuse is under active development, frequently receiving updates to content and functionality for free!

What is Fuse?

Fuse is a tool for anyone, from the casual hobbyist to the 3D professional, to create high-quality, royalty-free 3D characters in a matter of seconds. Fuse is packaged with over 60 body parts, 90 pieces of clothing, and 42 smart texture substances. New character and clothing meshes will be added for free to the full version of Fuse as they become available.

Fuse was developed in collaboration between Mixamo and Vladlen Koltun’s research group at Stanford University, with Siddhartha Chaudhuri as chief architect and programmer.

Fuse FAQ

Fuse Product Roadmap

New in v1.3!:

  • Reference Image Planes - Import an image to use a reference while you are creating your custom character
  • Asynchronous Substance Loading - Allows you to more quickly construct your character and add clothing while the substances are rendered in the background
  • New Toon, Aged, and Teen character content - No more generational gaps!
  • New Military and Occupational Content - Doctors, Police Officers, Firefighters... build your virtual city from the ground up!
  • Retopologized Characters with higher quality edge loops and face definition
  • Dynamic Cloth Wear - Updated substance parameters allow you to weather raised edges of your character's clothing
  • Better selection visibility - previous bounding boxes are now form-fitting highlights around a selected object
  • 10 New Substances!

Other features coming soon:
A space to share or sell your custom user-made models and clothing


New in v1.2!:
  • Custom Presets - Create character and clothing presets, customize your library! Make a character, hit the Star button at the top, and watch as that character is turned into a Fusible asset!
  • 2k Skin Textures - Hi-res for your pleasure! By default textures are set to 1k for speed, enable 2k in the substance menu
  • Advanced Skin Substance - Increased quality and 3x the number of customization options! Get crazy!
  • Realistic lighting and PBR shading - Just makes stuff look goooooood
  • Facial Animation Blendshapes - When you upload your character to Mixamo to be Autorigged, you can now have 50 facial animation blendshapes generated automatically!
  • 17 New Substances!

New in v1.1:
  • Face and Body customization! Customize your character with over 280 possible adjustment shapes. You can click and drag on UI controllers or use old-school sliders in a new workspace, "Customize"
  • Face and Body customization for imported characters! If you import a character that is based on the Fuse template or has matching UVs, those 280 customization shapes will be generated automatically
  • Now you can search your content library
  • Better scaling options
  • Texture packing options to reduce the total maps created on export and output a 2k or 4k map
  • Instant color picker - now selecting colors gives instant feedback on the character
  • Add a full set of matching body parts with a new right-click menu, or shift+click
  • 30 New pieces of content, including Fantasy items, alpha mustaches, and beards

New in v1.0:
  • Import custom content!
  • Higher quality characters, default 1k resolution, improved topology
  • Female models and textures now have nipples
  • New clothing
  • An additional free autorig per week
  • Memory optimizations
  • Save substance defaults for clothing
  • Dynamic textured thumbnails
  • Global preferences menu for exports

Updated in January:
  • New clothing!
  • Import external Allegorithmic’s Substance technology files (.sbsar)
  • Copy/Paste substances and parameter settings! Crazy fast!
  • Export option to include the occluded character body geometry
  • Substance Expansion pack permanently reduced to $19.99

Updated in December:
  • New heads, hats, glasses, and polygon strip hair
  • Save and Open your character to continue working
  • Export your character as quads or triangles
  • Optimized 1-click Texture workspace
  • Visible poly-count info in the workspace

Tell us what you want to see!
Fill out the Fuse User survey!

このソフトウェアについて

Fuse is a standalone 3D character creator that enables you to make unique characters to use in your game. Fuse comes with 60+ body parts, 100+ clothing meshes, 42 dynamic texturing substances, Unlimited free Auto-Rigs* for Fuse characters and a free locomotion pack of Mixamo animations (activated Mixamo account required). Additional Mixamo services sold separately and exports for Source Filmmaker with Facial Flexes and Garry's Mod are available from http://mixamo.com after uploading your character!

*What is an Auto-Rig?
The Auto-Rigger is Mixamo's easy online way of getting your 3D character ready to animate. Normally, rigging a character takes a 3D professional days, but one Auto-Rig on Mixamo.com takes just minutes.

システム要件

Windows
Mac OS X
    最低:
    • OS: Windows 7
    • プロセッサー: 64-bit
    • メモリー: 4 GB RAM
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 3 GB 利用可能
    最低:
    • OS: 10.8
    • プロセッサー: 64-bit
    • メモリー: 4 GB RAM
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 3 GB 利用可能
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
ほぼ好評 (39 件のレビュー)
Overall:
ほぼ好評 (946 件のレビュー)
Recently Posted
RevampedSpider/LOLroll
( 記録時間: 0.7 時間 )
投稿日: 6月27日
I think this is a great software now since it's completely free and you can upload your character to the Steam Workshop.
参考になりましたか? はい いいえ 面白い
Zeus Cosmic
( 記録時間: 0.1 時間 )
投稿日: 6月25日
Its not working for me, the software dont work when i launch it.
参考になりましたか? はい いいえ 面白い
ムMertOツ
( 記録時間: 1.1 時間 )
投稿日: 6月25日
I Have modeled a charachter with fuse to put in my game but than ı couldent animate error 299 ı wrote my password ten time ı reset my password 10 but still the same error my game doesnt have charachter and its so annoying please correct this error .......................... ı can login the website but ı cant in the program. Its realy annoying :((((((((((((
参考になりましたか? はい いいえ 面白い
DaSplattedEskimo (Baymax)
( 記録時間: 1.3 時間 )
投稿日: 6月24日
It's great for creating charecter models!

7/10
参考になりましたか? はい いいえ 面白い
Ownage Pranks
( 記録時間: 0.4 時間 )
投稿日: 6月24日
...
参考になりましたか? はい いいえ 面白い
kbondi
( 記録時間: 1.5 時間 )
投稿日: 6月23日
I didn't really like this because it was hard for me to control and the game would often lag.
参考になりましたか? はい いいえ 面白い
TechionDigit
( 記録時間: 2.0 時間 )
投稿日: 6月20日
It's really good although takes a while to get used to..but once you get the hang of it, quite easy.
参考になりましたか? はい いいえ 面白い
Evee's Gaming Adventures
( 記録時間: 0.5 時間 )
投稿日: 6月20日
very cool
参考になりましたか? はい いいえ 面白い
Mithril
( 記録時間: 0.3 時間 )
投稿日: 6月20日
Would be nice if it actually worked. You cannot mix and match any way you want. Some combinations will fail really bad. So bad it will not even export a model (because it will fail that part. Resutling in a 0 byte model) But more importantly, Adobe have bought Mixamo, don't expect this to be supported. You will most likely have to get it via their CC offering in the future, and it will not be free. Considering how important character creation are in game, expect it to be expensive long term.

I am more than willing to change my recommendation to a yes, If I am proven wrong later. But I don't think that will happen. However, I would have given it a yes, in its earlier version. But that is no longer the case, is it?
参考になりましたか? はい いいえ 面白い
Paladin Durin
( 記録時間: 0.4 時間 )
投稿日: 6月17日
Just get Make Human, it dosen't have locked out fetures :/
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
1,374 人中 1,314 人 (96%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 1.2 時間
リリース前のレビュー
投稿日: 2014年1月1日
I am very disappointed. The game* offers limited selections in models (or pieces of them), and the texture system is basic without buying an addon. Then, when you want to animate your character, you get ported to the Mixamo website. They provide a free (Provided you only ever use it twice) autorigger, which assembles a skeleton for your model. However, the animations are separate entirely. You can pay big sums to get the full scope of the software.

The software is not worth what you pay, and it's incredibly limited. Sure, you get easy character modelling, but don't be a sucker. The software is just an expensive (at least for recreational users) extension of Mixamo's actual animation and rigging website, where you can pay over a thousand dollars for full access.

EDIT: I think the primary purpose of a review is to give my opinion of the product I purchased. My expectations may or may not match someone else's, and it's ultimately their decision whether or not they should buy this application (Thanks for calling me a smartass and inquiring as to whether or not I was autistic. I appreciate your mature conduct). In order to inform someone best of what is being sold, I'll give you the numbers.

Body Parts Total: 66
Torso Pieces: 15
Arm Pieces: 15
Leg pieces: 15
Head Pieces: 21

Total Clothing Parts: 86
Bottoms/Pants: 19
Hair: 10
Hats: 6
Shoes: 17
Tops/Shirts: 27
Eyewear: 7

(Minor edit: My numbers may not be completely accurate by the time you read this, and I counted by thumb)

The clothing is fairly average; You get basic button up shirts, a few different jeans, but nothing too exciting. The distinct lack of hats is something I'd note; You don't get anything like motorcycle helmets, beanies, or other restrictive headgear that might clip with the head model.

Also, the facial customization is fairly limited, especially when you consider how in depth facial adjustments get in almost every videogame that allows it (APB: Reloaded, Skyrim, Saints Row, all of which have different developers). You can change a character's beard, eye color and diameter, eyebrows, and eyelashes. Fuse does not include advanced adjustment of the mouth, ears, nose, or head definition.

Also, I'd appreciate it if the developer would stop asking me to change my review. It's immature- The fact of the matter is that a review exists to provide insight to someone considering purchasing this product. If your software was geared to a more recreational and cheaper market, then you shouldn't have an "All Access" function on your website which costs $1,499 per year- Which gets you access to "Premium Mixamo content" for Fuse. While smaller microtransactions are available for purchasing animations, auto-rigging uses, and alternate 3D characters, the average customer is still not entitled to Mixamo's best customer support. Their "All Access" function boasts unlimited access to different things, but also "Premium Support". I understand you place your customers who pay more higher on your list of priorities, but should any paying customer really only be allowed to use the forum? It's alienating your more casual users who have also paid for your product.

The good news is that everything is royalty free, even for commercial use. Hopefully as the free content base expands, the overall quality and variance between the characters you can create will expand too.
(Minor edit here too: As I've been told, the Team Fortress 2 components are not covered under the royalty-free guarantee. This is understandable, though)

In the end, this review is not senseless hate. It is my opinion, and the very fact that I must defend my stance against two different developers and a rather feisty supporter is a serious issue that Mixamo's team should address. Don't use my review for "Does this guy like it? No? I won't buy it!" but instead see it as "This guy doesn't like it? Why?" I think the architecture is there, but the current content is far too plain and lackluster. I'll update my review as new packs come available - The free ones, that is.

EDIT: I've reviewed the Fuse product page and appreciate the changes made since previous edits. They are now up front about the amount of components available and the presence of a paid service. I have not used the software recently, but please note the developer is still adding content.

EDIT: I should have waited to update my review. I guess my review is "belying" according a clearly biased article by CinemaBlend. I'm sort of angry they made a backhanded comment about my review, but I'll let it by. The article also says my review was written back in January, which is only partially true. I left my original opinion untouched and updated my review in the form of edits, even over the last few months.

EDIT: This will probably be one of my last. I've not checked any updates in awhile, and because of this my review may have fallen out of date. Please do not bash the developers - they are doing all they can to make sure they succeed. I don't think they've explicitly attacked my review, and although this review may be a thorn in their side, I did not write it to ruin them. I have no intention of making this software fail - it has potential. But I cannot deny the shifty behavior with PR, and it is something MIxamo should address.
このレビューは参考になりましたか? はい いいえ 面白い
946 人中 912 人 (96%) がこのレビューが参考になったと投票しました
13 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 1.3 時間
投稿日: 2014年11月11日
So, I am a developer and I have no design skills. This tools might be what I am looking for.
And at first glance, it really is. It is really super easy to create a beautiful character, even I can do it!
But then you want to export your character with animations to an .fbx file and... you have to pay?????????

I just bought software, I paid for it, and it asks for 50$ for every animation I want to export on one character? Yes, there is a monthly subscription, but I am not at that stage of development yet where I can justify this expense. Yes, you get one export per week for free. I can't wait that long while developing!

This is a rip off.

I have used Poser in the past with my previous game, it was long ago. Poser didn't ask for more money.

I really hate this trend of asking people for money and then asking them for even much more than the original price to have them do what they paid for in the first place. It is a disgrace for everything software and games have ever standed for and it will destroy the market. You want to make games? Pay us! You want to make better games? Pay us more! You want to play a game? Buy it, and pay for in-game purchases or you won't be able to complete it. Wth...
このレビューは参考になりましたか? はい いいえ 面白い
 
開発元は 2015年5月13日 18時59分 に返答しました
(返答を表示)
657 人中 624 人 (95%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 3.1 時間
投稿日: 2014年6月28日
The screenshots in the store page that show the characters in various poses are very misleading. It does mention that "animation" is provided through a paid service under "feature list"... and it comepletely fails to mention that there is no way to pose the character models on your own.

After "purchasing" this, I found out the hard way that those screenshots were achieved through the added paid service.

I wanted to use this to aid me in my art when drawing difficult poses and I'm only giving this a negative review do to the misleading screenshots.
このレビューは参考になりましたか? はい いいえ 面白い
541 人中 513 人 (95%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 59.0 時間
投稿日: 2014年1月23日
I'm sorry, but as a game artist, these models are aweful. They start off with body parts that are often not to scale and even after tweaking the scale where, say, the legs and arms fit the body and head size, the overall structure of the legs and/or arms is off in scale. They aren't anatomically correct. The saving grace is if you plan to cover them up with clothes, but they barely give you anything you can work with, aside from some generic pieces and the go so far as to charge you $19 to get more generic clothing. Waste of money and waste of time. If you have nothing else to lean on, this might work, but even the exported models don't look right without a bit of work in other apps. Avoid this one and just go for the free (and better) alternative of using MakeHuman.

[15 Mar 2014 EDIT:]
I can honestly still say stay away from this. Makehuman just came out with a finalized version that is not only free, but does what this is supposed to do. Don't waste your money on this.
このレビューは参考になりましたか? はい いいえ 面白い
 
開発元は 2014年1月23日 16時22分 に返答しました
(返答を表示)
8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.2 時間
投稿日: 2014年2月2日
デモを動かして、製品版はよほどすごいのだろうとおもったけれどそうでもなかった。
権利関係がフリーとは書いてあるけれどTF2の素材だけは話が別で、素材がいっぱいあると書かれているのにTF2の素材を使うわけにもいかないのがまた頭の痛い話だ。
無造作にパーツごとでのみカテゴライズされているのでせめてタグ分類をしてほしいところ、男性も女性もゾンビもTF2も全部同じカテゴリにぶちまけられているのは問題だと思う。
帽子をかぶらないと本当に個性がない状態なのに、髪型によっては帽子からはみ出してしまう有り様だ。
またモーション作成機能はなく、mixamoへのアップロードが前提になってる設計でFuseから直接fbx形式でファイル出力もできない。
人間モデル30人分くらいのアセットを買い揃えるよりずっと効率的かとおもったけどそんなことは全然なかった、現時点ではアニメーションつきのunityアセットを別途で購入したほうが良い。
autorigは便利だけど、本当にそれしか価値がない・・・、fuseで作成したデーター自体は無個性なモブくらいしか作れないので自作のデーターにボーンを入れるのに使ったら便利なのかもしれない、制限はあるけど。
FUSEを設計してる人はEVE Onlineやセインツロウ等のキャラクターエディットでも参考にすると良いと思った、そうでなくともアクセサリーやタトゥー等カスタマイズ項目も増やしたほうがいいし、素材が全然たりないし、TF2素材はマジで要らない。
現時点ではこの値段設定は正直いってまだ高い、fuseそのものは定価$20くらいが妥当なのでは?




と、書いたのが数ヶ月前
Unity Asset StoreでFuseが販売されて、あーあ買っちゃう人かわいそうにと思った私が見たのは
Fuseでモデル自体を細かく編集している画面だったのだ、とうとう週1でもらえるAutorigの権利もどうでもよくなって放置していたこのツールだが、こうなってくると話は別だ。
FUSEは見捨てられたツールではなかった、まだ戦えるはずだともう一度私はそう確信した。
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 8 人 (80%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 26.4 時間
投稿日: 2014年12月19日
ゲームのキャラクリエイト感覚で使えて
四角面数1万ちょいぐらいのobjモデルを吐き出せます。
スマホ向けにはちょっと重く、
Poserのような用途に耐えうるほど
細部が作りこまれてるわけでもないといった感じ。
ボーン入れやモーションは別途有料サービスが必要なようです。

PCゲーム向けの敵やモブキャラを作るのを想定してるみたいで、
日本人向けのキャラは作れませんが、
リアル外人のモブやゾンビが必要であれば
かなり役に立つんじゃないでしょうか。

テクスチャはリアルで高品質。
ノーマルマップやスペキュラマップも吐き出してくれますので
服や靴の素材集として役に立てようと思います。
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 6.8 時間
投稿日: 2015年5月18日
75%引きの時に買ってみました。アニメーションははなから買う気はないです。ゆっくり試す時間が取れないのですが、セール中ですし取り込みの結果報告です。
普通のfbx形式でLightwave3D(v11.6.2)とTOYSTUDIOでは問題なく読み込めました。Lightwave3dはインポートオプションで「MAYA形式のリグ」を指定しないと上手くいきませんでしたが。
眼球はそのままだと動きませんでしたね。ボーンやウェイトマップは用意されています。全体的にきっちりと綺麗にウェイトは塗ってあります。ほぼベタ塗りで強度はややきつめですが。モーフは私の持っているツールでは読み込まないですね。なお、Freeのアニメーションデータに、idle, walk, 右旋回、左旋回などあります。これらはボーン付アニメーションとして出力されます。テストゲーム用には良いかもしれませんね。取り込めるツールがあればですが。fbxはバイナリデータなのでテキスト変換してアニメーションデータをごそごそいじればやってやれなくもなそうですが。
人型のオリジナルデータはfbx化してmixamoのサイトに直接アップロードすれば数カ所の関節を指定して簡単にリグ化できます。ですが、オリキャラは1体につき50$必要になるみたいです。
あと、ティーンには地肌に直接下着を履かせてるのでやっかいですね。向こうの法律や倫理に反するのかもしれないですが、乳首や性器がなければ地肌のままでいいのではないか、と自分は思うんですが。ノーマルマップからスペキュラ等一式揃ってるだけに修正はわりとやっかいです。夏物の衣装だと黒い下着(のようなもの)が見えちゃうので。楽しむという点ではposerやDAZ3Dの代わりにはならないでしょうね。

あ、それと情報が錯綜してる感じがしますが、リグ付けるだけなら期間的な制限もなくなり、追加料金も要らないと思いますよ
※モーフとフリーアニメーションデータの内容を追記しました。
※オリジナルデータについて更新しました。
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 2.1 時間
投稿日: 2015年3月4日
ソフトウェア自体が高いのにエクスポート時に50ドルも取られちゃう
このレビューは参考になりましたか? はい いいえ 面白い
311 人中 294 人 (95%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 3.0 時間
投稿日: 2014年6月28日
I wish I had read the reviews beforehand.

Basically for a quick generation of some basic character this works fine. However if you want more than that you have to pay (LOTS). There are a few animations you can use for free, but you have to pay for basic movements fast. Also there is an auto rigger that you can use a limited number of times (at the moment of writing, 2x per week).

Using this product for full character creation, rigging and animation will cost you a LOT more than the initial price.

Please read other reviews as well before buying. If I had done it beforehand, I wouldn’t have bought it.

Edit: It appears that there is a basic motion pack for free, however it is a bit hidden away. This makes it somewhat more usable.

Edit 2 (2015-03-23): It seems that auto-rigging is now limited to ONE time use only without paying. Unless a dev can tell me how the autorigging becomes unlocked to 2x per week (or heck even 1x per month) I would seriously NOT recommend further use of this software if you are unfamiliar with rigging yourself and are not a millionaire.
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おすすめしません
記録時間: 20.0 時間
投稿日: 2015年12月7日
I would have reccomended it a few years ago before the snakes took it.. Adobe owns this software now and you might as well just not get used to using it as creative cloud is a non-perpetual recurring license and if you're starting out making games it's far from ideal to have someone loan sharking software..

These are the license terms for creative cloud which now licenses this software http://www.adobe.com/legal/terms.html the sharks hid it well..

Pros
It was a great software.. Easy to use nice interface, great textures nice skin quality.. but all good things come to a bitter end..

Sadly with the onset of Creative Cloud I'm forced to say I wouldn't reccomend this to my worst enemy.. Mixamo's project was great and a wonderful idea, Generously it was free to use and create with.. Creative cloud on the contrary is $69.99 USD per month.. So before i go into blatant detail about the way Adobe will fail because of someone's decision to gouge consumers and businesses alike here are the cons:

Cons
1.) Adobe
2.) Creative Cloud
3.) Non-Perpetual license fees
4.) Requirement to upload any and all models to adobe's site to rig a skeleton
5.) Adobe made it hard enough for me to find the licensing information on their website.. I'd hate to see contacting them
6.) Purchase of Adobe cloud as a perpetual license is not possible, Adobe desires monthly gouging..
7.) Opposed to the small company Mixamo was Adobe is a huge corporation and could care less about the small customers..
8.) All the useless software that Creative Cloud forces down your throat which they hide cost for within their monthly license fees.
9.) You never owned the software if you bought Creative Cloud, Adobe does, they're loan sharking software and frankly I'm outraged.
10.) a required Adobe Cloud connection while using mixamo to properly rig and animate the skeleton (unless you want to make the skeleton rigging yourself and just want the mesh in that case this software would be appropriate)
11.) This version is outdated and Fuse is now a part of Adobe Creative Cloud and is temporarily free to use and eventually will be swapped into the paid membership of Creative Thunderstorm..

In all No, I wouldn't reccomend this software to ANYONE now that Mixamo is gone this software may as well be moved from C:\program files (x86)\Steam\Steamapps\common\ to Recycling Bin.. I won't support Adobe after the creative cloud disaster of 2013 and it's only gotten worse, This is sadly the end of a good software which saved me a lot of time animating and rendering texturing and assembling but it simply isn't worth $70 per month to me for this and all the other garbage Adobe throws in with CC.. No it's not worth downloading No it's not worth getting used to, Adobe is only going to steal it from you Don't use it Don't get used to it, The giant bought it and ruined it.. Surprise Surprise.. I wouldn't pay monthly for something like ths.. I don't think I can justify paying Adobe at all.. So wiith that

It was a great program, Sad to say it but it's dead.
Thanks for nothing Adobe.
5/5 on the program which Adobe had nothing to do with
0/5 on Adobe's horrendous license policy.
5/10 for MIXAMO'S WORK Give adobe the credit they deserve and tell them they've officially lost your business for wrecking this software with their corporate greed.
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