ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style.
User reviews: Mixed (725 reviews)
Release Date: Jun 10, 2014

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About This Game

ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style. Intense Combat, Sniping, Stealth and Sabotage – all are viable approaches for the player, maximizing player engagement and replayability. Against the visceral backdrop of breathtaking European locales, the player takes on the role of American Robert Hawkins, as he fights hand in hand with Resistance Fighters opposing the Nazi juggernaut in France, Germany, Norway, and during the Warsaw Uprising.

  • Choose your own fight: gameplay blends fast-paced FPS action with precision sniping thrilling stealth, and deadly sabotage in the first open-ended WW2 game.
  • Deal death from afar: use sniper rifles to decimate enemy ranks and pick off officers, enemy snipers and heavy weapons gunners with deadly precision.
  • Breathtaking visuals, interactive environments and spectacular action across many iconic Resistance operations of WW2.
  • Choose your own weapon: full arsenal of WW2 weaponry across all categories of hand-guns, SMGs, assault rifles, sniper rifles, as well as signature Resistance weapons including the Sten gun, Welrod Silenced Pistol, and Lightning SMG.
  • Own the battlefield: combine reconnaissance, explosives and marksmanship to prepare, misdirect and ambush numerically superior Nazi troops.
  • Engaging, destructible environments and advanced tactical AI means combat is always a rewarding and dynamic experience.
  • Highly replayable 10 hour Single-Player Campaign and 12-player Online Multiplayer, all powered by CRYENGINE technology.

System Requirements

    • OS: Windows XP, Vista or Windows 7, with the latest Service Pack
    • Processor: Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or better
    • Memory: 3 GB RAM
    • Graphics: NVidia 8800GT with 512Mb RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
Helpful customer reviews
75 of 97 people (77%) found this review helpful
9.4 hrs on record
Posted: October 15
Overall Enemy Front does not live up to its hype, and falls short when compared to other modern shooters. It is great that CI Games chose to centre their story around the Warsaw Uprising, a conflict that has previously been untouched by games and film, but the story fails to engage the player, and the characters are not developed well. The terrible enemy AI further damages the single player campaign, making many of the missions more tedious then fun to complete. All this coupled with dated graphics, and a multiplayer system that doesn't bring much to the table, and lacks dedicated servers, means that the high price tag Enemy Front demands is not worth it for console gamers. I recommend buying this game through a digital distributor, when it's on sale, as a player should not expect to get more than eight to ten hours of game play out of it. Even when taking into consideration the decent gun play, sometimes beautiful environments and great loading screens, I can only score Enemy Front as 4 out of 10.

The structure of the campaign missions is good on the whole. Players are regularlygiven the choice as to what order they complete certain missions and once in the mission are free to approach the objectives how they wish. Enemy Front has a decent stealth mechanic which offers a sneaky route to victory through backstabing and hiding bodies, but this is let down by the lack of a defined cover system. Rather than have the player press a button that would draw them into cover they instead just move behind the various objects in the levels. This run behind something and hope for the best cover system often results in the player being discovered by the enemy and having to shoot their way out. By the second mission in I was so frustrated by the lack of cover system that I stopped trying to stealth kill characters and instead went in guns a blazin'.

Combat in Enemy Front is a mixed bag, with a good variety of detailed weapons that are consistent with the World War II timeframe,but some of the worst AI I have seen in a long time. All of the guns on offer look great, and react as expeted, with differing accuracy, damage and recoil depending on the gun. The game offers a good sniping system with the player able to scope their target, hold their breath causing the rifle to steady and time to slow, before firing off an amazing shot killing their opponent. The sniper rifle is an extremely powerful option, which motivated me to use it in most situations, but by the end of the game I was so damn sick and tired of seeing the slow motion bullet vision of my shots.

Enemy Front AI is terrible, and enemies often struggle to hide behind cover, and are all too prepared to come running head strong through doorways where a pile of dead bodies is already present. I found the most effective way to win missions was to snipe one or two guards then wait around a corner or through a doorway for the rest of the guards to come running through in single file. During other missions I would find guards looking in the wrong direction during fire fights or staying behind cover without firing until I moseyed on passed their defences and killed them point blank. The AI of your companions is also atrocious, with them being unable to kill enemies who are standing in the open, and with them often pushing you out from behind cover as they try to follow their own scripted path. All of these AI issues are further compounded by game play and graphical glitches. These glitches didn't happen too often but I find it extremely annoying when a game crashes during loading due to poor programming.

Enemy Front offers a couple of standard online multiplayer match options with one new match type for players to try their hand at. Players can choose between deathmatch, radio transmission and team deathmatch. Deathmatch and team deathmatch are the standard game types for FPS multiplayer, but radio transmission offers a slight tweak to the map point capturing game type. Radio transmission matches see two opposing teams of up to 6 players fight it out to control varying map points in an effort to bounce a radio transmission through a level. I struggled to find many people online and due to a lack of dedicated servers suffered from massive pings unless I made my own server. This issue of high pings along with a lack of community support made the Enemy Front multiplayer a tedious endeavour.

As a whole the game looks dated with many of the enemy models being repeated, textures looking flat, and draw distances fluctuating, with objects sometimes appearing out of thin air. This game would have been far more competitive visually at the start of the last console generation, but seems out of place in today's market. Having said this it is refreshing to be able to run a new game at full tilt graphically on my old rig and even with these graphical short comings some of the European environments did look beautiful. Also Enemy Front does have some of the best looking loading screens I have seen in a long while.

For my full review and heaps of other delicious content see Glitch
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34 of 41 people (83%) found this review helpful
9.7 hrs on record
Posted: November 7
I bought this game off the sales bin.That was the best move, considering that the game is good but at the same time, rather rough around the edges.

The graphichs are great, with nice & colorful outdoor scenery predominenlty.Sound effects were generally okay,with the note that some of them are recycled from older CI titles.

The problem lies with the gameplay, rather uneven at some points, making the game progress a chore, not an enjoyful experience.While you get some interesting weapons, and levels, the game never gives you or itself, the chance to fully utilise them.The problem is that the entire game world is based on the engine of Crysis (CI made everything to advertise that) which by itself is a free-roaming, sandbox type of game.

EF is more scripted and moves in rails, and that contradicts with the mechanics of the engine.This in turn creates some weird outcomes, such as the enemy spotting your position accurately (even on open areas), when you use silenced weapons on one occasion, but hardly taking notice that their fellow soldier was killed, even if they stand next to them on other.

On other cases, the game might require you to do a specific task, -such as destroying a tank- but gives you just one antitank weapon to use, with one shot.If you miss, well, reload the level.

It's like writing a program in perfectly good code (which compiles great), but the programs' logic has flaws. Would I recommend this game?Yes, but not at full price.
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22 of 31 people (71%) found this review helpful
5.7 hrs on record
Posted: October 27
Liking it quite a bit, it seems to have taken things from other game IE, sniper elite.
But all in all a good game and plays well. Been looking for a good WW2 game and i think this might just be it.
Hit mechenics could be improved, my only faults with the game is sometimes it takes more then one headshots to kill an enemy, now and then enemies will just appear infront of you and you cant sit back in a good spot and snipe the nazi's from a distance as the dont spawn till you are near them.They only seem to spawn for that area that you are in. some improvments needed but still, its a great game.
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21 of 33 people (64%) found this review helpful
3.7 hrs on record
Posted: October 13
Surprisingly awesome, not a big fan of the MP but the single player campaign is amazing and the graphics really put this game above a lot of other non AAA titles.
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12 of 17 people (71%) found this review helpful
10.4 hrs on record
Posted: November 5
It was good after the 2nd mission. Took a while to get into it. The enemy AI is very bad but there are enough of them to make it interesting. Worth about $19.99. It ended kinf of abruptly. Could have used another mission or two. Good, not great.
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5 of 5 people (100%) found this review helpful
7.6 hrs on record
Posted: July 26
Very good start up, seems promissing, I liked it.
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5 of 5 people (100%) found this review helpful
7.0 hrs on record
Posted: December 13
The game brought me back much nostalgia from playing some of the classic Medal Of Honor games, Enemy Front is very similar to those - the only problem is the games it feels similar to are over a decade old. Enemy Front does not live up to todays standards of video games other than having semi good graphics and environments (as it is built on the Cry Engine).

Depsire the many game breaking and heavily distracting bugs, I still had hours of enjoyment out of playing Enemy Front. I wouldn'y recommend the game at the current store price (£30) as that is just a rip-off for the game you are getting, but I managed to pick the game up for around £7, and got enough fun out of it to warrant the price of purchase.

The story is so so (but that is pretty standard for a ww2 shooter), you are pretty much just a one man army. The environment is pretty decent. The AI is very stupid, to the point where you can just run around meleeing everyone with a pistol and they die in one swing (but this is what reminded me of MOH: Frontlines, as thats all I used to do in that game)

I'd say pick it up when it's on offer if you are a fan of the classic Medal of Honor series for a fun nostalgia trip - if you are not, you may wish to stay away from Enemy Front.
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8 of 11 people (73%) found this review helpful
1.1 hrs on record
Posted: September 27
Brings back great memories of Medal of Honor back when it was good. Plus, it is an absolutely gorgeous game.
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16 of 27 people (59%) found this review helpful
16.0 hrs on record
Posted: October 13
First class graphics, shootem up, WW2 style. I read the negative comments...as most are. My response is that I hope to play the game that these folks believe is a great example of digital gaming. Its a good game and worth your payment. I hope there is a sequel...
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4 of 4 people (100%) found this review helpful
6.2 hrs on record
Posted: August 10
Single Player is great, with lush graphics, interesting levels (albeit somewhat linear) and fun gameplay. Shortish, but value for money if under $20 or so.
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4 of 4 people (100%) found this review helpful
5.6 hrs on record
Posted: July 22
I saw that Enemy Front gets 52 by Metascore. Okay lets start here...no, Enemy Front is not the best game you will ever play. But the game tries and does a couple of fun things. The graphics are good, guns look realistic and the audio is pretty good to, it has a fun (not original) story and plenty of packed action. It reminds me of an old school shooter, like they were made in the early 2000's games like CoD1 and Medal of Honor. However i have allot of fun playing the game it still looks and feels like a budget title some may even call it a B-game. For me its a sure "YES" but dont bother 30 bucks on it! wait till the game drops to 10/15 bucks and youll have allot of fun blowing nazi's up again!

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24 of 43 people (56%) found this review helpful
56.3 hrs on record
Posted: October 31
Its a WWII FPS game what else do you need to know?
Graphics are similar to Medal of Honor
Its the type of game you just want to finish.
We need a game that is on the German side.
i recommend because i like history
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3 of 3 people (100%) found this review helpful
7.8 hrs on record
Posted: July 19
Delicous copy pasta!
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3 of 3 people (100%) found this review helpful
2.0 hrs on record
Posted: July 21
So broken Crashes almost everytime i play! what ive plkayed has been very linear but its gorgeous and runs really well which yoiu dont get a lot these days but it crashes almost all the time
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3 of 3 people (100%) found this review helpful
14.0 hrs on record
Posted: December 17
look guys im going to be honest here.....
i am baffled by the bad feedback this game gets .
for the money it great and i must say if its a good testing wwII fix you are after then this is it, if its a call of duty type then its not.
aI in this game is ok not to hard to death trap them, graphics i find nice , gameplay is great , i did however find this game very short but having said that it is most certainly re playable.

as an older seasoned gamer this brings me back to my old medal of honor days way back .
i can say with hand on my heart this is worth the dollars, most bugs are fixed now.
just one thing i need to put negitive.....multiplayer here is pretty much none existant so bear that in mind.
a thumbs up to this latest wwII FPS i must say its been a while since a desent one was released
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2 of 2 people (100%) found this review helpful
13.3 hrs on record
Posted: July 13
Enemy Front takes a stab at being different from other World War 2 games by telling the story of one of humanity’s low points - the Nazi occupation of Poland and the slaughter that followed, while “borrowing” much from titles that came before it.

The Developers have liberally “borrowed” sniper bullet POV from games like Sniper Elite and some really painful slow motion door breaching sequences which many other games have used at nauseam. As a result if often feels like the developers tried to cram every single FPS cliché into their game.

This is re-enforced with dodgy combat mechanics, hit-boxes which at times are highly inaccurate, especially with scoped weapons and the easy to kill AI soldiers who make for excellent cannon fodder.

The game is pretty linear, despite the sales pitch, and while you can either sneak or blast your way through most levels the outcome appears to be the same. A player can also roam freely through the levels to find ammo, weapons and secrets.

These secrets, which are little more than shinning eagles, were an opportunity missed by the developers who could have used this as a means to add historical content to game. Why not vary the secrets depending on the levels? Why not a diary of a person murdered by the Nazis in Warsaw, or maybe the letter by a German soldier to his family in another level – the possibilities are endless - instead we get shiny objects and the only secret (barely) being their location.

While mentioning missed opportunities: do gamers truly require the romanticized image of a “western” journalist who becomes a freedom fighter to tell the story of the Polish struggle? To top it all the main character is a stereotypical “hack” that lacks a soul, so much so that after witnessing violence (or committing it) and the atrocities of war, his motivation to keep going is that he still does not have “his” story.

Enemy Front is satisfyingly atmospheric while the environment including the ambient sound, explosions, dense smoke filling up the sky amongst others is pretty cool. The game is beautiful to look at but it is a resource hog and requires a powerful machine in order to run with all its bells and whistles.

To be fair Enemy Front is a decent game if not taken too seriously and if the consumer is expecting little more than a shoot ’em up. If this is your genre you will not be disappointed but if you are expecting a FPS with historical depth you will be. And finally I would definitely not buy this game for its multiplayer capabilities.

This is only my opinion but while I had fun shooting Nazis, Enemy Front was a missed opportunity to create a brave game that would honor those courageous souls who resisted the Nazi occupation of Poland and other parts of Europe.

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3 of 4 people (75%) found this review helpful
5.2 hrs on record
Posted: September 19
The game isn't horrible, it is actually fun to play, but it doesn't resemble a game that was released in 2014. Not optimised well (horribly in fact). I'm looking at the DVD cover and some of the claims made on the box are almost a lie..it boasts of having 'Advanced Sniping Technology' and the description on the back seems to imply a sandbox game with multiple paths to take. The game is actually incredibly linear with few options available to achieve goals.
Try and cut cross country to an objective and you'll find an invisible wall. In fact there are invisible walls everywhere (totally unacceptable in 2014)

I'm fnding the single player enjoyable but I can still recognise that in many ways it's a shoddy piece of work. There's nothing advanced or new here.
There's one thing about games like this that is a minor irritant to me. You get so sick of countless WW2 and WW1 games actually attempting to re-write history so you can play as an American. Theatres of war that were amazing but involved other countries. If it was a conflict between England and Germany for example, then for god's sake just let the character be English or German. How many times have we played a game where the story-line goes something like..."I was an American reporter in France and now I'm fighting in the French resistance..and everybody speaks English..how lucky is that!".....or....."What's a bloomin yank like you doing in the trenches of the Somme in 1917...cor blimey!"
Please, game devs don't do that any more....it's a subtle insult to the countries in those theaters of war that did actually fight in them.
If you want to honor the dead, then please don't re-write history to suit your target market.

I am enjoying playing it in the same way I would enjoy watching a badly made action movie.

I would recommend this game if it appears on sale and should cost no more than $5 tops.
You will get the same kind of experience (or possibly better) if you buy MOH Warchest or MOH Airborne.

Actually MOH Airborne really is a sandbox game and may look even better than this graphically and it was made in 2007.
As ive said before, I can see that the multiplayer might be alot of fun but nobody is online.
In future I will look at anything made by this developer (CI Games) with extreme caution. They seem to have hung this game out to dry the minute they released it.
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5 of 8 people (63%) found this review helpful
13.6 hrs on record
Posted: November 15
No a bad game, Some good levels. Decent graphics.
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1 of 1 people (100%) found this review helpful
6.9 hrs on record
Posted: August 25
This is my review on Enemy Front. It is a WW2 FPS similar to Sniper Elite V2 but doesn't require stealth to complete. Sure it has some bugs but most of the time (at least for me) was bug-free gameplay with good graphics. This game is very optimised and at the same time quite good looking, but at momets there were not so good textures. The gameplay is quite short, (took me 6 hours to complete evn with the additional mission, but i'm not so good so it'll take about 4 ) and at moments not so good, but it doesn't differ mush from Sniper Elite V2 (the killcam though is not so good). Most of the time you'll be either lining up shots on at least 7 or so emeies or you'll be fooling yourself that you can "pass it on stealth". The multiplayer is almost like the campaign, but without objectives (except in radio transmission) and that there are real people you're playing with. The problem is, that there are almost noone to play with.
Nomatter what i still like this game and i recommend it if you can get it under 15 euros, because altrough i like it, it's short.
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1 of 1 people (100%) found this review helpful
28.2 hrs on record
Posted: July 21
First off I'd like to come out and say that I feel like I got what I paid for. This game is not a AAA game, but it doesn't need to be. It's 30 dollars, and I certainly feel it was worth that. There are good things, and there are some things that need a little work. I'll start with the things that need work. One aspect of sound design needs fixed. When the main character starts a level and is speaking to allies, his voice is completely disconnected from the scene with different audio effects, so you can tell it's out of place. Minor issue. The AI is not very smart, and needs a bit of work. The difficulty level is too easy on the hardest difficulty level. Bump that up. The game needs a form of AA in the options. I could only get FXAA to work, forced through Nvidia. Don't reset my weapons at each major checkpoint. That frustrates me as a player. I ran into one minor glitch where my sniper bullet would not interact with AI that was too far away. It would go right through him. Only happened once that I remember. Fix the mouse sensitivity in the game. Even at the lowest setting my mouse was too sensitive for my tastes, even while it was at halfway in Windows. I had to lower it in control panel. MP needs some anti-cheat. That's important. It also needs ping times to show and a few other options. More people need to jump into MP. When I first bought this game, the times that I played MP were a lot of fun. I had no issues getting it, but it needs tweaked.

Many of the above issues are somewhat minor and not game breaking. The visuals are nice, but don't expect Crysis 3 just because it is using the same engine. Turn post processing down to minimal and you'll get a noticable frame rate boost and much sharper image. I liked the colors used in this game and the out door levels where colors popped and weren't as drab looking as other games of this type. War isn't grey and brown everywhere in real life so it shouldn't be in a game either. The gameplay itself felt really nice and tight. The mouse movement is smooth, responsive, and reminded me of old games that do that right like MOH. Character movement doesn't stop on a dime when letting go of the stick or keys, but is a very slight effect. I was perfectly fine with it and don't even remember experiencing it while playing earlier today. EIther they adjusted it in a patch or I simply overlooked it very early on. The levels are pretty interesting and open, with multiple paths and extra objectives on the side that you can complete. I liked that. My frame rate was always 60fps, partly due to lowering post processing, which also made the game look better. I never had performance issues. When I first got this game I played some MP, but concentrated on SP more so. That's what I usually do with any game. SP first so I can experience the campaign and prime myself for MP. I never had problems getting into MP and the times I did play, I had a lot of fun. Unfortunately people aren't filling up the servers. I liked the MP maps and hope that it picks up at some point. The gameplay felt pretty classic and simple, which is what I like.

I enjoyed both the SP and MP (while I could). This game has a good foundation and could be an above average game with tweaks and patches for some issues. After completing SP I feel the game is worth buying, especially if the devs continue to work and address some things. It isn't perfect, but I didn't expect it to be, and that is no different than a lot of other decent games on here that need some work. I will definitely recommend the game.
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