ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style.
User reviews:
Mixed (94 reviews) - 64% of the 94 user reviews in the last 30 days are positive.
Mixed (1,748 reviews) - 60% of the 1,748 user reviews for this game are positive.
Release Date: Jun 10, 2014

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About This Game

ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style. Intense Combat, Sniping, Stealth and Sabotage – all are viable approaches for the player, maximizing player engagement and replayability. Against the visceral backdrop of breathtaking European locales, the player takes on the role of American Robert Hawkins, as he fights hand in hand with Resistance Fighters opposing the Nazi juggernaut in France, Germany, Norway, and during the Warsaw Uprising.

  • Choose your own fight: gameplay blends fast-paced FPS action with precision sniping thrilling stealth, and deadly sabotage in the first open-ended WW2 game.
  • Deal death from afar: use sniper rifles to decimate enemy ranks and pick off officers, enemy snipers and heavy weapons gunners with deadly precision.
  • Breathtaking visuals, interactive environments and spectacular action across many iconic Resistance operations of WW2.
  • Choose your own weapon: full arsenal of WW2 weaponry across all categories of hand-guns, SMGs, assault rifles, sniper rifles, as well as signature Resistance weapons including the Sten gun, Welrod Silenced Pistol, and Lightning SMG.
  • Own the battlefield: combine reconnaissance, explosives and marksmanship to prepare, misdirect and ambush numerically superior Nazi troops.
  • Engaging, destructible environments and advanced tactical AI means combat is always a rewarding and dynamic experience.
  • Highly replayable 10 hour Single-Player Campaign and 12-player Online Multiplayer, all powered by CRYENGINE technology.

System Requirements

    • OS: Windows XP, Vista or Windows 7, with the latest Service Pack
    • Processor: Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or better
    • Memory: 3 GB RAM
    • Graphics: NVidia 8800GT with 512Mb RAM or better
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
Customer reviews
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Mixed (94 reviews)
Mixed (1,748 reviews)
Recently Posted
Pandy Monium
2.5 hrs
Posted: August 22
Only a few hours into this game but so far it's considerably better than I expected it to be. It's a standard First Person WW2 Shooter, so you would need to like those, and I still do. It doesn't do anything that hasn't been done before but the mapping is interesting and the graphics (CryEngine) are pretty. The weapons feel right and the sniper rifle, with occasional bullet cam is great fun to use. The gameplay and locations are varied enough to keep me playing one level after another. Playing on medium difficult gives enough challenge. Although I would only class it AA, rather than a AAA title, I am actually enjoying it to about the same degree as Call of Duty titles, excepting COD4 which stood out, and almost as much as the Crysis games, that were also CryEngine. No bugs encountered so far, and getting about a constant 45+ fps on nVidia GTX 750 Ti, a few things turned down and setting VSync to Fast in nVidia control panel, no lagginess at all, so it doesn't suffer from the same problems of some other recent CryEngine games such as Homefront 2. I got it in a sale and not sure I would pay full price for it unless money is no problem for you.
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2.1 hrs
Posted: August 20
Best WW2 shooter ever. 10/10
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Chainsaw Akimbo
3.1 hrs
Posted: August 20
I have given this game a chance a couple times, with realistic expectation. You know, expecting a basic shooter with the era i most enjoy in fps, just something to chill with a bit. The truth is. This game is just so bloody average, even with low expectations going in, i just cant make myself to play it any more. I guess the biggest issue is the shooting itself. It´s just not fun and enjoyable enough. It´s a bit of a shame really, because Enemy front tries to look ww2 from a bit different perspective, but just doensn´t really make anything out of it. This game would be basically whats my cup of tea, and still do not want to have more of it.
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6.6 hrs
Posted: August 19
Very nice classic style WW2 shooter with great graphics and great engine, good guns and stealth and the gameplay overall feels good, only thing I dislike is the cinematics and the story is a bit of a mumble jumble but apart from that its a good game, 7/10 (Do not buy if its not on Sale)
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9.2 hrs
Posted: August 18
Thoroughly enjoying this game. Good casual WWII shooter, with immersive gameplay.
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Okami Senpai
0.9 hrs
Posted: August 17
It is not what you think it will be, Its a cryengine game so the gameplay is clunky like all other cryengine games, nothing is at least 1080p in this game (so basicaly its the console version with pc inputs), the story makes no sense and many times just random, and the gameplay just isnt fun.

I would not under any circumstances recommend this game but if you are going to ignore me and others and get the game anyway, I suggest you get it at a price that you dont care if you cant get a refund.
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0.5 hrs
Posted: August 16
An annoying mess. I got this for 2 eur but still had to refund it. About 2 minutes into the game and i encountered a bug that caused my character to get stuck in the ground and move at the speed of a snail.

Huge -

Falsely trying to advertise itself as a revolutionary game

AI seems scripted and not independent at all

Gameplay is boring, its simple like call of duty, but at least i have fun with call of duty.
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5.5 hrs
Posted: August 13
Graphics on this game are quite nice and colorfull with details. But there ends all good things! Just the idea of game makes me cringe. Poland people need one, just one american to save them. No one else is good to this job, it have to be american.

AI is sometimes ridiculous and enemies randomly dissappear while they still shoot you. How fun is that? Every mission is just reaching to end and killing nazis on the way. Dialog is sometimes cheesy and fact that every possible char seems to speak fluent english makes me facepalm....except nazis who seems to missed english lessons when they had change for it. Music is pretty much...nothing to remember.

If you want mindless action game where you dont want to focus on plot (since there is none), then go for this game ONLY when this on sale. I got my game with 2 euro (and even then my friend told me to refund this). This game is not worth full price.
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2.1 hrs
Posted: August 9
This game looks good so that's a positive, the gameplay is somewhat satisfying but that's all the positive things I could find, The AI is probably the worst I've ever seen and There as many bugs as a pre-Alpha and some of them are game breaking making you have to start the level all over again, the Graphics are very good so that's good but the Lens flare and the Bloom and Instagram filter makes it so god damn hard to see your enemy, it's a cool concept to fight the war from the view of the resistance of France but other then that the story is S***, your friendly AI will act like they are shooting the enemies so you get to kill them all, some of them literally were just pointing their fingers and acting like they have a weapon when they do not, I end up losing my targets withing seconds of seeing them cause of the lens flares EVREYWHERE!, my most frustrating moment was when I was forced to use a sniper, I'm a good shot generally speaking but the scopes in this game are pretty much just a magnifier, there is nothing that tells you where your bullet is going and before you ask there is no bullet drop or drag so it would make sense to have a cross or something like any other games with snipers, Real ww2 snipers did not have scopes that horrible, in general this game is not worth a full playthrough, within the first hour you will have experienced everything the game has to offer and the rest is just repetition of shooting AI's that will just stand there as you shoot at them. I get it, it's not a triple A game but this is not worth being a full released game, it should be on steam early access and 1 thing that might of saved this game would be if the devs actually fixed stuff but no, the game has pretty much no support after lunch, there were a few updates from what I see but doesn't change the fact that the game is barely playable and sometimes not even.

Thanks for reading my review of Enemy Front
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Black Ice
0.7 hrs
Posted: August 7
Was looking forward to this! Had potential - screen shots looked great. But then I played :( Optimization is horrible. Every setting on extra high - running in 4k. Got 150 fps - that wasn't/isn't the issue. It's the optimization - there's little flickers sometimes, plain "choppyness" during the game. Shooting enemies is more of a "roudabout" event - there's no "precision" to the targeting and shooting system. Luckily I got the game for $1.99 via a random key and DIDN't Pay the full price! Otherise, I would be getting a refund - (BEFORE I BOUGHT IT!) Too bad this game is horrible.
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Most Helpful Reviews  In the past 30 days
8 of 10 people (80%) found this review helpful
1 person found this review funny
Not Recommended
3.8 hrs on record
Posted: July 26
Great potential let down by some of the worst programming I've seen in a WW2 FPS, add to this the bland story and you've got a game which is just not worth wasting your time on.

My own frustrations with the game are numerous in the short time I've had with it. I've had enemies see me through walls, shoot me through walls, glowing enemies from a lighting bug so you can see them a mile off, bugged textures, dodgy physics interactions, basically more bugs than an ant farm. Factor that in with the terrible AI, which have the awareness of an ostrich with its head in the sand at times after you've been spotted and you'll begin to wonder just what the game developers were doing when they were coding them. Literally killed 2 soldiers, with an unsilenced MP40, whilst they looked at a wooden gate and another soldier, a stones throw away, is deaf to their demise. Also I've had enemies running into cliffs and when I took a hostage the another soldier just stared for five minutes at me as I circled him. It's just a mess.

On a positive note, the art design is fairly good with detailed uniforms and highly modelled guns which have very good animations. The levels are also interesting and expansive, however again they are let down by hamfisted design and poor programming.

Finally the sound is a bit muddy and the lip-sync is bad. Another thing is that when a character is speaking you can walk away from them and still hear them like they are right next to you as if the voice is in your head rather than coming from the AI's body.

All in all, a frustrating game. Not been this disappointed since Hour of Victory.
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6 of 7 people (86%) found this review helpful
1.1 hrs on record
Posted: July 25
To start, this game is not "bad" as people post, it is a fairly pretty ww2 shooter that does some new things right and some old things wrong

Whats good?
-Decent stealth system you rarely see in a ww2 title, with taking hostages and such
-Gameplay about a rarely seen part of ww2, the partisan movement.
-nice graphics and gunplay feels good

What is bad
-The game's secondary objectives are a massive pain and have to be completed really quickly or youll miss out, this usually means throwing stealth out the window
-The game is shorter than one would want
-The levels are not really open ended, the game is fairly linear despite what it says (Though there are multiple approaches, its not like "come at any angle" its like, "Loud path/quiet path")

Overall, on sale, theres no reason not to get this for a ww2 craving!
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2 of 2 people (100%) found this review helpful
Not Recommended
3.1 hrs on record
Posted: August 20
I have given this game a chance a couple times, with realistic expectation. You know, expecting a basic shooter with the era i most enjoy in fps, just something to chill with a bit. The truth is. This game is just so bloody average, even with low expectations going in, i just cant make myself to play it any more. I guess the biggest issue is the shooting itself. It´s just not fun and enjoyable enough. It´s a bit of a shame really, because Enemy front tries to look ww2 from a bit different perspective, but just doensn´t really make anything out of it. This game would be basically whats my cup of tea, and still do not want to have more of it.
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1 of 2 people (50%) found this review helpful
6.3 hrs on record
Posted: July 31
At last, a game this year that turns out to be a pleasant surprise. Like many, I had shied away from Enemy Front after reading lukewarm reviews (the same was true of Lords of the Fallen, also a very solid game). But this turned out to be a thoroughly enjoyable experience. Anybody who experience the glory days of Medal of Honor or call of Duty (back when they were WW2 shooters) knows exactly what to expect. Since there aren't really many games in that genre/era being made any more, this one was a welcome addition.
Gameplay felt tight and the graphics are often a real pleasure to behold. At times, the experience felt a little derivative, since this game borrows heavily from others (slow-motion bullet cam, slow-motion door breach, etc.) But this is made up for by other aspects in which the game is quite fresh. For example, the first-person stealth mechanics work really well and make for some tense infiltrations. Thankfully, the game never forces you into stealth, slipping seamlessly back into gung-ho action to the moment you are spotted.

My only slight regret is that the game was over so soon. I certainly feel like I got my money's worth and had a good 6-hour experience, but the Warsaw Uprising and French Resistance movements provide such fertile sources that one could easilly make a compeeling story in a game twice the length.
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1 of 2 people (50%) found this review helpful
2.1 hrs on record
Posted: August 20
Best WW2 shooter ever. 10/10
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Most Helpful Reviews  Overall
1,642 of 1,798 people (91%) found this review helpful
104 people found this review funny
Not Recommended
17.6 hrs on record
Posted: June 16, 2014
Have you ever thought to yourself "You know what would be really cool? A game where you play as a reistance fighter, stealing supplies and ammunition from the enemy, using sabotage and hit and run tactice to strike back at the Nazi war machine." Well then good news! Enemy Front does not let you do this.
In Enemy Front, you too can go on (now famous, but at the time top secret!) British SOE/Norwegian commando raids as an American journalist for some reason, or sink famous German ships that never actually sank until after the war.

In exchange for the ability you have unfortunately lost the power to leap over even small fences, thus making it impossible to go anywhere the devs don't want you to go, but at least you can freeroam inside the nice little linear road they've set out for you. Plus, there's those convenient little infinite ammo boxes every twenty seconds, which is good, because otherwise you'd be at risk of running out occasionally and would have to conserve your ammunition, since you only carry four reloads for any given weapon (regardless of whether this is 20 KAR98 sniper rifle bullets, 20 KAR98 bullets (which are somehow different) or like 400 PPSH rounds) at a time.

Thrill at the nonscripted pleasure of running away from an exploding building down a fixed, linear path, then being knocked down by an explosion and helped back up in a cutscene! Not once, but twice! It's like no FPS you've ever played before, and definitely not one that came out in 2007 and starred a man with an enormous moustache!

Marvel at the time-travelling French resistance member who inexplicably gives you an STG-44 during a flashback to 1940, two years before that weapon's design was finished, and three years before the first one was built!

Chuckle warmly as the game provides you with a demolition objective, which is coincidentally the only destructible object in its "Engaging, destructible environment"! Clap appreciatively as you find the explosives you need literally right next to the objective - again! Wonder aloud why you can't place those charges on any of the other nearby things, even though you've done so before, then realise it's because the devs didn't think far enough ahead to provide an alternate route in their 'open-ended levels' in case you used up all your explosives!

Sigh indulgently as you breach through yet another door and go into slow motion to shoot all the nazis inside, not forgetting the guy who gets knocked onto his rear by the exploding door basically every single time.

Whoop with joy as you destroy the Nazi war machine's vaunted Panzers by shooting their frontal armour once, with a single shot antitank weapon! Gleefully call that weapon a Panzerschreck, even though it is clearly a Panzerfaust!

Get really mad because this game's devs clearly put no effort into their research and have no idea what actually happened in World War 2!

Post sarcastic reviews about it instead of doing something productive with your life!
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354 of 400 people (89%) found this review helpful
578 people found this review funny
Not Recommended
4.8 hrs on record
Posted: January 2
Seems it had potential to be a decent World War 2 shooter but much like my trust the game is broken- and much like my lovelife, multiplayer is empty which leaves me no other option but to play with myself.
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169 of 209 people (81%) found this review helpful
99 people found this review funny
Not Recommended
4.5 hrs on record
Posted: November 27, 2015
In short:

Day 1 playing: Really nice graphics, combat fairly fun, story seems okay should be fine

Day 2: things going wel... crash, close game, crash, computer frozen, restart.

Day 3: crash, crash, crash, try fix, crash, try fix crash, try fix crash, got it working again don't feel like playing

Day 4: getting though the story again glitch can't progress, reatrt checkpoint, nope, restart chapter, nope, restart chapter again, nope, restart again, nope. Processed to write sarcasticly angry feedback.

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246 of 325 people (76%) found this review helpful
18 people found this review funny
Not Recommended
9.4 hrs on record
Posted: October 15, 2014
Overall Enemy Front does not live up to its hype, and falls short when compared to other modern shooters. It is great that CI Games chose to centre their story around the Warsaw Uprising, a conflict that has previously been untouched by games and film, but the story fails to engage the player, and the characters are not developed well. The terrible enemy AI further damages the single player campaign, making many of the missions more tedious then fun to complete. All this coupled with dated graphics, and a multiplayer system that doesn't bring much to the table, and lacks dedicated servers, means that the high price tag Enemy Front demands is not worth it. I recommend buying this game when it's on sale, as a player should not expect to get more than eight to ten hours of game play out of it. Even when taking into consideration the decent gun play, sometimes beautiful environments and great loading screens, I can only score Enemy Front as 4 out of 10.

The structure of the campaign missions is good on the whole. Players are regularlygiven the choice as to what order they complete certain missions and once in the mission are free to approach the objectives how they wish. Enemy Front has a decent stealth mechanic which offers a sneaky route to victory through backstabing and hiding bodies, but this is let down by the lack of a defined cover system. Rather than have the player press a button that would draw them into cover they instead just move behind the various objects in the levels. This run behind something and hope for the best cover system often results in the player being discovered by the enemy and having to shoot their way out. By the second mission in I was so frustrated by the lack of cover system that I stopped trying to stealth kill characters and instead went in guns a blazin'.

Combat in Enemy Front is a mixed bag, with a good variety of detailed weapons that are consistent with the World War II timeframe,but some of the worst AI I have seen in a long time. All of the guns on offer look great, and react as expeted, with differing accuracy, damage and recoil depending on the gun. The game offers a good sniping system with the player able to scope their target, hold their breath causing the rifle to steady and time to slow, before firing off an amazing shot killing their opponent. The sniper rifle is an extremely powerful option, which motivated me to use it in most situations, but by the end of the game I was so damn sick and tired of seeing the slow motion bullet vision of my shots.

Enemy Front AI is terrible, and enemies often struggle to hide behind cover, and are all too prepared to come running head strong through doorways where a pile of dead bodies is already present. I found the most effective way to win missions was to snipe one or two guards then wait around a corner or through a doorway for the rest of the guards to come running through in single file. During other missions I would find guards looking in the wrong direction during fire fights or staying behind cover without firing until I moseyed on passed their defences and killed them point blank. The AI of your companions is also atrocious, with them being unable to kill enemies who are standing in the open, and with them often pushing you out from behind cover as they try to follow their own scripted path. All of these AI issues are further compounded by game play and graphical glitches. These glitches didn't happen too often but I find it extremely annoying when a game crashes during loading due to poor programming.

Enemy Front offers a couple of standard online multiplayer match options with one new match type for players to try their hand at. Players can choose between deathmatch, radio transmission and team deathmatch. Deathmatch and team deathmatch are the standard game types for FPS multiplayer, but radio transmission offers a slight tweak to the map point capturing game type. Radio transmission matches see two opposing teams of up to 6 players fight it out to control varying map points in an effort to bounce a radio transmission through a level. I struggled to find many people online and due to a lack of dedicated servers suffered from massive pings unless I made my own server. This issue of high pings along with a lack of community support made the Enemy Front multiplayer a tedious endeavour.

As a whole the game looks dated with many of the enemy models being repeated, textures looking flat, and draw distances fluctuating, with objects sometimes appearing out of thin air. This game would have been far more competitive visually at the start of the last console generation, but seems out of place in today's market. Having said this it is refreshing to be able to run a new game at full tilt graphically on my old rig and even with these graphical short comings some of the European environments did look beautiful. Also Enemy Front does have some of the best looking loading screens I have seen in a long while.

For my full review and heaps of other delicious content see Glitch
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773 of 1,084 people (71%) found this review helpful
3 people found this review funny
7.6 hrs on record
Posted: June 10, 2014
Remember the first time you parachuted into occupied (virtual) Normandy, France in the dead of night? Took out those German patrols stealthy-like? Created a distraction so your comrades-in-arms could take the beachhead and secure a landing site? Or remember being packed in an LCU (VIRTUAL), sea water and vomit sloshing beneath you; the Atlantic tossing you about like a plaything before your ship slammed into the beach? The ramp lowered, bullets chewed your men up around you; imposing, gray, gloomy skies contrasted that red, roiling surf? I sure as ♥♥♥♥ do. The developers of “Enemy Front” also remember. They remember and they want you to TOO.

It's been years since we've gotten a great WWII shooter. DAMN OUR HUBRIS. “Developers, we are SICK of killing Nazis. Come on, let's see something new,” we cried. “Okay, how about Nazi zombies?” they replied. And we were content for a time. But we wanted more. So they decided to drown the market in Tom Clancy Russian/Arab/Chinese right-wing wet dream masturbatory aid for the last SEVEN years. It's gotten more boring than WWII ever was. Because history is tangible. It happened. It happened to our grandparents. We can read books and watch documentaries and visit sites. It's real. It's powerful. Pretend future conflicts just aren't the same. They aren't bad, no! Just different. They don't have the same staying power. Remember my first paragraph? Bet you all remembered each of those moments vividly as I described them. Okay, now reflect on some of the latest modern shooter moments. OH ♥♥♥♥, REMEMBER THAT TIME YOU GOT NUKED? Yep. That was pretty heavy. WHAT ABOUT THE GHILLIE SUIT CHERNOBYL LEVEL?!? Oh yeah, that was excellent! Got anything else? No? Okay.

So I hope I've made my position in this debate clear. Now this WWII shooter might not be the savior we're looking for, but it's a fine first effort. The story is interesting, but Citizen Kane this is not. The characters are interesting but one note, underdeveloped, and underutilized. But this is to be expected from the genre. This isn't why we play WWII shooters though, is it? No. We play them to kick Nazi butt. So what little suffers from the weaker story elements the gameplay salvages.

You can approach a level in one of two ways: either come in Captain America style, rocking Nazi faces with your raw and unrelenting patriotism, or you can hit them Sam Fisher stealth style. This duality is very rewarding. The gunplay is great. I can feel the jolts up my arm; I feel the impact of each bullet, whether it's striking flesh or cover. I feel totally immersed. I'm a grimy, grizzled, Nazi-blood-hungry warrior – I'm not playing a video game in my underwear, hungry for day old pizza. The AI is serviceable. I'm playing on expert difficulty. They tend to rush in, unfortunately. Sometimes they display tactics, but on at least a few occasions I've taken a shot in an open area and fallen back, watching them funnel one by one into my death corridor. But otherwise they're competent – just don't expect “Brothers in Arms” tactics. The graphics are excellent, especially considering this is also a PS3 and Xbox 360 release. The ruined cities feel alive, buzzing and burning. The countryside is verdent and beautiful, still scarred by the brutality of war. And the sounds, last but not least, the sounds. Bullets whiz and ping, Germans shriek and shout orders, bombardments are heavy. The score is a little repetitive but it certainly is soaring and epic, fitting for the setting. If the gameplay makes this immersive, then the sound design is the icing on the cake.

A few gripes worth mentioning. I'm a resistance fighter. Thank God the Germans just left open ammo crates lying around everywhere otherwise, I don't know, I might have had to drop my weapon, change things up! And I'm tired of every European out of WWII speaking near perfect English. I wouldn't have minded subtitles; French speaking French, Polish speaking Polish. Finally, the game touts open worldness as a feature and pressures you to explore. I wish there were some collectables... propoganda leaflets and art, love notes and correspondence. History. An unfortunate missed opportunity.

So for my fellow history buffs and historical war enthusiasts AND EVEN A FEW OF YOU MODERN FANATICS, I think you'll have a good time with this game. It has serious nostalgia potential. You will likely smile and reflect on your time with this game when you're finally finished playing. For thirty bucks this is well worth your time. This is almost AAA quality. You owe it to yourself to give it a try.

Now go liberate (VIRTUAL) Europe.
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