Shadows is the next chapter in the Heretic Kingdoms saga. Experience an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. Take on the role of the Devourer, a demon that swallows the souls of the dead and then brings them back into the mortal realm as his puppets...
User reviews: Mostly Positive (201 reviews)
Release Date: Nov 20, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Heretic Kingdoms: Shadows

Buy Shadows: Heretic Kingdoms - Digital Deluxe Edition

 

Recommended By Curators

"In the developer's words: "Make decisions that affect the game world around you.""

Recent updates View all (9)

December 4, 2014

New Update Adds Russian And Polish Language

The next Update for Shadows: Heretic Kingdoms is for our friends in Russia and Poland! Enjoy the game in your language! Furthermore the patch contains several fixes and improvements.

All new fixes and improvements at a glance

- added Polish language
- added Russian language
- improved meleee combat mechanics and controls
- improved stability
- reduced the difficulty of Taymurian Ghosts enemies and added loot to them
- added preloading for several maps to have more stable and fluid gameplay
- added Autoloot option to the Gameplay options
- added support for lower resolutions (1024*768, and unoficially also 800*600)
-fixed deselecting recipe when crafting the same items repetitively.
- fixed incorrect keybindings for quicksave and quickload functions
- fixed incorrect selling function when selling from some inventory slots
- fixed formatting of experiences when in large numbers
- fixed the crash when playing with no soundcard
- fixed the ability to kill the Aphotic Queen before entering her lair
- fixed the bug when leaving lower catacombs and immediatly reloading the last autosave
- fixed bug with lost merchants quest not beeing able to report to Arashad
- fixed obstacle not beeing removed when saved the game immediatly after killing Darmok and the Ironclad Golem
- fixed the incorrect behaviour with Taymurian berserkers
- fixed the crash if the player found a replacement for Hermit and visited the Hermit's cavern
- fixed some wrong descriptions for Devourer skills
- fixed several small bugs with interface
- fixed incorrect display of gamepad buttons when playing with controller
- fixed Demonblast skill display error
- fixed description of Cure Dark Spasm from Spores quest
- fixed problem with the Darmok texture under specific conditions
- fixed inventory movement animation display
- fixed scrolling in the crafting interface, added mouse scroll too
- fixed the ability to resurrect the puppets in inventory
- fixed description of Heamorhage skill
- fixed missing sounds in the menu
- improved text visibility on the Death screen
- fixed missing sounds of Soulraven nests
- fixed problem with appearing stairs after fight with Darmok
- fixed problem on the bridge in Kogog'ak

13 comments Read more

Reviews

“A well-designed adventure into dark RPG-worlds that has nothing to hide.”
90/100 – http://www.spielemagazin.de/spiele/shadows-heretic-kingdoms-pc/

“Shadows breathes new life into the genre”
4/5 – Calm Down Tom

“It's different than the games it gets compared to, but in many ways, it's far richer.”
RPG Watch

Digital Deluxe Edition

The digital deluxe edition includes:

  • Shadows: Heretic Kingdoms - Book I: Devourer of Souls
  • Free download of Book II: Age of Demons (in Spring 2015)
  • Official Soundtrack
  • Bonus DLC with the 3 additional quests (Tholean Tablet, The Owl Amulet, The Scorpion King)

About This Game

Shadows: Heretic Kingdoms is the next chapter in the Heretic Kingdoms saga and takes place 20 years after the events of Kult: Heretic Kingdoms. It’s an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. In this isometric action RPG, the player takes on the role of the Devourer, a demon that swallows the souls of the dead and then brings them back into the mortal realm as his puppets. It's up to him to either thwart a major threat and save the world, or to plunge it into complete disaster…

Story


After four of the five members of a secret order known as Penta Nera were murdered, their souls were swallowed by a pack of Devourers. Since then, they move around the mortal realm as the puppets of the Devourers, as a demonic Penta Nera, and ravage the land in search of the essence of souls.
The fifth member of the order, bent on revenge, makes use of the only way to stop them and summons another Devourer: this one is different from his siblings. He can absorb multiple souls, but sometimes becomes more human or schizophrenic, the more souls he absorbs. He can stop the demonic Penta Nera and save the world, or he can plunge it into complete disaster...

Key Features Of Shadows: Heretic Kingdoms

  • Extensive freedom of choice, affecting the course of the game
  • Gripping storyline in a world full of myths, destinies and legendary creatures
  • Two game worlds in one: Wander between the worlds and risk a glimpse into the dark shadow world, where you will also face enemies and solve mystic puzzles.
  • One dark hero, 15 different characters: Devour the souls of your enemies and use a lot of different characters and combat styles.
  • Complete a variety of diverse quests and face creatures in battle that you could only imagine in your worst nightmares!
  • Huge number of fantastical creatures with unique fighting styles and challenges
  • Unique party system

Press quotes:


System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8; 64 bit
    • Processor: x86 processor, 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidiaGeForce 260GTX or higher
    • DirectX: Version 9.0a
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7 / Windows 8; 64 bit
    • Processor: x86 processor, 3 GHz +, quad core
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce 560GTX or higher
    • DirectX: Version 9.0a
    • Hard Drive: 5 GB available space
Helpful customer reviews
9 of 10 people (90%) found this review helpful
11.0 hrs on record
Posted: April 15
Hope it goes well

This is a nice game overall. Story is not bad. Character is amusing. Excellent voice-acting. Music is good. Visual is okay.
To put it simply, this game is worth trying. As for the cons, I will put it in two main points as I see these are quite important.
  1. Game-play. This is not at all a problem for me. I enjoy it as it is. However, I think this has to be warned. The game-play is different from Diablo and Torchlight. I can see that people expect something similar when they dive into the game. The answer is 'no'. The game-play is a lot slower. As a gamer who has play all of those games, I enjoy it with no complaint though.

  2. This is an important point. The game is unfinished, as in the story-line. It's just 'Book I: Devourer of Souls'. There is an continuation. And there seems to be a problem of insolvency. Not sure how it goes. You can check the community hub for more information. But I hope they pull through, this is a fantastic game.
I recommend the game nonetheless.


Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
52.2 hrs on record
Posted: November 29, 2014
This game is indeed a game.

Pros:
Extremely good voice acting and witty dialogue, it's similar to David Eddings Belgariad\Mallorean, if you have read it.
Fitting graphical style.
Extreme moddability which is only going to improve.
Very good release and post-release support.
A real storytelling.

Cons:
performance can suffer hiccups. being worked on.
Too short, but that is getting fixed too.
A crafting system that feels too restrictive.
Was this review helpful? Yes No Funny
15 of 22 people (68%) found this review helpful
11.8 hrs on record
Posted: December 17, 2014
An incredible ARPG game with a big twist - playing as more characters simultaneously! Great gameplay, interesting story, beautiful graphics and stuning soundtrack. Realy great game, would recommend to anyone who is looking for interesting new RPG game :)
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
17.5 hrs on record
Posted: April 10
Note: This does not effect my rating, but keep in mind that Book II has not released yet and at the current time the developers and publishers seem to be at a legal standoff. Something to keep in mind as you will not get the full story from Book 1 alone, and the release of Book II does not seem to be a guaranteed thing at this point.

When it comes to ARPGs, Shadows: Heretic Kingdoms travels down the road less traveled, managing to not only deviate from what has become a tired and overused model but to do so with style. ARPGs very rarely have a captivating story but I found Shadows: Heretic Kingdoms to be an exception, that's not to say it's as good a story as found in story-driven games, but it does it's job well and draws you in. Add in exceptional voice acting and great aesthetics and you have a game with a lot of good components working together. I found myself quite immersed with this game and had more urge to play through this game start to finish than any other ARPG since the Mass Effect trilogy.

That's not to say this game is flawless, it does have it's problems but I found that the pros far outweighed the cons. I had some crashing issues on a single map, I found the developers use of foreshadowing was a bit heavy-handed at times, and the game started off a bit slow due to the nature of how combat works. The game does start out with a fair amount of story telling, but once you get through that you are left to delve into the combat with a fledgling group.

Combat revolves around the demon you play, who can bind the souls of deceased beings, making them a part of your party. At the beginning of the game you have just the demon and the main hero in your "party." You only control one party member at a time, but each party member is unique and brings something different to the table, this is a very interesting dynamic that makes combat a lot of fun...when you actually have a full party to choose from. Fortunately after a few hours of play you should have a full team and from there on out combat is generally well paced and far more fun to play. There is a party limit of four, but you can always travel to your home base and change the roster. During combat you can switch to any of the active party members. I found this to add a lot to the combat, you can change the unit you are playing on based on situational factors and also rotate characters based on their spells cooldowns. I thoroughly enjoyed the combat once I had a full party. Individual spells might not be the most exciting but the fact you can switch characters at any point more than makes up for it.

All in all, I really enjoyed the experience in Book 1. I was definitely eating this game up and was only putting it down to play co-op games with friends. The story was a lot of fun to follow throughout and I enjoyed going through most of the dialog, I didn't even skip over the voice acting by and large (just about all dialog is accompanied by voice acting). The combat was equally enjoyable once I got into the core of the game. Add the two elements together along with everything else the game does great and you have the exceptional game that is Shadows: Heretic Kingdoms (Book I). I'm definitely keeping my fingers crossed that Book II sees the light of day, it would be a shame for the series die after such a strong start.

P.S. The game has an awesome orchestral soundtrack, here is a sample: https://youtu.be/IeTPR0teXZw
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
1 person found this review funny
27.7 hrs on record
Posted: January 9
This game definetly resides in the Diablo 3 genre but is also very unique. So far I have beat this game with the merchant king and now I am working on the enchantress. this is obviously a beta version of the game but is well worth the money upfront. There are some minor improvements to the mechanics of the game but everything else is outstanding especially the graphics and effects especially for a non main stream or popular name like Blizzard.

Con's:

The mechanical issues I have quams with are as follows:

#1. When holding down your left mouse button to walk automatically if your mouse cursor by chance hits a destroyable object (which happens every friggen single time!!) will cause the character to pause and shoot or melee that target......this is a major "no, no"

#2. Spontaneous game crashes. Luckily every time the game crashed I had saved my progress at major points of the game before the incent but still cost me many wasted minutes. This is also a major "no no"!!!.

#3. Unlike games like diablo 3 when you press your button to attack a target then quickly press the button again to attack a different target in the middle of your attack and executes instantly to attack the other target after hitting the original target. This game has characters that execute 10x slower than the characters in Diablo so when you predetermine your target then change targets in the middle of your execution your character pauses and does not execute the original target then restarts the movement to attack the new target........This is super annoying for D3 players like myself but this setting is much more realistic so if you appreciate the realism vs the unrealistic stuff like D3 then this game is for you.

Pro's:
#1: The Price of the game is low for this quality of a game.

#2. The music & the character voices/material is great.

#3. The graphics are very detailed and realistic.

#4. The gameplay and story line is very unique in it's genre.

#5. This game has great potential.


Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
41.8 hrs on record
Posted: February 25
This is an indie gem, really, as far as action RPG games goes. A lot of good things going for it: engaging gameplay, rich in lore and story, challenging and needing to keep your wits about you (no steamrolling through areas in this one, folks). The environment look pretty, and even though isometric in view, the depth of the levels makes it work in a very nice balance. Enemies will chase you - just walking a screen away soesn't make them forget about you - and you have to keep in mind not to stumble deeper into enemy territory or it will be game over.

The switching between characters is unique in this game, and makes for rather interesting challenges. You have to be adaptive depending on where you are and what you want to do. You can develop the characters at your disposal individually, making it possible to have completely different play-throughs. That means a lot, a LOT of replay value in this one just from that, not even counting the completely different story lines from when you make your first choice of champion.

A few downsides I found that could use some work: using the mouse, in fights, the targeting is sometimes really off, making you move to or attack unwanted targets when you're just trying to get away from what's chasing you. Another issue I found is that the challenge level of the game goes up rather steeply in some areas, making it difficult to progress.

Otherwise, I strongly recommend this game - and I fo hope the developers will continue writing more of the story in next "books" in the same vein.
Was this review helpful? Yes No Funny
10 of 15 people (67%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: November 29, 2014
Graphics: 7.5
Music/Sound Effects: 7
Voice Acting: 8.5
Story: 8.5
Combat: 4.5

I like this game, but I could have loved it, the story writers and voice actors have for the most part knocked it out of the park, the idea behind the game is solid and novel, it's like League of Legends single player. You get lots of characters to choose from, all different with their own novel little twists, and you can switch freely between them (The devourer and up to 3 souls in combat, but you can return to the realm of shadows to change your line-up).

Combat... if only it played with the fluidity and sense of impact that League of Legends has it would be stellar but sadly
it doesn't. Your character seems to just plant himself in the ground when you use an ability, combat animations are underwhelming and enemy’s don't react much until you kill them when there is a bit of a ragdoll effect.

I am still going to give this a thumbs up because I can see myself finishing it because of the story.

Devs if you read this please do yourselves a favour and make the combat fun and fluid with impactful abilities, fix that and you have a guaranteed sale for every expansion from this arpg player.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
5.5 hrs on record
Posted: February 27
A heavy story driven arpg that has gamepad support. Sold me. Other than that, what you have with Shadows is a simple skill tree level progression system, multiple characters to play as, which includes an on the fly swap character mechanic. I can choose to be a demon (the main character) that resides in a dark nightmarish world of his own, (nether realm) fighting enemies that are exclusive to that realm, like other demons and ghosts, then with a press of a button, I turn into one of his puppets which is a human barbarian that resides in the "main colorful world" fighting humans, spiders, zombies and such. Its a unique mechanic and keeps the game from getting stale.

I like Shadows: HK a lot and recommend it to anyone who enjoys story driven ARPGs.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
23.6 hrs on record
Posted: March 12
OK from Scratch.. i had a real Love/hate thing going at the beginning.. it was somewhat confusing and the whole issue between the Devs and the Publisher and the ? regarding Book 2 ... Get to act 2 before you make any hastey reviews as i did.
Act 2 the game became really pretty amazing.. you worked out the wrinkles and confusion you get a few more puppets and that changes the entire play value.. if book 2 never comes book 1 alone is well worth the asking price imo.. a very attractive game sound/ graphics/mechanics all i would rate fairly high.. but the true fun comes once you have a selection of puppets to control.. it was a game changer for me.. i sincerely hope book 2 makes it to release it desreves to.
for 20 bucks i got a good deal
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
3.6 hrs on record
Posted: April 13
There are a lot of things I like about this game. The writing is generally good, the concept is very original, and it has a lot of innovative and interesting game mechanics. I even like the characters, and the concept of the player character being a soul-eating demon is great.

The backstory and fluff are really interesting... but the combat system makes digging my own eyes out with a spoon look like an entertaining alternative use of my time. It's just really, painfully, torturously boring.

This is an ARPG. The majority of the game is combat. There are a few really glaring things wrong with it and I have no idea how they made it into the game. Did anyone even play this game before they shipped it? It seems like some testers would have said 'hey, these things aren't fun at all, you should get rid of them.'

1) Healing is all or nothing. You're either near a checkpoint where you can restore your entire party to full health, or you're relying on very rare and expensive healing potions that give you back a small fraction of your health. Until mid to late game where you have reliable passive health regen from gear and skills, this means you're going to be stopping in the middle of a dungeon, running all the way back to the checkpoint in town to heal, and then resuming. Seriously, guys? This is a horrible mechanic.

In the early game, the most reliable way to heal a Puppet is to get it killed and then revive it because healing potions are way more expensive than nearly instant full-health resurrections. What?

2) You want to clear every area twice, once in 'reality' and once in the Shadow, the demon world. This is exceptionally tedious. There are trash mobs all over the place, in both dimensions, like any ARPG. The difference here is that you can't clear them rapidly. Damage scales very, very slowly, even for nukers, so you're stuck in lots of drawn-out fights. But if you don't do this, you miss quests, solutions, and content. This means even small areas take a while to clear, and not in a good way.

3) Each character only has seven abilities ever, of which you can use four at a time. There's no real sense of character development. Getting new Puppets is cool in a Pokemon kind of way.. but I feel like I'm playing a MOBA with an hour lapse in between level-ups. I would really prefer less Puppets but more customization and choice per Puppet, with each Puppet you select having a more RPG-style impact on the game. I really wish they would continue to follow the format of the very first Puppet choice, which is a Professor Oak-style pick between a couple interesting souls of dead people for you to eat and use as your first 'character'.

4) Did I mention that the combat is really boring? Because oh gods, it is. Character pathing is awkward at best, so most combat involves using your one to four abilities, waiting for them to come off of cooldown, and then using them again. Periodically you move between groups of enemies or switch between Puppets. In boss fights you sometimes dodge (awkwardly) around telegraphed attacks. That's about it.

5) Character development is really, really, really slow. Gear is strictly level-based, and all your damage scales off of the quality of your gear directly. Adding a small fraction of bonus damage to your autoattack or to an ability is not a rewarding level-up mechanic, but it's all you get.

I've been playing a lot of ARPGs this year, especially D3 and Grim Dawn, so the glaring failure of Shadows: Heretic Kingdoms' combat is very noticable to me. The story is entertaining and I really enjoy the game's writing and premise, but having to sit through 45 minutes of really tedious combat for every 15 minutes of story is not a rewarding experience.

I'm going to continue playing Shadows: Heretic Kingdoms and see if my opinion changes after I see the middle and end game, but the early game is very poorly designed from a game mechanics perspective and could use a total rework. It's a shame, because the story seems interesting. An ARPG was not a good format for this game, however. It would have been much better as a cRPG or even a Fable knock-off, because the ARPG combat seems like an afterthought to the game anyway.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2.2 hrs on record
Posted: March 13
This game feels like a mixture of Baldur's Gate and Diablo 2 so far! I like it!!!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
9.8 hrs on record
Posted: March 21
Hi gamers and friends,

i bought this game today for 20 EUR and in the box was a poster and the soundtrack on audio CD. I played 3-4 hours and enjoyed it alot. I am very excited how the story continues.

The developers made a very good job and i am surprised how good the game is in every single aspect. (gameplay, design, visual quality, music, sound effects)
Only the performance could be better, my quad core is running only a single thread for it.

I was interested after reading the review on 4players.de, but now i clearly understand how much better this game is than many other games around.

You like Roleplaying? You like Hack and Slay? Buy Shadow: Heretic Kingdoms immediately.

Best wishes from germany
Viele Grüße aus Deutschland
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
49.8 hrs on record
Posted: March 22
Unfinished game being sold as finished product

This games has potential, although it needs balancing and the crafting system is virtually inexistent. But what makes me say a big "NO" to the game is the fact that it's unfinished because of an ongoing bankrupcy process and there is no estimate for when and if Book 2 will ever be launched. I feel mislead, because there is no info on Steam about this, the information is lost amid community posts but not clearly stated in the game's page, the game is sold as if it's a finished product. I would like to get my money back. If you want to waste your money on an unfinished game, go for it. A third or less of a complete game seems to be available and the rest hasn't been released, and probably never will, for that matter.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1 person found this review funny
25.7 hrs on record
Posted: January 3
There are some pathing issues and bugs in the game however, the game itself is entertaining with some interesting game play. I would recommend picking it up on a sale. Looking forward to the follow-up chapters.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
5.9 hrs on record
Posted: May 15
As of now, i give this game a negative review, it is very unbalanced and clunky. Sadly i have to give this negative review, the voice acting, and the story is very well done, but its hardly enjoyable to play, it has too many cooldowns, in my opinion to make a game fun, remove the cooldowns just base it on mana, take some advice from Diablo II it has almost perfect gameplay aspects, and even today the graphics hasnt aged as much as others from its time.
All of these new age aspects in gaming are generally bad in terms of a lasting game with a great replay value, please fix the combat, it has such a great potential and doesnt need to be so rudimental and insanely dull. I really tried to give it a good chance and play through, but i cant urge myself to finish the game, the skills, items and combat need big changes, i hope the developers are listening, because i want to be able to come back and give a positive review.
Thank you for your time
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
15.1 hrs on record
Posted: April 26
The game is amazing... The combat system is rather unique, you can select with wich character you will handle a battle and you can switch character on a whim, you can do interedting combo if you used the system wisely.
The crafting is simple but efficient.
There is some interesting puzzle in the game and you need to alternate between the real world and the shadow world to find the solution to some of them.
The graphic are pretty nice and there is really a nice atmosphere tot the game.
I would recommend that game anytime.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2.8 hrs on record
Posted: April 23
Sadly this game isn't very good.

The combat is slow and unresponsive - |this alone should be a deal breaker for any ARPG but there is more:
The story is not that great but forces you to read a lot of dialogues anyway.
The game is bugged. Seriously gamebreakingly bugged.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1.5 hrs on record
Posted: December 5, 2014
I think its a good game, I just wanted to write this review coz I think this game has too many negative review.

But it seem like good game good graphic with a modern take on oldschool action rpg.

Maybe I will update this review when I played some more.
Was this review helpful? Yes No Funny
7 of 13 people (54%) found this review helpful
26.2 hrs on record
Posted: December 1, 2014
12 years ago today, I played Vampire the Masquerade –Redemption. It was not mainstream, from a small studio, with occasional bugs but funny as hell. Similar is Shadows. I started with beta version and there were problems but with every patch game got better and more stable. Since official release I had no crashes and game runs fine. I tested this game on 2560*1440 and it looks and runs great. Very attractive element of Shadows Heretic Kingdoms is its main character and a unique party system. You can switch between the Devourer and up to three party members, each with their own special abilities. You can even switch between worlds to survive otherwise lost battles, avoid traps and solve puzzles. First I played as Jasper, archer and I liked his stunning arrows. Later I acquired Urshak, a little one, who can make bombs and traps and I liked him even more. During next hours I was able to play with more characters with quite different combat styles.
Music is great, done by Budapest orchestra.
You can buy a mainstream game for triple price only to realize later that its nothing special but if you are looking for something unusual you should try these small budget games.
Almost all new games, even with millions of dollars budgets, have some bugs and problems and Shadows in no exception but unique and funny environment, characters and story makes it for 20 euro a game worth buying.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
4.5 hrs on record
Posted: February 25
Extremely lack luster story, the mechanics are a little slow. Switching between characters seems like a neat idea, but just becomes tedious and annoying after the first little bit. only played 4 hours so far but i iwll put in a bit more just to see if this goes anywhere. It seems like diablo, but with a more annoying system, which i didnt think was possible.
Was this review helpful? Yes No Funny