1954: Alcatraz – The cash is out there. But who will get it? Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?
User reviews: Mostly Positive (321 reviews) - 74% of the 321 user reviews for this game are positive.
Release Date: Mar 11, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy 1954 Alcatraz

AUTUMN SALE! Offer ends December 1


Packages that include this game

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

AUTUMN SALE! Offer ends December 1


Recommended By Curators

"Kelsey says: excellent, logical, historical PnC where you alternate between a wrongly-accused husband and the wife busting him out of Alcatraz."
Read the full review here.


“It manages to draw the player in, not only because a prison escape is impressive, but because escaping from Alcatraz is especially daunting.”
Snackbar Games

“Gene Mocsy and Daedalic should be proud, as this is easily one of the most intriguing point-and-clicks around.”
Gaming Lives

“1954 Alcatraz is an interesting adventure to get lost in for a while.”
God Is A Geek

About This Game

1954: Alcatraz – The cash is out there. But who will get it?

Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?

In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?

1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can also pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.

Key Features

  • Two playable characters: the gangster couple Joe and Christine
  • More than 20 additional 3D animated characters
  • More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
  • Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
  • Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
  • In-game decisions extensively influence the plot and lead to various endings

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: 2.5 GHz (Single Core) oder 2 GHz (Dual Core)
    • Memory: 3 GB RAM
    • Graphics: GeForce 200-series/Radeon 300-series/Intel HD 3000-series or better
    • Storage: 6 GB available space
    • Sound Card: DirectX 9.0c compatible
Helpful customer reviews
29 of 33 people (88%) found this review helpful
3 people found this review funny
17.9 hrs on record
Posted: July 25
Story-driven, though not without a few glaring faults // Will round out a good point & click collection

+ Fantastic voice-acting; the majority of lines are delivered in an organic, quality manner
+ Well-crafted dialogue options; writing feels mature and immersive
+ Hand-drawn set designs are artistic lend a unique feeling to the experience
+ Everything, from the dialogue, to the set features, feels period-appropriate
+ Boasts a mature and competently developed narrative
+ Soundtrack, of a largely jazz-theme, is absolutely fantastic

- Poor animation quality; everything feels clunky and uncoordinated, but not in a charming way
- Puzzles are, occasionally, woefully simplistic
- Poor secondary character development; most of the support cast is immediately forgettable
- Audio design seems to often be out of sync with the actions of the characters

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
Was this review helpful? Yes No Funny
26 of 37 people (70%) found this review helpful
2 people found this review funny
7.8 hrs on record
Posted: July 31
1954 Alcatraz: the time is right, the tune is low and guns are smoking. The world is old, yet the life is young. The Beat Generation redefines America with rejection literature, sexual liberation and psychedelic drugs. In this Daedalic adventure game, you take the role of partners in crime, a husband and a wife, to either bring the fugitives to a happy union, or break some more hearts and heads in their run.

The scene opens up to the story of Joe and Christine. Joe participates in a heist and is sent to the Rock, the legendary Alcatraz prison. The money is said to be burned during the car crash, but the mafia have their suspicions. Christine is left with a broken heart and tons of questions in her mind. Joe decides to escape from Alcatraz to meet with his wife, and leave country while Christine tries her best to avoid mafia's advances, discover some truth to events and aid her husband in the coastal districts of San Fransisco. They cheat, lie, steal, blackmail and kill to their freedom, with one dream in their visions: a new life in Mexico.

First thing is first: the theme of the game is well thought and interesting. I've never stumbled upon an adventure game that takes place during the Beat Generation. The concept, and the tale of Christine and Joe bears so much potential. The gameplay consists of switches between Joe and Christine. You choose which one's perspective to play at any given time. Whence one of them are stuck due to conditions that they cannot control, you switch to the other to make things progress. Item combinations seem to always make sense according to the narration and the storyline. The backgrounds are nice. The music is catchy and fits the mood at any given time.

The downside is that the game feels a bit rushed. I had some issues about the graphics for example; while they are cartoonish and characters do move a bit chalky, it's no actual bother. What is bothersome is the loading time between scenes. The game seemed having a bit of a problem during scene passages. That needs polishing at least. Main Menu and the Save/Load screen glitches and takes time to either save or load. Animations and the voice acting loose their synch quite often. The ending - or endings, depending on your choices - feels anticlimactic. Not even an actual cutscene to reward us!

When you decide to add the pros and cons of the game, it ends up becoming a 'yeah sure, why not'. If this game would come from a no-name developer, I'd recommend it. But this is not the performance that I expect from Daedalic. If you are into adventure games, go for a drive. You will like it anyway. But the potential of the game, and what the game actually ended up being is two different things.

Please also check out Completing the Backlog's Curator page here - follow for regular updates on reviews for other games!
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
2 people found this review funny
9.7 hrs on record
Posted: June 18
1954 Alcatraz just by it's name you can tell it's a prison break game. You play as husband Joe from inside of prison and Wife Christine from out side of prison.

The story is fairly short but decent. It's a basic find object use object to solve situation game. My first play though was around 5 hours and i missed 5 achievements. With a guide while reading a book at same time i was able to conplete my second play though to get 100% with only 132 minutes of game play.

The overall graphics is ok for indie but it is a still feels a bit outdated. Walking animation is choppy at times. There is one graphic bug that seen and took a screenshoot. There is also another bug that if you alt+tab out all you clue magnify glass and exit signs will show up on your screen forever without you ever need to press space for it.

The puzzle are really simple but it does take some time to find all the items needed.

Music is actually really engaging and is a big plus for this game.

All the conversation in this game is completely voiced and it's pretty well done.

Achievements are really easy to get but without a guide it's quite simple to miss a few.

Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
12.8 hrs on record
Posted: August 25
1954: Alcatraz takes place in San Francisco during the 50's and tells the story of Joe who's serving a sentence of 40 years for armed assault and he's planning to escape the world's most notorious prison with the help of his wife, Christine.
The plot is quite interesting, the atmosphere and soundtrack are great and the character switch feature works pretty well in this game.
This game also allows the player to make a variety of choices with the power to change both main and secondary characters fate.
1954: Alcatraz is not the best point and click game ever but it's a pretty decent one that will keep the player engaged with the story and characters.
That being said, I recommend it.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
8.2 hrs on record
Posted: June 27
“1945 Alcatraz breathes new life into a setting I’d wish to see more often."

TL;DR: If you’re into P&C-Adventures, you shouldn’t miss out on this one!

Note: This review doesn’t contain any spoiler.

Graphic 6/10
Before you say anything: Yes 6 out 10 seems quite harsh for a Game out of a Genre that lives from it's appearance and as much as it hurts me to do this but I simply can’t give it a higher score than this. The environment really looks good! Really realistic and with lots of details! But the characters.. oh the characters.. Look at some of them walking! .. Some are so horrendously bad animated that it’s just funny. But what really bothers me are those facial animations.. The mouth often happened to just open and close while talking which seems.. well.. Odd. If it weren’t for those hilariously bad animated figures, I’d give 8 if not 9 out of 10. It perfectly suits the style.

Sound 8/10
Nothing much to say here. As you’d expect, Alcatraz does a very good job here. Right at the start of the game you’re welcomed with a damn beautiful piece of classical music. It really gives you the feeling of that time period. In fact: Most of those tracks you’ll get to listen to, are quite good! My personal favorite is the one you’ll hear throughout the entire time you’re on your map. Love it. The voice over is for the most time good. I came across some weird voices, but maybe they were meant to be like that. You’ll know what I mean.

Story: 7/10
And even here my heart aches a little. I’d love to give it more, but in all honesty it’s a cliché filled one. If it weren’t for the interesting setting, I’d strike off another one. Besides that, it’s well told and you get to see how a good prison break is done. There aren’t much twists, but a lot of great characters to meet and a lot of choices to do. What saddens me the most is, that even though there are multiple endings, it only changes one cutscene.

Gameplay: 10/10
Great. Just Great. Even though there aren’t many riddles, you won’t get by without using your brain. Every element works and every move you do makes sense. Otherwise I can’t talk much about Gameplay when it is a P&C Game. Honestly: You can’t do much wrong here. 

Difficulty: 8/10
It introduces it’s features simple and short from the start on. And while it’s most of the time obvious WHAT you have to do, it’s sometimes really challenging HOW you going to do it. I came across some points where I wanted to punch my screen. It’s challenging, but not impossible. Great for Newcomers but also good for you Pros out there.

- I have come along only one bug. (Which forced me to restart the game, but it only happened once. So save often just in case.)
- Lack of optimizing options
- Runs smoothly
- I completed it in around 8 hours. And yes, that doesn’t look much, but I felt happy at the end. It would for sure have been better with one or two more hours, but the story was finished and I thought this was a good point to end.
- There’s one, maybe two, points in the game where I didn’t know how to move on. And no guide I read has helped me with it. (After finding out what to do, it seemed reasonable.) I don’t want to spoil anything here, so if you need help just contact me here on steam.

As I said earlier, it is perfect for anyone who never played such games before, but it’s definitely worth buying if you’re a fan of that genre! Great Game, nice story and challenging!

Thanks for reading, if there are any questions leave a comment below.
Was this review helpful? Yes No Funny