It’s all about the teams, the rivals and the race as you become driver for hire, specialising in your favourite disciplines or conquering them all in an intense world of professional motorsport.
User reviews: Mostly Positive (1,387 reviews)
Release Date: Jun 26, 2014

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Recommended By Curators

"Grid Autosport promised proper motor racing and that’s exactly what it delivers. The spirit of TOCA is finally back."
Read the full review here.

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October 14

The Drag Pack

The stifling heat, the shuddering vibrations, the smell of burnt rubber, the deafening roar of the engines; and of course, the earth-shattering acceleration.

At the pinnacle of GRID Autosport’s drag racing are the mighty “Funny Cars”, so-called because there is nothing normal about them. The experience of driving one is like an all-out assault on the senses, as drivers try to wrestle eight thousand horsepower into submission as they are propelled at speeds in excess of three hundred miles per hour. That’s fast enough to cover a quarter-mile in less than 4 seconds.

The Drag pack will become available in a few hours time and for all the info, head on over to the blog

13 comments Read more

October 8

PC Patch - The Oculus Rift Edition

We’re busy putting the final touches together for the latest GRID Autosport patch for PC, which we're expecting to go live later this week. Changes include support for the upcoming Drag Racing DLC pack, along with fixes around vehicle upgrades and improvements made to the official playlists.

Alongside this we’re pleased to announce that we are adding Oculus Rift support to GRID Autosport.

  • Oculus Rift - Added code support to enable Oculus Rift compatibility, coupled with minor optimisations for the virtual reality experience. For more details please see this
  • Drag mode addition - Additional code for the new "Drag" race mode.
  • Community Requested Fix - Repair costs of high mileage vehicles get progressively too high, this has been resolved.
  • Community Requested Fix - Increased variety of tracks found within playlist events.
  • Online Fix - To improve the online experience, player impact ratings are now enabled by default.
  • Community Requested Fix - Vehicle upgrades were fully functional even when vehicle tuning is disabled, this has been resolved.
  • DLC Support - Various fixes to ensure full compatibility of the Drag DLC, which contain new tracks, cars and game modes.
  • Online Fix - Resolved sporadic instances of network games loading into the race with just your team mate, despite having more players in the lobby.
  • Stability Improvement - Improved stability of the game under certain strained scenarios within the track select screen.
  • Stability Improvement - Improved stability for multi event sessions when using the checkpoint game mode.
  • Community Gift – We will be rewarding all players with 500,000 in-game cash when the patch is applied. This is a small thank you to all who have supported the GRID series and the active community who have given us their constructive feedback.

31 comments Read more


“One of the outgoing generation's best racers”
9/10 – CVG

“A vivid impression of what it’s actually like to be bumper-to-bumper at 140mph”
9/10 – Edge

“No modern day racer captures the romantic idea of driving a racing car like GRID Autosport”
9/10 – GamesRadar

About This Game

It’s all about the teams, the rivals and the race in an intense new world of professional motorsport. Racing alongside a teammate, you must overcome key rivals and satisfy team sponsors in ferocious races where every pass and position counts. In a huge career, specialise in your favourite racing discipline or conquer them all feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many more. Bursting with content, GRID Autosport features over 100 routes across 22 incredible locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade. Development has been driven by Community feedback to include the return of in-car view, authentic handling and multiplayer racing powered by RaceNet to deliver new challenges every week, plus all-new Racing Clubs for online team competition. Party modes, Demolition Derby and competitive split-screen modes complement the game’s extensive career mode and expansive core online game.

BUILD YOUR PRO RACING CAREER. Live out your professional race driver dream. Join and switch teams, earn sponsor rewards, beat your rivals and race with a teammate. Choose your favourite style of racing or conquer them all.

HUGE RANGE OF SERIES. Compete in series dedicated to Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many, many more.

EXPERIENCE DIFFERENT RACING STYLES. Take on aggressive pack racing in Touring Cars, manage your tyre wear in Endurance competitions, race smoothly and with precision in Open-Wheel cars, demonstrate your car control in Tuner competitions and react on the fly in Street Races.

RACE THE MOST EXCITING CARS. Love the cars you race as you tune and upgrade the world’s most thrilling contemporary and classic high-performance racing cars. Show your style online by creating your own liveries and building your car collection.

RACENET MULTIPLAYER INTEGRATION. Join with friends to form Racing Clubs and race under your own team colours against other clubs in the community. Receive new challenges every week, track stats and climb leaderboards powered by RaceNet.

AUTHENTIC HANDLING. GRID Autosport’s new handling model recreates the feel of motorsport’s most exciting contemporary and classic racing cars, hitting an authentic, responsive sweet-spot between Arcade and Simulation handling.

REALISTIC AI. Feel the pressure of racing wheel-to-wheel against advanced, realistic rival driver AI who will defend their line, take chances or spin out under pressure depending on their personalities AI will adapt to the racing style taking place for an authentic experience, for instance, racing more cleanly in Open-Wheel events, or making contact in Touring Cars.

INTENSE RACING. In front of cheering crowds, every pass counts and every position matters. Become immersed in the race with the return of in-car view, use Teammate controls and Radio comms to ask your teammate to attack or defend for you to take the advantage.

A WORLD OF AUTOSPORT. GRID Autosport features over 100 routes across 22 incredible locations and the huge career and core online game is complimented with Party Modes plus competitive split-screen.

FEEDBACK DRIVEN DEVELOPMENT. Codemasters has consulted extensively with the Community, Racing Drivers and experts from AUTOSPORT magazine in designing and producing GRID Autosport.

System Requirements

    • OS: Windows Vista, Windows 7 or Windows 8
    • Processor: Intel Core 2 Duo @ 2.4Ghz or AMD Athlon X2 5400+
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or AMD HD2000 Series or NVIDIA Geforce 8000 Series Series
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Direct X compatible soundcard
    • Additional Notes: Supported Graphics Cards •Intel HD3000 Series, HD4000 Series, HD5000 Series • AMD Radeon HD2000 Series, HD3000 Series, HD4000 Series, HD5000 Series, HD6000 Series, HD7000 Series, R7 Series, R9 Series • NVIDIA GeForce 8000 Series, 9000 Series, GTX200 Series, GTX400 Series, GTX500 Series, GTX600 Series, GTX700 Series • AMD Fusion A8 or higher
    • OS: Windows Vista 64 bit, Windows 7 64 bit or Windows 8 64 bit
    • Processor: Intel Core i7 or AMD FX Series
    • Memory: 4 GB RAM
    • Graphics: Intel HD5200 or AMD HD7000 Series or NVIDIA GTX600 Series minimum 1GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Direct X compatible soundcard
Helpful customer reviews
1,285 of 1,514 people (85%) found this review helpful
18.1 hrs on record
Here are my neatly categorized observations about GRID Autosport (GA).

There are no dead zone options for my Logitec F310 gamepad. There are no options to reduce steering lag (speed of my joystick motion vs steering input). Several users report that a bug from GRID 2 has cropped up in GA concerning steering wheel support. You might have trouble getting your favorite wheel working with GA.

Sudden steering input does not result in under-steer as it should. The cars have a bias towards oversteer in almost every situation. Hitting debris such as broken car parts and cones has little to no effect. Everything feels like GRID 2 with more grip. The physics are not better than GRID 1.

The graphics look pretty good; especially after installing the high rez pack. Frame rates are fast on my Nvidia 750ti. However, the graphics feel like a step back from GRID 2. The building models of Chicago look WAY better in GRID 2. Blur cannot be disabled in the cockpit. IncGamers review of GA speculates that Codemasters have retrofitted all of the car interiors from a free community mod from GRID 2. Also the RPM and speedometer needles don't move. XD

Teammates say the same thing over and over. If you improve your times on each lap he'll literally say the same thing "thats the fastest lap this race" over and over. This is a clear step back from GRID 1 and a FAR CRY from DiRT 2.

On "very hard" difficulty the AI becomes EXTREMELY aggressive. You'll get hit and spun worse than any EA title. At lower difficulty levels the AI does show some signs of personality and can be mildly entertaining.

►Online Gameplay:
In online mode you (supposedly) can race with friends and compete on leader boards. You can also buy, sell and tune cars. Multi-player is dead; the lobby is always empty. I've spent 3 hours waiting. 1 Hour for Friday night, 1 for Saturday afternoon and 1 for Sunday morning. The result? Not a soul showed up. It probably has to do with the fact that there are so many reports of cheating.

As for vehicle tuning I think its sad that a game like Gran Turismo 1 (from 1997) has a much more engrossing and detailed tuning system. The mods don't even feel all that effective. I tuned my engine, lowered the weight and adjusting my gearbox for a bit more acceleration (for a tight course). I'm a pretty good driver, holding several records on a few online racing sims. The result of my mods? Nadda. On average my lap times stayed the same. I call shenanigans!

►Single Player Gameplay:
Single player gameplay does NOT include buying, selling or tuning cars. This is a grave mistake considering the multi-player situation. In single-player you will drive what your team tells you to drive; like it or not. If you don't like open-wheel racers TOO BAD! You will drive open-wheel racers to progress the game; like it or not. All so you can earn XP to go on to more events. LAME. Sadly none of the team building from GRID 1 made it to GA. Too bad.

The game feels rushed and has poor production value. Models and program-code are reused from GRID 2 and possibly even ripped from free community mods. There is no motivation to race in single-player and there are no people to race in multi-player. All I wanted was to earn some dough, buy a car and tune it. And wouldn't it be fun to build a team and climb the charts? All in single player of course!

I don't recommend this title on any level whatsoever. If you already own it I don't recommend buying the season pass. If you're looking for a great simcade grab GRID 1 or Need for Speed Shift (1 and 2 are both great). Heck, I'd even recommend Test Drive Unlimited 2 over this.

Thank you for taking the time to read my review. Please push yes or no so I know if its helpful. :)
Posted: June 24
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1,293 of 1,700 people (76%) found this review helpful
488.0 hrs on record
Grid Autosport Review.

My 1st 15 hours with Grid Autosport.

How did I get access to this you ask? Here's the shortish version.
I'd just upgraded and sent my old parts to a friend who is currently out of work in Greece. Hi Miatakias

He NEEDED to upgrade and no-one I knew wanted the bits. So off they went.
He fitted them but after he installed his current GFX card drivers he got blank screen. Nothing we tried fixed it nor did any suggestions from these forums or others.
Then I stumbled on an official 5 month old thread on their site saying a fix is still weeks away.
Having 2 AMD 6970's on the go and a pair of replacements planned, I decided to send him one of my 6970's as well. For me it meant playing half speed for a while but at least I COULD play.

Loore had sent me a message and asked me about Miatakias' problem, I told him the above story and that the GFX card was going soon.
Miatakias was over the moon with the parts when we got them running and asked if I was going to buy GAS? if so he wanted to buy it for me as thank you for the parts I'd sent.

I contacted Loore later to let him know all was now ok with the PC and how Miatakias reacted, I got this back.
"Loore May 10
Tell him not to buy your copy, I've got it covered Consider it a reward for helping make the GRID community a better place."
Cool, a freebe for bein a nice guy and helping someone out

To my surprise, when Loore contacted me again. He supplied me with a passcode for the game plus the access to the press preview levels and cars we've seen in vids. Stroll on!
All hush, hush till now so here goes..

A week with Grid Autosport.

16 hours played and tested as I write this and upload some eyefinity vids.

1st off. The big one... The handling, Is it any good? Did they listen to all the whining we did?

Ooooohhh yes it's good VERY good, and yes again, they did listen to us fans of old and acted on it (or most of it so far?).
FINALLY! After years of waiting, we get a trueblooded, direct descendant of Grids epic gameplay.
Grippy cars on tarmac that you need to DRIVE to succeed. Slide any race car about like you had to in Grid 2 and you'll fail at the first corner.

Driving Autosport right on the limits of speed vs grip round Istanbul Park intermediate and the old grey matter started fizzing again, those Grid ingrained responses to what I was seeing on screen and feeling through the wheel took over and the Grin was back.

The assists are of the same style as Grid 1, where turning them off made every car soo much harder to control leading to slower lap times.
Paradoxically though turning off the assists in GAS lead to the opposite, better times than I got when they were on. I might have been fighting with the stability control instead of letting it do its job here.
Precise throttle control is critical for success but you reap the rewards for such restraint. so analogue controllers or wheels will do well, no idea regarding KB as I never had much in the way of KB skills to start with.

Bear in mind this is press preview and not full release. Only 4GBs it's just the core game elements I'm playing with. I'm playing on this lot.

AMD 9590 @5GHz, Asus Sabretooth Rev 2, 16GB DDR3 @2133MHz, Sapphire 8GB R9 290X all running 3 screens @ 5932x1080 maxxed out GFX, AA, AF settings etc with 50 fps as a minimum. Using my old and trusted DFGT wheel for the tricky bits.

So Here's some vids of the basic career modes, All in eyefinity taken using fraps and saved using windows live movie maker.

1st up, Touring cars Istanbul Park Intermediate.

The racing is just as much fun as the original Grid was for me. trading paint with a bit of shoulder barging here and there, got slapped by the corner cut system, so that works.
The "x5 race" option made for same fun racing over 15 or 20 laps but be warned, In 1 event I lead from pole and no contact with the AI cars, I lost 5th gear all the rest were fine this made the last 2 laps somewhat interesting.

Street Racing, Washington in the Mini Cooper S Works

Trying to get the "lift off" corners just right was soo much fun. as was trying to get clean passes.
I DID manage a complete race with no contact in this class but it was hard to get, you'll see why....

Drift Tuner, An essential for myself and a few others around here.

Ruined in Grid 2 with tea tray on ice handling, Drift's back to the circuits (or 1 at least in the preview) Tracks are split into "Score sectors" so no multilap chains of drifts scaring off all but the pro's.
Precise control inputs are a must here if you want to look like a pro
You can still hoon it like a BOSS with style and get points, I'm off for some much needed practice....;D

Open Wheel, Yas Marina (and dodgy cockpit view)

Slipstreaming is back just a shame the cockpit view looks like it's "unfinished" or an "afterthought" at best and so it's of no practical use to the headcam, hud off players.
The mirrors are like impresionist black and white paintings of the skyline behind you.
Like a tiny wee policeman pops up wherever you look saying "Nothing to see here, move along..." This has to be unfinished or the Modders got some work to do again....
Again though, it's only the press preview surely it'll be better for launch day

Endurance, be careful, this category bites.... No pit stops.

Tyre wear in Grid? HUH? Well much as I wouldn't have missed it, it does add a big tactical element to your driving. In an 8 minute race grip dissapears like an ice cube in a volcano, I kid you not.
1st try, I shot off into the blue, by the end of a lap I shredded 20% in less than 1:30 and had none for the end. You really neeed to nurse the tyres as on the 2nd try I used only 6% in one lap and still won the race albeit with 30 and 32% left of the rear tyres.
Pit stops would help here but it's about tyre management instead of outright speed.

As I said above it's the core of the game here and no where near complete, though with the way it handles, looks and plays right now I would be buying a copy without a shadow of a doubt.

Ferreted about in the mp section and found a few gems when looking at tracks,
You might wanna add to the confirmed track list RallyDriven
Autodromo Do Algarve
Hong Kong
Red Bull Ring
Autosport Raceway
aaaaand SPAAAA!!!

No other tracks/locations listed and no cars as a load is still locked in career mode or limited by it being in essence an abridged and unfinished version.

If I find out there's more to it between now and launch I'll keep you posted while I work on some more vids.
Post edited by SRS13Rastus1701 at 2:28PM
Posted: May 28
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284 of 377 people (75%) found this review helpful
19.7 hrs on record
I like the game, but it's money waster, especially if you got GRID 2. This game looks like Codemasters looked at reviews and said "Oh, they want cockpit view and proper physics instead of arcade ♥♥♥♥ we made in GRID2... Hmm, let's give them what they want. For full price. With Season Pass and 8 DLC packs planned. And won't make proper cockpit view. We're too lazy, we don't want to make detailed interiors - just ♥♥♥♥ty textures without working dashboard and let's blur all that ♥♥♥♥ so players won't see how lazy we are"
Seriously, even Watch Dogs has better cockpit view and it's not even racing game! Okay, so handling is a little better now - you can't just "pedal to the metal" and win the race - you need to use brakes more clever and watch your acceleration pedal/trigger. Yes, it's better than GRID 2, but it ain't deserve the rights to be new game and should be given to anyone who already bought GRID 2. Paying for this game is just... Worse than buying CoD every year, yeah.
Posted: June 27
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112 of 146 people (77%) found this review helpful
180.0 hrs on record
UPDATED: 5th Sept 14 Patch

There is much emotion within the community in this latest instalment to the GRID series. It's been promoted as the ‘community's game’ with many of the new additions/changes from GRID 2 being done based on our feedback. Many love it & many despise it, with myself falling in the middle as I feel both viewpoints when I play.

Although this may read as a negative (& long lol) review, let me state straight off the bat that GRID Autosport (GAS) is a solid racing game, its fast, challenging & fun to drive with a good selection of tracks (some new, some old), a decent range of balanced cars & various modes to choose from. At the end of the day that is what a good racing game should deliver & is why I give it a 'Thumbs Up' overall. It is easy to sink a lot of hours into GAS. That being said, although I do think this is a decent improvement over GRID 2 (and more closely aligned to GRID 1), it is still most lacking from being the definitive PC racing experience for me, so let me explain in more detail.

One of the main disappointments for me was the Career mode. Actually, not really a Career it’s more an offline practice mode for your multiplayer career, as it primarily only a series of single events. Each series is a season (huh?), and you simply progress by completing each series in sequence for each racing discipline. Once you reach certain level, you unlock the GRID Tournament events which are larger playlist of all racing disciplines (with around 10 events). There are about 500 races in total which is approximately three times as many races as career in GRID 2, but this is basically it! It's boring!

You cannot run your own team as in GRID 1, as in GAS you are a driver for hire, so no choice of car, livery or sponsors etc. Nothing to work towards collecting or unique events (like 24 Hours of Le Mans) to aim for, or other things you need to unlock... it’s just mindlessly follow the event list. Team co-op would have been nice to see in GAS, but obviously not setup with that in mind (focus clearly seems to be on Multiplayer, but more on that later). There is also no choice to specialise your career to say just Touring Cars or stick with one team, as you are forced to complete all disciplines & teams seem random based on the event.

AI is an improvement to a degree, with much tougher competition to contend with from GRID1-2, which is a huge plus to the experience. They still suffer from being overly aggressive, will not honour racing line and will often cause you to have multiple restarts after the notorious first corner. Still with the improved physics, handling & damage models in GAS, it makes it less hurtful than getting hit by AI in GRID2, let’s say, but it remains a source of frustration. In the end it forces you to race aggressively too, rather than racing a 'proper' race.

Likewise with the AI, it seems to have minimal randomness, from seemingly predictable lap times to the driving results. In offline 'ahem career' mode, your racing team mate will almost always finish last making it unlikely, even when you win every race, that your team will win the event. I also noticed some strange behaviour when team mate is winning all through the race & you overtake, he almost immediately drops position after position every time! Also a little odd, the AI seem to race faster than qualifying laps. You could be 6-8 seconds ahead in qualify, yet struggle to keep up in the race or find on some tracks the AI are always super-fast & others they are always super-slow; they seem predefined and not adaptable to your experience.

AI get a boost at race start so you always play catch-up for the first few corners, which means you miss out on all the starting grid hustle or you start on pole and get taken out from behind! These sort of issues end up drawing your attention the more you play & end up breaking your immersion.

Moving on from Career & AI, the Multiplayer online component of GAS has got more positive feature changes. There is a much longer progression curve, where you also level up your purchased cars to provide more modification. You can join a club (or create your own) & compete against your friends & the world. Clubs seem to be underutilised (no event creation, no group racing, no club vs club, limited in-game info/management). There is an improved Global Challenges with tough times & decent rewards. Overall, I have found the online racing experience to be much better than in GRID 2. Damage is more severe (& costly) although this unfortunately doesn't prevent bad drivers taking you out first corner, or any corner for that matter (Kick from game is improved tho :)).

Matchmaking & finding games still needs much improvement. Online play is still region locked, which was a big issue in GRID 2 still not addressed for those outside of UK/US. It means for players like me in Australia, where online games are limited that I cannot race with others around the world without changing my Steam client region. This segments the community & is compounded by a lack of visibility of the games in progress to see what you might like to join. Matchmaking is good to have but not at the expense of manually finding games too; this is console-centric online play not PC in my view. You eventually give up trying to find a specific active game mode as it normally isn't populated with any active games anyways (& you don't know what is), so you just choose the Random playlist.

It would have been great to also be able to create your own customised playlists in advance & save them for selection later online. So you can prepare as a host & setup some unique configurations for others to race.

Most of these issues or limitations I have highlighted you can live with, although not as good as I expected, there is enough done decently to make it fun to race! Those that wanted the cockpit view however, may be disappointed as this is not much more than an in-car angle, blurry without a real cockpit functionality. Not an issue for me, but just to mention for others that might be an important factor.

Omitted from the original release version due to issues was Time Trial mode. This has returned in the July 14 patch (in limited form). You can only choose the primary circuits (not the 100+ variations), no reverse tracks & selection is limited to the discipline. Still no friends times in career mode (ala GRID 2) nor any online times recorded. Great to have this feature finally to compete with your friends, but is lessened by limited implemenation.

There are other artificial limitions throughout GAS, such as limited garage slots, limited custom cup events to 5, limited number of laps, or the extra long multiplayer grind. Rather than fixing some of these, CM instead brings out a XP Booster & Garage Pack DLCs for us to buy! These are a joke & are simply a money grabbing endeavor providing a solution to a problem they created. Shameful!

Players from GRID 2 will also find a lot of reused components in GAS, such as cars/wheels/logos/livery patterns/tracks. This is not necessarily a bad thing to maximise the amount of content & customisation, but it does feel light on new content. I would have liked to see more of everything or at least some integrated modding support for community to create its own?

GAS is still a blast but it's far from a perfect game. I think CM can do better which is why I feel disappointment seeing some of the corners cut in GAS (pun intended .. time penalty enforced!). The 4k UHD Texture pack brings GAS back up to code graphically, but still feels more like an expansion to GRID 2. Still suffering from many of the shortcomings of the previous titles, yet also making some incremental improvements along the way in the right direction. Enough together to still make the core gameplay fun, but can help but to feel its rushed & not well enough rounded (or refined) to be a real classic!
Posted: July 7
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216 of 309 people (70%) found this review helpful
5.0 hrs on record
Where to start...and keep in mind this is based on my singleplayer experience.

The driving is awful. The cars wallow all over the place, the grip modeling is bizzarre, you have to brake at sim-like distances, though the AI does not--and meanwhile the AI's only goal is, seemingly, to wreck you at every opportunity, or at least shove you off the track or into the nearest barrier. They will honest-to-god plow into you at the startline if they can. It's like multiplayer with twelve-year-olds.

The cockpit cam is pathetic. It's worse than the Grid 2 mod.

No team of your own, no personal livery, no stable full of cars--just mercenarily jumping from sponsor to sponsor and racing whatever they have for you.

The only reason I'd give this anything but a zero on a 0-10 scale is that it looks very nice, all things considered, and has a pretty interesting car list--that I will never fully get to experience because of the godawful nature of the basic game. It's a two at best.

If you want an arcade racer, pick up the first game, or grab any of the NFS games. If you want a sim, Assetto Corsa is the answer. Reading through some of these other reviews, I'm boggled by the low standards and mean value to which people hold their entertainment dollar these days.
Posted: June 26
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