Two years ago, a group of young teenagers found themselves trapped inside their school. They suffered through the longest night of their lives, chased by abominable creatures created by their principal. Some of them survived that terrible night, while others perished.
User reviews: Very Positive (111 reviews) - 81% of the 111 user reviews for this game are positive.
Release Date: Mar 25, 2008

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Packages that include this game

Buy Obscure Collection

Includes 2 items: Obscure, Obscure II (Obscure: The Aftermath)



“It offers an enjoyable distraction, some smartly designed puzzles and an engaging two-player co-op mode.”
7.5/10 – IGN

“This game offers quality entertainment!”
7.0/10 – Cheat Code Central

About This Game

Two years ago, a group of young teenagers found themselves trapped inside their school. They suffered through the longest night of their lives, chased by abominable creatures created by their principal. Some of them survived that terrible night, while others perished. Now, the survivors have picked up the pieces of their lives and gone to college.

But all is not right at Fallcreek University: strange flowers suddenly appear everywhere on the campus, flowers that contain a dangerous substance that induces strange but vivid dreams. A handful of students learn that the flowers are far more dangerous than they seem. When the seeds finally sprout, nightmare suddenly turns into horrifying reality...

- The sequel to ObsCure, the game that has become a classic in the survival horror genre.
- Adventure and action with a teen horror-movie scenario.
- 6 charismatic characters with unique skills.
- Co-op mode: a second player can join the game at any time.
- Find clues and solve puzzles.
- A wide range of weapons... and terrifying monsters.
- Stunning soundtrack composed by Olivier Derivière and performed by the Boston Symphonic Orchestra and the Paris Opera Children's Choir.
- Compatible with the Xbox 360 controller.

System Requirements

    • OS: Windows XP
    • Processor: Pentium III 1 GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX 9.0c compatible 3D card with 64 MB
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Co-op play with 2 players requires a controller
    • OS: Windows 7
    • Processor: Pentium IV 2.4 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible 3D card with 128 MB
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Co-op play with 2 players requires a controller
Helpful customer reviews
23 of 30 people (77%) found this review helpful
4 people found this review funny
7.0 hrs on record
Posted: September 4, 2015
Obscure 2 is an extremely stupid game.

This 2007 horror game by Hydravision Entertainment (now Mighty Rocket Studio) is a direct sequel to the 2004 survival game of the same name. Obscure 2 is not a love-letter to b-list horror titles, it is a b-list horror title.

Important to note that Obscure 2 is compatible with both Xbox and Dualshock. Like the previous game, I'd strongly recommend using one.

Sequels are a tricky affair in any situation. For all the cries of innovation, a certain degree of iteration is expected of any game with the same name slapped on it - a lesson Mighty Rocket Studio learned when they attempted to reboot Obscure and ended up pressured into renaming it "Final Exam". Obscure 2 is so heavily intertwined with the original that it's impossible to review it without heavy comparison.

There's heavy improvements - most notably, from the getgo, melee is not only tolerable but almost fun. Devil May Cry isn't in danger of being displaced from the top of the food chain, but hitting enemies with the weapons the game throws at you is no longer a nightmare in itself. The characters swinging the bats have received similar improvement.

At the cost of the "anyone can die" gimmick, characters now have variety, depth, story arcs, and dialogue, and aren't just completely interchangeable and forgettable. I almost got attached to some of the new and returning characters during the calmer moments where duos would banter. Calmer moments that are also heavily improved - the puzzles, from the minigames to the environmental work - is leagues ahead of Obscure's, despite the new action focus.

On top of all this, it looks better - character models are respectable and environments much more detailed and interactive (with an insane amount of flavour text in select areas). None of which disguises the hilariously bad plot.

Obscure 2's plot is full of holes, contrivances, retcons, arbitrary character shifts and terrifying CGs nestled comfortably in the pit of the Uncanny Valley. Even if not compared to the first game's flimsy pretext, Obscure 2's plot goes to insane and hilarious over-the-top places, while remaining completely straight-faced, even retroactively turning Obscure's plot into a land of stupidity. And you know none of it is ironic, because the developers are French. It is a joy on every level.

But this came at a heavy cost.

The beautiful level design that intertwined with pleasing complexity is axed in favour of a completely linear game to almost corridor levels. The slowly filled-in maps are gone, along with maps altogether. The haunting camera angles are gone. The suspense-laden pacing is gone. The flashlight mechanics are gone. The atmosphere is completely brutalized and thrown out the window in favour of an action game with action pacing.

That's without mentioning that co-op is now mandatory - and while the AI is no longer borderline useless, you now get to watch them walk over and over into enemy's reaches while handling ranged weapons and sucking up your extremely scarce resources, and then refusing to get out of the way while attempting to explore.

As many failed attempts at escort missions and multiplayer games have proved - it's not fun to babysit the braindead.

Even with the action horror and better controls, Obscure 2 sacrifices so much of what made the first one special that it feels completely underwhelming as a result. It's no longer surprising that Hydravision went on to make one of the worst-received Alone in the Dark titles. Play it for the camp plot, but if you're looking for more of the well-designed brilliance that was on par with the great Survival Horrors, you're going to be disappointed.

I still recommend Obscure 2 - but it's a lukewarm recommendation.
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181 of 239 people (76%) found this review helpful
38 people found this review funny
0.4 hrs on record
Posted: March 10, 2014
I rented this game on ps2 once, it might have been the dumbest horror game I've ever played. So of course I had to buy it on steam.
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49 of 51 people (96%) found this review helpful
1 person found this review funny
16.1 hrs on record
Posted: April 14, 2014
Let me just start by saying this game is cheezy, like a bad horror movie, and as a lover of bad horror movies, I love it to death. I loved it on the PS2 when I was 15, and I love it now. That said, if you cannot stomach bad voice acting, this might not be for you. It ping pongs back and forth between being quite good and laughably awful, but when given a chance it has some very tense moments, and the port is, in my opinion, a very good one all things considered. There is the issue that the game is not in widescreen, but it also wasn't on my PS2 so I am not terribly concerned with it. More important to me was the controller support, which thank god was added. There are also some token achievements for those who like that sort of thing, so overall, I am impressed. Overall, if you like cheap horror or old school survival horror, download this little cheap game and have a few hours of fun with it.
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122 of 164 people (74%) found this review helpful
24 people found this review funny
0.4 hrs on record
Posted: March 10, 2014
The Sequel to 'Never heard of it: give back the 90's edition' comes in at full force. I now know 47,000 different ways to say dude.

oh and it tells you to kill yourself before you've saved so 10/10

9/10 needs more Sum 41
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41 of 47 people (87%) found this review helpful
5 people found this review funny
14.8 hrs on record
Posted: July 9, 2014
Combine a storyline more loopy and incoherent than almost every Japanese anime ever made, a cumbersome real-time item-choosing system guaranteed to make you use those medkits even faster, a save system which ensures you'll have to waste countless minutes at a time getting back to the bit which killed you in the first place, the occasional obstructive "camera angle" almost deliberately designed to ♥♥♥♥ you six-ways-to-Sunday, and some of the ♥♥♥♥♥iest boss fights in all of video game history...and what do you have? Well, oddly enough, a mostly enjoyable and worthwhile gaming experience...but ONLY if you've already played several dozen other post-Resident Evil third-person "survival horror" games, and are so addicted to such curiosities that you'll endure almost any level of punishment in search of that next elusive "fix".

I recently played and wrote a review of the first Obscure in which I declared it a "pleasant surprise", or words to roughly that effect. Given that I had slightly higher expectations of this one in the wake of its more-than-serviceable predecessor, I wouldn't say that I'm "disappointed" so much as a little bewildered at just how nutty and, well, frankly "incompetent" this one so often is.

Don't get me wrong: There's a lot of REALLY GOOD IDEAS here. One improvement it arguably makes over the original are the very distinct "special abilities" which each character has, all of which you will at some point REQUIRE to make progress through the game (as opposed to the "vaguely-useful-but-mostly-inessential" abilities evidenced by most of the characters in Obscure 1). To this effect, most of the puzzle-solving in this game is actually quite clever (though asking the player to pick a tricky lock puzzle in the midst of the climactic boss fight while a monster clobbers you from the side was perhaps pushing the friendship a little)! And the learning curve applied to these virtual "mini-game-within-a-game"s is mostly realistic and achievable, even for a certifiable doofus such as I. The scenery is also frequently interesting and varied...perhaps a little TOO varied for realistic geography purposes, but never mind (just think of it like one of those epic sword-and-sorcery fantasy worlds where a blazingly hot desert and an icy wasteland are just a hop, skip and a jump away from each other...apparently suburban high schools and spooky, near-desolate islands inhabited by in-bred Texas Chainsaw rejects do much the same thing). It's also a game with lots of "personality", not least of all within the characters themselves...plenty of entertaining banter and carry-on whilst the gameplay continues unabated, giving it a convincingly "cinematic" feel and making you actually "care" a little more for the fate of said characters than your average paper cut-out video game personas (off the top of my head, the Walking Dead and Left 4 Dead games are about the only other horror titles so earnestly devoted to giving their protagonists more than two dimensions).

Look, it's pretty clear by now that I have a certain fondness for these games, even if this one in particular infuriated me almost to the point of electronic pulpification. Mostly I'm just relieved that there was never an Obscure 3, 'cause you know that I'd feel obliged to play it, and judging by the quality arc this series has evidenced thus far, it would probably be almost intolerably "bad". ALMOST. In the tradition of the best "trashy" horror films, let's just chalk this one up as a "guilty pleasure"...even if the "pleasure" parts only seem to come in spurts...

Verdict: 8/10.
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