Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
User reviews:
Recent:
Very Positive (3,032 reviews) - 86% of the 3,032 user reviews in the last 30 days are positive.
Overall:
Very Positive (117,625 reviews) - 93% of the 117,625 user reviews for this game are positive.
Release Date: Jul 7, 2015

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Recent updates View all (164)

August 22

Incoming: Transparent Goalposts


We're always adding new features and tech to Rocket League, and our next update this Autumn will use that philosophy to incorporate one of the most requested community features of all time: Transparent Goalposts -- which will drastically change how you see the ball in certain positions on the pitch.

Transparent Goalposts will add transparency to the goals, goalposts, and specific pieces of the Arena wall. More specifically, you will soon be able to see through parts of the Arena that were previously solid structures (depending on your position and camera view). When defending in-goal, for example, the posts and walls around you will become transparent for better vision. The same goes for players who hug Arena walls on offense or defense, because the quarterpipe will be see-through as well!

Whether or not the walls and posts are transparent or opaque depends entirely on your position; so, while someone sitting inside the goal will be able to see through the walls as previously mentioned, players out on the field who might be in the corner near a boost sphere will still see the goal just as they do now -- as a solid object.

We had three goals in mind as we developed Transparent Goalposts. First, we wanted to provide consistent visibility in and around the goal areas for players across all Arenas. Second, we wanted Transparent Goalposts to have a positive effect on each Arena's artwork. In other words, Transparent Goalposts will narrow the visual space needed between the pitch and content outside the walls (crowds, statues, etc), allowing for better looks. Third and finally, we wanted to make it an option you can toggle on or off - although the community’s been asking for this feature for quite some time, we respect the fact that some may prefer things the way they’re accustomed to. It's your choice! Feel free to make it in the Options screen.

Expect to see (or not see, in this case) Transparent Goalposts in every standard Arena when we roll out our Autumn Update. As a compliment to this new feature, we will also be doing another performance pass in those same Arenas so that you can make the most of your new-found visual freedom.

Stay tuned for more information on our next update!
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August 16

Collegiate Rocket League Returns This Fall



Following the conclusion of the Collegiate Rocket League - Summer Series, we’re happy to announce we’re heading back to school this fall with the inaugural season of Collegiate Rocket League (CRL). We're partnering once again with the team at Tespa to bring you the Fall 2017 season, which will give college students across North America the opportunity to compete for $50,000 in scholarship prizing and brand-new CRL-branded merch! With fall quickly approaching, we've got everything you need to know for the first CRL season right now!

Fall 2017 Season Format

The CRL Fall Season will feature four unique conferences that represent each region in the eligible territories. Teams from each conference will fight through one of two double elimination qualifiers; the top four teams from each qualifier will move onto the Conference Group Stage. Students can play on PC (Steam) or PlayStation 4. Check out more details and essential links below:

CRL HOMEPAGE / SIGN UP
OFFICIAL RULES



Running alongside the Conference Group Stage, we’ll also have an Open Ladder where teams who did not qualify for the group stages can compete against other schools for a chance to make it into the Conference playoffs as a wildcard team. Once the group stages and open ladder are complete, it's onto the Conference Playoffs to find the best teams to represent their conference at the CRL National Championship to fight for their chance at $50,000 in scholarship prizing.

With the start of the 2017-2018 school year quickly approaching, there is no better time to sign-up for Collegiate Rocket League! We hope this is just the start of continuing to grow the collegiate community around Rocket League and we hope to see you on the pitch this fall.
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About This Game

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 and Xbox One users


NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or Newer
    • Processor: 2.4 GHz Dual core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • OS: Windows 7 or Newer
    • Processor: 2.5+ GHz Quad core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Gamepad or Controller Recommended
    Minimum:
    • OS: MacOS X 10.8.5
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • OS: MacOS X 10.8.5 or Newer
    • Processor: Intel Core i7 2.4 GHz+
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Minimum:
    • Processor: 2.4+ GHz Quad core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • Processor: 2.5+ GHz Quad core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better, ATI 7950 or better
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Gamepad or Controller Recommended
Customer reviews Learn More
Recent:
Very Positive (3,032 reviews)
Overall:
Very Positive (117,625 reviews)
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