Step aboard the 1914 Orient Express in this award-winning mystery adventure from Prince of Persia creator Jordan Mechner. Described as one of the best adventure games of all time, The Last Express is an intrigue-filled adventure set aboard the luxurious Orient Express.
User reviews: Very Positive (99 reviews)
Release Date: Mar 31, 1997

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Buy The Last Express Gold Edition



“A mix of Indiana Jones and Alfred Hitchcock... A winner.”

“Exquisite design and a literary story... A trilling ride.”

“Intelligent writing, complex characters, unpredictable plot twists and some of the most convincing voice acting ever heard in a game... Remains intriguing all the way to the spectacular ending.”

Feature List

• 20+ hours of game play: interact with 30+ characters, move in real-time and converse with them
• Your actions affect other characters’ behavior, making every play-through different
• Rewind feature allows you to back up and choose a different course of action

• Advanced hint system
• New more intuitive UI & improved inventory
• Challenging achievements to test your sleuthing skills
• Cloud Saving (Steam)
• In-game bonuses (unlock characters biographies and more)

About This Game

Step aboard the 1914 Orient Express in this award-winning mystery adventure from Prince of Persia creator Jordan Mechner.

Described as one of the best adventure games of all time, The Last Express is an intrigue-filled adventure set aboard the luxurious Orient Express. In July 1914, on the eve of World War I, as the train departs on its final journey from Paris to Constantinople, the player steps into the shoes of Robert Cath, an American doctor with a mysterious past. A fugitive from French police, Cath boards the train in answer to an urgent telegram from his best friend – and plunges into a maelstrom of conspiracy, romance and murder.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: Pentium 4 2.4Ghz
    • Memory: 1 GB RAM
    • Graphics: 3D Graphics Card
    • Hard Drive: 2 GB available space
    • OS: Windows Vista, 7, 8
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 3D Graphics Card
    • Hard Drive: 2 GB available space
Helpful customer reviews
22 of 28 people (79%) found this review helpful
0.8 hrs on record
Posted: December 12, 2014
Note on my playtime: I keep the original version of this around at all times and have completed it over a dozen times over the years. I got this thinking it would be the same and I was sorely mistaken.

Compare starting a new game in this to starting a new game in the original. Within 10sec of you getting in control you'll see how horrible this version is. Just find and play the original. There are no improvements to be had here and this version is a dog's breakfast of Facebook generation pop-up trash. This is one of my favourite games of all time. The -original- is a masterpiece and I -would- recommend everyone play that instead of this weaksauce, tooltip-filled ambiance-murdering piece of garbage.

The original game had one of the simplest, most intuitive interfaces imaginable and it went hand it hand with a deeply immersive atmosphere and memorable story. How does the "Gold Edition" improve on this? Apparently by filling all four corners of the ♥♥♥♥♥♥♥ screen with bs tooltips, unwanted hints, permanent options/toggle buttons etc etc to the point that they may as well throw an ad banner on there. Then there's the constant bloody pop-ups and the stupid chapter intros. They've completely ruined the game. If you've played the original, this version is not playable.

As far as the "improved visuals" go, there are none to be had. Seems they've just taken the original work and stretched it. Framerate is noticeably lower than the original during FMVs. They've cut out sections of the FMVs as well for no ♥♥♥♥♥♥♥ reason whatsoever.

Just please, for the love of god, don't financially support this sort of dumbed-down ♥♥♥♥♥♥♥ization of gameplay. This is an atrocity against the original masterpiece. Needs moar refund button.
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6 of 8 people (75%) found this review helpful
8.6 hrs on record
Posted: September 9, 2014
The Last Express is, surprisingly, a unique point-and-click (P&C) adventure game in first-person perspective taking place on the Orient Express train, journeying from Paris to Constantinople in 1914; only a few days before the First World War starts. While it is an adventure in its own right, it combines genres such as murder mystery, suspense, romance and an Indiana Jones and Sherlock Holmes like adventure all together in one solid package.

The story starts off with Robert Cath, a young multilingual American doctor, getting a telegram from an old friend, Tyler Whitney, about a recent discovery he made while Cath was retreated in Paris after a firefight involving Irish nationalist and British policemen. The proposition is to meet on board of the Orient Express going to Jerusalem, but just when Cath manages to get on board illegally (since he was followed by policemen), he soon discovers his friend was murdered in his own comportment. From this point on, the game begins as a simple murder mystery case, but the plot thickens as the story progresses. With Tyler gone, Cath takes Tyler’s identity throughout the journey as means of disguising himself, making his task of finding the murderer a lot easier and safer without anyone else knowing he actually died. This is where the game shines because it always provides something fresh and keeps the player invested in the plot. There is always an unexpected twist just around the corner, and you will eventually discover that everyone on board is not who they seem to be at first glance; a solid inceptive to find out what is actually going on. In fact, almost all characters are related to the main plot to an extent, like a big masquerade. Ultimately, from start to finish, this is one heck of a journey. Something big and eloborate is behind the plot and Tyler's death is only the catalyst. A memorable adventure throughout the 10-hour plot, at a normal pace.

What is unique about The Last Express is the real-time simulation mechanism. Nearly all the events happen in real-time, giving the player a certain amount of time to complete tasks non-linearly on board of the train. These can range from talking to characters, eavesdropping conversations (which can provide invaluable information on characters’ backstories) and searching compartments for clues. Time does indeed pass in the Orient Express, with every single clock tick. Moreover, all the NPCs are excellently programmed as well, since they go about their own things in real-time, so there is always the possibility of missing out on their acts in any playthrough.

It is correct to say that everything can be approached non-linearly within a time gap in the game. However, there is at least a certain point in the game which may require the player to do the specific tasks in an exact order since otherwise you end up to a dead-end due to a bug, I believe. In my case, avoiding any spoilers, I was supposed to put a certain briefcase (what is in the briefcase is for you to find out) which I retrieved in my own comportment but due to the chronological order I approached things, the briefcase would always disappear from my inventory when I was entering the comportment. Nonetheless, the simulation is nothing I have ever seen in an adventure game before and it is entirely functional and, yes, revolutionaly.

And this leads to another interesting thing which is the number of possible “deaths” the game can offer. Since tasks are meant to be done in a certain time gap, failing to accomplish them can result in different outcomes ranging from simply being killed to getting arrested (in different circumstances). Most of these trigger when you are too late since time never stops. For instance, at the start of the game, you have to find Tyler before anyone else on the train, otherwise they will find the corpse and stop the train to check every passenger on board, ultimately discovering that you do not have a ticket, leading to your actual identity. Thus, in a way, it is rather interesting to see the different ways you can “die” and increases the tension without actually being a frustrating experience. There is almost never that feeling that you are running out of time, forcing you to rush. How come?

Well, even if you die or made a mistake, The Last Express features a functional and unique Rewind button which always you to go back to whatever point in time you want. This way, you can approach things differently without getting the game-over screen. It works like a save file, albeit much more immersive. In reality, it works like in Prince of Persian (2003), but instead of seconds it can range from minutes to hours. And this is not a surprise since the same person who designed Prince of Persia also designed The Last Express, so the similarities can be spotted in this rewind feature.

The bottom line is that the player can take different paths in the game, leading to different final endings. Thus, chances are no two people will play the same game, increasing the replay value. For example, without any major spoilers again, there is a point in the game where you can either run away with the briefcase or hand it back.

The puzzles are definitely not hard to solve and the hint system in the Gold Edition is useful if the player ever gets stuck. In general, the puzzles are adequate but hardly a strong point of the game. Not because there are poorly implemented or illogical, but because they are less memorable. Actually, there are not that many puzzles in the game in the traditional sense of combining inventory items and placing them on things to see what happens. If applicable, the puzzles are mostly of “be there, at the right time” for the event to trigger.

While The Last Express shines brightly as an adventure game with a great plot and believable characters, it is visually outdated by today’s standards and did not age well. While the character drawings are acceptable, it might put off a number of people used to more realistic 3D graphics by how pixelated they look. Since the game back then (in 1997) used up 3-CDs, it can be clearly noticed that the developers had to compromise in the animation department to save up space. For example, travelling in the game is more or less static, along with the cutscenes. But bearing in mind the circumstances, being a 17-old game at the time of writing this, I strongly believe it does not break the overall immersion and spark if you accept the fact that the game is old. In fact, it might have been a great looking game back in 1997 on the 640x480 resolution monitors given that the developers tried creating characters which look more human than some cartoony sprites like in other old P&C adventure games. I respect that. Also, there are some fighting scenes with required QTEs which can be frustrating at times though. Lastly, one last grip might be the advertised length of the game. On Steam, it says the plot lasts more than 20-hours, however myself and other people completed it around 10-hours. While it is still a relatively lengthy game, especially for when it was originally released, I personally felt a bit disappointed by that because I always had the impression that there would be more stories to tell by the time you arrive in Constantinople.

Conclusively, as an adventure game, despite being visually outdated due to its old technology, The Last Express is an amazing game and a true masterpiece. It has everything: a great branched plot with many twists, well-written and voiced cast of characters, realistic circumstances with a choice-and-consequence mentality, and most importantly a unique and revolutionary real-time simulation mechanism to advance the plot. Easily one of the best adventure games ever made. If only the visuals were to be remastered accordingly, I would easily see this game wiping the floor with most other similar games out there, new or old. And to hear that the game flopped commercially at launch, it breaks my heart!
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3 of 3 people (100%) found this review helpful
2.2 hrs on record
Posted: December 15, 2014
Don't be fooled by my one hour play time. I owned this game first on GOG and have beaten it already...OK read on!
What a game....where to begin? In my opinion, this is one of the definitive classic point and click adventure titles. Put it above LucasArts (I love Monkey Island too), this game has it all. Mystery, danger, romance, and intrigue. Some may be put off by the screen resolution, but that just adds to the reality of the game. You are on a train, so don't expect to play this fullscreen or widescreen mode. It will feel like being on a train. The graphics are definitely dated, but they go with the style of the game. It adds to the charm. I don't want to spoil the plot but it is definitely a cross between Agatha Christie and Alfred Hitchcock. The characters are all memorable, and the voice acting is never cheesy. It may interest you to know that for a lot of the shots, the actually filmed live actors doing the movie scenes and then computerized them to add the reality of the characters...I thought that was neat at least. The music is also a big character, great soundtrack. The moments in which you have to fight can be a bit awkward but luckily if you mess up, you can start right before the confrontation. The pacing may be slow for some, but it only starts slow so it get more exciting and complicated as the game goes along. There are multiple ways to achieve goals (not common in point and click) and there are multiple endings. Also, there are 100 ways to die in the game. Have fun achievement seekers! Overall, a great classic game that you will not want to stop playing until you reach the end. Then you may want to play it again...
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4 of 5 people (80%) found this review helpful
7.1 hrs on record
Posted: December 10, 2014
The plot and the setting of World War I are really good. Knowing how much work has done to make this project force you to respect this game. The characters are remembering, and they are talking their native languages - this is a good finding for linguists. And I can't say anything good about interface, controls and screen aspect ratio. These aspects of the game made me cry so much that I'm really happy having beat this game like I never was before. Anyway this is a very good game still.
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5 of 7 people (71%) found this review helpful
7.0 hrs on record
Posted: October 7, 2014
There are many paths to a good game. This game found its path by taking a realistic approach to an intriguing story. Beautiful atmosphere. Interested in reading more? Check out the full review here:
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2 of 2 people (100%) found this review helpful
8.0 hrs on record
Posted: September 29, 2014
This game is unique, interesting, and well-written. It is also somewhat buggy, so be warned. The game is perfectly playable if you don't mind infrequent crashes, and audio glitches.
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2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: December 8, 2014
This is truly one of the best games ever made. The sound is phenomenal (play with headphones on!) and the atmosphere is practically unrivalled. I've purchased this game 3 times now--the original for the PC, for my Android tablet, and now a version that can run on modern Windows.

I know my way through now since I've played so many times, and the experience is why I keep coming back. I wish Jordan would make a sequel. This game truly deserves it. This game was created when PC games were intelligent and true all-encompassing experiences, not just console ports.

My advice when playing this game--take your time and soak up the atmosphere. You won't find another game like it.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: December 9, 2014
Love these old school point and clicks mystery, murder and espionage around every corner excellent
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89 of 92 people (97%) found this review helpful
4.7 hrs on record
Posted: June 25, 2014
Released in 1997 during the final stages of the golden age of point-and-click adventures, the game was eventually a commercial failure and out of print nearly a year later. It was extremely expensive to make at the time, and a lot of effort was made to make it as historically authentic and convincing as possible. They even found an old abandoned Orient Express stowed away for 50+ years on a rail yard somewhere in Athens giving them first hand sources to make the legendary train come to life.

The game itself in a nutshell is a murder mystery. You have received a telegram from your friend Tyler Whitney to meet him on the train to take a journey from Paris to Jerusalem, as he has found something that might interest him there. Unfortunately the protagonist misses the train thanks to unforeseen circumstances with the law, and the only thing Tyler is greeted with is patrolling police on the lookout. Still that doesn’t stop the protagonist from boarding the train thanks to a friend and her motorcycle. On board you are free to explore the train, but your first task is to reunite with your friend whom should be waiting in his compartment. As you open the door you are met his mutilated and clawed up body. Determined to find out what happened you hide his body, take his identity ready to seek out and find the killer of your friend.

What makes this game so unique and not like anything you have ever previously played is how the whole game is played in real time. The clock is always ticking on the Orient Express and you have both passengers and crew going about their own things no matter if you’re there to catch them in the act or not. By making it this way you never feel like the game is tailor made for you. Just sitting in the smoking car eavesdropping as the passengers babble on might give you important information or clues to your case or impertinent discussions about anything 1914 related topics or just ordinary daily life stuff - which is still very interesting mind you thanks to some of the most realistic and deepest characters I’ve ever seen in a video game. Never have I played a game with this level of historical authenticity, you are immediately immersed in this game and convinced that you are a passenger on the Orient Express on the eve of World War 1.

Being in real time you will obviously miss tons clues, discussions, dialogue and events the first times playing it. Every time I come back to this game I always find new and undiscovered information. You are of course still able to rewind or fast forward the game at your leisure if you feel like experimenting with different routes. The game features a bunch of endings and only the most determined will make it all the way to Constantinople and find out the truth about the fate of his friend.

I highly recommend this game for any fans of point-and-click adventures who wants to try something different. It contains a compelling story, excellent characters and great voice acting who all speaks in their natural language; may it be Russian, English, German, Serbian, Arabian or French. The graphics are cartoony, but very stylish – I think it fits great for this game. All the characters are based off real actors who were mo-capped into the game so it still contains a very realistic look despite having cartoony colours.
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58 of 65 people (89%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: November 26, 2013
The Last Express is in many ways a truly classic adventure game, with its inventory puzzles, escalating plot and tried-and-true interface. However, its extreme nonlinearity, the inclusion of violent scenes, and a sense of being what is in reality a completely timed game set it apart from standard pure adventure fare. Quite frankly, I haven't clenched my teeth this hard since 1994 when I was in labor with Mini Minnie! I also have not played one computer game for this many hours in a row in years. By the end of my train journey, poor Mini was penciling up signs for what she wanted and waving them beside my computer desk!

Will the Orient Express make it to its final destination in Constantinople? How many passengers will live to see it? Will Robert Cath find a "happily ever after romance," or will it be "duty before cutie?" You'll just have to buy your own first-class ticket and find out! The End
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64 of 76 people (84%) found this review helpful
4.9 hrs on record
Posted: July 17, 2014
The Last Express is a classic adventure game with a riveting story and brilliant atmosphere, it is perhaps my favourite story told in a mystery adventure rivalled only by some of the LucasArts classics.

I've played through this game multiple times over the last decade and I always enjoy the experience, it's like watching an excellent mystery movie, with interesting narrative and likeable characters and conversations which stick with you even after the game concludes.


DotEmu has sacrificed what made this game a 'must have' in any collection, marred the game play with tool tips and icons which ruin the atmosphere of the game.

Sure, it plays in a higher resolution, and has compatibility with newer operating systems, but in the process DotEmu seem to have removed sound effect files such as the bustling wind from the carriage windows when they're opened.

I know it seems silly to nitpick on such minor details, but these minor nuances are what made me fall in love with this game.

Back on the subject of tool tips, the achievement icons that pop up in the middle of the screen when cinematic are playing.
And these can't be turned off. Not at all.
There is no option to turn off achievement or character bio/unlock popups, and they linger on-screen for up to 10 seconds.

The inclusion of (but to merit the ability to disable) tutorials is an insult to this game. Sorry you had to take the time to write them into the game, sadly they don't scream "GOLD EDITION" when the original title was a test of wits and observation skills, rather than telling you that the person you needed to talk to was currently having breakfast and you should annoy them.

I wouldn't recommend this VERSION of The Last Express solely that there are better, unadulterated versions available from other distributors, and simply put the term GOLD EDITION only exists because of a unlockables screen, which ultimately ruins the experience.

If the above could be toggled on/off or even removed, or even a purist setting, which disables on-screen prompts and hints, I would instantly regard this as the best version of the game available.
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29 of 31 people (94%) found this review helpful
13.9 hrs on record
Posted: June 9, 2014
A fantastic adventure from Paris to Constantinopolis. A unique gameplay where every action count. Robert Cath's story on the Orient Express can stop at every station. You will need to play it a few times if you want to know every detail about Tyler Whitney's plans and past. I never finished the game like it should when i was a kid so i'm really glad they made this Gold Edition.

There's really nothing to dislike about this little gem. All i'm hoping is that Jordan Mechner will make a sequel/prequel so Smoking Car Productions rises back from their aches like a firebird and make us a real adventure game. Not some mash button party.

It's such a unique game. There's no reason not to buy it!
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22 of 24 people (92%) found this review helpful
3.3 hrs on record
Posted: November 28, 2013
Really the best mystery game I have ever played. The graphics are not mind blowing but, artistic, I suppose. Its very simple stills animated together to look like movement combined with live action/animated movement. Really a great game for people interested in mystery. Very well done.
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20 of 21 people (95%) found this review helpful
1.7 hrs on record
Posted: May 17, 2014
What starts out as a murder mystery takes a sharp turn into a twisting tale of espionage, political intrigue, and danger in The Last Express, a mixture of Indiana Jones type adventure and Alfred Hitchcock storytelling in pre-war Europe. You are Robert Cath, a doctor-turned fugitive about to meet his old friend Tyler Whitney onboard the Orient Express. Upon opening your shared compartment, however, you find your friend has been murdered in a rather bloody fashion. To continue on the story of the game would spoil its magic. The Last Express features intuitive gameplay that is composed of mostly walking around the train, piecing together the lives of the people living on it. Your choices heavily impact the game, which is something that many games even today lack. You meet a prince, a Russian revolutionary, a German who appears to know you, and more witty and well written characters. There's no adventure game quite like it, especially now, and it's just damn good. Damn good.
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16 of 16 people (100%) found this review helpful
10.8 hrs on record
Posted: June 19, 2014
One of the best games I ever played with unique mechanics, memorable characters and touching story which is also history lesson of a kind.
A real gem!
I'm really happy to finally see it on steam!
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26 of 34 people (76%) found this review helpful
2.4 hrs on record
Posted: November 26, 2013
The best example of classic from the Golden Age of Adventure games.
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16 of 18 people (89%) found this review helpful
5.2 hrs on record
Posted: December 2, 2013
Definitely something to be remembered. Has some very unique twists, especially how things revolve around the clock, and are in real time. For instance, train passangers will go to lunch at noon, spend the afternoons chatting, dining, then going to bed.

It's replayable, since it's very easy to miss out on important things that you never knew happened, because you were not there when it occured. It also has plenty of endings.

The only downside is that sometimes, you'll be running against two clocks, or not quite sure how do go about doing something. And there is also a portion of the game around the "concert", where the train turns into a sort of wasteland, but other than that, it's enjoyable and recommended.

The movement system could use some tweaks, but remember that this is a game from 1997.
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48 of 78 people (62%) found this review helpful
9.8 hrs on record
Posted: November 30, 2013
The game itself is amazing, but the unresponsive interface, lag and number of bugs (including a severe game-breaking bug that was carried over from the old version) make this edition very hard to recommend. Don't get this unless you need achievements.
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16 of 20 people (80%) found this review helpful
4.0 hrs on record
Posted: May 5, 2014
No wonder people say this is one of the greatest adventure games ever made. I'm tempted to agree with them.
There's just two things I have to say: One, eat your heart out, Nancy Drew. and two, buy this game.
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9 of 9 people (100%) found this review helpful
4.1 hrs on record
Posted: June 25, 2014
This game is and always has been fantastic. Definitely play it if you haven't. It is a timeless classic. However, DotEMU, the company that has done the Steam version has made some misteps - the menus, hud, and inventory are not as good as they used to be. There were also a lot of little glitches throughout the game that were not present for me before, but nothing game killing I was also disappointed to see that the closing credits have been axed. (those who played the original release know what I'm talking about.)

The game itself though gets a 9.5/10
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