QBEH-1: The Atlas Cube is an atmospheric 1st-person puzzle platformer by Liquid Flower that takes players on an inspired quest through a variety of divergent worlds, each filled with new mysteries and secrets to uncover. In each world, players find special cubes that must be collected and used to navigate to the next portal.
User reviews: Very Positive (172 reviews)
Release Date: May 15, 2014

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"Compatible with DK2 http://www.reddit.com/r/oculus/comments/1flb37/qbeh_for_oculus_rift/"

Recent updates View all (10)

January 16

New Backgrounds & Emoticons for 2015!


(Samples of the new 4-Cubes Background & 3 of the VR themed Backgrounds)

ːQːbehːnegative1ː:The ːatlasː has six all new emoticons and six new backgrounds for you to unlock and discover! From the iconic floating tree ːfloatingtreeː to all four main cubes grouped together ːqbehsː, as well as the power giving energy cube ːenergyqbehː, you will have all new ways to emote your first person puzzling experiences! Start collecting and trading for them today!

Don't forget - all the critically acclaimed experiences found within Qbeh-1 is available on both Windows PC and MAC!


http://store.steampowered.com/app/252550

2 comments Read more

December 1, 2014

Update 1.1.3a



This small update fixes couple of bugs that snuck in to the 1.1.3 update.

  • Fixed missing sky texture in level 6-2
  • Fixed Rage Quit achievement

2 comments Read more

Reviews

“A simple idea has been taken and turned into a complex puzzle game, with stunning visuals and relaxing music. If you've not played this great indie title yet, I highly suggest you give it a go!”
10/10 – Glacier Gaming

“It’s peaceful, intellectually rewarding, and of all things a stress reliever. Qbeh-1: The Atlas Cube, is great.”
9/10 – Hooked Gamers

“Qbeh-1 take’s everything that made Portal’s puzzles great and mix’s it with elements of MineCraft and even Tetris and blends them all together to create something unique yet familiar. Its Rift implementation is the best we have seen yet from a previously released 2D game so much so that it’s hard to imagine that it was not originally designed with VR in mind. Qbeh-1 is well worth your time and money as it’s a modern classic and a must play experience.”
4/5 – Virtual Reality Reviewer

Get Virtual! Oculus Rift DK1 & DK2 Support now Included

Try Before You Buy!


Still not sure after all the rave reviews, videos and pictures if you want to pick up the game? Check out the DEMO and get some hands on experience!

About This Game

QBEH-1: The Atlas Cube is an atmospheric 1st-person puzzle platformer by Liquid Flower that takes players on an inspired quest through a variety of divergent worlds, each filled with new mysteries and secrets to uncover. In each world, players find special cubes that must be collected and used to navigate to the next portal. Some cubes will simply be used as stepping stones to new areas while others are imbued with magical properties such as gravity and propulsion.

Created by Liquid Flower, QBEH-1: The Atlas Cube is a prequel to their much beloved Qbeh, a small student project that found its way online and into the hands of gamers and journalists alike who wanted more after feasting on the appetizer. Now, QBEH-1: The Atlas Cube builds on the core concept and aesthetics introduced in the original and brings even more polish, passion and gameplay into the new game.

FEATURES:
  • Solve elaborate puzzles using a variety of Cube types such as Building Blocks, Energy Cubes and Gravity Manipulators
  • Explore atmospheric Worlds, each with 6 challenging levels and unique themes
  • Discover alternate paths, intriguing platforming elements and secrets to unlock an unfolding mystery
  • Experience an immersive & mesmerizing Soundtrack that pulls you into the adventure
  • Uncover the game’s narrative through interpretive imagery
  • Oculus Rift Support (supports DK1 & DK2)

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7 /8
    • Processor: 2 GHz (or 4 GHz for CPUs like Celeron/Duron)
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c compatible; integrated or very low budget cards may not work
    • DirectX: Version 9.0c
    • Hard Drive: 3000 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows Vista/7 /8
    • Processor: 2.0GHz x86/64
    • Memory: 4 GB RAM
    • Graphics: 256MB GForce 8600 or better
    • DirectX: Version 9.0c
    • Hard Drive: 3000 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Snow Leopard 10.6.3 or later
    • Processor: 2 ghz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card, 258 MB video memory
    • Hard Drive: 3000 MB available space
Helpful customer reviews
26 of 27 people (96%) found this review helpful
1 person found this review funny
11.5 hrs on record
Posted: October 19, 2014
Brilliant game. It was the perfect difficulty and had and excellent pace. I couldn't stop playing it and didn't want it to end. This is one of the best puzze games I have ever played, it's right up there with Portal and Closure.
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13 of 13 people (100%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: October 13, 2014
Absolutely fantastic game. Peaceful, maddening, gorgeous, thoughtful. The soundtrack alone is worth it - ambient and soothing, and constantly fits the world. Just wonderful.

Devs, please make more games.
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8 of 8 people (100%) found this review helpful
12.3 hrs on record
Posted: October 17, 2014
Qbeh is another puzzle platformer that is remarkably similar to Q.U.B.E. Both have the same cuboid environment, and both are FPS puzzle games that feel a little unfinished at the time of their release. Qbeh should have some sort of story, at least a symbolic abstract one, to accompany the gameplay. At the moment we don't even know if the player is human or not since there are no viewmodels. Another issue with this game is that it will crash if it is minimised or alt tabbed, or anything similar. This needs to be fixed as soon as possible. For reasons I don't fully understand, this game has hooked me in a way that most of the stuff I have bought recently has failed to do so and I recommend it for all fans of portal or Q.U.B.E. You will not be dissapointed (as long as you don't alt tab).
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6 of 6 people (100%) found this review helpful
7.2 hrs on record
Posted: November 11, 2014
Awesome first game for anyone who just got their Oculus. Very gripping gameplay. Its amazing something that would be so simple on a regular screen becomes quite challenging in VR. Some bits will drive you crazy as you will die often and have to start from the beginning, but these are good learning tools and eventually you will get it. jumping is a little unpredictable. Some You really have to guess your way through a level but i like that they dont prompt you. Its peaceful in there.
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6 of 6 people (100%) found this review helpful
6.4 hrs on record
Posted: October 20, 2014
It is the perfect combination of puzzle and exploration. the perfect combination of portal and minecraft. nice graphics and soundtrack.
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4 of 4 people (100%) found this review helpful
10.9 hrs on record
Posted: December 23, 2014
Qbeh-1. Score 9 / 10
Qbeh-1 is a tough 3D Puzzle Platformer

Collect Blocks that you then use to Build Access and unlock the Next Part of each level. Differently flavored Blocks have different Powers. Mix-match-pattern-repeat.

[Secret] There are hidden areas ! [/secret]

Move around this [Beautiful] floating 3D world and prepare to fall to your death while platforming. Most of the save points are reasonable... but when you intersprese platforming with puzzle elements sometimes I would quit when I fell too many times in a row. I got a Steam Achievement for this and it's called "Rage Quit". Self-explanatory No?

I swear I had Angina.

I enjoyed this game tremendously for over 10 hours.... and I will come back to this over the next year until I eventually finish it.
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4 of 4 people (100%) found this review helpful
52.2 hrs on record
Posted: November 24, 2014
This is an excellent game. It looks fantastic; the levels reward exploration and there are plenty of good puzzles.

The best levels are great. Sometimes a level feels a little contrived rather than having a smooth organic feel to play through - they are still a lot of fun and I think this can be forgiven in an indie developer who is learning their trade.

Overall - I'd definitely recommend the game :)
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4 of 4 people (100%) found this review helpful
76.6 hrs on record
Posted: November 27, 2014
Hop around on cubes up in the sky and in mysterious rooms, solve puzzles at your own pace in indoor and outdoor environments, with daytime and nighttime lighting.
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4 of 4 people (100%) found this review helpful
15.1 hrs on record
Posted: November 25, 2014
Great puzzle game, and not too hard, not too easy. The scenery is beautiful and the soundtrack completes the atmosphere of the game. Difficulty, and even size of each level, increases gradually as the player progresses through the levels and worlds.

The levels are occasionally tricky to navigate, plus they're airborne, so falling off is definitely not recommended, and to add to the challnege there are no maps or compasses, though they are not labyrinths, outright. There are very rarely alternate paths whose dead ends you cannot see from the beginning, so the correct way forward isn't hard to find, or create. You only have to take detours to find hidden rooms and crevices containing items you may need to continue.

I wish the game was longer. Absolutely recommended.
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5 of 6 people (83%) found this review helpful
1.9 hrs on record
Posted: October 16, 2014
Definitely worth buying. I told myself I would only play for a few minutes, looked at the clock, and over an hour had gone by. If you like puzzle games, this game is for you. Not to mention it's beautiful.
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3 of 3 people (100%) found this review helpful
45.1 hrs on record
Posted: September 9, 2014
I fully recommend Qbeh-1: The Atlas Cube - it's been a long time since I've been that obsessed with carrying on in a game.

"First person 3D platform discovery puzzler" is how I'd sum up the game category. As such, the game is to some extent comparable to Antichamber and Portal, both of which I have been playing in recent months. There is even a reference to Portal hidden in one of the Qbeh-1 levels.

Despite Portal and Antichamber having more innovative game principles, of the three I enjoyed Qbeh-1 most.

As I see it, the beauty of Qbeh-1 stems from the level design, the atmosphere and ambience. It has the feel of discovering abandoned places of ancient cultures, with some left-over machinery such as doors to be opened with switch mechanisms, cube elevators and fans (ventilators). The background music perfectly enhances the visual impressions and the "exploration" feeling. It will change at some points within levels, for example upon entering impressive, awe-inspiring halls.

Qbeh-1 is linear in the sense that there is one level after another, each a place of its own, with its own theme, and separate from other levels.

What may seem odd at first, but really adds a lot to the atmosphere, is the fact that each individual level is located mid-air, sort of "in the clouds". You will often find yourself balancing on the brink of "abyss", and falling down is the main danger to be faced in many levels of the game. Due to cleverly placed checkpoints the game never feels frustrating. Many of the places feel like ruins, some of them crumbling under your feet.

Discovery is one of the main joys in the game: There are several surprises to be found within the levels, and finding special items hidden within the levels is part of what's needed to beat the game. So looking around closely to find non-obvious paths to progress on is essential in Qbeh-1. Often you'll find yourself "outdoors", or peeking outside hallways and halls, getting the tease of seeing parts of levels you want to progress to, and not knowing yet how to get there.

Your basic interaction with the world around you consists of running around and jumping, similar to most first person 3D games. Most other interactions are done by collecting cubes - there are different types scattered in the levels - and applying them in certain locations within the levels, sometimes to activate switches, sometimes to build bridges or to provide other means of getting to some place that would be unreachable without cubes. These "cube application puzzles" will rarely be intellectual challenges to spend hours on. However, there are often different ways of applying the cubes - it is a creative task with non-obvious solutions and surprising new paths.

Usually you have all the time in the world within the levels. There are only a few locations and challenges within the levels, such as elevator cubes and fans, where accurately timed jumps and cube placings are essential.

It feels really rewarding to reach parts of levels previously unreachable, often seeing levels from completely new angles, and often climbing incredible heights - face your vertigo!
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4 of 5 people (80%) found this review helpful
0.9 hrs on record
Posted: October 15, 2014
when beautiful game design, wonderful sound effects and nice puzzles are combined this game is the creation
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: February 28
I am horrible at parkour. Unfortunately, this game has some, mixed in with the puzzles. After having to restart a level multiple times, I finally shut the game down. A few seconds later, I got the achievement "Rage Quit - Well, that escalated quickly." Of course, I had to go back in and finish the level.

10/10 this game can read minds
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: January 12
This is one of the best and most immersive games I have ever played. Once I started playing I could not stop until I had reached the credits scene. I highly recommend playing this game, it is absoluteley brilliant.
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1 of 1 people (100%) found this review helpful
31.8 hrs on record
Posted: January 4
This game is pleasant to look at and enjoyable to play. It gets the difficultly right without being confronting. The levels are cleverly designed with the game set high in the sky. You rarely get led up the garden path and if you do its for a good reason. While players aren't provided much guidance, intuition should kick in. For example, I just knew there had to be hidden secrets. The lack of attaining a corresponding achievement after completing the first world confirmed my suspicions.

The art direction is understated. Ambient music only plays on the occasion. The lighting is effective and varies for each level. The sporadic plant-life spruces up the spartan levels nicely while the background clouds are gorgeous. Its easy to recommended this game. 7.5/10
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1 of 1 people (100%) found this review helpful
4.0 hrs on record
Posted: February 10
QBeh-1 is an atmospheric 1st person puzzle based on simplicity and elegant looks: it’s a relaxing experience that it should be taken note by everyone who enjoyed games like Portal, Antichamber or Q.U.B.E. It is very similar with those mentioned titles but it maintains its own personality too.

Mainly, it is an exploration game that is taking place in four distinct worlds, all of them created by cubes. Each world contains six stages: you have to navigate into tricky mazes and thus finding the final door that leads to the next stage. The primary game mechanic has to do with obtaining and managing the special cubes that lay sparsely on the map. There 3 or 4 types of different colored cubes : the most common type is the orange one, which is used like footstool for creating platforms and steps that help you move into other areas. The blue one it serves like a switch and is used for opening doors or operating elevators and there is a purple one that alters gravity in the surrounding area.

Each stage contains a hidden rotating pyramid that waits patiently for you. In order to locate it you have to use your wits and find alternative routes that will often send you in seemingly inaccessible locations on the map. What is it for you if you find all the pyramids you ask? Well, nothing really except for the sheer joy of doing it!

QBeh-1 excels in gameplay but it also looks surprisingly pleasing to the eye: the graphics are lacking in detail but they have a unique art design inspired loosely by Minecraft. Combined with the excellent ambient soundtrack, they create a very soothing, relaxing experience that you will definitely keep you occupied for a long time.

In a nutshell, I highly recommend QBeh-1 to everyone who looks for a good and challenging puzzle game.
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1 of 1 people (100%) found this review helpful
18.6 hrs on record
Posted: February 24
the backgrounds are beautiful, the soundtrack is captivating and the gameplay hooks you. if you liked portal two, or just enjoy wonderful puzzle games, GET THIS NOW
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1 of 1 people (100%) found this review helpful
3.5 hrs on record
Posted: February 3
Wow, just wow. Let’s get started.

I – Story [10/10]

Qbeh-1: The Atlas Cube is a first-person puzzle platformer from Liquid Flower. There is no real story in this game, nothing. Somehow though, you feel compelled to keep going, as if you just know there’s something greater going on behind the scenes. It’s a difficult thing to explain to someone who hasn’t experienced it first hand. The atmosphere is just amazing. I’ve never seen a game do something like this with so little. You really have to play it to understand what I’m saying.

II – UI [10/10]

The user interface is incredibly simple. Menus are bare-bones and well done. The HUD is very minimal to allow for a more complete sense of immersion. By way of HUD, you have a small dot reticle and some fading tabs that show you how many of each type of cube you currently have. Most of the time, you won’t even notice that it’s there.

III – Gameplay [9/10]

Playing Q1:TAC is an amazingly relaxing experience. Going into it, I had no idea what to expect beyond I was going to be solving puzzles. It’s so much more than that though in it’s entirety. The gameplay itself is as basic as can be. You can move around, move around slower, you can look at things, you can jump, and you can collect and place cubes in certain areas of the world. That’s all there is to it.

The puzzles are brilliant. There was a never a puzzle that I encountered that seemed impossibly hard. Some required more though and experimentation than others, but I was never overly frustrated by something. The only real problem that I had with Q1:TAC was the sparsely placed (and sometimes not very helpful) checkpoint locations. It didn’t detract from the game in the least, but it made things a bit tedious at times if mistakes were made.

IV – Content [9/10]

Rarely have I ever played a game with such a small amount of content that felt so very full. There are five types of cubes you can pick up and use in total and that’s it. (There are some secrets that you can find by exploring the levels, but you can’t do anything with those after you find them.) I would have liked to have seen a few more types of cubes, but it’s no big deal.

V – Visual [10/10]

Qbeh-1: The Atlas Cube is a beautiful game. Merely rushing through it, trying to complete it as fast as possible is a disservice to yourself. Take the time to wander and enjoy all the beauty that the world of Q1:TAC has to offer. The environment is absolutely stunning (especially when it is coupled with the superb soundtrack).

VI – Audio [10/10]

If you ever play a game that has a soundtrack that syncs up with it more perfectly than Qbeh-1: The Atlas Cube I demand that you notify me immediately. The music was, without a doubt, the best part of the entire game. You may have come here to solve puzzles and not to feel, but I will be damned if you make it out of this game without getting on the feels train at least once. Bravo to Launchable Socks to one of the best soundtracks I’ve ever heard (or felt) in a game.

VII – Overall [9.7/10]

Overall, Qbeh-1: The Atlas Cube is more of a blissful, reflective experience than a game, and it is sheer brilliance. If you’re a fan of Portal, you’ll be into this. On sale or not, this one is worth every penny.
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1 of 2 people (50%) found this review helpful
1.4 hrs on record
Posted: January 12
1. Open your eyes.
2. Search the cubes.
3. Find paths.
4. Use the cubes.
5. Reach the exit.

Nice, relaxing puzzle game. Recommended.
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1 of 2 people (50%) found this review helpful
7.8 hrs on record
Posted: January 8
The most atmospheric and relaxing puzzle game I've ever played. Would relax again. 10/10
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