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BRO-TACULAR! Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat ‘em up, Double Dragon Neon. Fight your way through countless henchmen including Linda and Abobo on your way to rescue the love of your life, Marian!
Release Date: Feb 6, 2014
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Double Dragon Neon Update Now Live!

February 27th, 2014

We would like to announce that an update is available for Double Dragon: Neon. This update fixes issues that have been brought to our attention from the forums and through support emails. We would like to apologize for any inconvenience these issues have caused during your time with DD:N and thank you for sticking with us while we addressed these problems. Below is a list of issues that have been fixed in this update:

- Huge improvements were made to the online co-op portion of the game, reducing lag significantly and improving connectivity, giving a more enjoyable experience overall.
- Fixed issues during the Level 8 “Marian II” boss fight where players would experience slowdown and sometimes end up crashing.
- Fixed the resolution issue where some players would have the game load up and hear music and sounds but not see a picture.
- Fixed the issue where pressing Up on the D-Pad would sometimes cause the player to initiate a high-five on the controller.
- Fixed issues where some backgrounds in levels were not displaying properly in certain resolutions.
- Fixed the issue where choosing “Borderless” in Video Options was not working with certain resolutions.
- Fixed an issue with the Level 8 “Marian II” boss fight so that its arms are no longer off-screen during its idle animation.
- Added an option in the Settings menu so that mouse and keyboard players have a way to enable Ro-Bro Mode.
- Fixed issue with entering Ro-Bro Mode code.
- Additional bug fixes and tweaks to the game.

If you continue to find any issues, please email us through the support links on the Store Page or post here on the forums so we can address any and all issues.

Again we want to thank everyone for sticking with us while these issues were being fixed and hope that you find Double Dragon: Neon to be more enjoyable than ever!

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Double Dragon: Neon Bro-Pack Now Available for $12.99

February 24th, 2014

We are super excited to announce the Double Dragon: Neon Bro-Pack is now available on Steam for $12.99! - http://store.steampowered.com/app/252350/

Buy a copy for yourself and give the other to a friend to tackle co-op together! Radicool!

"It’s got humor, visual flair, excellent gameplay, and a brilliant soundtrack." 9/10 - Destructoid - http://www.destructoid.com/review-double-dragon-neon-270593.phtml

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About the Game


Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat ‘em up, Double Dragon Neon. Fight your way through countless henchmen including Linda and Abobo on your way to rescue the love of your life, Marian! Trained in the special form of martial arts called Sōsetsuken, hunt down and defeat the evil Skullmageddon!

Classic beat ‘em up feel with new powers, new attacks, and a sinister new foe!

  • Mix tape system lets you mix and match unique abilities and powerful new attacks.
  • String together attacks for brutal combos to keep your foes down and out.
  • Brawl through a variety of levels including dangerous city streets, twisted science labs, an evil stronghold, outer space and more!
  • Use a variety of weapons including bats, knives, whips, and more to incapacitate unsuspecting enemies.
  • Original soundtrack by award winning composer and sound designer Jake Kaufman.
  • Developed by WayForward, the award winning team responsible for DuckTales: Remastered, BloodRayne: Betrayal, and A Boy and His Blob
  • Steam adaptation and online co-op developed by Abstraction Games.

System Requirements

    • OS: Windows 7-32Bit or Windows 8-32Bit
    • Processor: AMD Athlon 64 X2 Dual Core Processor 4600+, 2.4GHz / Intel Pentium D 805 2.66GHz or higher
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 512 MB / ATI Radeon HD 4650 1GB or higher | Shader Model 3+
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Internet connection required for online play
    • OS: Windows 7-64Bit or Windows 8-64Bit
    • Processor: AMD Athlon 7850 Dual Core Processor 2.8GHz / Intel Core 2 Duo E7500 2.93 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 1GB / ATI Radeon HD 4650 1GB | Shader Model 3+
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Internet connection required for online play
Helpful customer reviews
16 of 21 people (76%) found this review helpful
181 products in account
1 review
0.1 hrs on record
Launched the game and it defaulted to Max Resolution in Windowed Borderless with v-sync turned off.

Best game ever. 10/10
Posted: July 11th, 2014
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8 of 10 people (80%) found this review helpful
686 products in account
30 reviews
1.0 hrs on record
80s style with good humor and challenging gameplay. This is the best Double Dragon I've ever played, and I've played them all, including the arcade originals. If you've played the console version of Neon, it's the same game here, with one big exception: As of this review, the console version of DDN does not have online co-op, while the PC version does. That's a big seller for me. Also, it seems to me the PC version of Double Dragon Neon has more responsive controls. Play this with a gamepad or prepare to get your ♥♥♥ handed to you often.

If you haven't played DDN, or any DD game in general, it's your standard 2D beat 'em up. You can collect cassette tapes to gain new abilities and fighting styles and upgrade them. DDN is quite challenging, but not unfairly so. Learn to dodge or get ready to get whooped. WayForward has done an excellent job making something old something new again.
Posted: March 1st, 2014
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12 of 20 people (60%) found this review helpful
187 products in account
2 reviews
3.6 hrs on record
Keep in mind the reason this game is not recommended is due to the fact of the online net coding. The host is the only one who gets smooth frame rates (and even that is sometimes incorrect) but the person joining is going to experience horrible frame rate, lag and input delay. It causes most times to not be able to keep away from hits, dodge projectile attacks such as the case of the final two fights, it also makes it so that enemies and projectiles "skip" around the screen causing them to seem as teleporting from the viewpoint of the person who joined the game. I have played this game on the PS3 and local wise it was fine no framrate issues or otherwise, other games no issues with online play. Again if this game had been given proper attention to the netcoding and not had memory leak issues. I would recommend this game no questions asked, but having a game on the pc with online co-op that can really only be played as local co-op is more than enough to stay away from this game.
Posted: June 29th, 2014
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12 of 21 people (57%) found this review helpful
318 products in account
33 reviews
2.3 hrs on record
Fun game but the multiplayer is seriously broken. Constant crashes and game-breaking bugs. If you were looking to get this game to play with friends, STAY CLEAR. I've heard the devs aren't even going to bother fixing it, so I encourage all who've bought this game to give it a bad review.

WayForward Technologies = FRAUDS

Posted: July 1st, 2014
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14 of 25 people (56%) found this review helpful
24 products in account
2 reviews
4.6 hrs on record
Game itself is really really good, but onlin coop is laggy like hell and practically unplayable. I cant recommend this game until this problem is fixed.
Posted: March 27th, 2014
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131 of 152 people (86%) found this review helpful
221 products in account
2 reviews
8.6 hrs on record
As an old-school twitch gamer, one of my better memories was consistently beating the original Double Dragon in arcades on a single quarter. It was one of the first arcade beat-em-ups and arguably one of the best of its time. Now WayForward has finally brought their reimagining of the franchise to PC after a console release in late 2012.

- Neon introduces a few new concepts to the genre such as Gleam, which doubles your attack power for a short time after successfully dodging an attack and an upgrade system for magic attacks and passive bonuses in the form of mixtapes. The more of a mixtape you have, the more powerful that attack or bonus is. Enemies drop them, but you can also buy them from shops. Tapesmiths allow you to pick up more tapes in exchange for mythril, which you get from defeating bosses.
- (Note: I played with an XBox 360 controller) While there are more button commands to get used to than the original, the controls feel very solid. Nothing seems janky or off. I suggest a quick glance at the Help screen to see all your available standard moves.
- There is a good variety of enemies, some requiring a specific way to finish them off quicker than just mashing your punch button. Abobos are freakin' huge now!
- Effects and voice acting are passable, but what really stands out is the soundtrack. Virt has done an amazing job making original songs for the game that have that definite 80's vibe and the remixing of the original game's tracks are very well done.
- ONLINE CO-OP. It took the PC port of this game to get what console owners were promised over a year ago and never received, online co-op. Beat-em-ups are always 10x more fun with a friend, and with team powerups like sharing health that you can activate almost anytime by high-fiving your partner, it makes traversing the game easier as well.
- Unlike the dark, gritty visuals of the original, this game goes for a brighter, cartoony aesthetic. This game knows its audience and opted for a campy, offbeat feel, almost making fun of the era it wants to copy, and it mostly works.

- All these attacks at my command and NO BACK ELBOW? Anyone who played the original Double Dragon knows that move is your bread and butter for making progress in the game.
- Graphics are alright and the game has a cartoony vibe, but nothing really stands out. Also, apart from resolutions and windowed/full screen mode, there's no graphical tweaking. I'm not saying a game like this really needs those options, but when you see them in nearly every PC game, it's noticeable when they're missing.

I feel this is one of WayForwards best games to date. Much like with DuckTales Remastered, they have honoured the source material while adding a modern flair. Join up with a friend and go save Marion!
Posted: February 6th, 2014
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