BRO-TACULAR! Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat ‘em up, Double Dragon Neon. Fight your way through countless henchmen including Linda and Abobo on your way to rescue the love of your life, Marian!
User reviews: Very Positive (875 reviews)
Release Date: Feb 6, 2014

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About This Game


Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat ‘em up, Double Dragon Neon. Fight your way through countless henchmen including Linda and Abobo on your way to rescue the love of your life, Marian! Trained in the special form of martial arts called Sōsetsuken, hunt down and defeat the evil Skullmageddon!

Classic beat ‘em up feel with new powers, new attacks, and a sinister new foe!

  • Mix tape system lets you mix and match unique abilities and powerful new attacks.
  • String together attacks for brutal combos to keep your foes down and out.
  • Brawl through a variety of levels including dangerous city streets, twisted science labs, an evil stronghold, outer space and more!
  • Use a variety of weapons including bats, knives, whips, and more to incapacitate unsuspecting enemies.
  • Original soundtrack by award winning composer and sound designer Jake Kaufman.
  • Developed by WayForward, the award winning team responsible for DuckTales: Remastered, BloodRayne: Betrayal, and A Boy and His Blob
  • Steam adaptation and online co-op developed by Abstraction Games.

System Requirements

    • OS: Windows 7-32Bit or Windows 8-32Bit
    • Processor: AMD Athlon 64 X2 Dual Core Processor 4600+, 2.4GHz / Intel Pentium D 805 2.66GHz or higher
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 512 MB / ATI Radeon HD 4650 1GB or higher | Shader Model 3+
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Internet connection required for online play
    • OS: Windows 7-64Bit or Windows 8-64Bit
    • Processor: AMD Athlon 7850 Dual Core Processor 2.8GHz / Intel Core 2 Duo E7500 2.93 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 1GB / ATI Radeon HD 4650 1GB | Shader Model 3+
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Internet connection required for online play
Helpful customer reviews
39 of 46 people (85%) found this review helpful
1 person found this review funny
8.1 hrs on record
Posted: January 17
Double Dragon: Neon is an odd case. This isn't really like the arcade games, it's more of an action-rpg with beatemup elements. Yeah I know, it's confusing isn't it? Just hear(read) me out. Technos Japan, the original developer of Double Dragon, also created the Kunio-Kun franchise. Remember NES classics like Super Dodgeball and River City Ransom? That's Kunio-Kun. Neon is a combination of RCR and DD. You collect or purchase and upgrade mix-tapes to improve your stats as well as use special abilities. This game is made up of 10 missions, all of them linear, with a structure that mostly adheres to the arcade games.

Now if you just want a straight-up Double Dragon beatemup without all of that RPG nonsense, I'd suggest Double Dragon Advance (GBA). It is in my opinion the best entry in the classic series. In any case, we're strictly talking about Neon for the rest of this review.

Some days it just doesn't pay to hang out in front of your boyfriend's garage, as Marian gets kidnapped AGAIN. This time around the villain is a lovely chap by the name of Skullmageddon. A silly name deserves a silly character, and he's all that and more. This is the goofiest and most 80s entry in the series. Along with a ton of familiar names (with not so familiar faces), there are a handful of new enemies and bosses to contend with. Aesthetically this game is very well-done, with a truly excellent soundtrack that elevates it to another level.

Since these days it apparently isn't enough to make a game about beating hundreds of people up, Neon features RPG elements. Trying to ignore them in search of a "legitimate" challenge will just frustrate and anger you. There are 20 mix-tapes, 10 are special moves, 10 function as stat-boosting equipment. You can switch mix-tapes at any moment in the game. It's strategic in a sense. You can switch to a magic-boosting tape and fling a few fireballs, then switch to your absorb tape to replenish some health. You can even micro-manage like you're playing a JRPG with an ATB (active-time-beatemup) system.

The actual fighting is comparable to the previous games, although slightly stiffer. Some moves have been changed around or removed, but classics such as the flying knee and spin-kick are always handy. The most important move is the duck. When you duck an enemy's attack at the right moment, you get the glow and do 4x damage for a few seconds. Also while ducking you can do an evasive roll. This is an extremely useful move to master. Overall the fighting is standard, but it's enjoyable. It could be more satisfying I suppose, but juggling an enemy never gets old.

As you'd expect from a Double Dragon game, Billy and Jimmy can team up some brotastic bro-op fun. Just don't expect much if you attempt to play online. I've tried hosting a few times and the results were pitiful. Players would jump on, play for a minute or two, and then just leave. I'm not sure what the deal is here. I've read that the online doesn't function properly, or it has issues with certain machines, or it only works when it's raining in Georgia. Whatever the case, it's a darn shame that more people can't enjoy this game online, it's way more fun with a friend. There's always local-play at least.

There are other issues with the PC port, such as memory leakage, crashes, and so on. I didn't really experience anything firsthand, so I guess I lucked out. While there was a patch early last year, it apparently didn't go far enough in fixing the game. Abstraction Games, the team responsible for the Neon port, had ONE TESTER working on it.

What the Butt?

I couldn't believe it. Let's figure this out.
While the PC can be considered an easy platform to develop for, you have to account for a multitude of variables. How do you expect to make a game that's compatible with every PC, when it was only tested with one?

Another problem with having ONE TESTER is that Double Dragon is an online co-operative game. You can't possibly expect ONE person to test a TWO player game...can you?

At the very least a beta-test should have been done. It's not like volunteers are that hard to come by. Hell, it seems like these days we're all beta-testers (especially whenever a new Assassin's Creed is released). It'd be nice to beta-test a game for free instead of paying for it. Wow...ONE TESTER...I just can't get over that.

All in all Double Dragon Neon is a good game. Its quasi-beatemup/RPG elements give it it a rather unique spin, and I can't recommend the soundtrack enough. Just do some research, hold your breath, and hope for the best if you plan on getting this port. It just might crash and burn on you.

One tester...SMH
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13 of 16 people (81%) found this review helpful
5.5 hrs on record
Posted: March 1
Double Dragon: Neon is the latest installment in the long-running Double Dragon series. DD: Neon feels like a total reboot of the entire Double Dragon series, starting things over from scratch + then also taking it completely into its own direction. Paying homage to 1980's & 1990's culture in video games, movies, music, and so forth - DD:N succeeds in being an outlandish, ridiculous, funny, fun & often challenging brawler in the DD universe that especially fans of that era of brawlers should take on.

To begin with the basic DD premise, here's the story: Marion gets kidnapped by someone, so the Lee Brothers, Billy & Jimmy, head off & adventure out to find who took her, kick butt & go rescue her. That is just the start of things, as the game that feels grounded as it begins and then eventually adventures into outlandish + ridiculous over-the-top territory, not feeling like many of the older Double Dragon games. Neon is constantly tossing out 80's + 90's references and paying homage to the classic games, movies, music & things from that culture + era. This game is definitely not to be taken seriously - and thankfully, it fits b/c the game's just often really fun to actually play.

But, oh - can it also be challenging + frustrating, too. Multiple run-throughs of a level b/c of no auto-save placed in an entire level can be annoying + frustrating, feeling like a trip back to the 80's + 90's of difficult games from the Nintendo era. The game will save itself once you finish a level, though. So, you won't have to always restart from Level 1, if you need to leave the game + shut it off for a bit. And this all here was on its Normal difficulty (which is what you start with; you have to finish the game to unlock the others)!

Gameplay feels like your typical side-scrolling 2D-style brawler, for the most part. Of course, the game isn't without its own twists - by basically combining many classics brawlers + throwing some RPG upgrading-elements on top. If you've played classic fighters such as Streets of Rage series, Final Fight (some moves are just plain unrealistic + combat is faster than old Double Dragon) and especially Double Dragon (since it's still a bit methodical with its combat) - you basically know what you're getting into. Combat here just feels great with the X360 gamepad. While Neon is mostly a linear affair, like River City Ransom (NES), you may run into shops in-game where you can purchase upgrades for your skills + abilities. Constantly, you are defeating enemies + picking up power-ups for your skills (which are mixtapes + even have their own songs in the Inventory menu!).

If this all sounds good to you with gameplay + combat - well, you're in for a treat. Combat here is a lot of fun + a joy here to take part in, for the most part. Playing with the X360 controller, the controls felt very smooth + the game also ran very well, normally ranging from 55-60 frames per second on my PC (i7 950; 1 GB VRAM of GF GTX 560 Ti; 16 GB RAM; Win 7 64-bit) when set in a 1920x1080 resolution (1080p). The game sports a very nice artistic direction that just oozes cool for its 2D environments, while its 3D character models look also good. Don't expect a technical masterpiece here, this isn't Crysis - this game's all about its sweet art direction.

The music absolutely stands out here + sounds great, having that 80's & 90's vibe. Whether it's an actual song they made + performed with lyrics, or a piece that sounds like it could've been in an 80's movie, or a complete remix of a classic tune from Double Dragon games - the music always fits the bill and sounds great. No doubt about it, the soundtrack here is just always fantastic.

The game is not long, by any means per playthrough. For my first run-through, playing solo, it took around 4-5 hours approximately. There are Leaderboards, so you can compare your run-throughs & compete with other players online & even your Friends. Also, you can go through the Co-Op locally or on the Internet via Steam, so you can play with your Friends. Also, once unlocked - there are multiple difficulties, so if you want more of a Challenge and want to compete on the Leaderboards, it's certainly there. This all certainly could help the replay value, if you actually like the game & want to give it multiple run-throughs.

When it all comes down to it: DD:N is just a lot of fun, for the most part. It plays lots of homage to 80's + 90's culture, runs well, plays well, looks cool artistically, has a fantastic soundtrack & delivers a really solid experience. While auto-saves locations are placed after each level, some might like this challenge & feel that is reminiscant of games from an older era (Nintendo era). DD: Neon is quite good. Neon is often funny, outlandish, ridiculous, over-the-top & a flat-out fun brawler that gamers, especially fans of this genre (of brawlers), just should not miss.

Final Grade = B-.
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10 of 14 people (71%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: February 1
I've been waiting for some beat'em up like this, and it hasn't disappointed me.

Old school but with actually graphics, great bso and nice gameplay too.

You must play this game, it's good.
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5 of 5 people (100%) found this review helpful
12.5 hrs on record
Posted: May 29
Great game ruined with horrible freezing, massive framerate drops and crashes

Soundtrack is great
Art style kicks ♥♥♥
Cheesy and funny story
Combat is enjoyable

Game will start slowing down every 5 minutes until it crashes

Overall : Game in current state is maximum 6/10
If it gets fixed it's easy 9/10
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21 of 38 people (55%) found this review helpful
1 person found this review funny
22.3 hrs on record
Posted: March 5
Knife to meet you.
Hole in one!


Would stab again.
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