WWII Online is a realistic MMOFPS with large scale combined operations (Land-Air-Sea) and a huge zone-less map. Fight in the global war (Campaign) with over 100 historically accurate weapons and vehicles. Subscription based, with a continuous Free Play option. Now available - Sign up today!
Recent Reviews:
Mixed (407) - 45% of the 407 user reviews in the last 30 days are positive.
All Reviews:
Mixed (708) - 50% of the 708 user reviews for this game are positive.
Release Date:
Jun 6, 2001

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“WWII Online has a long history of development and over the years, the game has changed and progressed with the help of our community. As we approach a release on Steam, Early Access will allow us to be able to introduce the Steam Community to our game and allow us to solicit important feedback from this new group of players before a full release.

Our development team has been committed to very transparent communication throughout the development process and are excited to solicit feedback from not only our team members and veteran players, but also the Steam Community to help create a unique and immersive combined arms experience for all of our players!”

Approximately how long will this game be in Early Access?

“We anticipate that we will be in Early Access for at least 6 months as we make changes and improvements to game play and infrastructure”

How is the full version planned to differ from the Early Access version?

“We have laid out an ambitious roadmap for development that includes additional weapons, infantry characters, vehicles, integrated voice communication, and an expansion on how many users can be online in the game world at one time.”

What is the current state of the Early Access version?

“Currently the game is stable and playable. There is plenty of content available. The game is also actively being developed and updates are being prepared that will add more playable content for users as well as bug fixes when they are necessary. The development team is actively engaging the community to help set priorities and solicit suggestions for new content and tweaks to game play.”

Will the game be priced differently during and after Early Access?

“No. The pricing will be the same both during and after the Early Access period.”

How are you planning on involving the Community in your development process?

“The WWII Online community has always been a large part of the game. The current development team is made up almost exclusively of people who started out as community members and players. This fact has led our team to highly value communication and transparency between the development team and the community. Everyone on our development team, from the top to the bottom of our organization, is both involved with and a part of the community. We already have a track record of involving the community in decisions regarding game play and vehicle sets, and we intend for this to continue as we release on Steam.”
Read more

Play WWII Online

Starter Subscription

Buy World War II Online - STARTER 1 Month

$7.99 at checkout, auto-renewed every 1 month(s) at $7.99.

Premium Subscription

Premium Subscription

Premium Subscriptions for World War II Online

Select a subscription plan
 

Recent updates View all (32)

October 20

Volunteers wanted at CRS!

Today we're sending a call out to technical and non-technical candidates interested in participating with Cornered Rat Software to help develop and improve WWII Online. Whether you're a programmer (C++ preferred), system administrator, marketing guru there are many positions for you to consider.
VOLUNTEER OPPORTUNITIES PAGE HERE

Have a look at our volunteer page and submit an e-mail. Look at the requirements of each position carefully, and consider that we ask for at least 10 hours per week. This is a great place to learn our industry, and if you're a die hard WWII Online fan, we especially want to hear from you!
2 comments Read more

October 6

Incoming Fixes and Features

Our Production team is very focused on content delivery, in the form of fixes and features. Today we'll be going over some specifics and then generalize a bit about our approach and process. Now that we have crested the big "Steam" goal there's much more for us to do that players have been asking for, we hope this helps inform you that we're listening and taking action to, "make it so." One quick note for our Steam users: The resolution issues some have you have had, is being worked on with great priority and we have a hopeful fix currently in testing - thanks for your feedback. Also don't forget, this Sunday is OPERATION PLUNDER at 12PM Server Time. Okay, on with the production team!
 
FIXING EXISTING CONTENT
First, making sure that we have bugs or bad data fixed as quickly as possible, with an emphasis on how they perform according to historical values with several resources supporting them. I am proud to say we have a sincerely dedicated to reality team working on ensuring the most genuine experience possible.

Here are some of the things coming in our plan...
  • Morris tractor braking (slide) issue
  • NEW: High Explosive mechanism
  • REVAMPED: New (and accurate) data for Kinetic Energy (non-explosive) projectiles
  • Small arms audit: Improving how all infantry weapons perform
  • Armor audit: Reviewing all armor thickness, armor types, etc
  • Secondary damage state on some city buildings need review / cleaning up, and are temporarily disabled
  • Replacing legacy artwork
    • Crewmen
    • Vehicles
INTRODUCING NEW CONTENT
Second we want to make sure that we're introducing new content. This is a vital component to improve quality of game play and community / subscriber health.

Here are some of the things coming in our plan...
  • Tank Busters
    • Junkers 87-G2
    • Hurricane Mk II D
    • P39-D Airacobra
  • Self-proppeled anti aircraft vehicles
    • Sdkfz 7/2 with Flak28
    • Crusader with Bofors
  • New infantry characters
    • US Airborne Paratrooper
      • All paratroopers will receive similar load outs as other paratroopers in-game
    • Italian soldier
      • Embedded with the German army persona
  • New infantry weapons'
    • STG44 (German)
    • M1A1 Carbine (Allied)
    • .30 Caliber LMG (Allied)
    • Carcano Rifle (Italy)
    • Beretta SMG (Italy)
MORE BATTLE PLANNING UNDERWAY
We're also collaborating to see what ways we can introduce new equipment and features to the game more rapidly. This list that you see above is our current and initial focus and by no means is it a simple list. 

Great things are happening here at Cornered Rat Software, our Steam release is purely amplifying that success further.

STEAM RESOLUTION FIX INBOUND
For our Steam users who have had a resolution issue, please note that we do have a fix on the way that is currently in testing. We're continuing to keep a close eye on things there to make sure you're being heard and having every reason to get into the game quickly.

SUBSCRIBING = FASTER DEVELOPMENT (SERIOUSLY!)
And finally it goes without saying that by subscribing to the game you will help us accomplish a lot more development work. Please consider doing that to help me bring more hands on more full time, that would be a huge boost to everything we're doing.

http://steamcommunity.com/games/251950/announcements/detail/1468595535778976538

That's all for this week, plenty of good stuff happening!
31 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Reviews

“The battles that follow aren’t typical of most first-person action games.”
Warfare History Network

“an incredibly fun and long lasting game for any war gamer or history buff. ... you’ll still be playing this months, or even years, from now.”
8.4/10 – Game Chronicles

“it’s remarkably compulsive. The concept and the individual challenges are unique, and the sheer difficulty of it makes riding a tank for 20 miles peculiarly rewarding. ... there’s nothing else quite like it.”
4/5 – Games Radar

About This Game

World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII. The game offers a strategic and persistent winnable Campaign that is completely player-driven, both in the strategic planning and players fighting to control territory.
The Virtual Battlefield Does Exist!

ALL OUT WAR, ON A MASSIVE SCALE


Its scale is a massive 300,000 SQ KM that is an interconnected and zone-less game world offering total freedom for players. This scale allows for truly immersive combined arms pvp combat. Communication between the Army, Air Force, and Naval units that are engaged will help determine the outcome! There are no limitations to how many players can interact in a battle space.

SERIOUS HISTORICAL ACCURACY


All weapons, vehicles, munitions and ordinance perform according to realistic values. We have achieved this through direct access to historical archives, a network of military experts and our advanced proprietary game engine that goes in depth like never before. Armor on tanks and aircraft, as well as their internal components, are modeled down to the millimeter.

HIGHLY DETAILED DAMAGE MODELS


Our damage models go into extreme detail with each component being destroyable in vehicles including crew, weapon storage, gas tanks and more! You don’t just shoot a hitbox? NO! With every shot fired, multiple calculations take place that determine the round impact consequences. Some of these include; angle of obliquity, speed of round at impact, thickness of the armor, internal spall, armor penetration, parts of tank damaged, etc.

FAIR GAME PLAY FOR ALL


Just like in real life, the outcome of each engagement will be determined by strategy, tactics, teamwork, and your weapon handling skills! In WWII Online there are no special power ups or item buys giving someone a special advantage against other players. Every rifle is just as lethal whether you are a premium subscriber or a free player.

CREATE YOUR FREE ACCOUNT NOW!


Since our original release in 2001, our community and game has provided memorable and challenging game play experiences. WWII Online’s game play is unmatched in terms of scale, realism and replay ability. (Expand for more game details below)

Do you think you’re hardcore enough to play with and against some of the most battle-hardened WWII FPS gamers around?

Sign up today and find out!

WWII ONLINE IS A SUBSCRIPTION BASED GAME


Here on Steam, all users that sign up receive the base game package which includes 2 full weeks of PREMIUM subscriber access. After this time, if you do not select one either our Starter or Premium DLC option, you will be limited to the equipment that is available for Free Play Subscribers. Free Play users have access to ALL countries. You will be able to spawn the standard Rifleman class, the Airborne Rifleman, and a reserve class of Submachine gun. Free Players can support the battle's logistical needs by operating Trucks and heavy towing vehicles (Haulers) to bring in soldiers and towed guns.

In order to gain access to higher ranks and more equipment, soldiers MUST select from one of our *subscription* options available on Steam as DLC.

The STARTER subscription will include all Free Play Subscription access, equipment and vehicles, and also allows you to create in game Squads (Clans) as well as opening up more equipment options to choose from.

The PREMIUM subscription includes all of the access that is available to Free Play and STARTER subscribers. However, as a Premium subscriber, you will be eligible to gain maximum rank and be able to join the strategic High Command on either side. You can create and command Squads and (within restrictions of your current in game rank) have access to all of the equipment and vehicles available in WWII Online.

Please note, there are no micro-transactions in WWII Online. We believe in a fair and balanced game and our subscription model allows us to achieve that while continuing to provide the infrastructure for our massively multiplayer game.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 / Windows 8
    • Processor: Pentium 4 3.2 GHz or Athlon 64 3500+ (2.2 GHz) or better with SSE 2.0 support
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600 series or ATI Radeon HD 2600 Pro
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: on-board or better
    Recommended:
    • OS: Windows 8.1 / Windows 10
    • Processor: 3 GHz Dual Core or 2.66 GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 250 or Radeon HD 4850 or better
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: on-board or better
    Minimum:
    • OS: OS X 10.10 +
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600 series or ATI Radeon HD 2600 Pro
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: on-board or better
    Recommended:
    • OS: OS Sierra 10.12.2+
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 250 or Radeon HD 4850 or better
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: on-board or better
Customer reviews Learn More
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Show graph
 
Hide graph
 
Filters
Showing 10 reviews that match the filters above ( Positive )
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...