Officially licensed version of the "Mensa Select" award-winning board game! Hive is a board game with a difference. There is no board! The pieces are added to the playing area thus creating the board.
사용자 평가: 매우 긍정적 (평가 77 개)
출시 날짜: 2013년 11월 15일

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Hive 구매

The base game of Hive to get you started.

Hive (Two Pack) 구매

Two copies of the base game. One for you and one to give to a friend!

이 게임이 포함된 패키지

Hive Complete Pack 구매

The base game of Hive plus the Pillbug, Ladybug, and Mosquito expansions!

Hive Complete Pack (Two Pack) 구매

Two copies of the Hive Complete Pack. One for you and one to give to a friend!

Hive - The Expansions Complete Pack 구매

3개 아이템 포함: Hive - The Ladybug, Hive - The Mosquito, Hive - The Pillbug

 

큐레이터의 추천

"A unique, visually appealing, board-less update to Chess. While it takes little time to learn the basic mechanics of Hive; true mastery takes decades."

최신 업데이트 모두 보기 (30)

2015년 5월 20일

Async launch planned for May 26th or 27th

A while back, we mentioned that we were making Async play for all of our games.

We released it along with Reversi. Made a bunch of fixes & new features (such as allowing starting of games asynchronously) and then released it on Khet 2.0... more fixes & features (including re-doing the connect-to-cloud process), and now it's coming to Hive.

It's done, it's tested, and we're just waiting due to timing-reasons. In the meantime, we're doing small housecleaning-type stuff to make it shine around the edges.

We've made a bunch of fixes to async since it first launched with Reversi, so hopefully the Hive version will be pretty stable even at launch. It's been months since we've pushed a release of Hive, so much has changed in our engine. We've update the rendering engine, made performance improvements (so it can run fast even on slow computers), and more.


Async play seems to have finally stirred up a bigger online community for Khet 2.0, and I'm hoping it does even better for Hive.

I'm really sorry that it's taken so long for async to come to Hive (I really thought it would be a couple of weeks, not a couple of months). Hive is our "crown-jewel" so to speak (our largest community), so we wanted to make sure the async was really good by the time we released it. We might only get one chance at this.

Multiplayer communities are tricky because you always have to stay above a certain threshold of users... if you drop below, then users stop checking for games (ever!) and it just gets desolate quickly. With this update, we plan to FINALLY turn the tide and get the online Hive community to critical mass.

After the release, please contact us with any bugs you find... and please have fun finding other people online to play with! :-)

We will try to drive a bunch of people to the online play, right around the time of the release... and if we get enough games going, hopefully there will always be some action in the online community.



Talk to you in about a week!

댓글 0 개 더 읽어보기

2015년 5월 20일

Async launch planned for May 26th or 27th

A while back, we mentioned that we were making Async play for all of our games.

We released it along with Reversi. Made a bunch of fixes & new features (such as allowing starting of games asynchronously) and then released it on Khet 2.0... more fixes & features (including re-doing the connect-to-cloud process), and now it's coming to Hive.

It's done, it's tested, and we're just waiting due to timing-reasons. In the meantime, we're doing small housecleaning-type stuff to make it shine around the edges.

We've made a bunch of fixes to async since it first launched with Reversi, so hopefully the Hive version will be pretty stable even at launch. It's been months since we've pushed a release of Hive, so much has changed in our engine. We've update the rendering engine, made performance improvements (so it can run fast even on slow computers), and more.


Async play seems to have finally stirred up a bigger online community for Khet 2.0, and I'm hoping it does even better for Hive.

I'm really sorry that it's taken so long for async to come to Hive (I really thought it would be a couple of weeks, not a couple of months). Hive is our "crown-jewel" so to speak (our largest community), so we wanted to make sure the async was really good by the time we released it. We might only get one chance at this.

Multiplayer communities are tricky because you always have to stay above a certain threshold of users... if you drop below, then users stop checking for games (ever!) and it just gets desolate quickly. With this update, we plan to FINALLY turn the tide and get the online Hive community to critical mass.

After the release, please contact us with any bugs you find... and please have fun finding other people online to play with! :-)

We will try to drive a bunch of people to the online play, right around the time of the release... and if we get enough games going, hopefully there will always be some action in the online community.



Talk to you in about a week!

댓글 0 개 더 읽어보기

평가

“I can't believe how fun this game is...I really really like it...I highly, highly recommend it”
Wil Wheaton (on the physical version of Hive)

“I'm a really big fan of Hive”
Jerry Holkins (TychoBrahe from Penny Arcade on the physical version of Hive)

“So let it be said that Hive, a simple adaption of a cult board game, is the game that ended the Leaderboard’s losing streak.”
Approved – Indie Gamer Chick

게임에 대해

Officially licensed version of the "Mensa Select" award-winning board game!

Hive is a board game with a difference. There is no board! The pieces are added to the playing area thus creating the board. As more and more pieces are added the game becomes a fight to see who can be the first to capture (surround) the opposing Queen Bee.

Features:
  • Play locally or online.
  • Play against the Computer - AI with five difficulty levels.
  • Includes "hot-seat"/"pass-n-play" mode for players with who want to share one mouse/keyboard or gamepad.
  • Full 3D with camera-control
  • Switch seamlessly between playing with mouse/keyboard and gamepad.
  • Dozens of Steam Stats & Achievements.
  • Same expansions as table-top version: the Pillbug, the Ladybug, and the Mosquito expansions are available as DLC.
  • Each expansion can be turned on/off for any individual game. Play with these pieces online even if your opponent does not own the expansions! (they will also get to use the expansions during the game)
  • The Hive board game is a winner of many awards including "Mensa Select", "Dr. Toy: Product of Excellence", "Spiele Hits", "International Gamers Awards", and "Juego del año".

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or better
    • Processor: 1 gHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows XP or better
    • Processor: 2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3+
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Snow Leopard 10.6.8
    • Processor: 1 gHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Mavericks 10.9.2
    • Processor: 2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3+
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit
    • Processor: 1 gHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: glibc 2.15+, 32/64-bit, S3TC texture support
    • Processor: 2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3+
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
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