Damned: A Randomized Online Horror Game - What is Damned? Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster). You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
User reviews:
Mixed (51 reviews) - 56% of the 51 user reviews in the last 30 days are positive.
Mostly Positive (2,799 reviews) - 74% of the 2,799 user reviews for this game are positive.
Release Date: Oct 6, 2014

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Recent updates View all (77)

March 4

Update Version 2.0 RC14 [Small Fixes and Balances]

Update Version 2.0 RC14


  • Decreased the time to reset traps with Phantom from 260 to 200 seconds.
  • Decreased the number of traps for Fallen transform from 12 to 14 for 9 to 12.

  • Fixed some issues with keys and doors mainly on the Black Lake Woods.

24 comments Read more


“...in Damned if things are happening then it’s because whomever is in control of the monster is right there in the room...That’s a really smart idea...”

“What sounds really cool...is the stuff you can do while playing the monster.”

“...Damned has a unique premise...”

About This Game

Damned: A Randomized Online Horror Game

- What is Damned?

Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster).
You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
As a survivor your main objective will be finding your way out, as well as helping your friends get out too. You’ll often find yourself on the edge, hearing and seeing ghostly things, trying to find keys and items to help in your escape. And sometimes you’ll find yourself running desperately from a monster, who’s there only to find and kill you and your friends.
You’ll also be able to play as the monster. The game will feature different monsters, each one unique in its gameplay and hunting style.

- What kind of horror game is Damned?

Damned explores the sense of being defenseless against a powerful supernatural force. The survivors can’t directly affect the monster in any way. When it’s there to get you, your only chance is to run and hide.
This perception of being defenseless is very strong, primal and terrifying, it builds up anxiety and makes you really scared, fearing any unexplained noise or movement.
This is how Damned creates horror in a multiplayer game session, and we believe it to be super effective! (tested and approved!)

- Why is Damned a randomized game?

Every stage in Damned is randomized:
  • Almost all the objects in a stage may or may not appear;
  • The item system is fully random too, randomizing which item will appear in the game, and where it'll be;
  • The way to win a match as a survivor is also randomized;
  • Even the stage may trigger random events to scare the survivors inside.

- Why is Damned a competitive and cooperative game?

Because in a full game, with 4 survivors and 1 monster, there’ll be a survivor “team” cooperating to try and escape together, and at the same time they’ll be competing against a monster, trying to flee from him and deny each one of its attempt to hunt and kill a survivor.

- How to play as a survivor?

As a survivor you’ll be cooperating with your friends (up to 4 survivors in a single game session):
You and your friends will be searching the level for keys and items to help in your escape;
Each survivor will have a flashlight that can be turned on and off, helping you see your surroundings, but at the same time letting the monster know where you are;
The survivors will be able to manipulate objects throughout the hotel, like drawers, doors, safes, cabinets, wardrobes;
Challenge yourself to find the exit and get out alive.

- How to play as the monster?

As the monster, your game will be all about competing alone against the survivors team.
The game will feature different monsters, each one unique in its play style. It's up to you to play a few rounds with each monster and decide which one works best for you.
How are you going to hunt and kill the survivors?

- Why is Damned worth buying?

Because it’s fun!
It’s really scary, you’ll find yourself on the edge a lot of times, trying to evade the monster or trying to pay closer attention because you don’t know if the sound you just heard is some random noise or if it is the monster haunting you.
It’s a real horror game, it explores deeply the feeling of being completely defenseless against a powerful force that can finish you easily. Your only choice is to run and hide!
And also because it’s really fun to play as the monster as well. You’ll keep haunting and building up anxiety in people, making them terribly scared of you. We really put you in the skin of a terrifying monster.

- Links and contact:

Got any questions and/or suggestions? We want to hear your opinion, please contact us: contact@9heads.com

Damned: http://www.damned-game.com
9heads Game Studios: http://www.9heads.com
Facebook: http://www.facebook.com/9heads
Twitter: http://www.twitter.com/9headsGames

System Requirements

    • OS: Windows Vista
    • Processor: 2.0+ GHz (quad core recommended);
    • Memory: 3 GB RAM
    • Graphics: ATI Radeon HD 2000+, nVidia GeForce FX 6 series
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • OS: Windows 7
    • Processor: 3.0+ GHz (quad core)
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 4850, GeForce GT 645M
    • DirectX: Version 9.0
    • Storage: 1 GB available space
Customer reviews
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Mixed (51 reviews)
Mostly Positive (2,799 reviews)
Recently Posted
( 4.2 hrs on record )
Posted: June 27
This is a great game to play with friends for a good laugh and spook. Few issues with bugs but it's a good cheap alternative to some of the pricier games out there.
Helpful? Yes No Funny
( 0.9 hrs on record )
Posted: June 27
Had good potential but failed. Dead by Daylight is a simular game thats actully good. Get that instead.
Helpful? Yes No Funny
( 0.6 hrs on record )
Posted: June 26
Product received for free
Simply does not work
Helpful? Yes No Funny
( 0.8 hrs on record )
Posted: June 26
0/10 4.5 minutes of gameplay out of an hour of trying...0 dank
Helpful? Yes No Funny
( 11.7 hrs on record )
Posted: June 25
this game, makes me hate my friends, hate everything. i screamed so loud my throat got sore. Everytime i play this game i wonder why I do this to myself,
Helpful? Yes No Funny
( 19.5 hrs on record )
Posted: June 24
Is your PC too slow to run Dead By Daylight?
Well you've come to the right place.

This game involves 4 survivors pinned up against one of the four monsters:
-Mary (Teleports and goes on a "frenzy" that allows her to kill those close to her)
-Phantom (Can't see you unless you're running or close to it)
-Lurker (Is invisible to survivors, and traps are invisible to him, his attacks are based on sounds made by traps)
-Fallen (Becomes visible once 10 traps are set and will destroy everything)

To win as the survivors you must collect keys to open doors in order to look for the items required to escape. In order to escape you must find both a silver key and a crowbar/hammer. Once you find these items you can break open the exit door and have everyone escape

The Game is very balanced in my opinion, a very good monster can kill all survivors, and a well organized team can escape with some effort.

The game isn't completely dead, but I do reccomend having at least one friend buy it as well as it can make for much more fun experiences, and the game is pretty low on players.

TLDR: It's an older version of Dead By Daylight with different mechanics and lower graphics. It's a great game, and I'd easily give it a 9/10.
Helpful? Yes No Funny
RobloxGurl1337<3 ^_^
( 1.9 hrs on record )
Posted: June 24
its like dead realm but better
Helpful? Yes No Funny
( 16.6 hrs on record )
Posted: June 23
Hella good game withg friends. 11/10 would buy again.
Helpful? Yes No Funny
Kit Darkness
( 1.2 hrs on record )
Posted: June 22
This "Game" is basically a robbery. The developer created a playable beta, grab your money and disappear. A business practice like this should put those developer in jail.
Helpful? Yes No Funny
( 5.2 hrs on record )
Posted: June 18
♥♥♥♥♥♥ Game
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
34 of 38 people (89%) found this review helpful
3 people found this review funny
Not Recommended
28.6 hrs on record
Posted: June 7
Damned is a really great concept but an absolutely horrendous execution. I picked this game up years ago and had a blast, and probably even now I could boot it up with some friends and still have a blast, that's just how amazing the concept of a 4v1 asymmetrical horror survival game is.

The main strength this game had was that it filled a niche that nobody else filled, yes, it was bug-ridden, yes it has janky animations, and yes, it's unbalanced to all hell, but that was fine, because it was still fun at the end of the day, it was still playable.

Back then we thought they'll fix it, you know. We thought they'll fix up the bugs, add some more features and this game is gonna be great. Well, they added stuff, yes, and they fixed some bugs, but... the core game is still a mess. They also seemingly stopped updating the game, or if anything, they update at such a slow pace that it's hardly worth it anymore. Certain monsters are blatantly broken on certain maps, I'm fairly certain you can get stuck because keys don't always spawn properly and that's not to mention the many other different issues this game has, like performance, hit detection or the fact that you sometimes cannot loot vital items from a dead player's corpse.

Sadly, with the release of Dead By Daylight coming up, I see no hope for this anymore. I've said earlier that the main thing this had going was that it filled a niche single-handedly, but Dead By Daylight, (albeit not without it's own problems) is essentially a less frustrating, more polished version of Damned, that I recommend everyone check out now that Damned is basically, well, "Damned".
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8 of 9 people (89%) found this review helpful
17.3 hrs on record
Posted: June 15
In all honesty underneath the not-so polished graphics lies a game that is well worth playing. Teamwork and communication is required of the survivors which is why I recommend this game if you have a group of friends to play it with. The game is slow paced in terms of gameplay so if you're looking for something faster this may not be the game for you, but the slowness factor does add into the fear that the survivors feel which I feel is what the main focus of a horror game should be. 10/10
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
2 people found this review funny
162.2 hrs on record
Posted: June 9
Really good and fresh (at least to me) idea.
I spent A LOT of time playing this game, BUT it has some downsides that will be explained later in this review.

The rough idea is being a 1 vs 4 cat and mouse gameplay that's terrifying.

The 4 survivors can't defend themselves with weapons, but with caution, quick reaction and coordination. Their goal is to reach the safe room which is locked down. In order to unlock it you have to find the silver key that spawned in a random location on the map. So your ultimate task is to find the silver key!
There are many other keys spread on the whole map that will unlock certain rooms. So, basically you unlock more and more areas, search them for keys or similiar items and make progress until you find the holy grail: The silver key.
Then you only have to get to the safe room alive.

The monster obviously has to kill all the survivors. There are 4 different monsters to choose in the game at the moment. None of their playstyles are similiar.
- The "Lurker" switches between 2 forms. In the ghost form it's setting up acoustic traps to locate the survivors positions, because it can't see any player or door (so it can't see the players progress either).
The idea is to get near the noises that have been set off, switch to the physical form and hunt the little ♥♥♥♥♥ (god bless those hearts for saving our people) for a limited amount of time. It's a terrifying jump scare if a lurker pops up next to you. No cheap ♥♥♥♥♥♥♥t like FNAF and most other horror games (*oooooooh snap*).
- The "Phantom" can't see, but hear very well. If a survivor makes any kind of noise the Phantom will unveil him for a brief period of time (even through walls), depending on the noises volume and distance to the monster. In the end it just floats with a set speed through the map, which sounds boring at first glance, but becomes repetitive with the possibility to get tricked by the survivors. You have to be aware of the survivors' counter play style in tricking the Phantom with fake locations.
- "Mary" is sobbing through the map, trying to get close to the survivors and make them look at her to gain frenzy. At max frenzy she will be able to attack and charge the enemies with force. Because of her sobbing she can teleport to random locations on the map, with restrictions of course. She's pretty much the opposite of the Phantom. SHE has to play mind games with the survivors to get close to them.
- "Fallen" has 2 stances, too. At start she is invisible and can't see the survivors nor their progress. She is setting up stone guards to unveil the survivors. If a survivor is unveiled while she's nearby she automatically switches to her physical form and hunts down the survivors. The statues can't block areas since the survivors are able to destroy them. So there's no abusing of the ability.

The very small team of 9heads tried to make the game fair, but scary to the survivors, resulting in the monsters seeming to be overpowered to new players, because of their one hit mechanics.
In the end they're fine, with some slight differences in balancing from map to map.

The maps are built with multiple schemes that are reusing the scheme based assets and pre-built areas for the sake of more maps. Because of the nature of each map having it's own gameplay flow this method works very well.

The graphics aren't fancy, but fitting. The sound is good and athmospheric, except from those survivor death screams.

Now the big downside for some people:

The game has bugs. Many of them. Some very little and pretty much unnoticable, some gamebreaking.
Some people experience pretty much no problems at all where others can't even run a match without insane fps drops or game crashes. This problem in most cases results in hardware, but not in outdated hardware. It's just bad luck of using hardware components that cause problems for this exact game.
In the end, at least to me, I would give the game a shot, because the experience is great... if it just wasn't for the possible bugs.


- Unique experience
- Very good coop game
- Differently flowing maps
- 4 very different monsters resulting in different tactics depending from map to map
- Good atmosphere


- Bugs
- No bots (so no single player. It's recommended to play with exact 5 players for the best experience and balancing)
- Low support for this game at this point of time (they're working on a new project now)
- Difficult to play this game without friends because of the trend of password protected lobbies
- Sometimes the community just sucks

Btw: Phantom isn't op. You just suck.
Was this review helpful? Yes No Funny
13 of 20 people (65%) found this review helpful
1 person found this review funny
Not Recommended
20.4 hrs on record
Posted: June 15
This game is dead.
- many Bugs
- Lobbies are rare
- not much content
- only 1 bug fix in 6 months
- bad graphics

Dont buy this game. It is a waste of your money!
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
42.8 hrs on record
Posted: June 13
Pros: I enjoy scaring myself with this game, and its very fun and hilarious playing with friends. I hate when someone is playing Mary because she reminds me the girl from The Ring lol.

Cons: Only problem with this game I have come cross so glitchy moments. If you do not enjoy glitches, do not get it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: June 26
Product received for free
Simply does not work
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Not Recommended
30.7 hrs on record
Posted: June 7
I really, really want to like this game and recommend it, but Damned has a range of bugs and glitches between a 7/15fps lock, monster glitches, other performance issues even on high-end PCs. The development of this game has been far too slow with updates not happening for months, and a promise to fix performance issues in 2014 but still hasn't been fixed as of 2016. The community has pretty much completely disappeared, so unless you're lucky and find an open server or have friends to play with you won't be getting very much game play out of this. I only decided to write this review because of how awful the performance bug is. I was originally running about 25fps, not good because my computer isn't great, but playable. Today I get on and I'm locked on 7fps. No updates since the last time I played was a week ago, Now in order to play with my friends I have to go through some annoying methods to try and unlock the fps. Uninstalling, restarting PC, reinstalling, adjusting settings both in an out of the game, I really enjoy the game when it runs well and when my friends play, but dealing with the bugs and stuff is incredibly annoying, and requires a ton of patience. Therefore, I cannot recommend this game to anyone for the price it is. If it ends up on sale and your friends have it, it may be worth the try. Maybe.

Edit: After doing all the stuff to reset the framerate I now run 60fps, so my frames have been consistantly dropping.
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1 of 2 people (50%) found this review helpful
3.9 hrs on record
Posted: June 13
Satisfying and challenging, Damned brings a dark atmosphere, in which you never know where the danger lies. This is the point that makes each minute heavier and heavier on the gameplay. It reaches its objective very well.

Technically speaking, the game lacks some polishment on menus, aspects of gameplay and graphics. I would even say that sometimes it looks like a game that wasn't fully ready to launch. The two major points I disliked on gameplay are:

Lack of team play - Even though the game "requires" a team to start, in-game you do not have situations where the team is needed. Of course, playing along with the team and with strategy would make it easier, but is not what happens when you're solo playing online, with strangers.

Monsters too strong - I felt that the monsters always have a huge advantage over survivors. Maybe because of the previous point: I didn't played a game where survivors actively helped each other. The game gets really hard when the monster player has any sense of play. He will win almost surely.

Aside from these things (minor technical issues and gameplay problems), the game seemed to have a huge development potential. It has the right atmosphere, has a good idea and it's entertaining. I hope the developers continue with the game in mind, even if it is in another title.

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Most Helpful Reviews  Overall
348 of 370 people (94%) found this review helpful
27.9 hrs on record
Early Access Review
Posted: November 29, 2013
I picked this game up late Alpha 0.56a and I got very addicted, very quickly. The game at the moment is riddled with bugs but for the first full two days of gameplay, it didn’t bother me whatsoever, each time I disconnected I found myself rushing to get back in to return my endless search for keys and then the doors for those keys.

One thing that I found that is a bit negative towards the game is the Phantom, I don’t consider it overpowered but I consider it is… how to put it. Not used correctly. The game is suppose, in my mind be a survival horror. In other words I find that the goal of the monster whatever type that may be, should be to try to scare the survivors in any possible way, from talking creepy in the microphone to chasing a survivor, and letting them get away. I’ve found the best matches I’ve had are with people who just installed the game, the environment is new, they don’t know the mechanics of it yet and pretty much anything give them a little jump. Nothing is more satisfying as the monster to hear them scream and run when you spawn behind them, and give them a little growl. I don’t think the majority of the community follows this ideal of the monster however.

I’ve noticed in most lobbies people let everything stay on random. But, sometimes you have someone select something, and nearly 99% of the time they choose the Phantom. Then exactly what I expect happens, the phantom rushes the spawning points kills all the survivors in cramped narrow hallways then proceeds to give remarks like. “Yes!” and “Owned!” in the lobby, like they actually accomplished anything more than simple spawn killing. The impact on the survivors is that they didn’t care, they didn’t get scared, and it was a match that wasn’t worth there time or will ever stay in their memory.

Now, I’ve had a few good matches with the Phantom, but I can count on my hand how many times it happens. Now I don’t think it should be removed, it is a perfectly valid monster and I think it is quite well balanced for what it is. But perhaps one thought. From my understanding the monster works on player proximity and sound from traps, to footstep and flashlights being turned on and off. We as a player base do not fully understand the Phantom, but perhaps, the proximity effect should be removed, and replaced with an ‘aura’ the Phantom could put up from time to time, anyone in that aura would be detected. This move would need a decent cool down timer so that the Phantom could just not hang out in doorways and spike it whenever. To balance this more if a player springs any trap whatsoever the phantom should be alerted no matter the distance, this would strike fear in the heart of the player not knowing how far the phantom is, but knowing he is now on his way, and they need to calmly, slowly move away. This effect could be done with something on the Phantoms over display, perhaps a pulse that gives off slower intervals far away and faster intervals closer. The trap and the player would have a shimmering outline around it, the trap until the Phantom reached the location and the player the standard time as currently.

I feel as a player the next thing that should be looked at should be the crashing issues, and also allow players to save there log in information and password so on the occasion they do crash, they are not scrambling to enter their information to rejoin their friends.

Once this is corrected I feel that monsters in general should have scaring non damaging moves and abilities with great range to keep the players on edge and fresh. Jump scares are great but if they are used over and over again it loses its effect, think Dead Space. It would be great if for example the lurker could enter a non-damage form, he could see the players but they can’t see him. He could make things move, blood drip from the walls, doors slam as players draw closer to them, fade a players vision to black, move them to another location on the map and then allow them to see again. This games potential is honestly non ending. I feel like this could turn out to be the greatest horror game of the next decade. I wish the game developers much luck and I hope they read all of this, and consider some of what I said.
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272 of 300 people (91%) found this review helpful
100 people found this review funny
21.9 hrs on record
Posted: November 1, 2014
8/10 Still this game has lots and lots of potential, hey! but it offers what you wanted from the game! it scares the ♥♥♥♥ out of you! would recommend.

-below are anti monster guides on how to not be detected by the player-controlled monsters/ghosts

Overall basics
Rule 1. Don't pick up the batteries just because they are there. The batteries you pick up replace your previous battery. Meaning that if you pick up 2 you waste 1. Wait for your battery to be low before picking another up. This will save you in the late-game.

Rule 2. Voice chat is C, stop asking

Rule 3. When a monster is chasing you, DO NOT RUN TOWARDS TEAMMATES. All monsters are good at killing clustered survivors. Run in the opposite direction and let the others survive.

Rule 4. Help any new players with the basics. The more you help, the more chance this game has of seeing a real release.

Rule 5. Be aware of your surroundings. Know where you could go in case of emergency (this will depend on the monster you fight).

Rule 6. Sometimes things bug, get used to it.

Rule 7. I decide what qualifies as a "rule", get used to it
The lurker is the OG monster. So if you be creepin' up on his turf, gonna get a beat down!

But, if you can't help it here are some tips.

Lurker fact: The lurker has a "ghost" form and a physical form. He can HEAR you in ghost form (like, the gamer has to use his actual ears (unlike the phantom)), but he can only KILL you in human form.


Lurker Fact: The lurker sets traps by clicking on items in the environment. When YOU set off a trap (e.g. you set off a grandfather clock), be careful. He might have heard you.

Lurker Fact: The lurker CANNOT stay in his physical form for long. He has about 30-40 seconds in his physical form to kill you. If he stays in physical form for the whole time, he will be unable to use physical form for a while (2 minutes?). The shorter he stays in physical form, the less his cooldown will be (down to 13 seconds from a <2 second physical form)

Rule 1: Avoid traps! If you are playing against a monster who's main way of tracking you down is traps... AVOID THEM! Stay away from clocks, radiators, boards, light fixtures, toilets (these are the worst), ladders, wiji boards, and jack-o-lanterns if possible.

Rule 2: In the beginning of the match you have about 45 seconds of free time before the lurker CAN appear. Use it wisely and progress as much as you can in this time. Remember to stop running at least 20-seconds before you think that he'll appear (to charge sprint to maximum).

Rule 3: Doors! On maps with lots of small rooms, you can just go in a room, shut the door, and block it with your body. He can't get in... so.... it's good!

Rule 4: Tables! On maps that have wide open rooms, your best bet is to sprint away from him or to put a table between you and him. Then, just keep moving away from the side he moves to.

Rule 5: Flashlight! If the lurker didn't see you when he spawned, TURN IT OFF. He has bad eyesight and hiding is possible.

Rule 6: Don't look at him when running away. You'll slow down and die. A quick glance will suffice.
The phantom is the least fun monster to play as, and the most fun monster to play against. He is hard to learn how to play against, but once you get the hang of it, it's really quite fun!



Phantom Fact: The phantom can HEAR what you do. When you do something loud, the player that is playing the phantom will have you appear as bright white that can shine through obstacles and walls on his screen. Avoid: clicking the flashlight, overly clicking on doors and safes, RUNNING, walking very near the phantom, RUNNING, walking on top of the phantom, setting off traps, RUNNING




Rule 4: If the phantom does "see" you, run as far away as you can. After about 5 seconds, the music will become more peaceful. When this happens, IMMEDIATELY CHANGE DIRECTIONS. This will send the phantom looking for you in a part of the map that is empty.

Rule 5: Leave all doors wide open, he can't see them. Closing them will just get in YOUR way.

Mary is scary!

Mary fact: Mary gains energy over time. She uses this for her 2 main abilities, Teleport and Frenzy.

Mary Fact: Mary gains energy if you are near her. This does not include when there is a CLOSED door inbetween you and her.

Mary Fact: She's really slow most of the time, but when she frenzies, you CANNOT outrun her.

Mary Fact: You can look to the left, you can look to the right, you can look behind you, you can look under your bed, you can look under your dresser, but don't look up... she doesn't like to be seen.

Rule 1: don't get near her

Rule 2: don't get near her

Rule 3: don't get near her

Rule 4: all of the above

Rule 5: So... you got near her... idiot! Well if she frenzies you still have a chance. Start sprinting in RANDOM DIRECTIONS. Mary is super fast, so it's really easy for her to overshoot you. Doing a random pattern of sprint can save your life. You only need to survive for 8 seconds anyway.

Don't die
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