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Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
Release Date: Feb 14, 2013
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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Paranautical Activity is currently in an extremely functional beta form. The game plays great already, and we're working hard to make it even better. We're planning to add a ton more content, and of course some bug fixes and polish.”
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Buy Paranautical Activity

$9.99

Recent updates View all (14)

PA 1.8.1 Mini-Patch Released

August 8

The changelog is as follows:

fixed floor staying dark when falling through a hole in a dark floor

fixed boss health bar staying on screen when falling through a floor during a boss fight

fixed mermaid killing herself

fixed snail randomly damaging player until they die

fixed not returning to menu after credits end

fixed the golden scissors powerup removing the scissors item

fixed problem that was causing occasional stuttering

fixed crosshair showing up in credits

fixed occasionally being able to see up into the level after falling through a hole

fixed shop corners not touching

fixed being able to escape the elevator after sending it to the nextfloor

fixed powerups intersecting objects

added more fanart to the credits

added proper credit for sound effects

added davy jones locker item to item pool

added unique sounds for each powerup

tweaked rocket sound to make it quieter

tweaked (SECRET SPOILER) explosive barrels to make them sometimes drop bombs and the blast shield item

tweaked special room (armory&trap room) frequency. made them more rare

11 comments Read more

Humble Weekly Bundle - Gamepedia

July 10

https://www.humblebundle.com/weekly
Paranautical Activity is in it!

4 comments Read more
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About the Game

Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

PC System Requirements

    Minimum:
    • OS: Windows XP or better
    • Processor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2GB GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A

Mac System Requirements

    Minimum:
    • OS: Mac OS 10.5.8 or better
    • Processor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2 GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A
Helpful customer reviews
314 of 362 people (87%) found this review helpful
8.1 hrs on record
Early Access Review
The game itself is not bad. I've found it decently enjoyable. Not a huge amount of replay value, but I got to the end once. The problem with Paranautical Activity is the developer.

The developers have continuously insulted and mocked people who bought their game. In addition, they have been less than honest. The game was marketed for over a year as having co-op incoming (and as of this review, the store page says the developers are still working on it), yet that feature was suddenly canceled. The developers insist they have been working hard on bugfixes and content updates, yet have not released anything, even missing a promised deadline by over two months (patch is yet to be released as of this review). Furthermore, the devs have been silent on the forums (when not aggresively insulting the people who bought their game) and insist you should visit their website, where they will keep people updated; visiting their webiste reveals no new news in two months, and the last message was just an apology for a delay (that has still not been resolved). And when fans have the nerve to say they aren't being treated fairly? The devs say people are "entitled." Do not buy this game, do not support this kind of rude immaturity from developers, do not support Early Access games that are deceptively marketed.
Posted: May 6
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147 of 182 people (81%) found this review helpful
1.5 hrs on record
Early Access Review
The game had lots of promise, and planned features that won't ever see the day. The developers, in the steam store page, say "We're planning to add multiplayer co-op in the very near future.." and now they have scrapped that feature entirely without any sort of compensation to the people who bought the game for this exact reason.

Do not buy this game. Do not support Code Avarice (the developers) in any project they choose to move on to. They've taken our money and they've abandoned their game.

As for the actual review:

Pros: Rogue-like FPS.

Cons: Very shallow. Clunky movement. Everything feels the same after playing for 5-10 minutes. There is just so very little content that it is insulting to call it a Rogue-like.
Posted: May 8
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75 of 90 people (83%) found this review helpful
4.4 hrs on record
Early Access Review
Steam's "Early Acces" is about giving you early acces to a game to see it in developement, until it's 100% done, for your early support to the developers. And for your money you should get a product with all the features they promised.

Steam's "Early Acces" isn't about buying a half-made game and be happy after that anyway, no matter if the devs abondon it or cut out important features they advertised.

"On Steam, developers make their own decisions about promotion, features, pricing and publication. However, Steam does require honesty from developers in the marketing of their games." - Chris_D - Valve Employee

Many of us bought extra copies of this game cuz the devs advertised it with a co-op function arriving soon and we all got scammed.
They arrogantly refuse to settle the situation and ban people from the Community Hub who complain about it.

Valve, please protect your customers!
Posted: May 15
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46 of 58 people (79%) found this review helpful
0.5 hrs on record
Early Access Review
Take Doom. Now turn the health into hitpoints, turn the graphics into blocks, turn the background music into dubstep, partition the levels into rooms, generate those rooms randomly, and toss in some upgrades you can buy in a shop, and I think that's Paranautical Activity in a nutshell.

If this sounds like you'd love it, I urge you to check the forums, since the game is essentially "finished" according to the developer, which not everybody agrees with. I have no opinion on that -- what I do have an opinion on is whether I like PA, and the answer is no. Playing it just reminds me of better shooters I'd rather be playing, better roguelikes I'd rather be playing and better music I'd rather be listening to.
Posted: May 10
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50 of 72 people (69%) found this review helpful
2.5 hrs on record
Early Access Review
Abandoned by the Devs. Do not pick up.
Posted: May 7
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