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In Bridge Constructor wirst auch Du ohne Studium zum versierten Brückenbauer. Es gilt, in 64 verschiedenen Levels Brücken über tiefe Täler, Kanäle oder Flüsse zu bauen. Beobachte wie PKWs, LKWs und sogar Tanklaster deine Konstruktionen überqueren - oder in den Abgrund stürzen wenn deine Brücken aufgrund zu hoher Belastung und...
Veröffentlichung: 16 Okt. 2013
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Über das Spiel

In Bridge Constructor wirst auch Du ohne Studium zum versierten Brückenbauer. Es gilt, in 64 verschiedenen Levels Brücken über tiefe Täler, Kanäle oder Flüsse zu bauen. Beobachte wie PKWs, LKWs und sogar Tanklaster deine Konstruktionen überqueren - oder in den Abgrund stürzen wenn deine Brücken aufgrund zu hoher Belastung und physikalischer Gesetze in sich zusammen fallen. Die farbliche Belastungsanzeige der Bauteile hilft dir dabei, herauszufinden, ob die Bauwerke der täglichen Beanspruchung standhalten.

Für den Bau der einzelnen Brücken stehen diverse Materialien zur Verfügung wie Holz, Stahl, Seile oder Betonpfeiler. Diese musst Du geschickt und möglichst Kosten sparend einsetzten, um die perfekte Brücke zu erbauen. Beim Bau der Brücken gibt es durch die individuelle Kombination der verschiedenen Bauteile zahlreiche Lösungswege, die lediglich durch Dein vorhandenes Budget begrenzt werden. Lass Deiner Kreativität und Deinem Ideenreichtum freien Lauf!

Die Steam-Version enthält zusätzlich SlopeMania, ein umfangreiches Add-On zum Originalspiel, mit weiteren Levels, Features, einem neuen Setting und vieles mehr.


FEATURES:
  • 64 Levels
  • 5 Settings: Stadt, Canyon, Strand, Gebirge, Hügellandschaft, Grotte
  • Übersichtskarte mit freigeschalteten Welten / Levels
  • Möglichkeit schräge Straßen zu bauen
  • 4 verschiedene Baumaterialien: Holz, Stahl, Stahlseil, Betonpfeiler
  • Farbliche Anzeige der Belastung der Baumaterialien
  • Drei verschiedene Belastungsstufen: Auto, LKW, Tanklaster
  • Highscore pro Level
  • Steam Achievements & Leaderboards

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1,8 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX9 compatible with Shader Model 2.0

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: Mac OS 10.6
    • Processor: 1,8 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics card with Shader Model 2.0

Systemvoraussetzungen (Linux)

    Minimum:
    • OS: Ubuntu 12.04 or equivalent (32bit or 64bit with ia32-libs installed)
    • Processor: 1,8 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX9 compatible with Shader Model 2.0
    • Additional Notes: Linux 64bit users need to have ia32-libs package installed (sudo apt get install ia32-libs)
Hilfreiche Kundenreviews
50 von 62 Personen (81%) fanden dieses Review hilfreich
550 Produkte im Account
413 Reviews
13.1 Std. insgesamt
Bridge Constructor is a game that highlights the dangers of government privatization. It allows me to play as a slovenly, morally-void government contractor building really ♥♥♥♥ty bridges for vehicles for a nation-state consisting of several islands. They have really low standards as to what a bridge is supposed to do, just as long as a minimum of total vehicles get across. Did the bridge collapse after those two cars got across? That's fine, they've already cleared the check and the remaining budget goes right into your slush fund. Smarter contractors than I will take advantage of the game's really weird physics engine to launch cars onto the exit point, therefore saving time, money, and more money. The government finds this acceptable, presumably because they like a good show and will think you are some kind of bridge circus man or wizard. So if you feel like screwing the taxpayer, why not give this game a go?
Verfasst: 5 Mai 2014
War dieses Review hilfreich? Ja Nein
49 von 66 Personen (74%) fanden dieses Review hilfreich
40 Produkte im Account
1 Review
1.0 Std. insgesamt
At first I thought this game might be very fun to play. I remember playing a bridge construction game back in middle school and was insanely fun due to the fact how the player can remove all restirctions and make any bridge, anyway you want. That is NOT the case with this game. There is almost no creative input by the player. There is pretty much one way to make the bridge on each specific level and the game will very rarely stray from the design the game designers had in mind, the smallest change will cause the whole bridge to collaspe. I just wish I had the ability to make a bridge the way I wanted to make it, be free of logic and budgets to simply HAVE FUN, but that is not the case with this game. One might find enjoyment in the way how you have to figure out how to do it, but not me. It's like having a bunch of legos but I'm not allowed to make anything I want to make and I'm not given any istructions on how to make something from a set. For all I know, perhpas there's is a reward of unlimited freedom if one beats this game, but I have lost all patience with this game and refuse to play it anymore.
Verfasst: 26 Januar 2014
War dieses Review hilfreich? Ja Nein
15 von 22 Personen (68%) fanden dieses Review hilfreich
58 Produkte im Account
10 Reviews
28.0 Std. insgesamt
There are objects in the world. Some fall under the category 'Games'. Some fall under the category 'Art'. But is there a category for an object that falls under both? There is. That category is called 'Bridge Constructor'.

Perhaps you think, "No! Bridge Constructor is not an art game; it is an engineering game." To which I say, "Non Monsieur/Madame/Mademoiselle, non!" Then I finish my thought in English because that is all the French I know. Remember, you are not actually constructing bridges in the real physical world (apologies if you thought that this game might let you do that). You are creating simulations, models, dreams of your inner self. What you create on screen is you; you are what you create on screen. I repeat: once you play this game, there will be bridges inside of you.

It should also be known that this game tells the story of a world. Do you wonder what drives the cars, the trucks, the tankers? Wonder no more my friend: it is a race of little insect people. Ants? Bees? Weevils? I do not know: insects. All I know is that they cannot fly. If they could, they would not need bridges.

-------------- The Story of JD7QW --------------

Designate JD7QW buckled the seatbelt around his carapaced waist, its legs quivering as it did so. It tried to hide its fright, but even from outside the tanker truck the Planner noticed.

"JD7QW," the Planner said, its mandibles clicking furiously, "this is no time for fear. You are performing the function for which you were produced, as am I. By testing this bridge we are expanding the reach of the Colony and celebrating the greatness of the Queen. That is all we can do. That is all we shall do."

Not daring to look at the Planner, JD7QW nodded while fixing its gaze straight ahead. The bridge in front of it was very wooden and very straight. It also appeared very fragile, like sunlight on water. How could it hold the weight of the enormously flammable tanker? "I imagine that there are supports underneath?" JD7QW asked, doing its best to hide its anxiety. "Steel? Perhaps concrete?"

"Such questions!" the Planner snapped. "I will answer, but know that I will be filing a Protest when I return to the Colony." It shook its engorged head. "It appears that the Breeders are producing defective Designates."

Again JD7QW did not dare turn around. Instead it looked up. The sky was cloudless and blue, so clear that the ghost of the moon could be faintly seen even in the daytime. I would like to fly there, the Designate thought suddenly. Such wonders I would see! But of course it couldn't. Only the Queen was allowed to have wings.

The Planner continued. "There is no steel. There is no concrete. There is wood and only wood. But -" The Planner's voice softened. Surprised, JD7QW peeked over. The Planner's mandibles had slowed, its multi-faceted eyes had grown clouded and dreamy. "- but oh, the design, the joins and triangles and descending supports, the interlocking wheels of pressure and release, the. . ." Caught up in the Planner's vision, it allowed itself to think: Someday I shall be allowed to dream as well.

Then the Planner shook its head. Its voice turned to jagged stone. "No more! You are impudent, JD7QW. Drive now. Go."

It stepped back. Unwilling and unable to disobey, JD7QW depressed the gas pedal and the tanker truck rumbled forward.

A short segment of paved road lay between the truck and the bridge. It took both an instant and an eternity to cross. Then JD7QW felt the wheels beneath him clunk as it rattled onto the wooden bridge, and right away it knew that it would not survive that day.

The bridge was already beginning to sway, the surface to buckle. A series of grand snapping noises echoed within the ravine, each one like the shattering of an enormous tree. The truck began to descend; frantic, JD7QW pressed the gas pedal with all its strength. The truck jerked forward, and for a moment the Designate thought that the vehicle might simply plow through the air to the other side, an invincible and impossible metal beast.

Then the wooden surface below him imploded, and the truck fell in earnest.

JD7QW barely had time to squeeze its eyes shut, to gag at the vortex in its stomach, when the fuel tank exploded. Free of its burden, the cab of the truck shot up into the air, and the sudden reverse in sensation caused JD7QW's eyes to fly open in surprise. And what it saw through the broken windshield was blue, endless blue, with the ghost of the moon traced far above.

It knew there wasn't much time left. With legs that were no longer trembling, it pressed the release on the seat buckle.

The Designate shot out of the vehicle immediately. Below him, the truck cab had already slowed and was falling back to earth. But not me, JD7QW thought. Now I shall fly. I shall fly to the moon. And it began to smile as it dreamed of what it might find there.

----------------------------------------

There is a JD7QW inside all of us. If not for yourself, play this game for it.
Verfasst: 11 April 2014
War dieses Review hilfreich? Ja Nein
8 von 11 Personen (73%) fanden dieses Review hilfreich
412 Produkte im Account
22 Reviews
0.5 Std. insgesamt
Searing indictment of the negative effects that budget cuts can have on a nation's infrastructure.
Verfasst: 5 Juli 2014
War dieses Review hilfreich? Ja Nein
14 von 23 Personen (61%) fanden dieses Review hilfreich
161 Produkte im Account
36 Reviews
1.6 Std. insgesamt
goty 2015
purchased cuz of vinny from vinesauce
Verfasst: 29 April 2014
War dieses Review hilfreich? Ja Nein
14 von 22 Personen (64%) fanden dieses Review hilfreich
2,031 Produkte im Account
152 Reviews
23.0 Std. insgesamt
Die wichtigsten Fakten zu dem Spiel:
Das Spiel ist das selbe wie dieses was fuer 20€ im Laden verkauft wird / wurde mit einigen aenderungen. Man bekommt hier die 40 Standard Missionen + ein DLC was es noch einmal in sich hat und vor allem wo es sich nur dafuer lohnt die paar € auszugeben. Dazu kommt, dass man nach einer Zeit nicht nur die normalen Autos und LKWs auf den Bruecken fahren lassen kann, sondern nun auch extra schwere Tank Trucks die das ganze Koennen von einem abverlangen!
Die Spielzeit wird hier, wenn man nur alle Bruecken mit LKWs macht, etwa bei 10 Stunden liegen. Mit Tank Trucks bestimmt noch einmal mindesten das doppelte.
Leider fehlt mir hier weiterhin die Funktion eines Sandkastens wo man einfach eine Bruecke bauen kann wie man selber mal moechte. Zudem erzeugt die Unity Engine wieder schreckliche Bugs wo man auch mal Missionen durch Zufall gewinnen kann (je mehr das Spiel ruckelt, desto groeßere Vorteile hat man).

Ich mag einfach solche Spiele. Die sind so einfach gehalten wie ein Super Mario und wirklich jeder kann es spielen, da es keine Vorkenntnisse braucht. Vor allem hat solch ein Spiel sowas an sich, dass man immer mal das Spiel wieder rauskramt und man eine Bruecke noch einmal anders loesen mochte. Ein zeitloses Spiel, wo letztendlich aber ein Preis von 5€ auch gereicht haette.
Verfasst: 16 Oktober 2013
War dieses Review hilfreich? Ja Nein