Assault Android Cactus is an intense skill based arcade styled shooter - pick from one of eight synthetic heroines and blast your way through overwhelming robot hordes in an attempt to save the ship from its own robot workforce. Supports up to 4 player local co-op.
User reviews: Very Positive (115 reviews)
Release Date: Aug 28, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We think the best way to develop a game is to get it playable early and keep it that way. We're confident that Assault Android Cactus is fun to play and worthy of peoples time right now, and will only improve. We're thankful to everyone who has wanted to play our game and for those who are sharing their feedback with us to help make it even better!”

How long will this game be in Early Access?

“We plan to release the game within 2014.”

How is the full version planned to differ from the Early Access version?

“We have the last of our playable characters to add, the fourth and fifth boss stages, one more campaign stage, art dressing for World 4 and 5, an improved level select, the opening cutscene, art gallery, EX options, greater animation variety, better input and graphics options, Steam achievements, Steam trading cards and visual polish across the board.”

What is the current state of the Early Access version?

“Our current build contains
  • 7 playable characters (of the eventual 8) and four player local co-op
  • Tutorial
  • 22 stages of our 25 stage Campaign, including 12 finished stages, 3 bosses and 7 more in whitebox (lacking art treatment)
  • Infinity Drive (a large, complex stage similar to an 'endless' mode)
  • Boss Rush (containing the first 3 bosses)
  • Online Leaderboards

Will the game be priced differently during and after Early Access?

“We are not planning to change the price, although there is a possibility it may go up based on where we are at launch. If this happens we'll give as much warning as we can!”

How are you planning on involving the Community in your development process?

“We (the developers) are easily reachable on the Steam forums and love hearing feedback. We have strong plans for the game but have regularly implemented improvements based on what our players have told us and hope to keep doing this going forwards!”
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Recommended By Curators

"Showed at PAX Prime 2014."

Recent updates View all (17)

October 16

Early Access Update 9 - Venom and Peanut



It has been a while coming, but we've we're happy to be adding the fourth boss to our game, Venom, along with our eighth and final playable character, Peanut.

As per our usual pattern, Venom is unfinished - he lacks final art, dialogue and effects, and while we have prioritised getting his gameplay to a good place, his balance and difficulty are still being assessed, so let us know what you think on the Steam forums! (Venom is currently not part of Boss Rush)

He does however have a totally awesome themesong, so be sure to set the music volume up and play him with headphones!

We also hope you all like Peanut - she has a distinctive playstyle that might take a little getting used to, but we're looking forwards to seeing what the community makes of her!

Features/changes
  • New whitebox Zone 4 Boss - Venom
  • New playable character - Peanut - she can be unlocked by defeating Venom
  • Justice (zone 3 boss) has been tuned slightly easier in his first two phases
  • Focus (zone 4 - 3) has been rebalanced to be more challenging
  • Added a new command line argument, "-safe". This will force AAC to start in 640x480 windowed resolution and can be used to recover in case the game gets stuck in an unsupported resolution. This is a workaround until we can better detect/prevent this case!

Fixes
  • Fixed glitch with Aubergine's singularity that was reducing it's intended impact damage
  • Fixed Coral's plasma field lightning effect
  • Fixed Starch's micromissile homing algorithm that was very occasionally causing missiles to pick inappropriate targets
  • Updated XInput drivers
  • Many many fixes and improvements under the hood

Known Issues
  • When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
  • Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
  • Shadows are missing on certain integrated videocards under Linux
  • Native Steam Controller support still coming soon
  • Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...

6 comments Read more

August 15

Early Access Update 8.6

A minor maintenance update, it mostly fixes a couple of small issues and adds expanded credits.

Features/changes
  • Smoothed the player character movement across frames - addresses camera judder when framerate and physics rate are close but drift slightly out of sync, causing the game to look like it was struggling when it was not. Should also offer a visual improvement to anyone running the game at high (eg. 120htz) refresh rates.
  • Expanded Credits

Fixes
  • Fixed an issue that was sometimes causing mines to spawn with shutdown applied
  • Mines now immediately detonate when falling down holes while shutdown
  • Mines don't leave their shutdown ring behind when they fall down holes
  • Boss Rush - fixed powerups and battery incorrectly displaying their icons when Justice's stage appears
  • Vespula - destroying a wasp on the same frame as destroying Vespula is no long able to increment chain counter

Known Issues
  • When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
  • Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
  • Shadows are missing on certain integrated videocards under Linux
  • Native Steam Controller support still coming soon
  • Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...

0 comments Read more
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Reviews

“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
The Penny Arcade Report

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
Rock Paper Shotgun

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”
IGN

Steam Box Ready

About This Game



Assault Android Cactus is a manic twin stick shooter for one to four players combining arcade style action with hordes of enemies and transforming stages.

Junior Constable Cactus is outside her pay grade when she responds to a distress call only to be left stranded on a crippled space freighter under attack by its own robot workers. But using her wits, unlimited ammunition and the fellow androids she is able to conscript along the way, she will save the ship or run down her battery trying!





  • Multiple Playable Characters - Each android has a unique weapon set and play style, experiment to find which android suits you best.
  • Dynamic Levels - From lights out to shifting walls to giant flamethrowers, there are surprises on board the Genki Star that will keep you on your toes.
  • Overwhelming Odds - Push back against hordes of robots with quick reactions and clever weapon tactics.
  • Giant Robot Bosses - Challenge the guardian of each deck as they unleash bullet hell and stage covering special attacks.
  • Local Co-Op Play - Join in with two, three or four players and experience escalating chaos. Supports Keyboard/Mouse and Gamepad configurations.





Assault Android Cactus is not a finished game but it's still a lot of fun to play! Here's what's in the game right now and what's left to come :

current Early Access build

  • 7 Playable characters (including 3 unlockable characters) and game-wide local co-op
  • 15 Finished stages including the first 3 Boss stages
  • 7 Whitebox levels (functional gameplay, unfinished graphics)
  • 20 enemy types not counting Bosses, covering a vast range of behaviour
  • Infinity Drive survive as long as you can against escalating waves in an adapting environment
  • Boss Rush currently contains our first three bosses, fight them back to back
  • Online Leaderboards for all stages and modes

.

Development Roadmap

  • Full Campaign - A 25 level Campaign including 5 bosses and intro/outro cutscenes
  • Unlockable Character - We are putting the finishing touches on our last playable character and look forwards to her appearing in the game soon!
  • Rewards System & Bonus Content - Earn rewards points for clearing levels and unlock concept art and EX Options like Retro Camera mode and see the game in a whole new way!
  • Steam Integration - support for cloud saves, achievements and trading cards
  • Custom Controls - remapping for control pads & Keyboard/Mouse, Steam Controller support
  • Polish - more animations, finished stage art, finished enemy textures and improved effects

You can help us improve and shape these features by reporting any bugs you see or sharing your feedback, so please post your experiences and impressions on the forums!

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Lion
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Mountain Lion
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5870
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or Equivalent
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460
    • Hard Drive: 1 GB available space
Helpful customer reviews
7.5 hrs on record
Early Access Review
Outstanding twin stick shooter.
Posted: October 19
Was this review helpful? Yes No
7.9 hrs on record
Early Access Review
It's in beta AND completely playable. Worth every penny :D
Posted: October 17
Was this review helpful? Yes No
2.5 hrs on record
Early Access Review
Wow! After playing the Demo for a while I finally bought the full game. Top-down bullet hell geared toward action. Absolument excellent!
Posted: October 4
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8 of 8 people (100%) found this review helpful
61.0 hrs on record
Early Access Review
Very fun score attack game made by some of the nicest people you will ever meet. It is very faced paced and the battery mechanic that slowly drains the entirety of the maps that requires a recharge to stay alive adds on a fun mechanic and a bit of stress to the game since you simply cannot just take your time and sneak through the levels easy. Get ready to go down a ton, but with a bunch of practice you can start S+'ing levels like crazy and find yourself becoming quickly addicted. Awesome characters to select from, each character has a unique weapon set to make the game a different experience each time you play through it with someone else. This game rocks.. you'll be glad when you play it.. and tell your friends about it too!
Posted: May 6
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3 of 3 people (100%) found this review helpful
9.8 hrs on record
Early Access Review
Normally, I wouldn't encourage the buying of an early access. This one is TOTALLY worth it.. in it's current state. I freaking LOVE THIS GAME! :) Awesome amounts of fun... FAST Game Play all and all a good time!
Posted: May 13
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2 of 2 people (100%) found this review helpful
16.2 hrs on record
Early Access Review
Absolutely awesome game. It is a must-have for anyone that loves playing high-quality local coop games, and for anyone else that just likes mowing down endless waves of robots. The game runs silky smooth and the controls are tight. Love the game.
Posted: August 1
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Early Access Review
An excellent twinstick shooter with smart design, great music and regular updates for the past year. What more can you ask from an early access game?
Posted: September 14
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1 of 1 people (100%) found this review helpful
5.5 hrs on record
Early Access Review
This game is awesome. It's quick, it's fun and you're going to replay levels to try to beat your best score. It's in early access, yes, but if the final product is anything like this, it's totally worth the price. I would like to see the graphics improved slightly (there doesn't seem to be any anti aliasing) and support for more widescreen and HD resolutions (like 1366x768) but it is an awesome game.

The price is a steal and the developers are onto something here. They understand gaming doesn't always have to be serious and we are in this to have fun. This game is fun, colourful and you unlock more characters as you go along. Each character comes with a standard and alternative weapon, but they're all different, which makes for interesting combinations in multiplayer. If you're unsure, there is a demo available, though I do believe you're getting more value than what they're asking for it.

As for the technical stuff, it is a top down shooter, which supports keyboard and mouse, or a gamepad. It has local co-op too so that's a plus if you have friends over. As I mentioned before, the graphics could do with a few tweaks, but it is by no means unattractive. The gameplay is fluid and you will be moving around the arena a lot while gunning down hordes of machines. There are powerups available, which also encourage you to keep moving. The music is upbeat and adds to the fast-paced atmosphere.

I'd give it a solid 8/10, with the hope that the final product will be as fun, or even more so.
Posted: September 12
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1 of 1 people (100%) found this review helpful
9.4 hrs on record
Early Access Review
Worth the buy just to see how Early Access can be done right, full stop. But it helps that the game is fantastic, I guess.

Great music, graphics that look like a great PS2 game with perfect IQ, frenetic but highly fluid action that runs well even on a fairly poor PC. One of the best twin stick shooters I've played; controller recommended but mouse works fine. Note the game is pretty hard, and score MATTERS; your "life" is a battery that constantly drains (not by taking damage, by time), and you get battery pickups by scoring. You will have to be good to beat this game.

As for the Early Access, this is how it's done. From the very start it was clear what was done, what was being worked on. The place holder graphics were clearly not final but polished in their own way that it's not quite so jarring to play an unfinished level. More than enough good music to make it feel like a final release, and gameplay is extremely tight.

Overall it feels like you're playing a curated selection of a finished game rather than unfinished chunks of randomness that the creators will polish later. Everything you experience feels polished enough to let real people play, even if it's not finalized it's still playable and not too hard on the eyes, ears or fingers.
Posted: July 7
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1 of 1 people (100%) found this review helpful
3.8 hrs on record
Early Access Review
Accelerating and radical!
Assault Android Cactus while having one of the weirder titles i've come across, this is by far one of the best Isometric shooters i've seen in years.

Let me start by saying that i adore the cute design they gave these ''Androids'' by giving them different weapons and strategies to have new ways to approach each given level.

The soundtrack is upbeat and really makes things intense as thousands of enemies just drop by out of nowhere.
Oh and the artstyle/design is quite creative and never feels quite repetitive.

Despite being in early access, this game is still alot of fun and is best played with more than one player.

I recomend you to try this game with your friends, toss them a controller and have a blast!
Posted: August 18
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4 of 7 people (57%) found this review helpful
5.9 hrs on record
Early Access Review
This game is very fun 10/10 recommended.
Posted: May 10
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6 of 11 people (55%) found this review helpful
120.0 hrs on record
Early Access Review
BEST. GAME .. EVER!!
Posted: June 19
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0 of 1 people (0%) found this review helpful
0.9 hrs on record
Early Access Review
Its On Early acess,But Still,Its fun to play.
Posted: September 4
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0 of 1 people (0%) found this review helpful
9.3 hrs on record
Early Access Review
Hey, have you ever wanted to rewind back to 2000 and play your arcade experience games on your Dreamcast? Back when it was new. Back when finding out just how fun it was seemed to be part of the great experience.

Well you needn't pine for the olden day, this game will snap you back there in an instant. Fun as all heck twin stick shooter where you won't need to have an electronic brain wet drive in your noggin to calculate 8 jillion enemies on screen. Just blast away with the great aethetics and an experience many miss.

GET
THIS
GAME
Posted: May 18
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0 of 1 people (0%) found this review helpful
2.3 hrs on record
Early Access Review
Many, many moons ago I was obsessed with an arcade game called 'Robotron' I must have sank hundreds of 10p's into that machine. Every chance I got during school dinner I would be playing it.

https://www.youtube.com/watch?v=9DGoANiX-ZI

Now it's 2014 and not many clones of the game are around. Thankfully 'Assault Android Cactus' is here and my obsession is rekindled :) This is a top down shooter of the finest kind.... it plays amazing, it looks amazing and it's very addictive. For an early access game I'm very impressed. I plan to sink a lot of hours into this title, I've been waiting for it for 35 years. - Enjoy!
Posted: September 7
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2 of 13 people (15%) found this review helpful
3.1 hrs on record
Early Access Review
(Review for Update 8.5)

This is entirely subjective - I know many like the game.

I hate it.

The devs have done a brilliant job of updating and improving the game, but they've changed a few things recently like the music, which now has lost all the "pumped up" vibe and just sounds flat and miserable. They've added voice overs - replacing the ones that were already there which were great - with ones that make me want to pack broken glass into my ears - absolutely AWFUL - Mute the sound unless you like pain.

The actual game itself has a "correct way to play" which isn't the same as your average twin stick shooter - they've made a number of design choices that seperate them from other games of its type (which is to be applauded) - unfortnately, every single one of them is stupid - There is a reason noone has done this before, guys, and thats because it's rubbish.

It's a hardcore game, with a deep scoring system; fantastic graphics and fluid gameplay - but its just no fun.
Posted: August 8
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18.4 hrs on record
Early Access Review
Incredible insane and "fun to die" shooter! absolutely perfect in a round of 4 friends.
Posted: May 31
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1.1 hrs on record
Early Access Review
So as I read this statement "Do you recommend this game?" I wonder....do I truly?

Yes. All of my yes. This is actually my first purchase on Steam that was FULL PRICE. All of my friends that know me, know you gotta do a lot to make me pay for anything full price. What makes this game good?

First off, let's begin with gameplay. Gameplay can be described as a combination between Smash TV with the aestetics of Bomberman. Sounds weird but plays great. You have a primary and secondary weapon which you can switch between. That simple. There are multiple characters and actual unlockable ones. I'm being honest when I say that these aren't just simple re-skins. With how the engine runs, every character playstyle is drastically different. Only thing that stays the same is you have to keep moving regardless of character.

The controls are not complicated at all. R-trigger shoots. Right stick aims. Left Stick moves. I think left trigger swaps weapons. Pay attention to your cooldown time with weapons, keep moving, and priotitize. If you do this then you're golden.

Music is very catchy. It's not exactly the same as the trailer music was originally. All tracks start of mellow making you slightly bob your head which snowballs when the beat drops. I'm halfway through the game and a perfect example would be the hive. The checkpoint stage I couldnt help but shoot to the beat like I was Ulala or something. Would I download the soundtrack? You beat you sweet and/or sour bottom I would!

Now everybody wants to be a critic and say "What about the graphics?". It's not Crisis 3 nor does it need to be. It's art style compliments the gameplay. Why would I want to play a top down shooter that has over the top graphics. There is too much that goes on in this game and truthfully you need the change in colors so you don't foolishly just run into the bullets because you can't tell that they're bullets. Can't say it's too colorful or too dark. It's just right.

Final notes: I can't believe this is still just an Alpha. That scares the crap out of me. I'm happy to own this game and hope you get it. The only turn off could possibly be the art style since that may not be for everyone. All in all I suggest buying it. There's not much I can peg this game for and it's challenging. Like old school challenging also while being played as a respectable shump.

Rating: 5/5

Assault Android Cactus
Posted: June 16
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5.6 hrs on record
Early Access Review
This game is ♥♥♥♥ing unbeatable. I love it.
Posted: May 18
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0.2 hrs on record
Early Access Review
Wow, is this game ever high quality. Indie? You betcha, but it doesn't look budget, and it plays like a dream. This is old school arcade Super Smash Bros action with up to 4 players, and its super fun. I first saw this game at E3 2014 and then I bought a copy. It runs at 2560 resolution on my iMac with zero slowdown, even with 30 enemies onscreen. Seriously recommended!
Posted: June 29
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