Fight your way across the celestial world of Avalice where cats are green, motorcycles drive up walls and monster girls do most of the buttkicking! Freedom Planet is a cartoony, combat-based platform adventure that pits a spunky dragonoid and her friends against an alien attack force.
User reviews:
Recent:
Very Positive (75 reviews) - 96% of the 75 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (2,526 reviews) - 96% of the 2,526 user reviews for this game are positive.
Release Date: Jul 21, 2014

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Recent updates View all (28)

April 12

1.21.4 Steam Cloud Fix, Lilac in Runbow

Hello Chasers! We pushed out a small patch today that will hopefully fix the recent issues with Steam cloud synchronization. Hope it helps!

We also have some pretty exciting news: Lilac will be playable in Runbow for the Nintendo Wii U starting this Thursday! If you own a Wii U and a copy of Runbow, you can download her for free! The game itself will also be on sale for a special discount price.

15 comments Read more

February 23

Milla Adventure! 1.20.6 Update Notes

We're ready to unleash the next update that makes some noteworthy graphical improvements and adds an Adventure mode for Milla. Let's see how this goes!

If you would like to keep playing the original version of the game with only Lilac and Carol's Adventure modes, select "1.20.4 - Right before the Milla Adventure update" in the BETAS tab. (Right-click Freedom Planet in your Library and select Properties.)

The following is a compilation of all of the most significant changes between the last public release and this one.

General:

- Milla is now available to play in Adventure mode. She has several new cutscenes in addition to an altered ending sequence to accommodate the fact that she's the one fighting Brevon.
- Because of Milla being playable in Adventure mode, it now has an identical character selection screen as Classic mode once she has been unlocked.
- In Final Dreadnought 3, the stage ends for Milla when she crosses under the tube where the Kingdom Stone was, instead of the right side of the room. This is to accommodate for the cutscene that now takes place here in Adventure mode and will likely result in faster clear times (by less than a second, but still notable).
- Milla no longer has to deal with the crosshairs in the red hallway before the final boss.
- The required crystals for the Gem Hoarder achievement has been lowered from 7000 to 6000.
- The dialog cuts from the Wii U version have been carried over. Only the cutscene break between Relic Maze and Fortune Night is affected, plus one line after Fortune Night. See "Adventure Mode dialog cuts" for details.

Tweaks:
- Improved the shading on characters and enemies that were lacking it including Mayor Zao, Aqua Tunnel's boss and various enemies.
- In Milla's cutscene before Relic Maze, it's no longer possible for her to get a 1up by collecting the crystals she runs over. The crystals still count towards your total crystal count, however.
- In the intro cutscene after Brevon says "My turn," the frequency of his blade noises has been reduced a bit.
- The player now regenerates life during the Battle Glacier schmup on Easy and Casual.

Fixes:
- Carol's hitboxes on her attacks would sometimes not register.
- In Fortune Night as Carol, pausing the game in the area between defeating the midboss and entering the mall would make the music fade out indefinitely.
- In Final Dreadnought 3, the end boss's hitbox would linger after death, meaning that players with a fire shield would repeatedly hear the hit sound if they overlapped the hitbox during the cutscene.
- The game could be paused during the score tally in Final Dreadnought 4 as Milla, causing the results screen to glitch out.
- Pausing and selecting Next Stage during the cutscene where the heroes talk to Gong in Shang Tu Palace would make the music in Jade Creek fail to load.
- Pausing and select Skip Scene in the cutscene where Lilac is being healed in Shang Tu Palace would cause the invincibility music to play in Pangu Lagoon instead of the normal stage theme.
- Exiting a stage during Milla's Super Shield Burst would make other characters unable to climb ladders until she was either selected again or the game was restarted.
- Death counter on the file select screen has been increased to allow up to four digits instead of two.
- Patched up all the holes in the ceiling in Trap Hideout.
- In Fortune Night, rolling arches in the first section would sometimes make it impossible for Milla to land on the ground when touched during her hover move.
- Dragon Valley's score tally now properly activates if you somehow skip the end boss.

Adventure Mode dialog cuts:
- The treehouse movie scene has been shortened significantly for Lilac and Carol. (Unessential filler)
- The "space cooties" dialog where Lilac explains the origin of dragons has been cut. It now simply jumps to Carol's question about why aliens are interested in Avalice. (Unnecessary exposition since Zao basically says the same stuff later on)
- Torque's tent scene now fades out when the girls do their victory animation. (Torque's request to keep their mission a secret never comes into play during the story. The rest is unessential filler)
- In the Zao dinner scene, removed Lilac's comment on how Milla and Carol both agree on something for once. (References an event in the story that was cut early in development)

76 comments Read more

Reviews

“Freedom Planet is an emotional, comedic and fun fast-paced platformer that will keep you on your toes and wary of incoming dangers.”
5/5 – Gamerscape

“Freedom Planet is well-written love letter to the sixteen-bit era, reminding players of the power of the action-platformer. Expect to be serenaded by the splendid soundtrack.”
81/100 – Tech-Gaming

“Freedom Planet is a criminally underrated game and a shining example of just how good a retro platformer can feel even in 2015...”
4.5/5 – PC Mag

About This Game

Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force. There's trouble around every turn, from insects to giant robots to sheer explosive destruction, but you'll have a variety of special fighting abilities to blast your way through each stage.

As Lilac, you can use Dragon powers to whip enemies with your hair, spin like a cyclone, or fly through the air at high speed like a comet.
As Carol, you can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings.

Do you have what it takes save Avalice? Try the demo and see for yourself!

  • Dash across the celestial world of Avalice with boosts, bikes and other high-speed gimmicks to achieve the fastest time
  • Explore at your own pace to find hidden paths and treasures and collect as many crystals as possible
  • Help Lilac and friends save their world from war in an engaging Adventure mode with fully voiced cutscenes
  • Zoom through the stages without interruption or dialog with Classic mode
  • Battle tons of quirky boss enemies including giant robots, towering alien creatures and aggressive rivals
  • Discover five elemental shields that reflect specific attacks and provide cool benefits
  • Unlock special bonuses, including mini-games, achievements, artwork and music

**Future content is planned! We'll be continuously adding new features, and any future DLC we include will be free of charge.**

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: Dual-Core 2.0 GHz or better
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1300/NVidia GeForce 6600 GT or better
    • DirectX: Version 9.0c
    • Storage: 400 MB available space
    • Sound Card: DirectX-Compatible Sound Card
    • Additional Notes: We recommend trying the demo before purchasing to ensure that your system will run the game without errors.
    Minimum:
    • OS: Snow Leopard 10.6.3 or later
    • Processor: 2.0 GHz or better
    • Graphics: 4GB+ recommended
    • Storage: 400 MB available space
    Minimum:
    • Processor: Dual-Core 2.0 GHz or better
    • Graphics: 4GB+ recommended
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (75 reviews)
Overall:
Overwhelmingly Positive (2,526 reviews)
Recently Posted
kitsune361
( 4.0 hrs on record )
Posted: May 4
Best Sonic in twenty years. Even better than Sonic Dreams.
Helpful? Yes No Funny
TheIllusiveGreg
( 42.1 hrs on record )
Posted: May 4
I have to admit... this is totally a guilty pleasure for me, but the game is so good I don't care. I have had a great time with this, and I don't even really like Sonic that much. Worth noting that the devs are still (AFAIK) working on adding new FREE DLC to this game. Definitely recommended!
Helpful? Yes No Funny
ihavenoidea7
( 11.4 hrs on record )
Posted: May 4
A fun and challenging platformer, that feels like the original Sonic The Hedgehog games. I recommend this game to anyone who likes retro games or anyone looking for a great indie game.
Helpful? Yes No Funny
Russ1nagamer95
( 1.1 hrs on record )
Posted: May 4
Its mega man and sonic-like, its pretty awesome
Helpful? Yes No Funny
RedToad64
( 10.0 hrs on record )
Posted: May 3
In the same way that Shovel Knight faithfully brought a return to 8-bit retro games, Freedom Planet does the same with those from the 16-bit era. Play as multiple characters with their own seperate stories and run through levels at ease and so fast, it will make modern Sonic titles jealous. Big bosses are also waiting for you to take them on.
Helpful? Yes No Funny
aGuyThatLovesPooping
( 4.4 hrs on record )
Posted: May 3
First, I bought the game on Wii U because I thought it looked good. Then I played through the game and loved it. Then I bought it again on PC along with the soundtrack. Money well spent.










If you want a real review, the game is really good and has an amazing soundtrack. If you like classic Sonic, this game is very similar to those games and you'll probably like it. That's really all, if you don't like classic Sonic or have never played them (when I say classic Sonic, I'm talking about 1, 2, CD, 3, and Knuckles), just get the demo and see if it's something you'd like.
Helpful? Yes No Funny
CGNetwork
( 63.9 hrs on record )
Posted: May 3
Such a wonderful indie 2D platformer that mixes up Sonic, Mega Man, and Gunstar Heroes. I liked the story for Lilac, and Carol, including the Milla Adventure Mode pushed out live in the current update. They're all amazing, funny, and unique in many ways. The three characters I've played were amazing as they have a wide variety of gameplay style depending on how the levels are explored. Speaking of levels, they look great and unique. Lush environments in some levels give a nice feel to push nostalgia to its limits for them. The sound and music are really great, can't get tired of hearing them ingame as the soundtrack is awesome. I personally love Aqua Tunnel and Pangu Lagoon's music. Controls are really easy to use between keyboard and gamepad as they're mappable to any button I can customize myself. Bosses are challenging as I go from start to finish regardless of Adventure and Classic Modes when playing as a character. Torque is also a cool character for Classic Mode during the current build. I can't say much more about this game, but GalaxyTrail Games did an awesome job making this game that sold well! I hope they'll be able the finish updating the game with missing content planned for later while they focus on Freedom Planet 2 which is still in development. If you're looking for a 2D platformer that is inspired by retro platformers like Sonic, Mega Man, and Gunstar Heroes, this game is for you if you're fan of either or all of them, and I highly recommend picking this game up! You will love it once you get used to it. RN it's $15, but you can wait until an upcoming sale to pick it up at a lower price. I give this game a 5 out of 5 stars.
Helpful? Yes No Funny
مثلي الجنس
( 21.0 hrs on record )
Posted: May 3
Sequel confirmed
Helpful? Yes No Funny
ratty165
( 5.2 hrs on record )
Posted: May 2
Cringe-inducing voice acting and some brutal late-game difficulty aside, Freedom Planet is everything I love about the action/platformer genre molded into an adorable, fast-paced adventure. It's also one of the few games I've played that captures the experience of playing Sonic games, if not BETTER. I highly recommend you give this a shot.
Helpful? Yes No Funny
Riverlution
( 8.9 hrs on record )
Posted: May 1
The best SONIC game I've played in years... no wait...

Seriously, if you like the old style Sonic games (the good ones!) this is for you. Feels very much like Sonic 3, but equally plays out very well in it's own completely unique universe.

I love this game, hoping for a sequel.
Helpful? Yes No Funny
node357
( 22.1 hrs on record )
Posted: April 29
a worthy nod to the original Sonic the Hedgehog side-scrollers, that stands out in its own right with fresh ideas, great characters and a beautiful soundtrack.
Helpful? Yes No Funny
No Problem c:
( 11.4 hrs on record )
Posted: April 29
Freedom Planet is what would happen if someone decided to go all the way with their Sonic OC's but realized that, while they're at it, might as well make a game that is both different and, quite frankly, better than the old Sonic games.

Freedom Planet avoids all the pitfalls of both modern and classic Sonic games. Both the main characters are capable of going fast, and they both "feel" good, and neither seems objectively better than the other (I haven't played enough Milla yet so I can't talk about her.) Lilac is able to go fast and has the incredibly useful dragon boost that lets her be invincible and go super fast/fly, while Carol has a whole host of environment abilities that let her get some very fun mobility. All in all there's never a dull moment - the enemies in your way never stop you dead in your track like Sonic does, and you can go through the level as fast or slow as you want with the ability to change that speed whenever you want thanks to fast acceleration and excellent, extremely responsive, controls. Even the puzzles and special mechanics that sometimes appear in the levels can be done quickly if you know what you're doing, and the level design allows you to loop all around and get where you need to go easily.

Aesthetically this game is excellent. The music is amazing, Sonic-level, stuff and the voice acting is (mostly) cringe free. Not sure what's up with Torque's VA but the two main characters you hear the most do a very good job of delivering their lines. Both kinda sound older than the "kids" they're supposed to be (not sure why that was a plot point, considering they do some rather adult things and live on their own, eh.) The art, meanwhile, does an excellent job of doing the 16-bit style justice, with very creative character design that has a lot of fun with its Genesis game-mascot style.

Story wise, well, it's a DevArt story, but somehow a lot better. Brevon is a cliche evil alien overlord, but he somehow maintains an exceptional aura of 'evil' to him. He's just a very sadistic, pretty horrible, person who sends chills down your spine whenever he executes someone in a very non-kid-friendly manner. The characters are all likeable to a degree, even the tails stand-in Milla is not nearly as annoying as she could've been. There's a few characters, like the edgy Spade, who don't get enough screentime (for the better?) to make an impact, especially considering how much backstory he apparently as, but I'm sure he'll get something in the sequel.

I can't recommend this game enough. You need to play this. If you want something that manages to feel fresh but familiar, all the while completely eclipsing its inspiration in terms of game design quality, this is your game. It's one of the few games I've played twice (the two characters completely different styles and bonus levels justify a second playthrough) and definitely worth your money.
Helpful? Yes No Funny
flamewing
( 28.5 hrs on record )
Posted: April 29
The best platformer in quite a while. One might say it is the best Sonic game since S3&K.
Helpful? Yes No Funny
Demyx
( 37.2 hrs on record )
Posted: April 28
Beautiful Game. It has tons of awesome animations and really good graphics. In addition to that it has an amazing soundtrack, which creates a for the game fitting athmosphere , and its lots of fun to play. If you are a Sonic/Platformer fan then this is the perfect game for you.
Helpful? Yes No Funny
Phisicalist
( 10.7 hrs on record )
Posted: April 28
For all the 2D Sonic fans, the new spiritual successor has arrived!
Helpful? Yes No Funny
Lord Shaithis
( 2.4 hrs on record )
Posted: April 28
fantastic ,like a mashup of sonic 3/knuckles and ristar! hoping for sequels
Helpful? Yes No Funny
eggn0gg
( 19.7 hrs on record )
Posted: April 22
they should put a label on this game that says "warning: prolonged exposure to this game will make you a furry"
Helpful? Yes No Funny
דניאל
( 19.9 hrs on record )
Posted: April 21
Although the story wasn't to my taste there is a slight charm to it. This reminds me of the good times we all had with Sonic, granted its a short game if you beat it with one character but there are 4 modes from casual to hard.

There are three characters with all different playstyles and gives you an exscuse to play the main game again. I could also see this game being a great attraction for speedrunners with time attacks and that old skool feeling of "how fast can i beat this game using precise jumps and memorising the level to each pixel.

If you're not a speedrunner like me don't worry theres a lot to do and at its current price i would reccomend it. It beats alot pixel related games out there and imo a hidden gem.

The music is fantastic it has that cool old school feeling but feeling fresh out of the gate with its evil theme to its charming light hearted approach.

Forget the story and cringeworthy moments - the game is worthy enough of your attention.
Helpful? Yes No Funny
Regulartae
( 7.1 hrs on record )
Posted: April 21
you'll enjoy this fast speed gameplay using 3 unique characters I highly recommend it. Voice Acting good as well along with the story so give a try.
Helpful? Yes No Funny
Axelhander
( 0.8 hrs on record )
Posted: April 20
Freedom Planet tries to be a 2D Sonic game and a Treasure platformer all at the same time. I argue it isn't as good as the sum of its parts, but it's still good, solid fun.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 9 people (67%) found this review helpful
Recommended
547.7 hrs on record
Posted: April 15
A lot of people compare it to sonic, but then think of the awful modern sonic games and its awful fanbase....no, if you want to compare to sonic, you wanna think sonic 3 & knuckles...and you know what? Freedom Planet is BETTER.
Excellent multi-route level design, high speeds, warnings for off-screen enemies & attacks, only 2 stages have bottomless pits and they're really obvious....
3 characters with completely different playstyles; eventually that'll be 5.
Proper combat system with bosses that take full advantage of it.
A soundtrack good enough to buy outright and listen to on its own...

Look, best I can put this is this: If you have ever enjoyed a platformer in your life, you will enjoy this game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
22.1 hrs on record
Posted: April 14
The true successor to the old Sonic games, Freedom Planet offers exactly what those old games once did. The whimsical character design that reminds you of the old mascot wars, the level design that makes you want to master each stage, the... somewhat haphazard plot to tie the stages together.

The one thing about Freedom Planet that lets it down is really the plot. It's solid in the aspect that it makes sense, and it feels like a lot of time was spent trying to make it feel important. Problem is, it really doesn't. Some of the stages tie in brilliantly, while others feel tacked in. All of them play smoothly though.

The game AS a game is planned out and designed well, with only a few instances where you will have to stop and think about where you're going. This, I believe, was an attempt at keeping it seperate from the series it pays homage to, Sonic, but it can really slow down the action.
For example, in the second stage, Relic Maze, there is a section where you need to open two doors to progress. In doing this you must take two paths, one above and one below, and find a switch in each to open the door. These, however, are the slowest part of the level, and seem to be designed to actually do this. They incorporate small switch puzzles, which seems like a good idea, but were laid out a bit haphazardly, meaning if you miss something you'll end up in the same area, walking around in circles pressing buttons for a couple of minutes. As a game that encourages speed (especially in its achievements) this seems a bit tacked on.

Really, these moments are few and very far between, and aside from a few difficult boss fights, is a solid game. The breaks from the constant Sonic-esque gameplay were welcomed, however, espescially when they were done well. There's an amazing arcade-like tank section that has to be played to be truely enjoyed, which is an example of such an instance.

The oddest inclusion that sets this game apart from every other Sonic love letter is it's two dedicated attack buttons. This is an interesting mechanic, espescially due to how it is handled. Your basic attack will almost always halve your momentum in air, while slowing it even more substantially when used on the ground. However, despite this seeming like a conflict of interest as far as the genre is concerned, it had a decent implementation mostly due to the enemy placement. Enemies will either be in 'slow spots' of a level, where you need to really look at your surroundings to continue, giving you something to do while you think OR they will have such a slow attack that you can run past them without being worried. The times the game does give you fast enemies in a fast section of the game are much later in, when the game is naturally getting harder.

This game just feels right, for the most part at least, and is really worth your while if you liked the old momentum-based Sonic games. It's not just a clone, though, and even if you're into the more traditional style of platformer it's definitely worth a look at. It does have its flaws, and this review will never do it true justice, but I really quite like this game and I come back to it occasionally just to realise it again.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
26.7 hrs on record
Posted: April 20
This game is what sonic should have been!
If sega wanted to role with a story+action game then they should of look at other fine examples; such as this...

However this has more than a sonic feel.
If you played gunstar heroes then this is for you
If you played rinstar then this is for you
Some people said they feel a bit of a mega men-ish feel here
It makes you feel like you are playing those other games but under a really big different setting; but still stands strongly by itself.
With interesting characters, simple story, smooth controls, and crazy boss battles that left me freaking out.
Even the replay value is worth it; since each character has different mechanics with some level difference.
In fact... dont even bother to shoot this game down as another sonic copy cat. Give it a chance and you would see why I would recommend this game to any casual video gamer who's looking for a challenge.

There are some plot holes and noodle incidents in the story that I wish the creators could expand upon (like a mini short movie scene bonus after you have beaten the game).
Its a simple story but sort of a rough draft.
Though I find the voice casts did a great job with each character; which, made them very unique to one another and it helped the story to pop a bit.
If you have played dark souls then you are familiar with encountering the difficulty kind...
If no then get ready to kiss goodbye to having a speedrun because those last few bosses can make your life counter go down to 0. The difficulty between the levels and the bosses are a bit imbalanced regardless if you chose easy or hard. Though it is possible to breeze right through as long as you know what you are doing. A second playthough in this game can turn out way better than your first (at least it did with me).

To sum it all up, this game is fun to the very end!
I would highly recommend this game!!
It has its charms and gives a challenge to both new and old school players.
It gives a bit of nostalgia to the old games I used to play; while still not relying on too much of it.
And the characters are very different and enjoyable to each of their own way.
There is an update for the scenes; however, so I guess the team has been trying to shorten it.
Oh....and there is a sequel coming up; so Im really looking forward to it!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
19.9 hrs on record
Posted: April 21
Although the story wasn't to my taste there is a slight charm to it. This reminds me of the good times we all had with Sonic, granted its a short game if you beat it with one character but there are 4 modes from casual to hard.

There are three characters with all different playstyles and gives you an exscuse to play the main game again. I could also see this game being a great attraction for speedrunners with time attacks and that old skool feeling of "how fast can i beat this game using precise jumps and memorising the level to each pixel.

If you're not a speedrunner like me don't worry theres a lot to do and at its current price i would reccomend it. It beats alot pixel related games out there and imo a hidden gem.

The music is fantastic it has that cool old school feeling but feeling fresh out of the gate with its evil theme to its charming light hearted approach.

Forget the story and cringeworthy moments - the game is worthy enough of your attention.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
28.5 hrs on record
Posted: April 29
The best platformer in quite a while. One might say it is the best Sonic game since S3&K.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.4 hrs on record
Posted: May 3
First, I bought the game on Wii U because I thought it looked good. Then I played through the game and loved it. Then I bought it again on PC along with the soundtrack. Money well spent.










If you want a real review, the game is really good and has an amazing soundtrack. If you like classic Sonic, this game is very similar to those games and you'll probably like it. That's really all, if you don't like classic Sonic or have never played them (when I say classic Sonic, I'm talking about 1, 2, CD, 3, and Knuckles), just get the demo and see if it's something you'd like.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
Recommended
10.0 hrs on record
Posted: May 3
In the same way that Shovel Knight faithfully brought a return to 8-bit retro games, Freedom Planet does the same with those from the 16-bit era. Play as multiple characters with their own seperate stories and run through levels at ease and so fast, it will make modern Sonic titles jealous. Big bosses are also waiting for you to take them on.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: May 4
Best Sonic in twenty years. Even better than Sonic Dreams.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
58.9 hrs on record
Posted: February 20
10/10

Would Play Forever.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
7.4 hrs on record
Posted: February 27
Only reason to play this game is just because a scene of the game. If you've played the game, you know what I'm talking about.
Incase you curious and don't care about spoilers, I'm talking about the Lilac torture scene.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
25.7 hrs on record
Posted: March 2
Gameplay:
Freedomplanet is a nice indie Platformer which clearly took alot of inspiration from Megaman, Sonic, Mario and Castlevania. Which is not a bad thing. Firstly in my opinion it is better good copied than bad self made, and secondly in combination with all those elements it is unique enough to stand out in a positive way. It can stand on its own feet without having this feeling that it is just a rip off. Because it is not a rip off. I have never seen a game like this before in terms of its gameplay mechanics. But how does it play? Well, the soundtrack is addicting. Some of the tracks I have even looked up on Youtube just to listen to them again. Pixelated graphics are beautiful, smooth animation and you are noticing that the developers put alot of effort into it. The levels are ok. They are fun playing through, but you do not get the feeling that you want to replay them. You will only replay them if you want to speedrun it or you want to collect the collectibles. It also has a Story, which is nice to have but is not really appealing to me. I still could laugh a few times though. And the gameplay is pretty hard to explain in a few words. But I think saying that it is a mix between Castlevania, Sonic and Megaman would probably fit the best. One thing though that i have noticed really negative was the third playable character, Milla. Do not get me wrong, playing with her is fun! But she has no story mode. You hardly know anything from her. Which is just wasted potential.

Cocnlusion:
This game to any fan of Sonic, Mario or Castlevania like games.

Rating:
8/10
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3 of 3 people (100%) found this review helpful
Recommended
20.2 hrs on record
Posted: March 23
This is the most heavily played PC game I own! (GOG customer double dipping on Steam.) Freedom Planet is a wonderfully crafted platformer made of everything I loved about video games from the 90's, and it takes all of that to new heights. Many will say the game would have felt right at home on the SEGA Saturn, and I agree.

Pros:

• 15 Massive stages that will keep you exploring and coming back for more
• Beautifully colored pixel art in a consistent art style makes this game stand out
• Lively, fast, inspiring oriental music composed by Woofle and BlueWarrior.
• 3 playable characters, and each have their own unique play style
• Nearly 30 engaging, challenging bosses and mini-bosses
• Speedrunner friendly! This game has a high skill ceiling
• More achievements and secrets than you can shake a stick at
• Performs well on laptops! Freedom Planet should even play on your old Windows XP PCs
• Multi-platform! If you're a Linux fan, like me, you're in for a treat.
• Buy it on Steam and get exclusive access to betas of future content!

Cons:

• The story suffers greatly from planned lines of dialogue that were cut early in development, so some things that should make sense don't (Including Adventure Hubs, which would have made large chunks of the story optional.)
• Voice acting ranges from nice to outstanding, but some cast members' horrible mics ruin the immersion (Everyone's getting professional recording equipment for Freedom Planet 2, so this won't be an issue in the sequel.)
• There would be a third con here, but the developers have since addressed quite a few problems players faced with the game after launch, so I'm good!

While the story's cohesiveness is fairly rough around the edges - in part because of time and budget constraints - it does try to tell a fun, cheesy sci-fi tale like what you would expect on Saturday Morning cartoons from yesteryear, and the main villain is more than excellent at his role.

And if you're not all that interested in geopolitics with animal people, Classic Mode plays exactly as you would expect from a SNES/Genesis platformer, without all the story stuff. I mostly play Freedom Planet on Classic or Time Attack modes myself.

None of Adventure Mode's shortcomings undermine how outstanding the game itself is. The stages are massive, the fighting is fierce, and boss battles are thrilling set pieces. All three characters you play as are balanced and completely different from each other in terms of play style; no two playthroughs between them are the same, so it's another great source of replay value.

Some people like to make comparisons between Freedom Planet and Sonic the Hedgehog, but when you play Freedom Planet for yourself, it easily becomes a game of Apples and Oranges as far as game play is concerned. The only things both series' truly have in common are their slope-based physics; the movement and combat on top of the physics makes FP a totally different beast in terms of game play. Nothing you learned while playing Sonic will help you in Freedom Planet.

In conclusion, this is an awesome game, and with its sheer amount of content, it's worth more than the price of admission. If you love platformers, Freedom Planet is a must-have for your library.
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3 of 3 people (100%) found this review helpful
Recommended
40.3 hrs on record
Posted: February 28
Will say, it is a overall really solid game. Mixes a lot of the classic playstyles, with some newer touches like VA and plentyful powerups. (that granted, you will have 0 idea what most of them actually does) So yeah, it's a great mix of old and new. It also attemps to tell a more mature story, both for good and bad. As it has some characers and moves that feels more at home in a more "casual" story. Yet, it does said story rather well. So it's a give and take. It doesn't always manage to flip-flop between "srs bsns" and "roflmao" tones. I could probably have worded that better, but eh... I did love some of the running gags, but as said. It was hard to get a decent emotional shift in.

As for the gameplay, it's a healthy mix of "gotta go fast" and faffing about exploring. Certain characters pander more to certain styles. So there sould be something for everyone. (that are into platforming ofc) There are some bugs and glitches, but it's mostly clipping errors. I've yet to find anything that forced a restart or anything like that.

So it's very solid in it's structure. Something I would say is the weak parts of the game, is that it heavily relies exclusively on memorization. And I know some like that, but to me, that's just a crutch to pad out gameplay. Especially at some parts with incredibly cheap traps. Or bosses with bs, 3 hit moves, that can only be dodged by using your special attack, as it makes you momentarily invurnable. So it is impossible to kinda stroll in and clear several of the bosses on your first try. As you can't without having done them before, due to said prior attacks. You need to know them beforehand, else you just get instantly killed by the unavoidable attacks, that has to be negated with a timed invurnability. Might not be a problem to some, but I found it to be one of the frustrations in the game. Even if some of the bosses are literally just unfair, (and that can be a good thing) they are unfair in a bad way, so to speak. Both due to as said that you gotta memorize the moves, but some moves are just a tad bit too cheap (and often off screen). So be prepared to have some cheap part of a level, or a boss rack up a number of kills, or K:O's on you.

Graphics are a nice retro mix. Though even there it has some contracitory tones. Like, one of the characters has to me, one of the most hilarious "hanging" animations in any pixel game to date. Which, to me at least, felt a little off in the more serious sections of the game. If there's something I think could have been a nice touch (and might be in FP2) is if the character you played got "roughed up" so to speak. Like, at low health, they looked a bit battered and bruised. As, again; with the tone. It just feels a bit odd aestetics wise when the character has 0 hp left, and stands around as if nothing is wrong. Would also have loved if you could on rare ocassions trigger a sort of "last stand" to use a cliché term. Like, instead of dying (either by slumping over, or exploding in a ball off fluff. Have to just say I love how they chose to do the two death animations in this game xP I've missed the cartoony aspects of this style of games) get a timer like the one where you are drowning. Maybe tint/dim the screen a bit, and possibly slow down the character some, and give a chance to grab a health item before the timer runs out, and the character faints. (or it could be a 100 % thing to happen for a specific character. Kinda like the character from Metal Slug that can take 2 shots before dying) I dunno, I think it'd really fit the whole "against all odds" the game is going with. Just feel it'd be neat with some "shiz just got real" indicator. Right now all that happens is that the health bar blinks a little.

Though, I know such thing would add a lot extra sprites. But yeah, would at least imo be a really worthwhile addition. I haven't finished the game with all character on all difficulties yet, but even with just one character, I pretty much got my money's worth. One thing I was a bit "eh..." towards is how the replayability is handled. In that it's mostly "multi-path", so if you make one wrong turn, or at times: one of the two turns, you cannot go back. So, again: it relies on you memorizing. Which as said: To me ruins some of the whole "adventure" feel. You can't get everything in one run, you can't beat bosses the first time around. You succeed only thanks to being a magical time traveler. While I could be sorta okay with having to re-run, or at least grab the stuff with other characters, (that's totally acceptable) I do greatly dislike how I can't charge in, hypotetical guns blazing to a boss, and outwit and beat them through skill. Rather having to do a tideious grind in order to figure out their pattern and moveset.

Still, I really like the game. It's solid, has good character and gameplay. It's what you expect, with some twists and turns.
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2 of 2 people (100%) found this review helpful
Recommended
63.5 hrs on record
Posted: February 19
A fast, fun game that you'll be hooked on for months if not years.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
4.7 hrs on record
Posted: March 3
This game Is AAA quality. This isn't some cheap text base game. NO its much more than that,there's voice acting. This game has great humor and story line that you will forget this is a platforms game.I fell in love with the character, carlos. Every time carlos talked I was crying;that's how hard I was laughing l. If this reviewed helped check out mathyno _ fans curator
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2 of 2 people (100%) found this review helpful
Recommended
13.1 hrs on record
Posted: March 6
If you love classic Sonic games, this is a must own, must have, must play. Excelent music, suprising voice acting, great humor, wonderful graphics, multiple characters, tight controlls, and the list keeps going. BUY THIS GAME!
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2 of 2 people (100%) found this review helpful
Recommended
151.3 hrs on record
Posted: February 13
This game is what Sonic 4 should have been. It's an absolute blast to play and the story is as stupid and poorly written as most of the newer Sonic games. If you love the original sonic platformers, you should love this game.

Pros:
- Fast smooth game play. Once you figure out the rhythm you can fly through this game.
- various attacks add depth and variation to gameplay that old Sonic games didn't have
- gorgeous visuals

Cons:
- the story reads like a 14 year old girl's first fanfic
- the difficulty is inconsistent and there are several times the game just kills you because of unfamiliararity.
- the final boss is borderline unfair until you figure out how to force him into a pattern.

Note: I don't actually have 150 hours in this game I just left it open on my laptop for a few days on accident.
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2 of 2 people (100%) found this review helpful
Recommended
1.6 hrs on record
Posted: April 1
Its like Sonic 3 & Knuckles combined With Shinobi 3 and Megaman X.
It's more Sonic than the Sonic games these days and the Soundtrack is pretty sweet too.
I'd high recommend it.
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1 of 1 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: February 20
9/10 , if you're lookin for some good old taste from the 90's, this is jus goood for u (a must buy for sonic fans)
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