Fight your way across the celestial world of Avalice where cats are green, motorcycles drive up walls and monster girls do most of the buttkicking! Freedom Planet is a cartoony, combat-based platform adventure that pits a spunky dragonoid and her friends against an alien attack force.
User reviews: Very Positive (483 reviews)
Release Date: Jul 21, 2014

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Recommended By Curators

"A 16 bit, Sonic the Hedgehog inspired game, featuring large expansive levels, fully voiced story, and an amazing soundtrack. This is NOT a Sonic clone!"
Read the full review here.

Recent updates View all (12)

October 20

1.15.5 Update Notes

Long time no chatter! Since not all of our players visit the community forums or our main website, we figured we'd start providing update information here as well. For those of you wondering what's different in this latest update, here goes!


- You can now drop straight down from a ladder by holding Down while pressing Jump.
- When starting a new game, short descriptions of each gameplay mode (Adventure and Classic) now appear in the file box.
- The Difficulty setting has been added to the file select screen.
- Removed the rightmost Slime enemy in the final blue hallway of Final Dreadnought 2's first map.
- The DNA Cannon near the first keycard of Final Dreadnought 3 has been replaced with a second Bubblorbiter, primarily because it was unintentionally firing at the player through the loop to the left.
- A few enemy formations in Final Dreadnought 4 have been thinned out, particularly in the giant laser room.
- If you have the soundtrack DLC, this adds the missing Invincibility track.


- Changing the music volume in the Options menu will now immediately update the volume of the menu music
- Pressing B to exit the Options menu should work now
- Music volume now properly saves on exit
- The Achievements in the gallery weren't lining up properly when B was pressed to return to the top of the page
- Highlighting Return in the Gallery if you pressed A on the category selection would automatically return you to the title screen
- Milla's "get back up" animation on the Game Over screen has been properly shaded
- In the rainy section of Jade Creek, the hovercraft's ice missile could be reflect by Milla before it hits Neera, preventing the cutscene from completing and forcing players to restart
- The camera would go outside the stage boundaries in the first map of Trap Hideout when pausing and resuming the game
- Thermal Base's header was displaying "Stage 6" for Carol and Milla even though this is their 7th stage
- In Battle Glacier, Milla can no longer fly beyond the top of the screen while riding the Sparky mount
- The second sliding platform in Final Dreadnought 1 will now have its positions reset when the player uses a teleporter to prevent zipping abuse
- During Final Dreadnought 2's boss cutscene, the camera will now move downwards if it's too high
- Final Dreadnought 2's boss can no longer be damaged after it is defeated
- The requirements for the No Death, Speedrunner and Gem Hoarder achievements were being checked in the red hallway of Final Dreadnought 4 rather than when Brevon is defeated
- Filled in a gap in the wall in Final Dreadnought 2's lift section (right before the boss hallway) where the player could get stuck

10 comments Read more

July 29

Freedom Planet OST on Bandcamp!

By popular demand, Freedom Planet's soundtrack is now available for purchase on Bandcamp!

We've provided every song in the game at lossless CD quality along with a number of unique bonus and unused tracks. You can grab individual tracks at your leisure or purchase the full 71-track set for $10. We hope you guys enjoy the beautifully crafted music that Woofle, Strife, BlueWarrior and Dawn helped create for this game!

17 comments Read more


“Freedom Planet is an emotional, comedic and fun fast-paced platformer that will keep you on your toes and wary of incoming dangers.”
5/5 – Gamerscape

“Freedom Planet is well-written love letter to the sixteen-bit era, reminding players of the power of the action-platformer. Expect to be serenaded by the splendid soundtrack.”
81/100 – Tech-Gaming

“Freedom Planet is like a missing jewel from the Sega Saturn catalog, an amazing action game that can be described a (good) Sonic 2D game developed by the Treasure. Don't miss it-- along with Shovel Knight, it's the retro-indie game of the year.”
8.5/10 – Meristation

About This Game

Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force. There's trouble around every turn, from insects to giant robots to sheer explosive destruction, but you'll have a variety of special fighting abilities to blast your way through each stage.

As Lilac, you can use Dragon powers to whip enemies with your hair, spin like a cyclone, or fly through the air at high speed like a comet.
As Carol, you can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings.

Do you have what it takes save Avalice? Try the demo and see for yourself!

  • Dash across the celestial world of Avalice with boosts, bikes and other high-speed gimmicks to achieve the fastest time
  • Explore at your own pace to find hidden paths and treasures and collect as many crystals as possible
  • Help Lilac and friends save their world from war in an engaging Adventure mode with fully voiced cutscenes
  • Zoom through the stages without interruption or dialog with Classic mode
  • Battle tons of quirky boss enemies including giant robots, towering alien creatures and aggressive rivals
  • Discover five elemental shields that reflect specific attacks and provide cool benefits
  • Unlock special bonuses, including mini-games, achievements and unused artwork and music

**Future content is planned! We'll be continuously adding new features, and any future DLC we include will be free of charge.**

System Requirements

    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: Dual-Core 2.0 GHz or better
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1300/NVidia GeForce 6600 GT or better
    • DirectX: Version 9.0c
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX-Compatible Sound Card
    • Additional Notes: We recommend trying the demo before purchasing to ensure that your system will run the game without errors.
Helpful customer reviews
8 of 8 people (100%) found this review helpful
26.0 hrs on record
If you've ever been a fan of the Sega Genesis and its games, then I can guarantee you'll love this game. It's got great gameplay, excellent spritework (barring a few inconsistencies) and splendid music! Freedom Planet is easily my favourite indie game I've played this year!

There's even a demo that you can try out, if you're still on the fence on buying it:
Posted: October 2
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5 of 5 people (100%) found this review helpful
13.1 hrs on record
This game is one the of the best games I have ever played!!!!
Freedom Planet has great characters, gameplay, voice acting, Sonic styled Platforming
Posted: October 11
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4 of 4 people (100%) found this review helpful
18.9 hrs on record
This game is one of the best platformers I have played. It takes aspects from many different games and combines them to form a well balanced and interesting game. On top of that, the soundtrack is amazing! The art coupled with the soundtrack is what intially caught my attention. If you're thinking of getting this, do yourself a favor and just buy it.
Posted: October 2
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3 of 3 people (100%) found this review helpful
18.8 hrs on record
If you've ever wanted to revisit the classic feel of the best 90's platformers, but have been disappointed by more recent attempts to capture those timeless mechanics, then Freedom Planet is the game for you. The controls are solid for all the characters, which each play quite differently, and the level design and music are top-notch. In all honestly, I'd recommend playing on Classic mode in order to skip the story, but I can't consider that too much of a strike against this otherwise outstanding game, since you can always fill in the plot w/ your own imagination, if you're already going back to the '90s.
Posted: October 14
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3 of 3 people (100%) found this review helpful
17.3 hrs on record
It's every 16-bit game you love, and it's just as good as you remember them. Everything about this game screams that it was a labour of love. Immaculate spritework. Genuinely good level design. Classic, no-BS bosses - you get hit, it's your fault. A soundtrack so inspired I purchased it immediately after the 2nd level. Even an enjoyable story mode that never overstays its welcome, should you even opt in to it.

If you grew up a child of the 80s or early 90s - your gaming early years have returned, better than ever. Most impressive of all, is that despite Freedom Planet being a love letter to those times, it need not stand on the shoulders of giants. It stands tall well enough on its own.

Simply outstanding.


Update after getting through a lot more of the game:

The cutscenes start overstaying their welcome and the story ventures into some Deviant Art territory, absolutely not helped by voice acting that ranges from quite good to (as a friend put it) self-parody. Fortunately, they're completely skippable, and the game never subjects you to LOOK AT ALL DAT JUICE.

Despite this, though, the level design and /especially/ the boss fights remain absolutely amazing.
Posted: October 15
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3 of 3 people (100%) found this review helpful
6.3 hrs on record
A pretty fun platformer inspired by the Sonic the Hedgehog games on Sega Genesis, specially on its level design and the fact that you can run very fast. It also has voice acting which is actually pretty good, graphics are classic 16-bit, music is good and there are multiple playable characters, overall really fun if you enjoy old school Sonic and 16-bit era games :)
Posted: October 20
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3 of 3 people (100%) found this review helpful
18.1 hrs on record
Occasional frusturation with unbalanced characters and unfair bosses do not totally put a damper on this fun experience. If you like classic mascot-based 90's platformers such as Rocket Knight, Sonic the Hedgehog or whatever the guys at Treasure made, play this game.
Posted: September 30
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3 of 3 people (100%) found this review helpful
9.6 hrs on record
A game that, honestly, I was apprehensive about buying. I was so wrong. Freedom planet make look like "Deviantart the Game" on the outside, but once you get into it, it's alot of fun.

The controls can be a bit loose sometimes, but overall there aren't many major problems there. The gameplay is incredibly reminiscent of many Sega classics such as Ristar, Rocket Knight and , of course, Sonic the Hedgehog. Rather than jumping on your foes to kill and damage them, characters have a variety of punches, kicks and dashes to deal damage up close.

Fans of Treasure games (Gunstar heroes, most notably) might feel right at home with many of the visuals in Freedom Planet. In fact, there's even a boss that i'm certain is a reference to Gunstar Heroes itself. The art is incredibly well done and has alot of personality to it, with great care being taken in making the levels and backgrounds look very pleasing. Some of the characters seem a bit off at times, but nothing glaring.

Audio-wise, the soundtrack is amazing. It's incredibly similar to many sega classics and, to quote an actual reviewer, feels incredibly "video game-y". For a videogame, that's good of course. The voice acting is a mixed bag. Yes, there are voice acted cutscenes. If that's not your bag, they've even added a "Classic" mode that's just the gameplay! The voices range from "I hope this guy got more work after this" to "Hilarious".

All in all, if you enjoyed classic Sega platformers and can get past the whole "these look like sonic fancharacters" shell, you'll find a fun game with a goofy saturday morning cartoon-like story loosely tying it together.

After all, it could've been worse. It was gonna be a sonic fangame.
Posted: October 2
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2 of 2 people (100%) found this review helpful
16.7 hrs on record
First of all, THIS IS NOT A SONIC CLONE IN ANY WAY SHAPE OR FORM, IT JUST TAKE SMALL ELEMENTS FROM IT HERE AND THERE. Ok. After my first playthrough as Lilac, I can safely say that this game is an absolute truckload of fun (until the last couple levels anyway, i'll get to that). Really great visual design with nice animations and full cutscenes. The voice acting is really good (in most cases). Great platforming and moves. Fantastic soundtrack. The bosses however, are absurdly hard compared to everything else in the game, especially the ones from Pangu Lagoon (Lilac's exclusive stage from what I have read) onwards, they start getting slightly unfair. Whether they are hard to hit as a result of you having to dodge their attacks, having very large attacks that are hard to dodge, or just throwing so much stuff at you that it's virtually unavoidable. You will probably end up winning the late game bosses on your last hit point after a lot of deaths). The lives seem to be rather pointless as there are infinite continues and you just respawn at the same checkpoint, honestly they should just remove the lives system altogether. But aside from those things, great characters, great visuals, great soundtrack, great gameplay, great game. 9/10 for sure. One of the best games I've played in years.
Posted: October 12
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2 of 2 people (100%) found this review helpful
16.5 hrs on record
One could call Freedom Planet a tribute to the platformers of yesteryear, but this game is more so a love letter, to all the classic platformers and their fans. It's fast, colorful and so much fun. Tight controls mean everything in a platformer and with the right controller, you will seldom to never feel cheated when you lose an extra life. Bosses occasionally balance on the threshold of being too overwhelming, but that's about it as far as cons go.
Posted: October 17
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2 of 2 people (100%) found this review helpful
7.4 hrs on record
Sonic T. Hedgehog, 1991 - 2003.
Wake occurred on 11/1/2011. RIP
Sonic is dead. Long live Lilac.

Meaningful tactical choices on how to attack and different ways to abuse all of them, stellar (at times branching) level design, unique playable characters that all operate completely differently, actually challenging gameplay with barely any false difficulty, high speed platforming that rewards the strategic and forward thinking to maintain momentuum instead of mashing out Spin dashes, additional influence from Megaman, Gunstar Heroes, and Mario 2 US (?!)... The only two real problems with this game are 1. I should have had it in 1998 and 2. it hurts when it's underlined just how bad Sega *always* was at making Sonic games, even at the percieved high points of the franchise. Well, maybe the second one only applies if you're me. Or, god help you, you actually played Sonic 4.
Posted: October 15
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2 of 2 people (100%) found this review helpful
15.2 hrs on record
This is an outstanding game it represents what the Genisis/MegaDrive era was so well. I really hope this game gets a sequal at some point. the game play and the plot where amazing.
Posted: October 12
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2 of 2 people (100%) found this review helpful
22.5 hrs on record
What do you get when you toss Sonic, Ristar, Gunstar Heroes, and Mega Man X into a blender? This game. Level design is top-notch, voice acting is great for an indie title, story is pretty good, and the characters are quite likeable. One of the most fun platformers I've played in recent years.
Posted: October 19
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2 of 2 people (100%) found this review helpful
18.5 hrs on record
Basically a super-girly version of Sonic that's ironically better than all of the Genesis/MegaDrive Sonic games, Sonic CD and Sonic 3&K included, due to it containing an actual difficulty curve and genuinely great Treasure-inspired bosses. Definately worth playing.
Posted: October 5
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2 of 2 people (100%) found this review helpful
65.8 hrs on record
Short Summary: Much better than Sonic the Hedgehog and totally worth your money.

-Unique stages with lots of puzzles to solve
-Epic story with excellent english voice over (emotional connection to characters)
-Difficult and unique bosses (learning their attack patterns is fun)
-Awesome soundtrack (BUY IT!)
-Female main protagonists with unique movesets
-Unlimited continues and a checkpoint system (so you don't have to redo the entire level just to have another go at the end boss)
-Expansive levels (10-20min each)


My first adventure playthrough:
-Character: Lilac
-Difficultry: Normal
-Deaths: 99
Posted: October 4
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2 of 2 people (100%) found this review helpful
75.6 hrs on record
To put it bluntly, if you like platformers, you'll like this. There's not much more to it.
Posted: September 26
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2 of 2 people (100%) found this review helpful
14.1 hrs on record
You can find my review over on RedGamingTech:
Posted: September 26
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2 of 2 people (100%) found this review helpful
17.0 hrs on record
Freedom Planet is what a Treasure-developed Sonic game for the Saturn would be like if Treasure lost permission to use the Sonic IP. If you're in the mood for a fast-paced action platformer (and you also happen to dig Saturn-era VGM and slick pixel art), this game is for you.
Posted: September 28
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2 of 2 people (100%) found this review helpful
18.3 hrs on record
This game was beautiful and amazing. The characters are really colorful and you just can't help but love these girls! This game was amazing. I really hope they make a sequel to this and release more merchandise I recommend this game to anyone that loves sonic and megaman. Because this game is a mixture of both. If sonic and megaman were to have a baby this would be the game!
Posted: September 29
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1 of 1 people (100%) found this review helpful
30.1 hrs on record
It really bums me out that people will push this game out of the way simply because it looks like a Sonic clone, as if that's a bad thing. This game is a pure nostalgia bomb, and I loved absolutely every second I spent playing this amazing game. From the challanging gameplay and bosses to the game's beautifully done soundtrack and pixel art, I'd have to say this is my favorite indie game to come out this year. It's such a shame that this game is turning out to be one of those "hidden gems" because I just don't see anyone talking about it.
Posted: September 24
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