Fight your way across the celestial world of Avalice where cats are green, motorcycles drive up walls and monster girls do most of the buttkicking! Freedom Planet is a cartoony, combat-based platform adventure that pits a spunky dragonoid and her friends against an alien attack force.
User reviews:
Very Positive (41 reviews) - 100% of the 41 user reviews in the last 30 days are positive.
Overwhelmingly Positive (2,579 reviews) - 96% of the 2,579 user reviews for this game are positive.
Release Date: Jul 21, 2014

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Recent updates View all (28)

April 12

1.21.4 Steam Cloud Fix, Lilac in Runbow

Hello Chasers! We pushed out a small patch today that will hopefully fix the recent issues with Steam cloud synchronization. Hope it helps!

We also have some pretty exciting news: Lilac will be playable in Runbow for the Nintendo Wii U starting this Thursday! If you own a Wii U and a copy of Runbow, you can download her for free! The game itself will also be on sale for a special discount price.

16 comments Read more

February 23

Milla Adventure! 1.20.6 Update Notes

We're ready to unleash the next update that makes some noteworthy graphical improvements and adds an Adventure mode for Milla. Let's see how this goes!

If you would like to keep playing the original version of the game with only Lilac and Carol's Adventure modes, select "1.20.4 - Right before the Milla Adventure update" in the BETAS tab. (Right-click Freedom Planet in your Library and select Properties.)

The following is a compilation of all of the most significant changes between the last public release and this one.


- Milla is now available to play in Adventure mode. She has several new cutscenes in addition to an altered ending sequence to accommodate the fact that she's the one fighting Brevon.
- Because of Milla being playable in Adventure mode, it now has an identical character selection screen as Classic mode once she has been unlocked.
- In Final Dreadnought 3, the stage ends for Milla when she crosses under the tube where the Kingdom Stone was, instead of the right side of the room. This is to accommodate for the cutscene that now takes place here in Adventure mode and will likely result in faster clear times (by less than a second, but still notable).
- Milla no longer has to deal with the crosshairs in the red hallway before the final boss.
- The required crystals for the Gem Hoarder achievement has been lowered from 7000 to 6000.
- The dialog cuts from the Wii U version have been carried over. Only the cutscene break between Relic Maze and Fortune Night is affected, plus one line after Fortune Night. See "Adventure Mode dialog cuts" for details.

- Improved the shading on characters and enemies that were lacking it including Mayor Zao, Aqua Tunnel's boss and various enemies.
- In Milla's cutscene before Relic Maze, it's no longer possible for her to get a 1up by collecting the crystals she runs over. The crystals still count towards your total crystal count, however.
- In the intro cutscene after Brevon says "My turn," the frequency of his blade noises has been reduced a bit.
- The player now regenerates life during the Battle Glacier schmup on Easy and Casual.

- Carol's hitboxes on her attacks would sometimes not register.
- In Fortune Night as Carol, pausing the game in the area between defeating the midboss and entering the mall would make the music fade out indefinitely.
- In Final Dreadnought 3, the end boss's hitbox would linger after death, meaning that players with a fire shield would repeatedly hear the hit sound if they overlapped the hitbox during the cutscene.
- The game could be paused during the score tally in Final Dreadnought 4 as Milla, causing the results screen to glitch out.
- Pausing and selecting Next Stage during the cutscene where the heroes talk to Gong in Shang Tu Palace would make the music in Jade Creek fail to load.
- Pausing and select Skip Scene in the cutscene where Lilac is being healed in Shang Tu Palace would cause the invincibility music to play in Pangu Lagoon instead of the normal stage theme.
- Exiting a stage during Milla's Super Shield Burst would make other characters unable to climb ladders until she was either selected again or the game was restarted.
- Death counter on the file select screen has been increased to allow up to four digits instead of two.
- Patched up all the holes in the ceiling in Trap Hideout.
- In Fortune Night, rolling arches in the first section would sometimes make it impossible for Milla to land on the ground when touched during her hover move.
- Dragon Valley's score tally now properly activates if you somehow skip the end boss.

Adventure Mode dialog cuts:
- The treehouse movie scene has been shortened significantly for Lilac and Carol. (Unessential filler)
- The "space cooties" dialog where Lilac explains the origin of dragons has been cut. It now simply jumps to Carol's question about why aliens are interested in Avalice. (Unnecessary exposition since Zao basically says the same stuff later on)
- Torque's tent scene now fades out when the girls do their victory animation. (Torque's request to keep their mission a secret never comes into play during the story. The rest is unessential filler)
- In the Zao dinner scene, removed Lilac's comment on how Milla and Carol both agree on something for once. (References an event in the story that was cut early in development)

78 comments Read more


“Freedom Planet is an emotional, comedic and fun fast-paced platformer that will keep you on your toes and wary of incoming dangers.”
5/5 – Gamerscape

“Freedom Planet is well-written love letter to the sixteen-bit era, reminding players of the power of the action-platformer. Expect to be serenaded by the splendid soundtrack.”
81/100 – Tech-Gaming

“Freedom Planet is a criminally underrated game and a shining example of just how good a retro platformer can feel even in 2015...”
4.5/5 – PC Mag

About This Game

Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force. There's trouble around every turn, from insects to giant robots to sheer explosive destruction, but you'll have a variety of special fighting abilities to blast your way through each stage.

As Lilac, you can use Dragon powers to whip enemies with your hair, spin like a cyclone, or fly through the air at high speed like a comet.
As Carol, you can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings.

Do you have what it takes save Avalice? Try the demo and see for yourself!

  • Dash across the celestial world of Avalice with boosts, bikes and other high-speed gimmicks to achieve the fastest time
  • Explore at your own pace to find hidden paths and treasures and collect as many crystals as possible
  • Help Lilac and friends save their world from war in an engaging Adventure mode with fully voiced cutscenes
  • Zoom through the stages without interruption or dialog with Classic mode
  • Battle tons of quirky boss enemies including giant robots, towering alien creatures and aggressive rivals
  • Discover five elemental shields that reflect specific attacks and provide cool benefits
  • Unlock special bonuses, including mini-games, achievements, artwork and music

**Future content is planned! We'll be continuously adding new features, and any future DLC we include will be free of charge.**

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: Dual-Core 2.0 GHz or better
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1300/NVidia GeForce 6600 GT or better
    • DirectX: Version 9.0c
    • Storage: 400 MB available space
    • Sound Card: DirectX-Compatible Sound Card
    • Additional Notes: We recommend trying the demo before purchasing to ensure that your system will run the game without errors.
    • OS: Snow Leopard 10.6.3 or later
    • Processor: 2.0 GHz or better
    • Graphics: 4GB+ recommended
    • Storage: 400 MB available space
    • Processor: Dual-Core 2.0 GHz or better
    • Graphics: 4GB+ recommended
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated! Learn more
Very Positive (41 reviews)
Overwhelmingly Positive (2,579 reviews)
Recently Posted
( 2.8 hrs on record )
Posted: June 26
+Badass girls as the only playable characters
+Fast pace
+Great soundtrack
+Great story
+Funny moments

-You havent bought it yet
Helpful? Yes No Funny
Zaku II (laggy addon collector)
( 4.7 hrs on record )
Posted: June 26
It gets increasingly challenging as you go, which is rather the idea of games, but some parts can be rather frustrating if you don't know what you're doing. However, it combines the feel of retro-games such as Sonic and Mario with an incredible soundtrack similar to that of Undertale. And the Story? Well, I haven't completed it yet, so I don't know what's at the end. Still, it might be worth trying out. But just be ready to get crushed, burned, blasted, and whatever other ways to get killed once in a while.
Helpful? Yes No Funny
( 51.0 hrs on record )
Posted: June 26
Fast game , multiple characters ( and 2 more are coming) , multiple pathways , great voice acting (with some screet bloopers to boot), and amazing boss fights. A lot of people say this is the best sonic game but honestly comparing this to that hedgehog is an insult in my opinion.
Helpful? Yes No Funny
( 3.3 hrs on record )
Posted: June 25
This game is crazy fun. You will not regret buying this game for any price.

If you love good old-fashioned 16-bit are going to love this game...I already love it.

The use of voice acting to portray emotion and tell the story is very well done.

Helpful? Yes No Funny
( 6.0 hrs on record )
Posted: June 25
Hugely inspired by Sonic the Hedgehog games, with Megaman difficulty bosses. I really like this.
Helpful? Yes No Funny
( 7.9 hrs on record )
Posted: June 25
Great game mechanics, but poor story execution. Thankfully, there is an option to play the game without the story entirely, which I recommend. Other than that, it is the Sonic game that we should have gotten by now.
Helpful? Yes No Funny
( 2.1 hrs on record )
Posted: June 25
This game is freaking rad! It's everything i've wanted out of a sonic game, and then some. Though if i had to say one negative thing, it'd have to be how the story is handled. But t's far from terrible. Can't wait for Freedom Planet 2
Helpful? Yes No Funny
Lady Tesla
( 1.1 hrs on record )
Posted: June 23
Though clearly Freedom Planet is a tribute of high effort, I can't find enough to differentiate this game from the various (mostly Sonic and other Sega Genesis era copycats) sources to which it so clearly pays homage. Despite the absence of original themes or mechanics, there is a lot of heart and it handles the terrain, boss fights and enemy placement with a fair balance of difficulty and pattern-learning. If you love Sonic clones, grab this on sale!
Helpful? Yes No Funny
( 6.5 hrs on record )
Posted: June 23
Pretty good old style Sonic game! The last bosses are quite too hard/unfair considering the rest of the game, but still a very good title nevertheless!
Helpful? Yes No Funny
( 15.6 hrs on record )
Posted: June 21
This game is so good - must play and you won't regret it. Great comedy, great combat, great voice acting, and great story 9/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
43.4 hrs on record
Posted: June 6
If you are a fan of Sega Genesis/Mega Drive games like Gunstar Heroes, Rocket Knight Adventures, and of course, Sonic the Hedgehog, then you're going to love Freedom Planet. This game is an awesome platformer filled with lots of fast-paced action and combat, great level design, crazy boss battles, and fantastic music (I couldn't resist buying the soundtrack after listening to it in game, it's just that good). And of course, the large amount of replay value you get from the game's stages and different pathways. You can even play as multiple characters, each of which have their own story and unique gameplay style and abilities, which adds to the replay value even more, and every single character is really fun to play as.

I highly recommend Freedom Planet to anyone who loves playing all of the classic action-packed games from the Sega Genesis, especially the Sonic the Hedgehog games. And if you're just a fan of platformers in general, you'll surely enjoy this game, it is quite an adventure.

Hopefully the sequel will end up being just as awesome as this game, if not even better.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
13.8 hrs on record
Posted: May 27
This game will make you maintain a velocity of an above average speed much better than Sonic the Hedgehog ever did! I mean you got a dragon that's like a shooting star, a cat that can ride a motorcycle, and a dog that can perform alchemy! What else can I say about this game? I rate this game Gems/10 would recommend!
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3 of 3 people (100%) found this review helpful
5.4 hrs on record
Posted: June 14
If you're expecting Sonic, it's similar but different. Probably the best indie platformer I've ever played, and nearly a 10/10.
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2 of 2 people (100%) found this review helpful
55.8 hrs on record
Posted: June 3
Product received for free
I have a lot to say about this game. So much, in fact, that for the first time, I far exceeded the character limit for a review. If you want my full thoughts, read them here.
The best I can do for a short version is to say that this game is great for a few playthroughs on Classic Mode if you want a solid 16-bit platformer with excellent presentation and sound design. Play Adventure Mode and sit through the story only if you want to watch long, hilariously bad cutscenes. There's a lot of fun to be had here, but there are also major potential design problems that can ruin your entire experience. Read my full review for all the details.
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2 of 2 people (100%) found this review helpful
12.5 hrs on record
Posted: May 27
It's sooo much fun! I'm still astounded that this game originally started as a Sonic the Hedgehog fan game.
Your opinion may vary on whether Freedom Planet is a 'homage' or a game with 'elements taken from other games', but the level design itself makes my head spin with the amount of detail put into every frame, the amount of work the designers put in to give Freedom Planet its own identity, which they pull off 100%, the standard 90's (but still great) attitude, the diversity in the personalities and the fast-paced action, which is far better executed than Sega's mascot.

That said, while I'm not a hardcore gamer, I really want Freedom Planet 2 and all future sequels.

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1 of 1 people (100%) found this review helpful
16.2 hrs on record
Posted: June 14
Freedom Planet is a game well worth it's price if you were a fan of older Sonic games but wanted to see it expanded upon.

To keep it short, the game's strengths are it's stage designs, music, and character choices. The music is great to listen to, the stages are fun to run though but also explore around with bosses that are tough, and you have several characters to choose from. Lilac a water dragon who can quickly dash around, Carol a wall climbing cat who can ride around in a motorcycle, and Milla a shield and block throwing dog who gives you a different slower pace.

The game's biggest weakness has to be the story. WHile I liked it's cheesy Saturday Morning feel, it stretched out in the early part and seems rushed at the end. It also doesn't put much emphasis on explaining the world around you, requiring you to take in quite a bit and assume or figureo ut what people are talking about. Still the upside is that you can either play Classic to avoid the cutscenes all together or play Adventure Mode and skip the cutscenes you don't want to see.

Freedom Planet is by no means a perfect game but it's a really fun trip back to fast side scrolling adventures. It's well worth the buy!
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1 of 1 people (100%) found this review helpful
7.7 hrs on record
Posted: June 14
A really great platforming experience that's reminiscent of the Sega Genesis era of 16 bit games. It's got great replay value with a host of characters to try and master, fantastic level and boss design, a rocking soundtrack, and great pixel art that really puts it on top of the indie nostalgic platformer pile and distinguishes it from its peers. I prefer this to Shovel Knight, if that's an endorsement that matters to you.
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1 of 1 people (100%) found this review helpful
15.6 hrs on record
Posted: June 21
This game is so good - must play and you won't regret it. Great comedy, great combat, great voice acting, and great story 9/10
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1 of 1 people (100%) found this review helpful
3.0 hrs on record
Posted: June 2
Probably one of the best Indie games I have played. Worth the price, and I hope the developer makes a sequel.
but if you think $14.99 is too much, get it on a sale, either way a good game.

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1 of 1 people (100%) found this review helpful
50.2 hrs on record
Posted: June 19
Simply put: I love this game. It's so fun, and while it has a lot of Sonic elements, at no point did it feel like a clone of Sonic. It has enough of a blend of both original ideas, and stuff found in other platformers to keep it feeling fresh. I did however, have some minor issues with the momentum mechanics. Basically, the momentum in this game functions about as well as it did in Sonic 4, whereas you can easily walk up a steep slope or a loop-da-loop at a walking pace. Other than that, the gameplay is great. The story is... Alrght. While it isn't bad at all, it certainly isn't super great. It serves as a good way to understand why you're doing the stuff you do, and it definitely has its moments. And if you don't care about story, you can always choose "classic mode" when starting your singleplayer adventure, which basically removes all story cutscenes so that you can just simply play the game. Overall it's an amazing game if you like classic platformers, and if you're a fan of the Sonic games.
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