Red Alert 3: Uprising bietet vier neue Mini-Kampagnen und lässt Spieler tiefer in die Geschichte der Sowjets, den Alliierten und des Empire of the Rising Sun eintauchen und enthält eine einzigartige Kampagnen zu den Ursprüngen des japanischen Schulmädchens Yuriko Omega.
Nutzerreviews:
Kürzlich:
Ausgeglichen (27 Reviews) - 59% der 27 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (902 Reviews) - 72 % der 902 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 12. März 2009

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Über dieses Spiel

Red Alert 3: Uprising bietet vier neue Mini-Kampagnen und lässt Spieler tiefer in die Geschichte der Sowjets, den Alliierten und des Empire of the Rising Sun eintauchen und enthält eine einzigartige Kampagnen zu den Ursprüngen des japanischen Schulmädchens Yuriko Omega. Zeitlich angelegt in der Folgezeit nach Red Alert 3 erholt dich die Sowjetunion von der erdrückenden Niederlage. Das Empire of the Rising Sun versucht verzweifelt Identität und Ehre zurückzugewinnen und die scheinbar siegreichen Alliierten befinden sich auf einem Pfad der Korruption.


Wie werden die niedergeschlagenen Sowjets auf die Belagerung von FutureTech reagieren, eine mysteriöse Firma, die im Auftrag der Alliierten neue Technologien in dem Heimatterritorium der Sowjets erforscht? Wie wird das Empire of the Rising Sun wieder zu neuer Größe anwachsen und sich gegen die ehemaligen Sowjetkommandeure verteidigen, die in Ihr Territorium eingefallen sind? Und werden die Alliierten Einheiten den Aufstand des ehemaligen Imperialen Kommandeurs niederschlagen? Und wer ist die mysteriöse Yuriko Omega?

  • Vier neue Mini-Kampagnen – Kämpfen Sie sich Ihren Weg durch vier brandneue Mini-Kampagnen inklusive schneller und spannender C&C Action. Neue Hintergrundgeschichten und Missionen werden alle drei Fraktionen abdecken; erleben Sie zusätzlich eine ganz neue Untergundkampagne, in der sich alles um Yuriko Omega dreht. Finden Sie heraus, was es mit der dubiosen Technologiefirma FutureTech auf sich hat und wie die Sowjets und das Empire mit ihrer unterlegenen Situation klarkommen und Yuriko Omega Aufstieg vom Gefangenen zum tödlichen Assassine begegnen
  • Fordern Sie die Besten heraus! – Wie werden Sie gigantische Bären mit Fallschirmen, herabfallende Satelliten oder eine ganze Armee von Yurikos bekämpfen? Können Sie die Zeitvorgabe in jeder Runde unterbieten? Der neue Commander’s Challenge Modus wird Sie mitten ins Gefecht werfen und in 50 schwierigen Missionen müssen Sie gegen 9 Kommandeure verschiedener Territorien und Fraktionen all Ihr Können zeigen. Erfolgreiche Spieler werden schrittweise neue Einheiten freischalten und schwierigeren Gegnern entgegentreten, die Ihre RTS-Skills auf eine harte Probe stellen werden
  • Die größte Besetzung in der Geschichte der Computerspiele ist nun noch größer und noch besser – Command & Conquer’s live-action Videos werden Sie mit verblüffenden HD Filmsequenzen tief in die Geschichte des Aufstands eintauchen lassen. Gemma Atkinson und Ivana Milicevic werden in Red Alert wieder auftauchen zusammen mit Malcolm McDowell, Ric Flair, Jamie Chung, Holly Valance, Julia Ling und vielen mehr!
  • Neue, machtvolle Einheiten – Uprising bietet Ihnen 11 neue Einheiten im Red Alert Stil. Nutzen Sie agile Bogenschützen mit ihren gefährlichen Energiepfeilen, die amphibischen Grinder, die alles in ihrem Weg zermalmen werden oder den gigantischen Giga-Fortress, ein fliegender Cyborg, größer als jede andere Einheit, die Sie bislang gesehen haben. Frieren Sie Ihre Feinde mit den Cryo Legionären ein oder vergiften Sie sie mit der radioaktiven Flüssigkeit der Desolator-Troopers

Systemanforderungen

    • Unterstützte Betriebssystem: Microsoft Windows® XP SP2, Windows Vista (32-bit)
    • Prozessor: Intel Core Duo; XP: Intel Pentium 4 2.2 GHz oder besser, AMD Athlon XP 2100+ oder besser; Vista: Intel Pentium 4 2.6 GHz oder besser, AMD Athlon XP 2800+ oder besser
    • Speicher: 1 GB RAM
    • Grafik: DirectX® 9.0c kompatibel Grafikkarte, NVIDIA GeForce 6800 oder besser, ATI Radeon X800 oder besser
    • Festplatte: mIND. 10 GB frei
    • Sound: DirectX® 9.0c kompatible Soundkarte (Yamaha Xwave-512 ist nicht unterstützt)

  • INTERNETVERBINDUNG ONLINE AUTHENTIFIKATION UND ZUR KENNTNISSNAHME DES END USER LICENSE AGREEMENT VORAUSGESETZT ZUM SPIELEN. UM ONLINE FEATURES ZU NUTZEN MÜSSEN SIE SICH REGISTRIEREN. EINE REGISTRIERUNG PRO SPIEL. EA ONLINE TERMS & CONDITIONS UND FEATURE UPDATES KÖNNEN UNTER WWW.EA.COM EINGESEHEN WERDEN. SIE MÜSSEN MINDESTEN 13 JAHRE ALT SEIN, UM SICH BEI EA ONLINE ZU REGISTRIEREN. EA KANN EINIGE ONLINE FEATURES NACH 30-TÄGIGER ANKÜNDIGUNGAUF WWW.EA.COM ABSTELLEN.
Nutzerreviews
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Kürzlich:
Ausgeglichen (27 Reviews)
Insgesamt:
Größtenteils positiv (902 Reviews)
Kürzlich verfasst
Egal
( 0.2 Std. insgesamt )
Verfasst: 23. Mai
Hab bisher immer nur Starcraft als Echtzeitstrategie gespielt. CCR packt mich leider kann nicht.
Hilfreich? Ja Nein Lustig
Lil Brimstone
( 30.9 Std. insgesamt )
Verfasst: 18. Mai
This game (as stated by many reviewers) is a standalone singleplayer "update" for Command & Conquer Red Alert 3.

As a long time fan of the C&C series I was extremely excited when I heard of Red Alert 3's development. Although Westwood Studios (former publisher of the C&C Red Alert series) was liquified back in 2002/early 2003, not long after RA2 Yuris Revenge released, some of the crew assimilated into EA. Although this was a sad time, when RA3 was announced I had high hopes and Id like to think that RA3 hit almost all the expectations.

And then I saw this. I had been a little caught up with exams and such when this was originally released so I completely missed it and stumbled upon it on Steam a few weeks ago. I gleefully wrung my hands together and bought it, excited at the chance to try some new tactics and try out the new units and maps.

Here is where the real review starts:

Campaign
The campaigns are short. Four missions per story and they are very basic missions although I personally found most fairly challenging, more so than the base game.
However whilst playing most missions I felt extremely overwhelmed by the seemingly unstoppable enemy forces. For example in one Allied story mission you are expected to transport an MCV to a set location then set up and defeat any Empire units and bases in the vicinty. The transportation part was simple enough and once the base is set you are introduced to a new unit The Harbringer, a large AC130 esque ship with some capabilities to deal with ground units. Suddenly all hell breaks loose, as soon as I was given control of the base, resources and units I instantly come under attack from a (almost cheat worthy) slew of enemy units when Ive had less than 2 minutes to begin producing anything. Needless to say I was slaughtered and had to try the mission at least 4 times before successfully finishing it.

Yuriko's 'backstory'
Before I knew it I had burned my way through all the main army stories leading me to play the equally as short story of Yuriko Omega (that hero unit from the Empire that was kinda meh). Her story was taken in a different approach than the others as it was made into a Dungeon Siege esque 'minigame'. You have different abilites each mapped to 1-4 of your keyboard numbers. This was rather enjoyable and the new take on the gameplay was refreshing. Like the main armies her story was short but even more so than the mains as it was only 3 missions (2 of which take place in the same location).
After I finished her story (which still gave her barely any backstory at all it felt more like a filler episode from Naruto) I decided to head into Commander Challenge mode.

Commander Challenge
This is a new mode implemented specifically for this standalone. This mode allows to you play missions with any army but limits what units you have until you beat certain missions to unlock. Each mission has a par time and scores depending on various factors, giving it plenty of replayability if you are one of those people who like to beat record times and such. I however am not and burned my through it, enjoying the story mission feel of the challenges but also the limitations made me test new tactics.

Skirmish
Now the part I really wanted to get too.
The skirmish mode. Sucks ♥♥♥ in this game.
Although no description in the game says so there are quite a few new maps in the game which offer new skirmish fun...HOWEVER MOST OF THE BASE GAME SKIRMISH MAPS HAVE BEEN REPLACED. There a few select maps taken from RA3 but most are new maps which are barely creative, fairly generic and small. Even the 6 player maps are tiny, which can be fun if hectic battles where you can barely build anything is fun.
Additionally the co-commander features have been completely removed. Gone. Disappeared from existence.
Even in Skirmish mode where you could have Ai teammates to take on other enemy AI they have completely removed the team based battles. I understood that they removed it for story but removing it from the standalone altogether? Little bit OTT if you ask me.

Multiplayer
And I bet you're wondering where the multiplayer part is............well there isnt one. Multiplayer isnt a thing in this standalone for some unknown reason. They decided to isolate the multiplayer community for this game because "♥♥♥♥ you we're EA". Not that many people played online anyway.

Pro/Con summary
So to sum up the points
    Pros
  • Enjoyable gameplay
  • Challenging story missions
  • New units are fun to play with
  • Commander Challenge is challenging
  • Some returning live action actors from RA3

    Cons
  • Short stories
  • Sometimes overwhelmingly difficult
  • AI seem to be low key cheating (far superior rate of income/unit production) *Story only*
  • Skirmish maps have barely any variety
  • Removes most of the good maps from RA3
  • Completely removes game mechanic from previous game (Co-commander feature)
  • No multiplayer feature (Lan or internet)

    Final Summary
    Overall this game was a bit of a disappointment. It seemed to take so many good parts from RA and just remove them altogether whilst compensating for said removal with new units, barely thought through stories and generic/boring maps. Although there are some good points like the Challenge mode and the dungeon crawler Yuriko story this game should of just been a macro transaction for RA3, adding all those features onto the base game.

    I would recommend that you go buy RA3 base game instead of this and hope that there is a mod which adds the new maps and units into the base game.

    But hey ho just another game series that EA decided to ♥♥♥♥.
Hilfreich? Ja Nein Lustig
DJ Jazzy Jeff
( 22.5 Std. insgesamt )
Verfasst: 16. Mai
Great fun, super fun to play. The commander's challenge series is also pretty cool too.
Hilfreich? Ja Nein Lustig
Κοκκινη Αρκουδα
( 5.5 Std. insgesamt )
Verfasst: 15. Mai
Wow...
I owned the original RA3, and i could say that game was REALLY good, enjoyable but could get a bit easy and repetitive.

After buying this expansion which BTW doesn't need the original RA3 installed to be played (you won't loose any content either way), it was a straight upgrade.

Look, the campaign is pretty okay,
Skirmish, on the other hand i kinda miss the fact that they replaced "which commander" each opponent is,
and now you just play against literal bots, but other than that it's kinda funny how it's REALLY fun to play.

Yet broken, which is why the loss of multiplayer, skirmish is a good "time-smasher" as i call, because with all the new units and whole load of maps, it gets really Weird,Fun,Hard,Intense. .

You should get it if you want extra RA3 action,
assuming you already played the Vanilla RA3.






Extra notes:
  • I found out that, they should have given the soviets something as "OP" as Harbinger or Giga Fortress.....
    Other than their sexy women, they're pretty much the more challenging faction to play as.
  • No more notes for you!















































Still reading?






































Wow.......



























seriously dude, STOP..






































STOP LOOKING AT ME!



















YOU'VE D00M3D US ALL! RUUUUUUUUUUUUUUUUUUUUUUUUUUUN
Hilfreich? Ja Nein Lustig
Suicidal_Bob
( 12.4 Std. insgesamt )
Verfasst: 11. Mai
The Command & Conquer series is probably the only strategy game I'm able to play because it's actually fun and addicting. Red Alert 3 - Uprising is fun to play and challenging. The campaigns for each faction is pretty short ( 4 missions/faction to be exact) but each mission is very time consuming. Skirmishes are fun as well since you're able to play in teams with bots or go down the lone wolf road and take on 5 bots at the same time. I personally have no problems with Red Alert 3 - Uprising and I would highly recommend it to any gamer who loves to play strategically.
Hilfreich? Ja Nein Lustig
Remember Byron
( 427.7 Std. insgesamt )
Verfasst: 7. Mai
Fun sometimes. Some aspects of it work well, but others not so much.

Even though I have played this game a lot, I cannot actually recomend it. Random skirmishes can be fun in small doses, but thats about it.

The challenge missions are okay but you end up having to play them to play in a formulaic way if you want to beat the clock.

The continuing story campaign from Ra3 makes no sense and feels pointless.

I would like this game a lot better if you didnt end up always doing the same thing every time; some scope for more diverse tactics and strategy would be good.
Hilfreich? Ja Nein Lustig
Wizarda
( 0.5 Std. insgesamt )
Verfasst: 26. April
Does not work for me. Black screen at start, when I "fixed" it, sound was gone, map was black and the videos dont work as well.
Hilfreich? Ja Nein Lustig
LittleBinx
( 27.8 Std. insgesamt )
Verfasst: 22. April
Red alert Uprising? More like one "Red Alert classic"!
Hilfreich? Ja Nein Lustig
fiegepilz
( 0.7 Std. insgesamt )
Verfasst: 22. April
No Multiplayer-Option???? WTF???? Update comes without a menu option to play online or in a network with friends. that is so lame.
Hilfreich? Ja Nein Lustig
Jimmyhocki
( 0.3 Std. insgesamt )
Verfasst: 20. April
Although I personally think this is a great game, I had bought this with the intention to play multiplayer with a friend as it mentioned multiplayer on the main screen in the store. HOWEVER multiplayer has been disabled for this game so I am very dissapointed.
Hilfreich? Ja Nein Lustig
totaly a bot_CZ
( 3.2 Std. insgesamt )
Verfasst: 17. April
12 new units with new campaign, new chalenges and new maps for same price as one of the best RTS game all the time tell me why to dont buy
Hilfreich? Ja Nein Lustig
James
( 0.1 Std. insgesamt )
Verfasst: 14. April
Not my kind of game 8/15
Hilfreich? Ja Nein Lustig
Hellraiser
( 49.1 Std. insgesamt )
Verfasst: 14. April
It's quite a rarity that a storyline is so far fetched to the point of comic effect, but hey that along with its slightly overly animated graphics grow on you and by the end of the game you want more. Still brings me joy to this day definately one of the greatest and most unique strategy games.
Hilfreich? Ja Nein Lustig
Viridium
( 5.5 Std. insgesamt )
Verfasst: 6. April
Unnecessary lock at 30fps.
Hilfreich? Ja Nein Lustig
Mugen ムゲン
( 3.7 Std. insgesamt )
Verfasst: 4. April
This is a somewhat early review, which I will change later but I can't say that I am enjoying this remotely as much as the original Red Alert 3 which I put something like 300 hours into.

This standalone feels somewhat too hard to get into, probably as an attempt to try and make the game seem longer. A lot of people here are talking about how the units are so overpowered, but to be honest I think it's the enemy units that are too overpowered. I'm not a super-veteran of RA3 but I do definitely know the ins and outs of the game. I feel like too many of the campaign missions in this game rely less on skill and more on avoiding fights outright to avoid getting annihilated or spam building 1 unit and then doing a crazy rush in order to try and take an objective right before losing your entire forces.

I love the Red Alert series but this felt like a half-baked cash grab and I wasn't impressed that there's no multiplayer. For €2 though I guess I can't complain but I can't recommend the game either.
Hilfreich? Ja Nein Lustig
Alisae
( 22.5 Std. insgesamt )
Verfasst: 2. April
10/10
Hilfreich? Ja Nein Lustig
opcomaderz
( 30.4 Std. insgesamt )
Verfasst: 1. April
1000000000 out of 10 just needs muit player mabe a limit on giga forrtress
Hilfreich? Ja Nein Lustig
Danny the game addict
( 2.1 Std. insgesamt )
Verfasst: 25. März
this game is awesome the units the buildnings the storyline the only thing that annoyed me was that in the singleplayer reinforcements would pop up all the time
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
3 von 4 Personen (75 %) fanden dieses Review hilfreich
Nicht empfohlen
30.9 Std. insgesamt
Verfasst: 18. Mai
This game (as stated by many reviewers) is a standalone singleplayer "update" for Command & Conquer Red Alert 3.

As a long time fan of the C&C series I was extremely excited when I heard of Red Alert 3's development. Although Westwood Studios (former publisher of the C&C Red Alert series) was liquified back in 2002/early 2003, not long after RA2 Yuris Revenge released, some of the crew assimilated into EA. Although this was a sad time, when RA3 was announced I had high hopes and Id like to think that RA3 hit almost all the expectations.

And then I saw this. I had been a little caught up with exams and such when this was originally released so I completely missed it and stumbled upon it on Steam a few weeks ago. I gleefully wrung my hands together and bought it, excited at the chance to try some new tactics and try out the new units and maps.

Here is where the real review starts:

Campaign
The campaigns are short. Four missions per story and they are very basic missions although I personally found most fairly challenging, more so than the base game.
However whilst playing most missions I felt extremely overwhelmed by the seemingly unstoppable enemy forces. For example in one Allied story mission you are expected to transport an MCV to a set location then set up and defeat any Empire units and bases in the vicinty. The transportation part was simple enough and once the base is set you are introduced to a new unit The Harbringer, a large AC130 esque ship with some capabilities to deal with ground units. Suddenly all hell breaks loose, as soon as I was given control of the base, resources and units I instantly come under attack from a (almost cheat worthy) slew of enemy units when Ive had less than 2 minutes to begin producing anything. Needless to say I was slaughtered and had to try the mission at least 4 times before successfully finishing it.

Yuriko's 'backstory'
Before I knew it I had burned my way through all the main army stories leading me to play the equally as short story of Yuriko Omega (that hero unit from the Empire that was kinda meh). Her story was taken in a different approach than the others as it was made into a Dungeon Siege esque 'minigame'. You have different abilites each mapped to 1-4 of your keyboard numbers. This was rather enjoyable and the new take on the gameplay was refreshing. Like the main armies her story was short but even more so than the mains as it was only 3 missions (2 of which take place in the same location).
After I finished her story (which still gave her barely any backstory at all it felt more like a filler episode from Naruto) I decided to head into Commander Challenge mode.

Commander Challenge
This is a new mode implemented specifically for this standalone. This mode allows to you play missions with any army but limits what units you have until you beat certain missions to unlock. Each mission has a par time and scores depending on various factors, giving it plenty of replayability if you are one of those people who like to beat record times and such. I however am not and burned my through it, enjoying the story mission feel of the challenges but also the limitations made me test new tactics.

Skirmish
Now the part I really wanted to get too.
The skirmish mode. Sucks ♥♥♥ in this game.
Although no description in the game says so there are quite a few new maps in the game which offer new skirmish fun...HOWEVER MOST OF THE BASE GAME SKIRMISH MAPS HAVE BEEN REPLACED. There a few select maps taken from RA3 but most are new maps which are barely creative, fairly generic and small. Even the 6 player maps are tiny, which can be fun if hectic battles where you can barely build anything is fun.
Additionally the co-commander features have been completely removed. Gone. Disappeared from existence.
Even in Skirmish mode where you could have Ai teammates to take on other enemy AI they have completely removed the team based battles. I understood that they removed it for story but removing it from the standalone altogether? Little bit OTT if you ask me.

Multiplayer
And I bet you're wondering where the multiplayer part is............well there isnt one. Multiplayer isnt a thing in this standalone for some unknown reason. They decided to isolate the multiplayer community for this game because "♥♥♥♥ you we're EA". Not that many people played online anyway.

Pro/Con summary
So to sum up the points
    Pros
  • Enjoyable gameplay
  • Challenging story missions
  • New units are fun to play with
  • Commander Challenge is challenging
  • Some returning live action actors from RA3

    Cons
  • Short stories
  • Sometimes overwhelmingly difficult
  • AI seem to be low key cheating (far superior rate of income/unit production) *Story only*
  • Skirmish maps have barely any variety
  • Removes most of the good maps from RA3
  • Completely removes game mechanic from previous game (Co-commander feature)
  • No multiplayer feature (Lan or internet)

    Final Summary
    Overall this game was a bit of a disappointment. It seemed to take so many good parts from RA and just remove them altogether whilst compensating for said removal with new units, barely thought through stories and generic/boring maps. Although there are some good points like the Challenge mode and the dungeon crawler Yuriko story this game should of just been a macro transaction for RA3, adding all those features onto the base game.

    I would recommend that you go buy RA3 base game instead of this and hope that there is a mod which adds the new maps and units into the base game.

    But hey ho just another game series that EA decided to ♥♥♥♥.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
29 von 33 Personen (88 %) fanden dieses Review hilfreich
7 Personen fanden dieses Review lustig
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11.0 Std. insgesamt
Verfasst: 15. Februar
Red Alert 3 Uprising is one of those games you either love or hate. I for one love it, and let me tell you exactly why.

Let's get this out of the way first; this stand alone expansion has no multiplayer component. None. Not even coop. There are some unit in this game that upset the balance to such a degree that it would be unethical to let anyone play against one another. If you can get over this, then you'll like the game. If you really need this mulitplayer thing, then you might want to pass.

With that out of the way, let me describe Uprising for you. Uprising is an exercise in scenario building. It tries to create the coolest kinds of single player levels seen in RTS ever with ridiculous units and abilities that make a game of Warcraft seem tame. Image transforming tanks, ice beams, rockets everywhere, robots, tanks that eat buildings and giant floating heads with death rays that make any unit or building completely worthless. It does not end there. Each civ gets a few new units. The allies get to parade their new giant gunship and otherworldly tanks, as well as freeze troopers. The soviets have to do with a complete hack of an infantry killer, and some fast mechs. No, for the really cool stuff you need to check with the empire, who come rolling onto the scene with laser archers, robots with swords and the aforementioned flying death ray. Plenty of cool stuff to go around and no stupid balance that is holding any of it back.

The game features three gamemodes. The campaigns, that come with some really impressive production value. General skirmishes. Finally, the commanders challenge. Where you have to overcome extremely strong AI opponents with limited units. Each victory gives you access to new units to use in your conquest. It is extremely hard, and fiendishly challenging, but funny and rewarding.

I can reccomend this expansion. It's a blast while it lasts, and it provides some of that cartoonish fun that you don't get in any of the newer RTS games. If this is on sale, just shell those two bucks and indulge in some robot vs tank tomfoolery. You know you want to.
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12 von 16 Personen (75 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
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94.8 Std. insgesamt
Verfasst: 31. Dezember 2015
Highly recommended if you are seeking for a high-performance game. With extremely playable design I like RA3.
War dieses Review hilfreich? Ja Nein Lustig
8 von 11 Personen (73 %) fanden dieses Review hilfreich
Empfohlen
78.9 Std. insgesamt
Verfasst: 17. Dezember 2015
This was a interesting standalone. The pros are the new units, Yuriko campaign, and Commander's Challenge. The cons for this is that the campaign for each fraction is short and there is no mulitplayer, but probably for a good reason (Most new units are overpowered, especially the Giga Fortress). This standalone is just for solo playing, but overall it's quite fun to dominate with powerful units.
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7 von 10 Personen (70 %) fanden dieses Review hilfreich
9 Personen fanden dieses Review lustig
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5.7 Std. insgesamt
Verfasst: 3. Februar
it's pretty much red alert 3 with more kinky japense pornography
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67 %) fanden dieses Review hilfreich
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67.4 Std. insgesamt
Verfasst: 9. Dezember 2015
I played it on disk for 5 years recently bought it on steam and it worth every penny
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
130.5 Std. insgesamt
Verfasst: 16. Januar
Gotta love these Empire of the rising sun's(Japanese) hybrid and robots war machines! <3
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60 %) fanden dieses Review hilfreich
Empfohlen
57.0 Std. insgesamt
Verfasst: 5. Dezember 2015
Its a very fun game however if you are used to playing the older CnC games, it can feel a little dumbed down at times.
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4 von 7 Personen (57 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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0.8 Std. insgesamt
Verfasst: 17. Dezember 2015
its 50 cents on ♥♥♥
War dieses Review hilfreich? Ja Nein Lustig
6 von 11 Personen (55 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
31.4 Std. insgesamt
Verfasst: 28. Dezember 2015
Good game. worth every cent.
War dieses Review hilfreich? Ja Nein Lustig
3 von 6 Personen (50 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
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0.9 Std. insgesamt
Verfasst: 31. Januar
Perfect for you weeaboos out there
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Hilfreichste Reviews  Insgesamt
8 von 12 Personen (67 %) fanden dieses Review hilfreich
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1.7 Std. insgesamt
Verfasst: 21. Januar 2014
Command & Conquer Reihe sind meine absoluten Favoriten,
Tolles Spiel allerdings erheblich schwerer als seine Vorgänger.
Aber wirklich schöne Grafik und Umsetzung.

Command & Conquer ist bis jetzt das beste Strategiespiel was ich bis jetzt kenne also wer es kennt weiß was ich meine

Bei diesem Teil Command & Conquer: Red Alert 3 - Uprising ist anzumerken das mann die vorgeschichte gespielt haben muss mit mann es versteht

Haubtspiel Command & Conquer: Red Alert 3 (Command & Conquer: Alarmstufe Rot)

Gameplay: 8/10
Grafik: 8/10
Spielspass; 10/10
Story länge 5/10
DLC`s 0/10 (keine Vorhanden)
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5 von 7 Personen (71 %) fanden dieses Review hilfreich
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17.5 Std. insgesamt
Verfasst: 19. Juni 2015
Ich kann Command & Conquer: Red Alert 3 - Uprising nur empfehlen ^^ Wieso? Weil es bietet eine große Auswahl an Kampangen die man wählen und durchspielen kann. Die Grafik ist für so ein Spiel der Hammer schlecht hin, und die allgemeine Gestalltung des Spiels ist für Command & Conquer Liebhaber ein muss ^^
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3 von 4 Personen (75 %) fanden dieses Review hilfreich
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16.0 Std. insgesamt
Verfasst: 15. November 2014
Uprising ist Red Alert ist Command and Conquer? Nicht unbedingt.
Zunächst mal als kurze Einleitung, ich spiele C&C seid dem ersten Release 1995 - and i hope there will be a future!

Nun zu Uprising. Es ist sicherlich die eigenwilligste C&C Erweiterung. Als größtes Manko ist anzuführen das es keinen Multy-Mode gibt. Was durch das abschalten von Gamespy und EAs Communtity Politik, trotz C&C Online (Tip) jetzt aber auch nicht mehr allzu sehr ins Gewicht fällt. Und evtl. auch so angelegt war wegen, 2. Manko: der sehr miesen Einheiten Balance der neuen Uprising Einheiten. Es gibt einfach, teilweise schier Übermächtige Units, welche jedes Multyplayer Match zu einer Farce gemacht hätten.

Warum dennoch ein klares JA?

Weil das Game den Wundervollen Charme besitzt, sich nicht zu ernst zu nehmen und einen angenehen Eigenhumor hat. Zudem ist C&C und insbesondere die Red Alert Reihe gespickt mit schönen, teils Sarkastischen, teils bitterernsten Seitenhieben auf gegebene Gesellschaftsverhältnisse. Etwas das Games heute kaum (Das RTS-Genre überhaupt nicht) bieten. Dazu enthält Uprising mit dem Challange Mode einen äußerst fordernden und motivierenden part, welcher vielleicht auch das Herzstück des Programms ist. Und hier fällt das dürftige Balancing wiederum kaum ins Gewicht, im Gegenteil, die "Supereinheiten" machen, erst einmal freigespielt, sehr viel Spaß. Klar hätte man auch hier vieles Verbessern können, z.B. wäre es sehr schön, könnte man Erfolge mit Freunden vergleichen oder besonders starke Herausforderungen gleich Coop angehen, aber sei es drumm.

PS: Davon ab. Kommandant Dascha!!! ;)
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1 von 2 Personen (50 %) fanden dieses Review hilfreich
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10.0 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 30. Januar 2011
Ich finde das ist bis jetzt der geislte Teil neben Alarmstufe Rot 2 von den ganzen Command & Conquer Teilen.
Es könnten zwar mehr Maps zur Auswahl stehen, wie bei Alarmstufe Rot 2 aber sonst von der Grafik und vom Spielerischen ist Alarmstufe Rot 3 einfach nur klasse.
Sogar die Story gefällt mir sehr gut.

Klasse finde ich auch die Kampagne mit Yuriko Omega, wo sie die Gegner zum platzen bringt und dann spritzt nur noch das Blut oder die anderen Psi-Kräfte.
Ich hoffe nur das es irgendwann ein Command & Conquer Red Alert rauskommt mit dem tausendjährigen Reich (Deutschland) als Gegner ^^
Das wäre mal richtig klasse.
Von mir bekommt das Command & Conquer 9/10 Punkten.
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2 von 4 Personen (50 %) fanden dieses Review hilfreich
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79.3 Std. insgesamt
Verfasst: 17. Oktober 2014
macht Laune .. bin ein alter fan von c&c .. schon die ersten waren einfach geil . zwischendurch haben sie ja mal geschwächelt aber dieses hier ist klar zu empfehlen auch wenn ich mir wünschte das ein paar mehr bzw. neuere Karten als update vorhanden wären... naja .. irgendwann ist halt mal alles durchgespielt.
zum zocken aber immer wieder gut.
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2 von 4 Personen (50 %) fanden dieses Review hilfreich
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1.0 Std. insgesamt
Verfasst: 25. Mai 2015
Sie wurden besiegt XAXAXAXAXA. Mir gefällt das Spiel garnicht. Völlig überdreht.
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0 von 1 Personen (0 %) fanden dieses Review hilfreich
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49.2 Std. insgesamt
Verfasst: 21. Februar 2014
guter fortsatz der Command & Conquer reihe
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0 von 2 Personen (0 %) fanden dieses Review hilfreich
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24.3 Std. insgesamt
Verfasst: 2. November 2014
so muss C&C sein.
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2 von 7 Personen (29 %) fanden dieses Review hilfreich