Red Alert 3: Uprising features four new mini-campaigns, giving players a deeper dive into the storyline's of the Soviets, the Allies, the Empire of the Rising Sun and a unique campaign centered on the origins of everyone’s favorite psionic Japanese schoolgirl commando, Yuriko Omega.
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Very Positive (26 reviews) - 80% of the 26 user reviews in the last 30 days are positive.
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Mostly Positive (965 reviews) - 73% of the 965 user reviews for this game are positive.
Release Date: Mar 12, 2009

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Notice: Does not require the original Command & Conquer 3 Red Alert to play

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About This Game

Red Alert 3: Uprising features four new mini-campaigns, giving players a deeper dive into the storyline's of the Soviets, the Allies, the Empire of the Rising Sun and a unique campaign centered on the origins of everyone’s favorite psionic Japanese schoolgirl commando, Yuriko Omega. Set in the aftermath of Red Alert 3, the Soviet Union is still reeling from its crushing defeat. The Empire of the Rising Sun is desperately trying to regain both honor and identity, and the seemingly victorious Allies find themselves in the midst of corruption and deceit within their own ranks.


How will the defeated Soviets react to the occupation and the presence of FutureTech, the mysterious company contracted by the Allies to develop new technologies in the Soviets’ homeland? How will the humiliated Empire of the Rising Sun rise up and defend itself against the former Soviet commanders who have invaded their territory in a post-war land grab? How will the Allied occupational forces quash the uprising of the former Imperial commanders? And who is the mysterious Japanese commando Yuriko Omega?

  • Four New Mini-Campaigns – Battle your way through four all-new mini-campaigns featuring classic fast, furious, and fun C&C action. New stories and missions will cover all three factions, plus experience an entirely new, dungeon crawler campaign centered on the Empire’s commando, Yuriko Omega. Find out what the dubious tech company FutureTech is producing in their secret research facility, how the Soviets and the Empire deal with their inferior situation and witness Yuriko Omega’s rise from captive to deadly assassin
  • Challenge the Best! – How will you fight gigantic parachuting war bears, falling satellites, or an entire army of Yurikos? Can you beat the par time in each challenge? The new Commander’s Challenge mode puts you right in the action of 50 grueling challenges against 9 commanders from different territories and factions. Gamers skilled enough to make it through the daunting gauntlet will gradually unlock new units and find tougher opponents in a true test of RTS skills
  • The Largest Cast in the History of Video Games Gets Bigger and Better – Command & Conquer’s trademark live-action videos return with stunning HD cinematics telling the deep story of Uprising. Fan favorites like Gemma Atkinson and Ivana Milicevic will make their return to Red Alert, alongside Malcolm McDowell, wrestling legend Ric Flair, Jamie Chung, Holly Valance, Julia Ling and many more!
  • New, Over-the-Top Units – Uprising brings you 11 new over-the-top units in true Red Alert fashion. Use the agile Archer Maidens with their dangerous energy arrows, the fully amphibious Grinder that will crush everything in its path or the giant Giga-Fortress, a flying cyborg head s bigger than any other unit you have seen in Red Alert. Freeze your enemies with the Cryo Legionnaire or poison them with the radioactive liquid of the Desolator Trooper

System Requirements

    • Supported OS: Microsoft Windows® XP SP2, Windows Vista (32-bit)
    • Processor: Any Intel Core Duo machine; XP: Intel Pentium 4 2.2 GHz or better, AMD Athlon XP 2100+ or better; Vista: Intel Pentium 4 2.6 GHz or better, AMD Athlon XP 2800+ or better
    • Memory: 1 GB RAM
    • Graphics: DirectX® 9.0c compatible video card, NVIDIA GeForce 6800 or better, ATI Radeon X800 or better
    • Hard Drive: At lease 10 GB of free space
    • Sound: DirectX® 9.0c compatible sound card (Yamaha Xwave-512 is not supported)

  • INTERNET CONNECTION, ONLINE AUTHENTICATION AND ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY. TO ACCESS ONLINE FEATURES, YOU MUST REGISTER ONLINE. ONLY ONE REGISTRATION IS AVAILABLE PER GAME. EA ONLINE TERMS & CONDITIONS AND FEATURE UPDATES CAN BE FOUND AT WWW.EA.COM. YOU MUST BE 13+ TO REGISTER WITH EA ONLINE. EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM.
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Recent:
Very Positive (26 reviews)
Overall:
Mostly Positive (965 reviews)
Recently Posted
Pyrotechnical Disaster
40.5 hrs
Posted: August 22
>played against hard ai

>pretty decent

>amass giant soviet army for final push

>suddenly Psionic Decimator

>entire army is gone

>10/10 would waste all of my credits again
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Firehawk
20.4 hrs
Posted: August 22
Sometimes, conflict don't end the way people expect them to. They were simply not meant to.

When the chain of events that once led everything into the midst of change that engulfed the world in the blink of an eye is finally nearing its end, it may easily make it seem as if it will be the last confrontation to pass, before the beginning of a better age. Throwing aside the sparks that fell down those who were able to gain victory try to rebuild that which has collapsed, assured that with their lead nothing will upset the order they bring even if some don't welcome them so enthuasistically. That certainty however, only paves the way to an even greater fight, as with the empires that ruled now in ruins chaos follows in their way, and as the calm that comes before the storm finally ends flames of rebellion spread once again, signifying not the end of an era but the beginning of one that will reshape everything.

Following the Allied epilogue seen in Red Alert 3 this standalone expansion or maybe one should call it spinoff begins with the notion that despite their victory in the battles against the Soviets and the Empire they couldn't bring lasting calm to the lands they have occupied, and resistance forces have emerged to reclaim what they feel should belong to them. Thus, we are presented with three mini campaigns where the player has to accomplish the mission of their chosen side, with another where we have to control none other than Yuriko Omega in search of her sister who was held in a secret facility much like she was before escaping. These are quite a bit more challenging over the game that was its prequel, featuring commando and base building sorties to the pleasure of all battlefield commanders who weren't turned off by the differences between the last game Westwood released before EA killed them like many others.

Sadly these are so short that all of them combined would just make for a full length series on one side which is a little disappointing, since you can barely get into the fight on one side and it's already over, meaning it leaves you with a sense of something missing and not that one has actually won. Trial versions of high quality games offer this much content sometimes, with cutting multiplayer out of it, so all it has is single player even though it isn't an open world RPG. The Commanders' Challenge isn't the answer to this painful lack of polished features, since its goal promotes the same thing that already plagued Valkyria Chronicles too, that being Scout, I mean Dojo Rush. Which downgrades this mode into an interesting but also repetitive play.

There are also no factions like in Tiberium Wars Kane's Wrath, nor real commanders as in Generals Zero hour the only shine in the gameplay is the new units on all three sides, several of which have already been in an earlier game but only return here. There are also those that were likely introduced for the lol factor seeing how ridiculously expensive and overpowered some of them are, capable of wiping the map clean with little to no help in a quite flashy and amusing way. Sadly this brings up some balance issues since they are too powerful to just spam them like someone would with cheaper units, and too expensive to create an army of them in the first place, pretty much classifying them as self-propelling superweapons. With rapid firing autoloaders.

This game also had the same terrific acting in most of its videos with the previous Baywatch babes saying incredibly corny lines once again, with only a few differences here and there a somewhat more serious touch to the post war atmosphere it's supposed to take place. No sense of tension just that something is missing that should be there, which is really easy to see by how no one would notice if these clips weren't there and only ingame animations served as an intro to the next mission. Then again, if nothing else it could still be said that the quality itself is surprisingly high from having made in HD resolution, though seeing how short Uprising is, not much else could have been done.

Maybe this is why it becomes clear very early on that the biggest character in this game is actually Yuriko whose campaign still felt short like the others too, but it also seems much more intense that you can't see anywhere else. Even the main theme with its rather messed up lyrics and animated background has such a mixture of feelings, if it was like that everywhere else no one could find anything that significantly weakens the fun one could have playing the game presented here. Which is why the last ending cinematic with her overlooking a distant city in the night looks a little funny while sporting her hairstyle and posture, turning the excitement until then into utter disappointment because it's completely different from what her cover art would suggest.

FutureTech is also a surprisingly well made organization that shows how easy it is to create a dystopia when political power and money becomes by what leaders measure everything else, and set aside what they have been fighting for so much before. That could have served as the base for another campaign where starting with the Soviets, the rest of the world would also realize how dangerous that corporation have become, posing a threat greater than the machine which created this timeline in the first place. 'Tis a course of action we will never see in a game, which is a shame as if it had been part of it, then the Harbingers flying over the skies of a defeated country would have created an even stronger atmosphere, indicating how much more this release could have been.

Even so while there are indeed quite some not so entertaining sides to this game as RA3 did since a certain company destroyed the team starting the series here, it can also be nice enough for those who liked the prequel with plenty of visuals to get a good portion of the playerbase very hot indeed. Nonetheless since it's just way too short and all units first shown here can be added to the original game by mods, there is not much else to find only here, making it a little overpriced even if there's a large difference from better releases. Therefore I recommend to buy it only when there's a good sale while not wanting more than it actually has, not being as great as those preceding were, but not falling to where Tiberian Twilight did either. Fans of the series should give it a try if they can.
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DoNiMoS
20.4 hrs
Posted: August 22
Nice game!
Helpful? Yes No Funny
Scott ★ Printers
74.6 hrs
Posted: August 21
Classic game of a classic series.
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KONY IS COMING
54.4 hrs
Posted: August 17
Top RTS would rec buying if on sale.
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Pixie™
1.8 hrs
Posted: August 14
I usually like strategy games, but this game just gets way too complicated for me to enjoy. There are buildings that make units, but to make those buildings you need buildings that make technology that makes the buildings that makes building the buildings you wanted to build impossible

This game made my head hurt.
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Jerusalem
0.8 hrs
Posted: August 13
I am so dissapointed of the new Red Alert 3 ... Terrible graphycs, gameplay, colours, models and many more...
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Vinz
5.9 hrs
Posted: August 13
Yes. 8/10.
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Mysdax
47.0 hrs
Posted: August 8
If you like RA3 then this is an acceptable addition. It adds a few more campaign missions and side campaign that goes through every skirmish map but with a storyline with you in center. The game is so unbalanced there's no multiplayer support tho so if you don't like single player stay away. It's very similar to RA3 but it feels rushed and very basic. Unless you're feeling nostalgic about the whole Red Alert thing stay away.
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OutCome
11.7 hrs
Posted: August 3
Fun expansion for the vanilla game. I enjoyed playing this just for the new mechs for Japan. Super cool units in this.
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
47.0 hrs on record
Posted: August 8
If you like RA3 then this is an acceptable addition. It adds a few more campaign missions and side campaign that goes through every skirmish map but with a storyline with you in center. The game is so unbalanced there's no multiplayer support tho so if you don't like single player stay away. It's very similar to RA3 but it feels rushed and very basic. Unless you're feeling nostalgic about the whole Red Alert thing stay away.
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1 of 1 people (100%) found this review helpful
Recommended
40.5 hrs on record
Posted: August 22
>played against hard ai

>pretty decent

>amass giant soviet army for final push

>suddenly Psionic Decimator

>entire army is gone

>10/10 would waste all of my credits again
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Most Helpful Reviews  Overall
55 of 66 people (83%) found this review helpful
2 people found this review funny
Recommended
4.6 hrs on record
Posted: July 16, 2015
Command & Conquer: Red Alert 3 - Uprising, is a standalone expansion to Red Alert 3. The story takes place after the events of Red Alert 3. In campaign mode, no matter which campaign you choose, the Empire of the Rising Sun, and the Soviets have surrendered to the Allies, if you aren't a fan of the allies, you might be disappointed. The campaigns seem a little short too, with only a couple of missions per campaign, unlike previous Red Alert games. This would have been better as a dlc to the original Red Alert 3, rather than a standalone. There are a bunch of new mapsfor skirmish mode, and some new weapons as well as units you can play around with. Uprising, also comes with the Commanders Challenge, which could be purchased as an additional stand alone, but without the campaign mode of uprising. I have a mixed-bag of feelings about this game, but I am a fan of the Red Alert series overall. Because of the new content and the commander's challenge mode, which has way more content then the campaigns, I think Red Alert 3: Uprising redeems itself. As I said, I think it would have made a better DLC to Red Alert 3, than a stand alone, but it's still a decent play.
Was this review helpful? Yes No Funny
42 of 48 people (88%) found this review helpful
1 person found this review funny
Recommended
25.7 hrs on record
Posted: January 8, 2015
TL:DR? See Conclusion

NOTE:
Some of the PROS and CONS of my Red Alert 3 Review are still applicable in the expansion. You can read it here: http://steamcommunity.com/id/miyumiayase/recommended/17480

INTRODUCTION:
Command & Conquer: Red Alert 3 Uprising is the stand-alone expansion to the RTS game 'Red Alert 3', which has been released by Electronic Arts in 2008. This expansion features new units, new campaign missions, new skirmish maps and new live action characters (most notably, professional wrestler Richard Morgan "Ric" Fliehr)

The story takes place where the events of Red Alert 3 resulted in a canonical Allied Victory. The Soviet campaign involves the Soviets attempting to stop the European Union President's plans to remove the Soviet Union from history with the help of an Allied Military Contractor called FutureTech. The Allied campaign focuses on pacifying remaining Imperial Commanders who still resist allied occupation of Japan. The Empire campaign is based on defeating Soviet Commanders who seeks to have a land grab of Imperial Territory while the Empire is vulnerable. A special campaign is also available where the player takes on the role of Imperial Commando Yuriko Omega and her origin story.

PROS:
+ New Campaign Missions but...(See CON #1)
+ Yuriko Campaign is an interesting twist to the C&C formula although borrowing heavily from StarCraft's 'single unit' missions
+ New units that are both powerful and fun to use
+ Fun new game mode: 'Commander's Challange'
+ Stand-alone

CONS:
- Short campaign with under developed plots
- Campaign coop (even the coop AI) was removed
- New units caused severe balance issues that resulted in...
- Removal of Multiplayer, both LAN and Online
- Removal of Skirmish live action cutscenes (which I found very entertaining in the base game)
- Live action cutscenes were lazily made
- Forces players to play the Soviet Campaign first before unlocking the 2 other campaigns (which was not the case with Red Alert 3)
- Expensive for an expansion with several features removed from the base game (like multiplayer)

CONCLUSION:
NICE LITTLE EXPANSION but does not live up to the quality or scale of Red Alert 2's expansion; Yuri's Revenge. Red Alert 3 Uprising is not a bad game if you like the single player experience like myself . Despite having said that, the game feels as though it was rushed with many of its elements (particularly the Campaign), being half baked.

The removal of Multiplayer, caused by poorly balanced units, is one of the greatest sins anyone can do to an RTS game, even if its just an expansion. This prompts me to say that Red Alert 3 Uprising does not warrant its full price considering that it's currently priced the same as the Base game. BUY IT on a SALE or BUNDLE but NEVER at FULL PRICE.

Why do I still RECOMMEND this game? Well I particularly enjoyed the Commander's Challenge (more than the Campaign actually) It gave me several hours of fun. I DO NOT RECOMMENDED this game if you're looking to play Multiplayer.

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41 of 51 people (80%) found this review helpful
Recommended
142.9 hrs on record
Posted: December 22, 2013
7/10

First thing first. It DOSEN'T SUPPORT multiplayer. If you want play on-line, buy the red alert 3.

It has "challenge mode" which is fun and really hard. Well, I cleared all the infamous AOE3 and AOE2 campaigns on hard and that's nothing compared to this one. It will drive you crazy if you're going to clear "on time"missions. (The AI is insane, you can belive me) You're going to think a lot while playing it :)

Great challenge mode indeed but personally, the campaign was'nt that good.

If you looking for intense and challenging game than you may go for it. Otherwise you may be better off not buying it.
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30 of 36 people (83%) found this review helpful
7 people found this review funny
Recommended
11.0 hrs on record
Posted: February 15
Red Alert 3 Uprising is one of those games you either love or hate. I for one love it, and let me tell you exactly why.

Let's get this out of the way first; this stand alone expansion has no multiplayer component. None. Not even coop. There are some unit in this game that upset the balance to such a degree that it would be unethical to let anyone play against one another. If you can get over this, then you'll like the game. If you really need this mulitplayer thing, then you might want to pass.

With that out of the way, let me describe Uprising for you. Uprising is an exercise in scenario building. It tries to create the coolest kinds of single player levels seen in RTS ever with ridiculous units and abilities that make a game of Warcraft seem tame. Image transforming tanks, ice beams, rockets everywhere, robots, tanks that eat buildings and giant floating heads with death rays that make any unit or building completely worthless. It does not end there. Each civ gets a few new units. The allies get to parade their new giant gunship and otherworldly tanks, as well as freeze troopers. The soviets have to do with a complete hack of an infantry killer, and some fast mechs. No, for the really cool stuff you need to check with the empire, who come rolling onto the scene with laser archers, robots with swords and the aforementioned flying death ray. Plenty of cool stuff to go around and no stupid balance that is holding any of it back.

The game features three gamemodes. The campaigns, that come with some really impressive production value. General skirmishes. Finally, the commanders challenge. Where you have to overcome extremely strong AI opponents with limited units. Each victory gives you access to new units to use in your conquest. It is extremely hard, and fiendishly challenging, but funny and rewarding.

I can reccomend this expansion. It's a blast while it lasts, and it provides some of that cartoonish fun that you don't get in any of the newer RTS games. If this is on sale, just shell those two bucks and indulge in some robot vs tank tomfoolery. You know you want to.
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38 of 56 people (68%) found this review helpful
19 people found this review funny
Recommended
52.0 hrs on record
Posted: August 9, 2015
Good game cant wait for red alert 4.
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25 of 33 people (76%) found this review helpful
Recommended
6.0 hrs on record
Posted: March 24, 2014
I tried the first game of Red Alert(Strategy ofcourse), many years ago...
I was addicted to it and i just couldn't stop, from that game i'm even remembering my life!
This game brings those memories back to me as it was yesterday that happened. One of the best strategy games i have ever tried on my life! If you like COD/Battlefield games you will not enjoy this one, but if you love strategy games, this one is just for you!
Also the characters are real actors, so you won't see any game made face but real face. For those who are new on gaming, this game could be just a real life strategy!
Good luck to whoever tries this one.
I'm strongly recommending it.
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27 of 37 people (73%) found this review helpful
10 people found this review funny
Recommended
0.5 hrs on record
Posted: September 13, 2015
Alert! Alert!

+ : challange mode, standalone, great, classic fun

- : no multiplayer

8/10 would command again
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