Red Alert 3: Uprising features four new mini-campaigns, giving players a deeper dive into the storyline's of the Soviets, the Allies, the Empire of the Rising Sun and a unique campaign centered on the origins of everyone’s favorite psionic Japanese schoolgirl commando, Yuriko Omega.
User reviews:
Mostly Positive (879 reviews) - 74% of the 879 user reviews for this game are positive.
Release Date: Mar 12, 2009

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Notice: Does not require the original Command & Conquer 3 Red Alert to play

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About This Game

Red Alert 3: Uprising features four new mini-campaigns, giving players a deeper dive into the storyline's of the Soviets, the Allies, the Empire of the Rising Sun and a unique campaign centered on the origins of everyone’s favorite psionic Japanese schoolgirl commando, Yuriko Omega. Set in the aftermath of Red Alert 3, the Soviet Union is still reeling from its crushing defeat. The Empire of the Rising Sun is desperately trying to regain both honor and identity, and the seemingly victorious Allies find themselves in the midst of corruption and deceit within their own ranks.

How will the defeated Soviets react to the occupation and the presence of FutureTech, the mysterious company contracted by the Allies to develop new technologies in the Soviets’ homeland? How will the humiliated Empire of the Rising Sun rise up and defend itself against the former Soviet commanders who have invaded their territory in a post-war land grab? How will the Allied occupational forces quash the uprising of the former Imperial commanders? And who is the mysterious Japanese commando Yuriko Omega?

  • Four New Mini-Campaigns – Battle your way through four all-new mini-campaigns featuring classic fast, furious, and fun C&C action. New stories and missions will cover all three factions, plus experience an entirely new, dungeon crawler campaign centered on the Empire’s commando, Yuriko Omega. Find out what the dubious tech company FutureTech is producing in their secret research facility, how the Soviets and the Empire deal with their inferior situation and witness Yuriko Omega’s rise from captive to deadly assassin
  • Challenge the Best! – How will you fight gigantic parachuting war bears, falling satellites, or an entire army of Yurikos? Can you beat the par time in each challenge? The new Commander’s Challenge mode puts you right in the action of 50 grueling challenges against 9 commanders from different territories and factions. Gamers skilled enough to make it through the daunting gauntlet will gradually unlock new units and find tougher opponents in a true test of RTS skills
  • The Largest Cast in the History of Video Games Gets Bigger and Better – Command & Conquer’s trademark live-action videos return with stunning HD cinematics telling the deep story of Uprising. Fan favorites like Gemma Atkinson and Ivana Milicevic will make their return to Red Alert, alongside Malcolm McDowell, wrestling legend Ric Flair, Jamie Chung, Holly Valance, Julia Ling and many more!
  • New, Over-the-Top Units – Uprising brings you 11 new over-the-top units in true Red Alert fashion. Use the agile Archer Maidens with their dangerous energy arrows, the fully amphibious Grinder that will crush everything in its path or the giant Giga-Fortress, a flying cyborg head s bigger than any other unit you have seen in Red Alert. Freeze your enemies with the Cryo Legionnaire or poison them with the radioactive liquid of the Desolator Trooper

System Requirements

    • Supported OS: Microsoft Windows® XP SP2, Windows Vista (32-bit)
    • Processor: Any Intel Core Duo machine; XP: Intel Pentium 4 2.2 GHz or better, AMD Athlon XP 2100+ or better; Vista: Intel Pentium 4 2.6 GHz or better, AMD Athlon XP 2800+ or better
    • Memory: 1 GB RAM
    • Graphics: DirectX® 9.0c compatible video card, NVIDIA GeForce 6800 or better, ATI Radeon X800 or better
    • Hard Drive: At lease 10 GB of free space
    • Sound: DirectX® 9.0c compatible sound card (Yamaha Xwave-512 is not supported)

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Mostly Positive (879 reviews)
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: September 27
It's not bad, but it's very short and not very dynamic.
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Most Helpful Reviews  Overall
45 of 51 people (88%) found this review helpful
1 person found this review funny
25.7 hrs on record
Posted: January 8, 2015
TL:DR? See Conclusion

Some of the PROS and CONS of my Red Alert 3 Review are still applicable in the expansion. You can read it here:

Command & Conquer: Red Alert 3 Uprising is the stand-alone expansion to the RTS game 'Red Alert 3', which has been released by Electronic Arts in 2008. This expansion features new units, new campaign missions, new skirmish maps and new live action characters (most notably, professional wrestler Richard Morgan "Ric" Fliehr)

The story takes place where the events of Red Alert 3 resulted in a canonical Allied Victory. The Soviet campaign involves the Soviets attempting to stop the European Union President's plans to remove the Soviet Union from history with the help of an Allied Military Contractor called FutureTech. The Allied campaign focuses on pacifying remaining Imperial Commanders who still resist allied occupation of Japan. The Empire campaign is based on defeating Soviet Commanders who seeks to have a land grab of Imperial Territory while the Empire is vulnerable. A special campaign is also available where the player takes on the role of Imperial Commando Yuriko Omega and her origin story.

+ New Campaign Missions but...(See CON #1)
+ Yuriko Campaign is an interesting twist to the C&C formula although borrowing heavily from StarCraft's 'single unit' missions
+ New units that are both powerful and fun to use
+ Fun new game mode: 'Commander's Challange'
+ Stand-alone

- Short campaign with under developed plots
- Campaign coop (even the coop AI) was removed
- New units caused severe balance issues that resulted in...
- Removal of Multiplayer, both LAN and Online
- Removal of Skirmish live action cutscenes (which I found very entertaining in the base game)
- Live action cutscenes were lazily made
- Forces players to play the Soviet Campaign first before unlocking the 2 other campaigns (which was not the case with Red Alert 3)
- Expensive for an expansion with several features removed from the base game (like multiplayer)

NICE LITTLE EXPANSION but does not live up to the quality or scale of Red Alert 2's expansion; Yuri's Revenge. Red Alert 3 Uprising is not a bad game if you like the single player experience like myself . Despite having said that, the game feels as though it was rushed with many of its elements (particularly the Campaign), being half baked.

The removal of Multiplayer, caused by poorly balanced units, is one of the greatest sins anyone can do to an RTS game, even if its just an expansion. This prompts me to say that Red Alert 3 Uprising does not warrant its full price considering that it's currently priced the same as the Base game. BUY IT on a SALE or BUNDLE but NEVER at FULL PRICE.

Why do I still RECOMMEND this game? Well I particularly enjoyed the Commander's Challenge (more than the Campaign actually) It gave me several hours of fun. I DO NOT RECOMMENDED this game if you're looking to play Multiplayer.

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60 of 76 people (79%) found this review helpful
2 people found this review funny
4.6 hrs on record
Posted: July 16, 2015
Command & Conquer: Red Alert 3 - Uprising, is a standalone expansion to Red Alert 3. The story takes place after the events of Red Alert 3. In campaign mode, no matter which campaign you choose, the Empire of the Rising Sun, and the Soviets have surrendered to the Allies, if you aren't a fan of the allies, you might be disappointed. The campaigns seem a little short too, with only a couple of missions per campaign, unlike previous Red Alert games. This would have been better as a dlc to the original Red Alert 3, rather than a standalone. There are a bunch of new mapsfor skirmish mode, and some new weapons as well as units you can play around with. Uprising, also comes with the Commanders Challenge, which could be purchased as an additional stand alone, but without the campaign mode of uprising. I have a mixed-bag of feelings about this game, but I am a fan of the Red Alert series overall. Because of the new content and the commander's challenge mode, which has way more content then the campaigns, I think Red Alert 3: Uprising redeems itself. As I said, I think it would have made a better DLC to Red Alert 3, than a stand alone, but it's still a decent play.
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41 of 53 people (77%) found this review helpful
144.5 hrs on record
Posted: December 22, 2013

First thing first. It DOSEN'T SUPPORT multiplayer. If you want play on-line, buy the red alert 3.

It has "challenge mode" which is fun and really hard. Well, I cleared all the infamous AOE3 and AOE2 campaigns on hard and that's nothing compared to this one. It will drive you crazy if you're going to clear "on time"missions. (The AI is insane, you can belive me) You're going to think a lot while playing it :)

Great challenge mode indeed but personally, the campaign was'nt that good.

If you looking for intense and challenging game than you may go for it. Otherwise you may be better off not buying it.
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26 of 33 people (79%) found this review helpful
7 people found this review funny
11.0 hrs on record
Posted: February 15
Red Alert 3 Uprising is one of those games you either love or hate. I for one love it, and let me tell you exactly why.

Let's get this out of the way first; this stand alone expansion has no multiplayer component. None. Not even coop. There are some unit in this game that upset the balance to such a degree that it would be unethical to let anyone play against one another. If you can get over this, then you'll like the game. If you really need this mulitplayer thing, then you might want to pass.

With that out of the way, let me describe Uprising for you. Uprising is an exercise in scenario building. It tries to create the coolest kinds of single player levels seen in RTS ever with ridiculous units and abilities that make a game of Warcraft seem tame. Image transforming tanks, ice beams, rockets everywhere, robots, tanks that eat buildings and giant floating heads with death rays that make any unit or building completely worthless. It does not end there. Each civ gets a few new units. The allies get to parade their new giant gunship and otherworldly tanks, as well as freeze troopers. The soviets have to do with a complete hack of an infantry killer, and some fast mechs. No, for the really cool stuff you need to check with the empire, who come rolling onto the scene with laser archers, robots with swords and the aforementioned flying death ray. Plenty of cool stuff to go around and no stupid balance that is holding any of it back.

The game features three gamemodes. The campaigns, that come with some really impressive production value. General skirmishes. Finally, the commanders challenge. Where you have to overcome extremely strong AI opponents with limited units. Each victory gives you access to new units to use in your conquest. It is extremely hard, and fiendishly challenging, but funny and rewarding.

I can reccomend this expansion. It's a blast while it lasts, and it provides some of that cartoonish fun that you don't get in any of the newer RTS games. If this is on sale, just shell those two bucks and indulge in some robot vs tank tomfoolery. You know you want to.
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25 of 34 people (74%) found this review helpful
6.0 hrs on record
Posted: March 24, 2014
I tried the first game of Red Alert(Strategy ofcourse), many years ago...
I was addicted to it and i just couldn't stop, from that game i'm even remembering my life!
This game brings those memories back to me as it was yesterday that happened. One of the best strategy games i have ever tried on my life! If you like COD/Battlefield games you will not enjoy this one, but if you love strategy games, this one is just for you!
Also the characters are real actors, so you won't see any game made face but real face. For those who are new on gaming, this game could be just a real life strategy!
Good luck to whoever tries this one.
I'm strongly recommending it.
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21 of 27 people (78%) found this review helpful
2 people found this review funny
Not Recommended
60.8 hrs on record
Posted: May 18
This game (as stated by many reviewers) is a standalone singleplayer "update" for Command & Conquer Red Alert 3.

As a long time fan of the C&C series I was extremely excited when I heard of Red Alert 3's development. Although Westwood Studios (former publisher of the C&C Red Alert series) was liquified back in 2002/early 2003, not long after RA2 Yuris Revenge released, some of the crew assimilated into EA. Although this was a sad time, when RA3 was announced I had high hopes and Id like to think that RA3 hit almost all the expectations.

And then I saw this. I had been a little caught up with exams and such when this was originally released so I completely missed it and stumbled upon it on Steam a few weeks ago. I gleefully wrung my hands together and bought it, excited at the chance to try some new tactics and try out the new units and maps.

Here is where the real review starts:

The campaigns are short. Four missions per story and they are very basic missions although I personally found most fairly challenging, more so than the base game.
However whilst playing most missions I felt extremely overwhelmed by the seemingly unstoppable enemy forces. For example in one Allied story mission you are expected to transport an MCV to a set location then set up and defeat any Empire units and bases in the vicinty. The transportation part was simple enough and once the base is set you are introduced to a new unit The Harbringer, a large AC130 esque ship with some capabilities to deal with ground units. Suddenly all hell breaks loose, as soon as I was given control of the base, resources and units I instantly come under attack from a (almost cheat worthy) slew of enemy units when Ive had less than 2 minutes to begin producing anything. Needless to say I was slaughtered and had to try the mission at least 4 times before successfully finishing it.

Yuriko's 'backstory'
Before I knew it I had burned my way through all the main army stories leading me to play the equally as short story of Yuriko Omega (that hero unit from the Empire that was kinda meh). Her story was taken in a different approach than the others as it was made into a Dungeon Siege esque 'minigame'. You have different abilites each mapped to 1-4 of your keyboard numbers. This was rather enjoyable and the new take on the gameplay was refreshing. Like the main armies her story was short but even more so than the mains as it was only 3 missions (2 of which take place in the same location).
After I finished her story (which still gave her barely any backstory at all it felt more like a filler episode from Naruto) I decided to head into Commander Challenge mode.

Commander Challenge
This is a new mode implemented specifically for this standalone. This mode allows to you play missions with any army but limits what units you have until you beat certain missions to unlock. Each mission has a par time and scores depending on various factors, giving it plenty of replayability if you are one of those people who like to beat record times and such. I however am not and burned my through it, enjoying the story mission feel of the challenges but also the limitations made me test new tactics.

Now the part I really wanted to get too.
The skirmish mode. Sucks ♥♥♥ in this game.
Although no description in the game says so there are quite a few new maps in the game which offer new skirmish fun...HOWEVER MOST OF THE BASE GAME SKIRMISH MAPS HAVE BEEN REPLACED. There a few select maps taken from RA3 but most are new maps which are barely creative, fairly generic and small. Even the 6 player maps are tiny, which can be fun if hectic battles where you can barely build anything is fun.
Additionally the co-commander features have been completely removed. Gone. Disappeared from existence.
Even in Skirmish mode where you could have Ai teammates to take on other enemy AI they have completely removed the team based battles. I understood that they removed it for story but removing it from the standalone altogether? Little bit OTT if you ask me.

And I bet you're wondering where the multiplayer part is............well there isnt one. Multiplayer isnt a thing in this standalone for some unknown reason. They decided to isolate the multiplayer community for this game because "♥♥♥♥ you we're EA". Not that many people played online anyway.

Pro/Con summary
So to sum up the points
  • Enjoyable gameplay
  • Challenging story missions
  • New units are fun to play with
  • Commander Challenge is challenging
  • Some returning live action actors from RA3

  • Short stories
  • Sometimes overwhelmingly difficult
  • AI seem to be low key cheating (far superior rate of income/unit production) *Story only*
  • Skirmish maps have barely any variety
  • Removes most of the good maps from RA3
  • Completely removes game mechanic from previous game (Co-commander feature)
  • No multiplayer feature (Lan or internet)

    Final Summary
    Overall this game was a bit of a disappointment. It seemed to take so many good parts from RA and just remove them altogether whilst compensating for said removal with new units, barely thought through stories and generic/boring maps. Although there are some good points like the Challenge mode and the dungeon crawler Yuriko story this game should of just been a macro transaction for RA3, adding all those features onto the base game.

    I would recommend that you go buy RA3 base game instead of this and hope that there is a mod which adds the new maps and units into the base game.

    But hey ho just another game series that EA decided to ♥♥♥♥.
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66 of 108 people (61%) found this review helpful
3 people found this review funny
Not Recommended
8.4 hrs on record
Posted: September 15, 2013
Tutorial to how to make RA3 - Uprising. Step 1: finish developing RA3, one of the most ambitious RTSes of 2008. Step 2: take all your assets, ideas that couldn't fit in the original game or haven't made the deadline and put them together. Step 3: craft a really lame and superficial campaign for each fraction as a wrap-around. Step 4: add Yuriko to the mix. Thus, Command & Conquer Red Alert 3 - Uprising has been born.

Uprising isn't a bad game. However, it wants to do so many thing at once that it can't achieve a single one of them (well, except one: Yuriko). All three factions got a new mini-campaign which takes place after the original game with the Allies winning the war over the Soviets and the Empire. None of the stories are overlapping this time like they were in the original game. There are 10 levels for the three factions combined and all of them are hard as hell. Even on medium difficulty you will be constantly attacked by the enemy on land, water and in the air. Sometimes the game gets so difficult that it will be annoyingly frustrating. Some levels may require over 1-2 hours to complete on medium and not because they are so long, but because you have to retry constantly.

The basic gameplay structure hasn't changed, but some new units were introduced on all 3 sides. Some of them are really unconventional and they can upset your good ol' strategies. The building system remained the same, but less than half of the stages start with base building. On most of them you start off with a smaller group and you have to complete some tasks before HQ can send you an MCV. These commando missions are fresh at first but they very quickly became annoying...for all the players crying out loud: just give us a base and let us build an army! We don't want to play commando with conscripts and attack dogs against tanks and robots! This and the annoying difficulty will make you believe that the creators used these cheap tricks to make the game last longer. Even though it will last longer, they will remain cheap tricks.

On the visual side the game looks great. Water movement is excellent, explosions are beautiful and devastating. You just can't get enough of a dozen Apocalypse Tank annihilating the enemy base. Splendid! Anyone who has seen a Red Alert game knows that its' cutscenes are performed by flesh and blood human actors and actresses. Also anyone can tell that these cutscenes are missing one thing only and that is good acting. The actors are still unconvincing and disbelieving, not that the words that were put into their mouths are any better. Sometimes you just wish the next cut-scene will be a lot shorter and without any speech at all. The debrief ladies look hot though and the short skirt of that Gemma Atkinson's won't disappoint you.

When you finish the campaigns you can try the most innovative and fun part of the game. Yuriko's mini-campaign. She is a psyche with mental powers capable of devastating armies. You have access to 4 powers at one time. After using a power you have to wait for the cooldown time. You can brainwash enemies to fight on your side, create black holes that suck everything inside or simply heal yourself with her powers. This game mode is really interesting, intriguing and its the greatest fun you can find in this game.

When you are done with the mini-campaigns you can play Skirmish, where nothing has changed from the original or play Challenge missions which are actually a lot like Skirmish maps only with cutscenes and a limited arsenal. When you beat a challenge new ones will appear and by beating them you can unlock new units to fight with. Before starting a map you can always select your fraction. It's nothing groundbreaking but thanks to the limited arsenal and gameplay tweaks this game mode can engage lots of players. And finally, there is the multiplayer...oh...wait...there aren't any MP or Co-op modes in this game! No MP in an RTS game. Well played EA, just well played!

Rating: 57/100; Replay Value: 3/5; To Beat: 10-12 hours; Played on: medium/easy.
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18 of 23 people (78%) found this review helpful
5.0 hrs on record
Posted: November 30, 2013
The Yuriko Omega storyline is predictable, but the gameplay mechanics are a fun new way of playing Red Alert. Overpowering droves of enemies, some of them capable of leveling entire bases, is satisfying mindless fun :D
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35 of 55 people (64%) found this review helpful
19 people found this review funny
52.0 hrs on record
Posted: August 9, 2015
Good game cant wait for red alert 4.
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Recently Posted
20.6 hrs
Posted: October 13
This is a good RTS.
Had a lot of fun with it, I rate it 8/10, i still think that red alert 2 was better but anyway get the game it will be a classic RTS someday.
Its sad because you cant play multiplayer online on steam.
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static bolt
3.2 hrs
Posted: October 12
This game is one of thos type of games that you will play for fun and nothing but, because this is just a fun game in every way it is my go to time waste game. this game has a really cool troops and base buillding with its three factions.
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10.3 hrs
Posted: October 4
For some reason, this game expansion gets a really bad rap on metacritic I believe because people wanted it to basically be Red Alert 4, with a whole bunch new SP and MP experiences. However, if all you want is more Red Alert 3 SP experience, then this is well worth it! It adds ~10 more hours of RA3 to your life. So, if you liked RA3 and want more, get this, if you only kind of liked RA3 don't get this, and if you haven't tried RA3 yet, do that first, then consider this.

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4.4 hrs
Posted: September 19
fun but... hounestly the ai is rather dull... its pretty much ALWAYS the sam,e thing rush a few air craft then watch your air defences get crushed not being able to compete even in the slightest, mokaeing anyone thats a defensive player like back in the age of zero hour and the like utterly pointless ,the game practicly FORCES youto counter build your own air force and who ever has the better air rush wins early and can easily steam roll late game. all in all a cool looking game... but its unit pool is so small that I feel like im playing half a game. multiplayer can be good but at the same time its still pretty much the same rush some air dont build defences unless you wanmt them to EASILY get bombed to death by (example 5 missle turrets vs five planes you wont ever manage to kill even one) thus forceing you to invest in expendable unitsto kill air but yet again they are not nearly as fast or cabale of killing them as quikly as air craft can. cool looking game sure the defences are practicly worthless, the untis are lets be hounest bland and boreing they are all way to shiney I feel like we went from the dark ugly world of command and conquers 3 kanes rather to a sparkely vampire from twilight,the story line is dull and unamgative as is the dialoge, so to be frank over all it LOOKS nice and haveing played every single one in the series I feel this falls short drasticly in the unit, sparkely vampire ♥♥♥♥, rts aspect, were thes secend base rush the scouting your enemys the building buildings close to the enemy after youve snuck in behind them ect this feels more like a brute force childs game in conparision to a lot of the older works . so ya all in all its a dull 3/10 for me, id loove to see them go back to basics rework and release the cczh brand, sure the characters were just ... silly sounding like the toxin general sounds like hes getting ouff to his toxens in the campain but thats what made it so awesome plus the strats were real in that for the most part you didnt just amass one unit or this or that and some very good could sit down and beat 1v8 experts entirely because they KNEW what they were doing and didnt just sit there spaming one unti to win. about the most fun was the story line but that was rather dull as well sadly. but ya I wouldnt recomend this tbh
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3.1 hrs
Posted: September 17
Still a great game after the last time I played it. Would still recommend it.
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35.7 hrs
Posted: September 15
One of the best games! Really interesting campaign but readding the multiplayer service would be a lot better!
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Battlemaster Metatron
139.3 hrs
Posted: September 12
The last good C&C game developed.

Well worth the $20 if you like playing by yourself.
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5.5 hrs
Posted: September 11
Campaigns are short and pretty much suck ♥♥♥♥.
I do however like the new babes, especially the really fit one in the allies storyline. The game could do with a little more grils and less geezers such as that old fart ric flair, so take note for Red Alert 4.

Nevertheless, as a ladies man, I will give this game a thumbs up even though it sucked.
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0.6 hrs
Posted: September 8
Waiting for red alert 4!
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