"Strike Vector is gorgeous shooter with strong mechanics and lots of customisation" 7.7/10 – IGN"it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction"– 7.
User reviews: Mostly Positive (1,869 reviews)
Release Date: Jan 28, 2014

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Recommended By Curators

"An exceedingly overlooked Shooter in which your vehicle as too modes Jet and Hover which control your speed. It also runs in Unreal 4, check it out."

Recent updates View all (7)

October 22

Strike Vector 1.0.4154 “Demolish” Update

Hi there,

as you may have noticed already, Platform75 and Firestorm are now playable in Demolition mode! We also fixed some stuff and added new options (FOV and Horn among others).

Have fun.

Improvements and New Features
- SoloFlight metal plaque display fix
- Horn action added
- Debrief button fix
- FOV option added
- GFX options added
- Homing missiles alarm&dodge distance reduced
- RadiusDamage on entering FlameMode removed to avoid suicide on the killer
- Challenge mode : objective display improved
- Challenge mode : Gate closed message + objective bump added
- AfterBurner trail effects removed when ghosted
- SoloChallenge hacks protection added
- Dispencer/BonusDrone scheduling fix
- Destructible explosion trig fix

11 comments Read more

August 4

Strike Vector cards and badges are available!

Hello guys! You can now collect 6 cards for Strike Vector and get badges, profile backgrounds and emoticons!

12 comments Read more

About This Game

"Strike Vector is gorgeous shooter with strong mechanics and lots of customisation"
7.7/10 – IGN

"it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction"
7.5/10 –destructoid

"Strike Vector does one thing - frantic multiplayer combat action - and does it really well" Luke Plunkett

"I do, however, know one thing for sure: Strike Vector The Videogame is unarguably stunning" Nathan Grayson

“Strike Vector est la petite bombe indépendante sans prétention que l’on ne voyait pas venir”
17/20 – jeuxvideo.com

“BELLISSIMO, Strike Vector è uno sparatutto indipendente adrenalinico, appagante e assolutamente spaziale. In tutti i sensi”
9.2/10 – IGN.it

"Amateur de sensations fortes, à vos souris. Si vous cherchiez du Quake en altitude, de l'instagib en vaisseau spatial, le titre qu'il vous faut est enfin dispo : ça s'appelle Strike Vector et c'est pour les joueurs hardcore dont l'estomac est bien accroché"
4/5 – gameblog.fr

Strike Vector is a Brutal aerial FPS that will see you test your skills online against other players in the tradition of Quake 3 and Unreal Tournament. The game offers an hardcore learning curve for those who don't fear to die a lot at first but who will get a massive rewarding feeling when they will master the game and dominate the battlefield.

all New Features Will Be Free

Ragequit Corporation will offer free downloadable content after the game release. We want to make sure that every person playing Strike Vector have access to the same content regardless of when they will get the game.


With a distinct old school feel, reminiscent to games such as Crimson Skies, Quake 3 and Unreal Tournament, Strike Vector will let you test your reflexes and skills against your friends. Team flight and mutual assistance is required to fulfill your missions but individual aiming and piloting skills are also mandatory.

two Movement Modes

You fly the Vector, the lastest hyper-speed VTOL, highly customizable and manoeuvrable Jet fighter. Your enhanced version can instantly switch between 2 movement modes :

  • Jet Mode: reach high-speed, intercept opponents and fast evade incoming projectiles.
  • Stationary Mode: strafe in all directions with increased precision, hold and defend key locations.

This unique gameplay allow you to fight face to face with your enemies like classical FPS, or playing dog fighting.

game Modes

Targets to reach, positions to defend, enemy structures to destroy … Players may select among famous game modes such as deathmatch, team domination, team deathmatch, and Bounty Hunter! More game modes are coming soon!

build Your Own vector

Equip your Vector in your own style with two differents weapons to get the edge on various situations or be a specialist by choosing the same weapon for each side of the craft. Hundreds of combinations are available, making your ship the only kind of his genre on the battlefield.

Depending on your weapons and perks choice, your playstyle will be different from another player, you create your own class :

  • Fast and stealthy to capture positions and hide in massive structure to surprise your enemies.

  • Heavy and powerful to defend strategic points or assault enemies defenses.

Customize your ship appearance among various type of skin decorations and put a gadget in your cockpit to make you feel like you are at home. A mach 3 home!

varied Environments

You will play through gigantic flying structure like aerial oil platforms, slums, cities, factories, abandonned stations and much more and find many destructible objects like giant cargos or pressure vessels and use them to trap players in deadly explosions, block or open passages and fulfill your mission objectives.
Use your environment to avoid and escape homing missiles by adopting a risky flying style. Play the way you want with various game mode adapted for a 360° warfare
Eliminate every players in classic deathmatch, support your team in domination or the greedier and more...

STRIKE VECTOR FORUM : http://www.strikevector.net/forum/
STRIKE VECTOR OST : http://themaravers.bandcamp.com/

System Requirements

    • OS: Windows XP
    • Processor: 2.0+ GHz processor
    • Memory: 2 GB RAM
    • Graphics: SM3-compatible video card
    • DirectX: Version 9.0
    • Hard Drive: 5000 MB available space
    • Additional Notes: Xfire and SLI not supported
    • OS: Windows 7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 8000 series or higher graphics card
    • DirectX: Version 11
    • Hard Drive: 5000 MB available space
    • Additional Notes: Xfire and SLI not supported
Helpful customer reviews
15 of 15 people (100%) found this review helpful
35.5 hrs on record
Posted: October 20
Amazing game, too bad the community is rather small
But you only need one server with people on to enjoy yourself as the game is playable even at relatively high pings.
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27 of 37 people (73%) found this review helpful
10.5 hrs on record
Posted: August 6
+ Great visual design and graphics, with beautiful and creative environments
+ Great ship design; has a similar 'gritty' feel that fans of HAWKEN will feel right at home in
+ Gameplay is very fast-paced and highly skill dependant
+ Weapons and ship upgrades are extremely well-balanced
+ Controls are sharp and responsive
+ Seems to still be getting somewhat regular updates, that appear to be flush with new content

- Almost non-existent player-base. Every time I play, there is only one active server, ever. For this reason, I cannot recommend the game, being that it is a strictly PvP title. This game is truly an amazing gem, and is insanely entertaining to play, but the developers appear to have spent approximately zero dollars on marketing, and this keeps the player base at almost extinct levels. If elbowing your way into one, solitary server to play is not a deal-breaker for you, then by all means buy this game. Save for this one game-breaking, negative point, the game is absolutely worth paying even full price for. I am genuinely sorry that I cannot recommend this game to everyone, as it's just fantastic.
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13 of 17 people (76%) found this review helpful
91.1 hrs on record
Posted: October 15
Buy it! It's awesome! Please buy and play it so this game won't die! Too few people play it! That's a shame!
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17 of 25 people (68%) found this review helpful
42.5 hrs on record
Posted: October 12
It'll take 4+ hours to master the movement, but worth it, seriously, PLAY/ BUY THIS GAME, IT NEEDS PLAYERS!
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7 of 7 people (100%) found this review helpful
37.2 hrs on record
Posted: October 19
A very unique game of skill.

Excellent flight and combat mechanics.

It blends flight and combat skills in a very serious way; pursue and evade at high speeds, and if you crash you will explode. If you're not quick you will be shot down.

It takes time to learn. It takes practice. It is fun to fly a vector.
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8 of 9 people (89%) found this review helpful
28.4 hrs on record
Posted: November 1
When I saw the open beta trailer for Strike Vector back in early January I didn't think much of it other than it had some great music, after receiving a gift copy my opinion completely changed. Strike Vector is hands down one of the fastest shooters out there with unsurpassed freedom of movement and speed. It requires some practice to get down but it's an absolute blast once you do. Customization is handled wonderfully, with players having access to everything non-cosmetic from the beginning and acquiring cosmetic parts, paintjobs, and decals as they level up. As someone who doesn't care for progression all that much I think they've found a good balance. The maps are great too, with each one being rated on how deadly they are to traverse. Anyone can go fast, but weaving through the innards of an airborne oil refinery at full afterburn isn't something just anyone can do. There are only two complaints I have, the size of the community and the lack of lag compensation. Lack of lag compensation wouldn't be so bad if I wasn't confined to playing on a european server half the time, but that's just the thing, at best I've seen two and a half servers worth of people playing. Personally, Strike Vector is probably one of the best shooters I've played. It'd make any other fast paced competitive shooter look like a snoozefest but I have a hard time recommending it because without other players there really isn't much you can do. If you've got some friends get the four-pack, at least you'll all be able to enjoy it together. oh and the music is ♥♥♥♥ing great.
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8 of 9 people (89%) found this review helpful
1.4 hrs on record
Posted: August 8
yes, yes, and yes.

I've played 10 minutes and I'm sold.

It's like starfox snorted copious lines of coke off Slippy's ♥♥♥ and jumped into an arwing built by the Dukes of hazzard.
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9 of 12 people (75%) found this review helpful
7.2 hrs on record
Posted: October 17
Wing got cut in haft in a strafe run near a rig. Fly the uncontrollable wreckage into a friend and got a kill


Also active servers are still there with not much lags. Buy the game while you can!
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19 of 31 people (61%) found this review helpful
4.7 hrs on record
Posted: October 16
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5 of 5 people (100%) found this review helpful
2.5 hrs on record
Posted: December 17
Good game, but servers are dead atm - no players online.
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9 of 13 people (69%) found this review helpful
7.1 hrs on record
Posted: July 1
10/10 Cowboy Bebop Simulator
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5 of 6 people (83%) found this review helpful
23.6 hrs on record
Posted: August 2
Strike Vector is a fusion of space combat game (Freespace, Descent etc) and FPS with a high skill ceiling. If you've played Strike Suit Zero this game is sort of similar, but more hardcore (no autoaim, faster paced, easy to crash, etc.) and designed for multiplayer.

In the game your ship has a flight mode and a hover mode. Flight mode gives you superior speed but you cannot turn quickly. Hover mode allows you to hover in place and aim like you would in an FPS, you are able to turn 180 degrees instantly if you turn fast enough.

Learning to switch between the modes effectively is key to getting good with the controls, since there is no delay in changing modes since hover mode is excellent for aiming shots and stopping momentum.

Navigating the maps which have a lot of complexity and various hidden paths is a skill in itself. Flying through complex paths at max speed while trying to flee enemy fire can feel very rewarding in a way I can't really remember experiencing in any other game, usually space combat or mech games don't have this complex environments. Powerup and healing items are also hidden in difficult places to encourage exploring, similarly to many old school FPS games.

The maps are well designed and really bring out the potential of the combat. For beginners the complexity can be a turnoff since it can be easy to crash into walls, but on the flipside this makes you learn the controls very quickly if you have some patience.

There are a wide variety of weapons which all have their own strengths. Though as of the current patch (1.0.4008) missiles and the LMG are pretty useless, but apart from those it feels very balanced. There are a variety of game modes that are typical for FPS games but they all work quite well with the maps.

My biggest negative point in the game is the games graphics settings, which are pretty much nonexistent ingame. It's very easy to manually set various detail settings just by editing a text file with false/true entries, but that makes it even more confusing as to why it isn't implemented ingame. With default settings the system requirements can be very high but at low settings you should be able to reach constant 60fps on a mid-tier system.

A lot of people have complained about the lack of players, but at least from my experience in the european servers there are always at least 20-30 people playing which isn't bad at all unless you want to avoid expert players or tend to switch servers a lot.

The developers are releasing updates for the game every few months to polish features and add new maps/modes which is very nice to see. I think this could really be a big cult classic if they keep it up.
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5 of 6 people (83%) found this review helpful
8.9 hrs on record
Posted: October 18
The game is awesome but I think they should make you lead your target with the gatling,lmg,and shotgun like you have to do with the rocket launcher and carbine
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3 of 3 people (100%) found this review helpful
0.9 hrs on record
Posted: August 10
You are allowed a fair degree of customization with regards to equipment, and there are a handful of solo challenges that are fairly difficult, but that is coming from a person who rarely plays these types of games. The game is a great dogfight sim, but the controls are a little overly sensative and the player base is tiny. I had this one issue where the game would freeze up for a fraction of a second and that caused fairly large problems since reflexes are key in this game. I recommend game soley for the reason that it is a good game, but I would not expect to find players.
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3 of 3 people (100%) found this review helpful
12.7 hrs on record
Posted: July 2
Steep learning curve, incredible speed, tight controls, and immense challenge. The movement mechanics are very satisfying, with the spacebar used to switch between a fast movement mode and a slow movement mode, critical for turning on a dime and navigating through the maps. These maps are varied and full of objects to fly between and crash into, and the settings, such as a space shrine surrounded by spinning debris, are very appealing. The community seems small, but the game is excellent and the developer looks to still be actively improving it even half a year after release. This is a very fast-paced twitch game and I definitely recommend it highly.
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3 of 3 people (100%) found this review helpful
7.1 hrs on record
Posted: October 17
Its allot of high flying fun, with diferent maps that vary the handeling of crafts to keep it interesting. All weapons are unlocked from the start and the rest of the fun is unlocking customization options and banners. This game is tons of fun and i would always recommend it. My only warning is to be patient because the skill cap is sky high here, you need to come in with an open mind.
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3 of 3 people (100%) found this review helpful
2.4 hrs on record
Posted: October 19
This is a great game. The graphics, gameplay and overrall feel of the game are great. While there could be a greater selection of weapons and maps, I believe this game hits it spot on. However, I do not enjoy the community. They're very nice but it seems like this is the only game they play. If you join a match, expect to be destroyed countless times. I had a horrible experience my first couple times playing. Even now it's still hard to play because of the sheer skill curve. So, if you like games that are great in every way except for being extremely hard, this game is for you.
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4 of 5 people (80%) found this review helpful
183.5 hrs on record
Posted: July 10
So I have played Strike Vector for a long time now. And I LOVE IT, I love everything you can do and accomplish, I love the player base, and I love being good at it.
But it's incredibly hard, like really hard for some, and impossible for many because of it's MASSIVE learning curve. And that is what makes the game interesting for some people but it leaves some people at an increadible disadvantage. This makes rounds unballanced and annyoying even infuriating for new players.
So beyond that learning curve SV becomes a thing of beauty and innovation making rounds feel like a true challenge when up against the right players. And well ballenced wepons and skills add to that (except swarm and homming missles just don't). AND THE SKILL OF YOUR FLYING IS INCREDIBLY IMPORTANT AS WELL AS YOU SKILL AT KILLING PEOPLE these are eaqual (that just makes me happy personaly) So I as an experianced player give this game a 8/10 but that might change with beacuse the devs are making the experiance for new player a little better each time update.
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4 of 5 people (80%) found this review helpful
0.6 hrs on record
Posted: September 14
Good game but... He's dead, Jim.
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5 of 7 people (71%) found this review helpful
1.2 hrs on record
Posted: August 7
This game is ALMOST fun.

It COULD have been a fast paced dogfighting game, if not for a few GLARING issues.
1. Every server is tc_hydro (empty except for, like, two with three people in them) which slows the pacing to a crawl.
2. They pander too hard to the generic shooter genre. Why the ♥♥♥♥ would a space jet have a sniper rifle? (the sniper KILLS the game quite a bit because you can simply hover aboe the map and if you can land shot consistently, no-one can do anything because you one-shot ANYONE)
3.Leveling is broken.
4.The ♥♥♥♥♥♥♥ sniper again.

Thank you.
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