"Strike Vector is gorgeous shooter with strong mechanics and lots of customisation" 7.7/10 – IGN "it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction" – 7.
User reviews:
Mixed (2,296 reviews) - 69% of the 2,296 user reviews for this game are positive.
Release Date: Jan 28, 2014

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About This Game

"Strike Vector is gorgeous shooter with strong mechanics and lots of customisation"
7.7/10 – IGN

"it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction"
7.5/10 –destructoid

"Strike Vector does one thing - frantic multiplayer combat action - and does it really well" Luke Plunkett

"I do, however, know one thing for sure: Strike Vector The Videogame is unarguably stunning" Nathan Grayson

“Strike Vector est la petite bombe indépendante sans prétention que l’on ne voyait pas venir”
17/20 – jeuxvideo.com

“BELLISSIMO, Strike Vector è uno sparatutto indipendente adrenalinico, appagante e assolutamente spaziale. In tutti i sensi”
9.2/10 – IGN.it

"Amateur de sensations fortes, à vos souris. Si vous cherchiez du Quake en altitude, de l'instagib en vaisseau spatial, le titre qu'il vous faut est enfin dispo : ça s'appelle Strike Vector et c'est pour les joueurs hardcore dont l'estomac est bien accroché"
4/5 – gameblog.fr

Strike Vector is a Brutal aerial FPS that will see you test your skills online against other players in the tradition of Quake 3 and Unreal Tournament. The game offers an hardcore learning curve for those who don't fear to die a lot at first but who will get a massive rewarding feeling when they will master the game and dominate the battlefield.

all New Features Will Be Free

Ragequit Corporation will offer free downloadable content after the game release. We want to make sure that every person playing Strike Vector have access to the same content regardless of when they will get the game.


With a distinct old school feel, reminiscent to games such as Crimson Skies, Quake 3 and Unreal Tournament, Strike Vector will let you test your reflexes and skills against your friends. Team flight and mutual assistance is required to fulfill your missions but individual aiming and piloting skills are also mandatory.

two Movement Modes

You fly the Vector, the lastest hyper-speed VTOL, highly customizable and manoeuvrable Jet fighter. Your enhanced version can instantly switch between 2 movement modes :

  • Jet Mode: reach high-speed, intercept opponents and fast evade incoming projectiles.
  • Stationary Mode: strafe in all directions with increased precision, hold and defend key locations.

This unique gameplay allow you to fight face to face with your enemies like classical FPS, or playing dog fighting.

game Modes

Targets to reach, positions to defend, enemy structures to destroy … Players may select among famous game modes such as deathmatch, team domination, team deathmatch, and Bounty Hunter! More game modes are coming soon!

build Your Own vector

Equip your Vector in your own style with two differents weapons to get the edge on various situations or be a specialist by choosing the same weapon for each side of the craft. Hundreds of combinations are available, making your ship the only kind of his genre on the battlefield.

Depending on your weapons and perks choice, your playstyle will be different from another player, you create your own class :

  • Fast and stealthy to capture positions and hide in massive structure to surprise your enemies.

  • Heavy and powerful to defend strategic points or assault enemies defenses.

Customize your ship appearance among various type of skin decorations and put a gadget in your cockpit to make you feel like you are at home. A mach 3 home!

varied Environments

You will play through gigantic flying structure like aerial oil platforms, slums, cities, factories, abandonned stations and much more and find many destructible objects like giant cargos or pressure vessels and use them to trap players in deadly explosions, block or open passages and fulfill your mission objectives.
Use your environment to avoid and escape homing missiles by adopting a risky flying style. Play the way you want with various game mode adapted for a 360° warfare
Eliminate every players in classic deathmatch, support your team in domination or the greedier and more...

STRIKE VECTOR FORUM : http://www.strikevector.net/forum/
STRIKE VECTOR OST : http://themaravers.bandcamp.com/

System Requirements

    • OS: Windows XP
    • Processor: 2.0+ GHz processor
    • Memory: 2 GB RAM
    • Graphics: SM3-compatible video card
    • DirectX: Version 9.0
    • Storage: 5000 MB available space
    • Additional Notes: Xfire and SLI not supported
    • OS: Windows 7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 8000 series or higher graphics card
    • DirectX: Version 11
    • Storage: 5000 MB available space
    • Additional Notes: Xfire and SLI not supported
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (2,296 reviews)
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1,570 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
8 of 8 people (100%) found this review helpful
1 person found this review funny
7 of 8 people (88%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: September 26
Good game. But completly dead. Unless you have friends to play this game with don't expect to see anyone on the 6 game servers.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: October 10
How do i return it
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
5.7 hrs on record
Posted: October 3
wish the game had more people playing it and less empty servers :( Love the game design and concept, even more so if it was brought over to VR :O
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1 of 1 people (100%) found this review helpful
Not Recommended
0.9 hrs on record
Posted: October 14
Played through the training missions, all 10 of them, awesome! There is no single player, well, OK. Now let's do the only thing this game was made for, multiplayer!

Check servers on a popping Friday night:
0/16 EU
0/16 EU
0/16 USA
0/16 USA
0/16 USA

Well, can't multiplayer by myself so, this game is worthless! What a regretable purchase! Don't make my mistake, DO NOT BUY!
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1 of 1 people (100%) found this review helpful
2 people found this review funny
Not Recommended
0.3 hrs on record
Posted: October 14
"You are ded, not big suprise"
Was this review helpful? Yes No Funny
3 of 17 people (18%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: September 30



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Most Helpful Reviews  Overall
822 of 965 people (85%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: June 3, 2014
The Intro:
Stop. Don't let the big red square in the top left of this review fool you into being defensive. I LOVE this game, probably more than any of you reading this review. That being said let's talk about the one, ONE problem with this perfect game.

The Problem:
It's dead, man.

The Good:
For all of you who don't know, Strike Vector is a dogfighting game as fast paced as you see in the trailers. Speaking of which, the trailers do a good job describing the game: The graphics are pretty, the action is tense, there is aesthetical customization. On combat, there are varied weapons, passive abilites and "use once every so often" abilities like cloaking and a huge speed boost. (8 of each) The other positive reviews explain that in more detail, so I won't waste your time and regurgitate said information.

That being said, the game is HARD to learn. Basically you have to get used to the controls, master switching harrier and jet forms, get used to flying in tight corridors, and ONLY then can you hope to face others in pvp. You'll still get creamed a few times, but if you need advice, just type something in chat and they would tell you.

Sure it was frustrating back then when everybody was better than you, but they would be nice and try to be helpful. THE COMMUNITY WAS HELPFUL, MAN. A PvP (As in dead flipping serious, "you are not rewarded for messing around") game where the fighting is intense had a helpful community. That to me, is amazing.

The Bad:
But nowadays, there isn't a community. I, (and you included) could open up the game, click on the servers tab, and find for the amount of players on each server, ZERO across the board. Sure, some people will comment, "That is rediculous, just the other day I was playing and there were five servers with a moderate amount of people." I have NEVER seen that many people other than when i first got the game: 2 months ago, specifically April 12. (As you may tell, the other review are way before or around this time, so at most the main problems were bugs and there is no mention of a dead playerbase.) Even then the playerbase was shrinking and nowadays its maybe one person on a server for an hour. Just to humour those people, however, lets do the math; A server usually has 16 players max, but "a moderate amount of people" suggests it would be roughly half or 3/4 full. So lets say per server there is an average of 10 people. Times that by 5 and what do you get? A playerbase of 50 people. Ladies and gentlemen, that's not much, at all. It's certainly not fitting for a AAA game that this is. Morrowind has a bigger playerbase, Duke Nukem has a bigger playerbase, even MOTHER FLIPPING Ace of Spades has a bigger playerbase. Also please take into account that the figure is outdated by two months and nowadays its one guy on one server flying around for an hour and leaving.

The Fix:
So this is surprising; Usually you have a crummy, unoriginal, game that doesn't have a player base no matter HOW much advertising they do, but in this case it's the opposite. You have an awesome game that hasn't done much advertising. The only way I found out about this game was because my friend had it, and because it went on sale for like two days. Ideally, they do more advertising, people realize how cool and original this game is, the devs have a large playerbase and víola! You have a successful game.

I'm no expert, but as a person who buys games, (you are one of these too), I really like Steam sales, also anything on the "Featured" page on the store catches my eye. Sure, advertising costs money, but if they do both of these things, they will have an actual playerbase, become deservingly popular, and attract more people. Haven't you ever seen the, "put a dollar in the jar and people will come trick?"People like popular things.

The Tl;Dr:
It's dead right now, so don't pay 12 dollars for a AAA multiplayer game with no other players.

So I've done some dedicated server checking and the figures are still low. Sometimes they're in the tens, twenties, even fifties of players but this is usually right after a sale and the number drops off quite quickly. The average of the entire server population is still below ten if not absolute zero which it usually is, so I still can't delete this review.

2) Contrary to popular belief, tricking people into buying a game is not the right way to increase server population. People are throwing around really cool ideas in the forums like singleplayer, better customization, co-op challenges and other neat stuff that would not only make this a fuller game but also keep people playing. The devs also make a few comments here and there. You should check it out and give the game and the forums some love.

Also, my review just happens to have magically disapeared from the store page, so I figured it was as good of a time as it could be to update the review.
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382 of 457 people (84%) found this review helpful
6.2 hrs on record
Posted: January 13, 2014
If you've seen the store page's trailer, then Strike Vector is as fun as it looks. Be warned, beta is beta. Servers crash frequently, and there are frequent glitches with the menus. For instance, after being boot out of a game due to a crashed server, you must restart it to play again. But all that aside...
THE GAMEPLAY IS AMAZING. It plays like a dream! The ability to swap between Jet and Harrier modes on the fly is an incredible boon, and it makes dogfights fast-paced and intense, and extremely enjoyable. You have two weapon slots, and there are about a half dozen weapons to choose from, and you get to mix and match as you want. Each weapon has two slots for perks, as well. Two weapons, two perks each, and a ship perk, and a special ability, all creates excellent diversity, and it should cater to anyone's playstyle. Did I mention you have 3 loadout slots so you can save several of these combinations that you can swap from every time you die? You can even change them before you jump back in.
Visually, it's impressive. There's not much that stands out, but I love the machinery/factory look of all the menus and screens. One minor gripe I have is that certain menu prompts are unclear. They don't stand out very much and it's easy to skip over them because they're so small. For instance, at first I didn't even realize you were able to fly on the maps solo, because the button to do that was buried in the tutorial section, and was a very, very small button along the top of the screen. The ships themselves are customizable visually, and have patterns and a full color spectrum to choose from for each main section of your ship. There's a bit of texture pop-in, and some things look a little bit muddy, and it's obvious to see a lot of stand-in art and text in places, but overall it's not bad.
Sound overall is decent. The weapons and flight sound great, very meaty where it counts. Explosions are visceral, too. Though I would love a little more feedback in some places, such as when switching between flight and harrier mode. There were some times while in a match where I was off to the side, menus open adjusting options, and the game was silent. I think it could stand to have a little more realism in its sound. Basically I mean that it should echo more; I should hear the fights going on all across the map. I don't believe there should ever be silence in a game like this. Music! There's no in-game music, and if there is, it was brief, and I didn't notice it. The title theme is pretty cool, however the menus afterward... it's monotonous and could stand to be changed or improved. I don't like it much. So aside from minor complaints, it's great where it counts!
I could see myself playing this very much, spending a lot of my extra time here. I await the ability to host my own games in-client, or to be able to play offline against AI or over LAN, but such features do not yet exist. I'm glad I'm at least able to fly around the maps on my own without needing to connect. There's not much to do save practice flying around and shooting at nothing, but it's a nice add-in. With a plethora of unlockables, including ship parts and decals and patterns, and stuff for my pilot's profile, plus the simple matter that it's so damn fun to play, there's plenty of reason to come back to it again and again.
To conclude, it's fast paced, it's exciting, it's fun as hell. Lots to choose from, fun to play, lots of potential. Beta is beta, though. Gameplay gets a solid 9/10, Aesthetic and design and visuals gets an 8/10, sound gets a 6/10, lasting appeal/replay value: I-will-be-losing-so000oooOOOOoo-many-hours-to-this-beastie/10
Overall, in its current beta state: 7.5/10, with a BADASS SEAL OF APPROVAL!
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350 of 474 people (74%) found this review helpful
3.0 hrs on record
Pre-Release Review
Posted: January 12, 2014
Wow. I went into this saying," Well.. why not." Biggest mistake of my life. This is one of the most original, fun concepts that I have seen in a while. I will DEFINITLY be supporting this game. 10/10 would play again!
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Recently Posted
9.8 hrs
Posted: September 30
Tags : Multiplayer Only Team Deathmatch - Mechs
Dead Community

They are releasing Strike Vector EX or something along those lines. It will be the same as this but with a single player campaign so it does not die, oh, and it will be on consoles, so it will have a huge population boom, but it wont be coming to PC, and this title will stay dead.

*Shrug* deleting local files and hiding from library
Helpful? Yes No Funny
2.1 hrs
Posted: September 24
Cool flying. Great arts and level design. Nobody at servers. So if you are not going to play this game with friends, there is nothing to catch here.
Helpful? Yes No Funny
1.7 hrs
Posted: September 10
Before you dismiss this because it's negative.

I suppose I have a duty to warn you like many other people. The community surrounding this game is dead. I don't really know where it went, but it's gone. From what I played it seems like a solid game with an incredibly well done art style, but nobody plays it anymore. last time I got on the game every server was empty, and when literally every server is empty you know the game is dead. I unfortunately cannot reccommend this game despite how good it was in its heydey, because it simply isn't there anymore.
Helpful? Yes No Funny