Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America. 150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world.
User reviews:
Mostly Positive (89 reviews) - 79% of the 89 user reviews in the last 30 days are positive.
Very Positive (2,669 reviews) - 86% of the 2,669 user reviews for this game are positive.
Release Date: Oct 24, 2013

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Buy ENSLAVED: Odyssey to the West Premium Edition


About This Game

Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America.

150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world. Mysterious slave ships harvest the dwindling population and take them out west, never to return.

Trip, a technologically savvy young woman has been imprisoned by a slave ship but manages to escape using her mental prowess. Monkey, a strong, brutish loner and fellow prisoner also gets free by virtue of his raw power and brawn. Trip quickly realizes that Monkey is her ticket to freedom and is her only hope to survive her perilous journey back home. She hacks a slave headband and fits it on Monkey, linking them together. If she dies, he dies and her journey has now become his. ENSLAVED centers on the complex relationship between the two main characters. Players take on the role of Monkey, utilizing a mix of combat, strategy and environmental traversal to ensure he and Trip survive the threats and obstacles that stand in the way of their freedom.

Key Features

  • The Premium Edition includes the original critically-acclaimed game, and additional DLC content “Pigsy’s Perfect 10” as well as character enhancement skins Ninja Monkey, Classic Monkey and Sexy Trip.
  • Engaging Storyline - A post-apocalyptic retelling of the classic 400-year old novel Journey to the West co-written by famed novelist and
    screenwriter, Alex Garland.
  • A Cinematic Masterpiece - Dramatic cutscenes co-directed by Andy Serkis, who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip.
  • Stunning Environments - Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn.
  • Dynamic Combat System - Attack and defend with agile prowess using a combination of melee attacks, blocks, and intense
    takedowns. Use Monkey to overtake an enemy, steal its weapon, then rip the enemy apart systematically.

System Requirements

    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
Customer reviews
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Mostly Positive (89 reviews)
Very Positive (2,669 reviews)
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Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
10.5 hrs on record
Posted: September 30
Great Game.
Awesome Story.
Overall worth a buy!
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1 of 2 people (50%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: September 25
There need to be more games like this: Great story, thrilling combat, fantastic atmosphere with an original atmosphere.
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1 of 2 people (50%) found this review helpful
15 people found this review funny
9.3 hrs on record
Posted: September 25
This games awesome for a number of reasons,
+The environments are beautiful,
+ story is a big ole homage to "Monkey: Journey to the West" and they make that very clear (so don't go b!+*hing about it and claim this is a rip-off)
+With a gamepad its pretty smooth for platforming and the combats good, and gets progressively difficult in a good way.

But the one big pervasive issue with this game ... is that it's just painfully sexist. Hear me out.

Lets look at Monkey as a character- He's so strong that he can rip countless metal killing machines apart with his bare hands. He's so agile he can do crazy swinging flips and jump such enourmous gaps that even Nathan Drake might get jelous. And he's so level-headed that he stays calm in the craziest situations, he doesn't freak out or become spiteful .. he just deals with the problem he's faced with. Basically he's absolutely frikin awesome.

Now lets look at Trip. - Despite her phisique, She can't fight. At all. When a situation comes up, she just cowers and hides and leaves the male to deal with it. She can't jump a lot of gaps, so Monkey has to constanly deal with puzzles and enemies just to give her a smaller gap to cross. ...NOW can she cross tht gap herself?? Most often the answer is NO. So Monkey has to pick her up and CARRY her, or literally THROW her across the gap, or up to a ledge.
Oh and for most of this game she's either crying, acting irrationally or calling out for Monkeys help!!

So to me the biggest plot hole is the question "How did Trip possibly survive in this world for more than an hour without a macho male to take care of her???"

It would have been so easy to make Trip a badass, who can help Monkey out during (actual) combat, or maybe give her some unique skills and make her playable from time to time during areas that Monkey isn't suited to deal with.

I hate Trip. It would've been better if Trip was a straight up villian, enslaving Monkey coz shes evil. Instead shes a damsel in constant distress... and she enslaved monkey coz shes just awful and doesn't realize it.
....she is hot tho.
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Most Helpful Reviews  Overall
297 of 330 people (90%) found this review helpful
10.2 hrs on record
Posted: November 7, 2014
Enslaved: Odyssey to the West is a sci-fi reworking of the classic Chinese tale, Journey to the West. Set after an apocalyptic war, the world has largely been abandoned and only a remnant of civilisation remains, alongside what's left of a hostile robot army.The setting is at times stunning. The skeletal remains of civilisation are being re-enveloped by verdant nature. It's a refreshing move away from the barren browns and reds we usually associate with post-apocalyptic settings. Despite its age and technical limitations - coupled with even more limited graphics options - Enslaved is a beautiful game with obvious care and attention paid to its lush environments, its detailed, motion-captured animation overseen by Andy "Gollum" Serkis, and its nuanced character design.It's also clear that care has been lavished on the story. Main characters Monkey and Trip are fully rounded out. The nature of their strained relationship plays out naturally, and develops organically. There are the occasional fumbles, especially at the very beginning as the rules of their relationship are set, and the conflict feels a little rushed and too quickly resolved. Overall, however, the dialogue and character development prove to be sophisticated to a degree far in excess of what one might expect from an action-brawler.Other characters taken and adapted from the novel are equally well represented, and the central narrative pays homage to original story reinterpreting its themes of action, choice and consequence expertly and without the heavy hand mass market media so often utilises. The game plays out as an extended escort mission of sorts. The concept may strike dread in the hearts of many a gamer, but it’s not so much a burden and plays in a similar fashion to Bioshock Infinite’s Elizabeth. Trip will hide from combat while Monkey lays the smack down on robots. The combat its self is initially frantic and exciting, but soon it becomes clear it lacks any sort of depth. In fact, for all its visual punch the combat has no actual power behind it and its limitations quickly become evident. Other aspects of the game also suffer from being pedestrian and uninteresting. Platforming and puzzle elements are functional, but both lack any imagination and act as little more than a distraction from the combat zones.Enslaved is highly scripted and very linear, and despite the verticality of many levels and the sprawling nature of the world Money and Trip have a very narrow path to follow. The scripted nature of the game is both its strength and ultimately its biggest weakness.Despite some stunning art direction and a rich story complete with interesting and complex characters, Enslaved fails to provide a compelling game play experience to complement its artistic and narrative strengths.
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150 of 162 people (93%) found this review helpful
24.2 hrs on record
Posted: November 15, 2013
Based on the ancient Chinese story 'Journey to the West'

This has got to be one of my top favorite games. It has a brilliant storyline, engaging characters and character development. Beautiful scenery, funny moments within the game between Trip and Monkey. It's just overall a amazing game to play.

I'd recommend playing it on hard though, and to tweak your graphic settings in the ini file to improve the game a lot more better.
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152 of 167 people (91%) found this review helpful
1 person found this review funny
13.8 hrs on record
Posted: April 16, 2014

genre : action/adventure

Enslaved is a sci-fi tale, set after an apocalyptic war, where only a remnant of civilisation remains and a hostile robot army prevails. You take the role of Monkey and you are captured and compelled to aid Trip by use of an electronic slave headband in order to escort her to her home.

+ Very solid presentation, with care and attention paid to its lush environments, the character models are very well done, detailed motion-captured animations. Configuring the .cfg file can improve the results (see the forum), since the graphics options are limited.
+ Excellent atmosphere, sci-fi post apocalyptic setting, original and complelling story and likeable main character , sophisticated dialogue and character development way more than one might expect from an action/brawler.
+ Gameplay wise it's an action game with some platforming and exploration elements, simplistic puzzles, cooperation with the main npc in order to advance, some tactical options like distract etc. It never becomes boring. It's kind of a game that we don't see often on our pcs.
+ Melee which is the main element of gameplay feels very satisfying , don't except variety like in dmc, but still it's done right.
+ Fluid controls ,also remappable, runs smoothly.

+/- Highly scripted and very linear.

- Platforming and puzzle elements are functional, but both lack any imagination and act as little more than a distraction from the combat zones
- Some camera problems when platforming
- The combat is initially frantic and exciting, but soon it becomes clear it lacks any sort of depth.

This was a surprise for me , since i don't play on consoles and didn't know the game before, straightforward action-adventure game with a detailed and involving story , refreshing and at times stunning setting. Two thumbs up.
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126 of 140 people (90%) found this review helpful
21.3 hrs on record
Posted: July 24, 2014
Disclaimer: Do not buy this game if you do not own a gamepad. The mouse support is about as bad as it gets. I use kb/m whenever possible in third person games and I had to use a gamepad for this one.

Enslaved is a well-written and satisfying-but-simple spectacle fighter with a heavy story emphasis and some minor puzzles. It is a post-apocalyptic adaptation of a classic Chinese novel "Journey to the West." There are several nods to the original story, such as the names of the main characters which may interest those who have read the book.

The writing is excellent for the most part and acted very well. The game manages to be both serious and humorous while telling the story and rarely feels out of place. My one issue is the way that the two main characters Monkey and Trip meet. The meeting should be the biggest source of conflict in the entire story, yet it is glossed over and forgotten within a minute. It reminds me a lot of the criticism aimed at Tomb Raider 2013 and Far Cry 3 for how quickly those main characters got used to killing people after leading normal, peaceful lives up to that point.

Gameplay is pretty simple and definitely nothing groundbreaking. The game is a simple yet satisfying spectacle fighter with simple one-button traversal mechanics. You also need to solve a few basic puzzles to make it through some levels. It is quite easy even on hard difficulty. Unfortunately the game makes use of seemingly randomly-placed fixed camera angles that can easily confuse the player and will sometimes make your character immediately walk back through a doorway after entering a room. The other big issue with the camera is during combat itself. It likes to jerk the camera around randomly every time you attack and zoom way in so it's impossible to keep track of enemies other than the one you're attacking. It may also cause motion sickness. It's a stupid design decision chosen just to make the combat more flashy, as seems to be a common problem with spectacle fighters.

The game has a nice art style, but average last-gen console-quality graphics. I find that this is enough to hamper the art style in what should be a very beautiful game, which is very unfortunate. It still has its moments, but it would be an absolutely gorgeous game if the developers had put any effort into the PC port.

Speaking of the port, it's just about as lazy as it gets. The mouse is treated like a joystick and is given a deadzone when you go into aim mode, just like Dead Space. It's basically useless and I found it unplayable. Graphical quality is limited to low/medium/high though it thankfully has a separate toggle for motion blur which looks even more fake and ugly than most games. There are no graphical enhancements for the PC version. Button prompts always show controller buttons even if you don't have one plugged in. The game has a custom mouse cursor, yet the mouse doesn't work in menus. The one good thing about the port is that the game uses Unreal Engine 3 so it runs very smoothly and will handle 120/144 Hz flawlessly with only a minor config tweak.

So while it's far from a perfect game, mostly due to poor and outdated design decisions and a lazy port, it's quite fun and a great story experience.

The Premium Edition on PC also includes the Pigsy's Perfect 10 DLC. It turns the game from a simple-but-satisfying story-focused spectacle fighter into a sub-par stealth/cover shooter starring a fat, disgusting, misogynist pig on his quest to build a robot girlfriend. Seriously what were they thinking? Thankfully it was short.
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95 of 101 people (94%) found this review helpful
1 person found this review funny
18.4 hrs on record
Posted: November 11, 2013
In 2010, "Enslaved - Odyssey to the West" came out for consoles and sold a little less than half of what the publisher had hoped for. Reasons quoted for this were that it was overshadowed by a number of other AAA titles and that there were quite some glitches. But reviews praised it, especially for its story. With a delay of 3 years, it has now been ported to PC.

"Enslaved" is very loosely based on a classic Chinese tale, "Journey to the West", and plays 150 years in the future. The planet has been ravaged by a brutal war the remainders of which are ruined desolate cities and hostile mechs that attack anyone they encounter. Humanity has scattered far and about, not only threatened by the mechs, but also by mysterious slave hunters that kidnap people without so much as a clue as to where they're taking them. Onboard a ship of slaves-to-be, Trip, a young woman with tech skills manages to escape her cell. This also opens up a way out for fellow prisoner "Monkey", a muscular loner who has subsisted in the wilderness on his own for most of his life. They manage to flee from the crashing slave ship on the last remaining escape pod, but Monkey loses his consciousness. He awakens to find that Trip has put a slave headband on him that will kill him should her heart stop. She wants to return to the community where she came from and knows she would never stand a chance all alone. So Monkey is forced to cooperate: He is the muscle that takes on all hostiles they meet, Trip is the brains with her knowledge of technology.

Gameplay consists of combat, climbing and some mini puzzles. Monkey has a staff he uses to fight with mechs and later on also shoot at ranged targets. The weapon can be upgraded in various ways using energy orbs found in the levels. Considering myself a mediocre gamer, I found fighting to be at an okay-ish difficulty once I had figured out how to block (others said combat was too easy - obviously, your mileage may vary on that). There could be more help with the controls though, special attacks are still described by giving console control pad keys.
Climbing is rather easy since one cannot fall or miss a grip point, all of which are highlighted relatively obviously. Also, in some sequences Monkey steers a hovering disc called the "cloud" over water and ground surfaces - these segments add a little speed to the otherwise pedestrian experience.

The changing relationship between the two main characters is at the centre of the plot. Thus, it's fortunate that voice acting is very good. And when, at times, not a lot is said (Monkey is not a man of many words), the finely motion-captured facial expressions convey all one needs to know. Story, characters, acting - this is where the game really shines and becomes a "page turner". Okay, well, I won't spoil the ending to you, but I think that was the one part where they could have done better. It just left me with "Hmmmmmmmmm."
Other than that, a captivating journey and definitely recommendable.

Helpful notes in case you get the game:
Note 1: Others have reported graphics problems. There are quick INI fixes mentioned on the Steam forums:
With those tweaks I didn't have any issues.

Note 2: You can skip cutscenes with the Backspace key (didn't find that mentioned in-game).

Note 3 (since I've seen this problem pop up in several threads, to the point that people called it game-breaking, but hey, the solution is already in-game, so no need to get stuck): For some jumps during climbing, you have to move diagonally, not straight up/left/right. That's possible by pressing two direction keys at once, e.g. W+D
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85 of 91 people (93%) found this review helpful
1 person found this review funny
12.1 hrs on record
Posted: May 17, 2015
A journey through a desperate mind.

Enslaved is an adventure game overlooked by a majority and (rightfully) loved by most who played it. It follows the story of the great classical Chinese novel, although is set in a post apocalyptic future where seemingly armed robots are enslaving people.

Armed with a staff and some sweet climbing skills, you play the enslaved warrior Monkey. Tasked with helping your captor, Trip, get home to her father. Throughout most of the game, you will be jumping, climbing over obstacles and mowing down mecs in either brawling close combat or shooting plasma bolts long rage style.The game is designed in such a way to keep this recipe fresh and not feel repetitive. Smart enemy placements contribute to this as mixing ranged and melee enemies in fights makes you think before you act. Boss fights are a sweet bonus.

Weapons, shields, health and combat techniques are all upgradable and a must to get past the later chapters.

Contrary to what you may believe, the post apocalyptic setting in Enslaved really does its art justice as the environment and visuals are just gorgeous. The greenest of trees, bluest of skies and warmest colors of explosions are visually pleasing. The art is well complemented by the ambient sounds and music.

After about half of the game, you are joined by Pigsy who is, although a disgusting pig, easily the most exotic and colorful of characters. He livens up the game to a high degree and counters the somewhat reserved character of Monkey.
Pigsy is playable in the included DLC and offers a different kind of play style by scrapping the melee combat in favor of a rifle and four kinds of cooldown-based items (distraction device, EMP, ally bomb and damage based bomb). Accompanied with the joyful Truffles, Pigsy goes on his own little adventure. The extra content is a must play and Is just as good if not even stronger in some parts than the main game.

The only weaknesses I found in the game was the overly scripted camera that takes camera controls away from you to show objects of interest in an overly obvious way. Sometimes the camera becomes fixed in a static position for portions of the pacing through the level. This can sometimes become a bit distracting. I was also annoyed with how some animations take to long to complete. While fighting (bosses especially) I found it very difficult to evade after attacking due to the attack animations not completing yet. Similarly when climbing pipes jumps to other objects would not register.

So, linear post apocalyptic action adventure brawler with ravishing visuals and interesting characters. Action, drama and humor packed into an adventure with a deeper meaning. It has completionist potential and took me 12 hours to beat with the must play extra Pigsy campaign. Sit back, plug in that controller and go on a fun adventure.
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84 of 102 people (82%) found this review helpful
2.4 hrs on record
Posted: October 13, 2014
I'm only on the third chapter, but it's refreshing to see such a lively game that mixes so many great emotions. I don't understand why this isn't some sort of bestseller. Perhaps companies should start looking more into developing PC ports more often as there's a vast amount of gamers like us out there who don't use consoles. I'm glad I discovered this game and these guys deserve the money. Buy it!
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Recently Posted
[PURGE] Rasta Mouse
2.4 hrs
Posted: October 20
Bought this game on sale thought it was great at first then on the second oncounter witha demo mech before you get to the metal tower there is wal which the mech glitches through and if you defeat him you still cant pass. Maybe doesnt work because of my low specm system but this is stupid. Dont buy
Helpful? Yes No Funny
9.5 hrs
Posted: October 20
A great story with a decent combat system plagued by a few technical problems. Recommended if on sale.
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9.7 hrs
Posted: October 19
On the first look is this game just a fight-platformer with some RPG...
On the second look... this is a very good and interesing game. What makes it really better more than jumping / fighting is very good visuals and very interesting story.
... plus if You like giant machines, add some more point. :)
Personally what I like the most about this game are the "characters" moments. Some jokes were really cool!
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Artyom Havok
9.1 hrs
Posted: October 18
Andy Serkis/10
seriously its a good game but Serkis one hell of selling point for voice and mo-cap.
Helpful? Yes No Funny
9.6 hrs
Posted: October 18
so far so good
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3.8 hrs
Posted: October 16
The game is enjoyable enough but the port is kinda broken. I came to a game breaking glitch about 4 hours.
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3.3 hrs
Posted: October 15
Very fun game. 8/10
Pros: Good Combat, Characters, Great platforming, Voice acting is good, graphics are ok not ugly but not drop dead gorgeous either, decent pacing

Cons: VERY BAD PORT! I have a core i5 6600k with 16gb of ram and a gtx 1070 ftw edition and I still drop below 60 frames on 1080p on some parts.

Overall: The pros in my opinion outweigh the cons. if you have a decent PC you should have no problem but this is a very bad port that could have been better but since my system managed to keep it above 60 fps on the majority i can easily recommend it but not at full price. Wait for a sale and you can pick it up for super cheap (I got it for about 5 dollars on the summer sale last year)
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6.3 hrs
Posted: October 15
Too linear and terrible camera contrl that makes the game impossible at times.

Worst of all are the controls: Buggy and inconsistant.

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9.8 hrs
Posted: October 15
Awesome game, gets better and better the further in you are
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12.6 hrs
Posted: October 14
I watched tons of Monkey King in Chinese growing up and loved it even though I didn't understand it. It was great to see how the staff, cloud, monkey, pig and the even the crown were re-imagined and fit in the world.

You start with a whole world where you're trying to figure out who are these people, why are there murder robots everywhere, why did the world "end"? Unfortunately by the end of the game you don't really know that much more about the people, some plot points felt super blunt while others felt too vague. The pacing towards the end feels rushed and is probably the worst part of the game. Nothing really feels really resolved and it was a very deus ex machina ending.

Traversal was bearable at first and made sense with the monkey king influences but, after a while it became a boring hold direction/mash jump until you're done. Even worse than say an Assassin's Creed because most of the climbing sections were linear vs the more open nature of AC. Using the cloud was great though, it felt good and looked good while using it though transitioning

The gameplay kinda followed the story with a solid premise. An okay Arkham Knight like combat with basic shooting but, as the game went on it the mechanics on top of it didn't feel great. Offensively the upgrade tree didn't provide much variety or even options. The limited options it did provide felt super inefficient compared the the standard mash quick attack.

Shooting in this game felt pretty unwelcome. It was slow and clunky and unfortunately became more mandatory as the game progressed. There were segments later on in the game where I'm basically <travolta.gif> because I'm being shot at by by enemies I can't melee and ammo is somehow scarcer than health.

Honestly I think the game is worth an hour or two of your time but, it isn't worth seeing through to the end.
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