Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America. 150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world.
User reviews: Very Positive (1,831 reviews)
Release Date: Oct 24, 2013

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Buy ENSLAVED: Odyssey to the West Premium Edition

 

Recommended By Curators

"A criminally overlooked game, this beautiful title retells Journey to the West with Andy Serkis being grumpy!"
Read the full review here.

About This Game

Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America.

150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world. Mysterious slave ships harvest the dwindling population and take them out west, never to return.

Trip, a technologically savvy young woman has been imprisoned by a slave ship but manages to escape using her mental prowess. Monkey, a strong, brutish loner and fellow prisoner also gets free by virtue of his raw power and brawn. Trip quickly realizes that Monkey is her ticket to freedom and is her only hope to survive her perilous journey back home. She hacks a slave headband and fits it on Monkey, linking them together. If she dies, he dies and her journey has now become his. ENSLAVED centers on the complex relationship between the two main characters. Players take on the role of Monkey, utilizing a mix of combat, strategy and environmental traversal to ensure he and Trip survive the threats and obstacles that stand in the way of their freedom.

Key Features

  • The Premium Edition includes the original critically-acclaimed game, and additional DLC content “Pigsy’s Perfect 10” as well as character enhancement skins Ninja Monkey, Classic Monkey and Sexy Trip.
  • Engaging Storyline - A post-apocalyptic retelling of the classic 400-year old novel Journey to the West co-written by famed novelist and
    screenwriter, Alex Garland.
  • A Cinematic Masterpiece - Dramatic cutscenes co-directed by Andy Serkis, who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip.
  • Stunning Environments - Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn.
  • Dynamic Combat System - Attack and defend with agile prowess using a combination of melee attacks, blocks, and intense
    takedowns. Use Monkey to overtake an enemy, steal its weapon, then rip the enemy apart systematically.

System Requirements

    Minimum:
    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
Helpful customer reviews
39 of 40 people (98%) found this review helpful
1 person found this review funny
11.1 hrs on record
Posted: January 26
What an adventure! This game is loads of fun! You have satisfying combat, fun puzzles that aren't frustrating, colorful characters with personality, whom are well voiced by the actors, and a lovely art style with amazing environments. And did I mention the music? Amazing! The game does not get old. I kept telling myself I'd take a break at the next mission, but then kept on playing. If you want to have fun and mix it with a great story, give this game a try. I give it an easy 10/10.
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34 of 41 people (83%) found this review helpful
1 person found this review funny
26.1 hrs on record
Posted: February 20
VERY shortened review. To see my full review, please click HERE.

We have full 360-degree control of both our character and the camera... most of the time. Sometimes we have only limited control of the camera, which I believe the devs did to help us know which direction we're supposed to go. There were a few moments when I simply could not figure out what I was supposed to be doing, but by taking my time to look around, I'd eventually spot something flashing. These flashing objects are items that you can climb, jump on/to, clamber on, etc. Our character is quite acrobatic, but you don't have to stop and watch him twirl around to finish his maneuver before jumping to the next location; that can be fun, but when you're being attacked, I really don't recommend it. ;p

We have a companion on our journey, which already know if you've looked at any of the game screens. Trip has many abilities of her own, and she is also the reason we've been collecting those tech orbs. First off, though, let me explain a little bit about the dynamics.

We have a screen we can bring up to interact with Trip, and there we have some options. We can tell her to create a distraction, run or do some kind of action (like flipping a switch for us), apply a health serum (provided that we have some), and the upgrade function, which is where the tech orbs come in. There are four sub-options for upgrades: Staff, Combat, Shield, and Health.

There is a well-known GLITCH during one scene in the game, and I'm putting this in spoilers in case you don't want to see the solution:
The second time we run into one of the mechs with wrecking balls for "hands" is where the glitch shows up. You hear something, but see nothing unusual. There's a brick wall there that's supposed to have broken, but all you see is a solid wall. Eventually one of these mechs will appear, but there doesn't seem to be a way to defeat it, no matter how many times you hit the damned thing! Meh The game is telling you to taunt it, but it just runs into one of those low walls and gets stuck there. *sigh*

What you need to do is taunt it until it runs into one of the large, solid walls -- the one right below Trip is the one I used (and maybe it's the only one that works, I don't know!) Once it hits the wall, you need to do a takedown in order to defeat it, so be sure you're close enough that you don't run out of time!


EXTRAS (unlocked upon completion of the game):
Pigsy's Perfect 10 - Play as a lonely Pigsy just looking a bit of company*
Classic Monkey - Changes Monkey's outfit to red & gold and doubles his striking power
Ninja Monkey - Monkey becomes outfitted in black, and he has unlimited stunning and plasma ammo
Sexy Robot Trip - Changes Trip's outfit and doubles the length of all stunning attacks

I really enjoyed everything about this game -- from the sights and sounds to the story to the gameplay, I just enjoyed the hell out of it. I have to agree with those who have mentioned that this is a hidden gem. I really do think that the game deserved a lot more attention than it got, and I highly recommend it to any action-adventure fan.
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21 of 21 people (100%) found this review helpful
1 person found this review funny
12.1 hrs on record
Posted: May 17
A journey through a desperate mind.

Enslaved is an adventure game overlooked by a majority and (rightfully) loved by most who played it. It follows the story of the great classical Chinese novel, although is set in a post apocalyptic future where seemingly armed robots are enslaving people.

Armed with a staff and some sweet climbing skills, you play the enslaved warrior Monkey. Tasked with helping your captor, Trip, get home to her father. Throughout most of the game, you will be jumping, climbing over obstacles and mowing down mecs in either brawling close combat or shooting plasma bolts long rage style.The game is designed in such a way to keep this recipe fresh and not feel repetitive. Smart enemy placements contribute to this as mixing ranged and melee enemies in fights makes you think before you act. Boss fights are a sweet bonus.

Weapons, shields, health and combat techniques are all upgradable and a must to get past the later chapters.

Contrary to what you may believe, the post apocalyptic setting in Enslaved really does its art justice as the environment and visuals are just gorgeous. The greenest of trees, bluest of skies and warmest colors of explosions are visually pleasing. The art is well complemented by the ambient sounds and music.

After about half of the game, you are joined by Pigsy who is, although a disgusting pig, easily the most exotic and colorful of characters. He livens up the game to a high degree and counters the somewhat reserved character of Monkey.
Pigsy is playable in the included DLC and offers a different kind of play style by scrapping the melee combat in favor of a rifle and four kinds of cooldown-based items (distraction device, EMP, ally bomb and damage based bomb). Accompanied with the joyful Truffles, Pigsy goes on his own little adventure. The extra content is a must play and Is just as good if not even stronger in some parts than the main game.

The only weaknesses I found in the game was the overly scripted camera that takes camera controls away from you to show objects of interest in an overly obvious way. Sometimes the camera becomes fixed in a static position for portions of the pacing through the level. This can sometimes become a bit distracting. I was also annoyed with how some animations take to long to complete. While fighting (bosses especially) I found it very difficult to evade after attacking due to the attack animations not completing yet. Similarly when climbing pipes jumps to other objects would not register.

So, linear post apocalyptic action adventure brawler with ravishing visuals and interesting characters. Action, drama and humor packed into an adventure with a deeper meaning. It has completionist potential and took me 12 hours to beat with the must play extra Pigsy campaign. Sit back, plug in that controller and go on a fun adventure.
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14 of 14 people (100%) found this review helpful
8.0 hrs on record
Posted: January 15
This game is quite enjoyable, but it is definetly rough around the edges. Enslaved: Odyssey to the West is a 3rd person adventure character action game in which you play as Monkey on the 2 core gameplay aspects of fighting robots and platforming, while journeying into some great enviroments and through a nice story which will take you around 7-8 hours to beat.

The combat feels good but it gets repetitive, there's not that much enemy variety, even a boss is reused once, and you only have 1 weapon with limted moves, I wish they expanded on it a bit more, but it does the job I suppose. The camera can be quite bad at times though, it is too close to your character so sometimes you'll get hit from enemies offscreen and whatnot, they should've zoomed it out a little bit. You can also use your staff to shoot damaging and stunning projectiles but I will warn you that aiming feels a bit sluggish with the mouse.

Now the platforming looks cool and all but it's very linear and there's not much of a challenge, you're just pressing the movement keys and the jump button at the same time following a simple path, it can get a bit fidley however, like sometimes there's just this one very specific spot to jump from to grab another ledge, and even if you're just slighly to the side of it, your jump won't work, and sometimes it works from anywhere, so it's a bit inconsistent on that note.

Right now you can probably see the game's flaws, but here's what they did right, the enviroments are really beaultiful, and it just takes you right in this post apocalyptic world that the game's trying to build, it definetly feels lonely, and the overgrown nature on New York early in the game serves to reinforce that. The story is quite good too, Monkey the main character escapes from a slave ship and crash lands on the city of New York, only to find himself wearing a slave helmet put on by another prisioner who escaped, Trip. She does this because she needs his protection to reach her home community, so Monkey is now forced to help her, otherwise he's killed by the slave helmet, and also if Trip dies, she set it so his helmet triggers too. That is quite an interesting set up for our two main characters and you can definetly see the chemistry between them as you play the game, I'd say the story is great on that regard, but on a side note I thought that the ending is kinda bad in my opinion, but to avoid spoilers that's all I'll say about it so you can check it out for yourself.

Overall, Enslaved: Odyseey to the West has quite a few flaws, but I'd definetly recommend you pick it up on sale, the story and the gourgeous enviroments will definetly make for an exciting journey into this post apocalyptic world.
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28 of 40 people (70%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: May 20
I'm honestly uncertain if I want to recommend this game or not.

Pros:
-Pretty graphics
-Interesting world, characters and story.
-Good voice acting

Cons:
-Extremely linear gameplay, almost boringly so. I've been on actual train rides that have been less railroaded. I get that it is for console gamers originally, but please, they cannot be that weakminded. Not a single place in the game can you figure stuff out for yourself, which pathway to take, or which way to solve a problem. You're basically just following instructions the whole game.
-A lot of the gameplay involves jumping, but you can't jump wrong and there is only one path, so most of the time you don't need to see or aim where you're jumping. Just hit whatever direction you're going and jump, jump, jump. Ta-da, you're there.
-Occasional annoyances due to camera angles
-Some sections are impossible to succeed at unless you're very lucky or you know where the next obstacle is going to be.
-The port from console is not flawless, sometimes when selecting menus with the mouse the cursor is not where it is supposed to be.
-Unskipable cut-scenes. That you have to watch again and again if you die at a difficult section. Seriously, this is not acceptable!

Main gripe:
This could have been an awesome game. But the way it has been designed, it should have been an animation movie instead. There's just not enough actual game in it. The player has no agency. I still finished the game, because I wanted to see where it was going and I was marginally pleased. No spoilers, but a waste-disposal related question popped into my mind when I saw the end cutscene, which is the kind of thing that annoys me. Aside from that anal-retentive (pun may be intended) technicality, the game as a whole just doesn't do it for me. There were times in the early game when I thought, this is going to be neat once all the hand-holding and easy linear paths become more complex, but that never happened. As such, I would not recommend this game if you're looking for a good game. If on the other hand you're looking for a cute interactive animated series, then, heck, it's all right for that purpose.
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