Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America. 150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world.
User reviews: Very Positive (866 reviews)
Release Date: Oct 24, 2013

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Buy ENSLAVED: Odyssey to the West Premium Edition


Recommended By Curators

"A criminally overlooked game, this beautiful title retells Journey to the West with Andy Serkis being grumpy!"
Read the full review here.

About This Game

Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America.

150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world. Mysterious slave ships harvest the dwindling population and take them out west, never to return.

Trip, a technologically savvy young woman has been imprisoned by a slave ship but manages to escape using her mental prowess. Monkey, a strong, brutish loner and fellow prisoner also gets free by virtue of his raw power and brawn. Trip quickly realizes that Monkey is her ticket to freedom and is her only hope to survive her perilous journey back home. She hacks a slave headband and fits it on Monkey, linking them together. If she dies, he dies and her journey has now become his. ENSLAVED centers on the complex relationship between the two main characters. Players take on the role of Monkey, utilizing a mix of combat, strategy and environmental traversal to ensure he and Trip survive the threats and obstacles that stand in the way of their freedom.

Key Features

  • The Premium Edition includes the original critically-acclaimed game, and additional DLC content “Pigsy’s Perfect 10” as well as character enhancement skins Ninja Monkey, Classic Monkey and Sexy Trip.
  • Engaging Storyline - A post-apocalyptic retelling of the classic 400-year old novel Journey to the West co-written by famed novelist and
    screenwriter, Alex Garland.
  • A Cinematic Masterpiece - Dramatic cutscenes co-directed by Andy Serkis, who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip.
  • Stunning Environments - Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn.
  • Dynamic Combat System - Attack and defend with agile prowess using a combination of melee attacks, blocks, and intense
    takedowns. Use Monkey to overtake an enemy, steal its weapon, then rip the enemy apart systematically.

System Requirements

    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
Helpful customer reviews
77 of 84 people (92%) found this review helpful
21.3 hrs on record
Disclaimer: Do not buy this game if you do not own a gamepad. The mouse support is about as bad as it gets. I use kb/m whenever possible in third person games and I had to use a gamepad for this one.

Enslaved is a well-written and satisfying-but-simple spectacle fighter with a heavy story emphasis and some minor puzzles. It is a post-apocalyptic adaptation of a classic Chinese novel "Journey to the West." There are several nods to the original story, such as the names of the main characters which may interest those who have read the book.

The writing is excellent for the most part and acted very well. The game manages to be both serious and humorous while telling the story and rarely feels out of place. My one issue is the way that the two main characters Monkey and Trip meet. The meeting should be the biggest source of conflict in the entire story, yet it is glossed over and forgotten within a minute. It reminds me a lot of the criticism aimed at Tomb Raider 2013 and Far Cry 3 for how quickly those main characters got used to killing people after leading normal, peaceful lives up to that point.

Gameplay is pretty simple and definitely nothing groundbreaking. The game is a simple yet satisfying spectacle fighter with simple one-button traversal mechanics. You also need to solve a few basic puzzles to make it through some levels. It is quite easy even on hard difficulty. Unfortunately the game makes use of seemingly randomly-placed fixed camera angles that can easily confuse the player and will sometimes make your character immediately walk back through a doorway after entering a room. The other big issue with the camera is during combat itself. It likes to jerk the camera around randomly every time you attack and zoom way in so it's impossible to keep track of enemies other than the one you're attacking. It may also cause motion sickness. It's a stupid design decision chosen just to make the combat more flashy, as seems to be a common problem with spectacle fighters.

The game has a nice art style, but average last-gen console-quality graphics. I find that this is enough to hamper the art style in what should be a very beautiful game, which is very unfortunate. It still has its moments, but it would be an absolutely gorgeous game if the developers had put any effort into the PC port.

Speaking of the port, it's just about as lazy as it gets. The mouse is treated like a joystick and is given a deadzone when you go into aim mode, just like Dead Space. It's basically useless and I found it unplayable. Graphical quality is limited to low/medium/high though it thankfully has a separate toggle for motion blur which looks even more fake and ugly than most games. There are no graphical enhancements for the PC version. Button prompts always show controller buttons even if you don't have one plugged in. The game has a custom mouse cursor, yet the mouse doesn't work in menus. The one good thing about the port is that the game uses Unreal Engine 3 so it runs very smoothly and will handle 120/144 Hz flawlessly with only a minor config tweak.

So while it's far from a perfect game, mostly due to poor and outdated design decisions and a lazy port, it's quite fun and a great story experience.

The Premium Edition on PC also includes the Pigsy's Perfect 10 DLC. It turns the game from a simple-but-satisfying story-focused spectacle fighter into a sub-par stealth/cover shooter starring a fat, disgusting, misogynist pig on his quest to build a robot girlfriend. Seriously what were they thinking? Thankfully it was short.
Posted: July 24
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79 of 100 people (79%) found this review helpful
11.1 hrs on record
I'm ashamed it took me 4 years to play this game, and It's the only game I've completed in a single sitting. It's a masterpiece.
Posted: June 22
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37 of 44 people (84%) found this review helpful
7.4 hrs on record
A hidden and highly underrated and gem with arguably one of the best artistic directions of the last decade. The difficulty is pretty easy going so just enjoy being along for the ride, even if the story does kind of fall apart towards the end. Still, highly recommended and should definately not be missed.

Also Tripitaka is hot.
Posted: June 19
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29 of 37 people (78%) found this review helpful
16.0 hrs on record
I loved every moment of this game. This game has near perfect nVidia 3D Vision support with the use of Helix mod and between the excellent motion capture and lush post-apocalyptic setting it's just so damn beautiful. I took many 3D screenshots, but I'll have to import them into Steam to upload any of them ;-) Heck - even the menu screen is at least a thousand times more awesome in 3D as it is in lamo 2D!

Since this is a third person game I played it with an Xbox 360 controller with no problems, but I hear that it doesn't fare so well with keyboard+mouse, so if you don't have a controller you might want to stay away.

I enjoyed the story, though I have a feeling this might be a bit of a hit or miss affair for different people. It is very much focussed on the journey the characters endure and how it affects them - the motion capture really adds a lot here as they perfectly nailed the characters facial expressions and body language, which really says a lot more about themselves and their journey than the words they use.

The character's backstory is a bit light and I would have appreciated a bit more detail, particularly on Monkey (the main character). Plot wise it might be a little light / simplistic for some, but I didn't mind because the focus was really on the personal journey of the characters. I'd love to talk about the ending a bit, but that would be spoilers so I'll just say it made me think and reflect on a few events from the story.

This game offered me a rare chance to discuss my hobby with my fiance, as the game is adapted from the classic Chinese story Journey to the West and it was interesting to talk a bit about the similarities and differences between this and the original story. Obviously the futuristic post-apocalyptic setting of the game is quite different to the original and a lot of elements have been changed to fit the setting and work in the context of a video game, but there are plenty of similarities - the character's names, Monkey's slave headband, the fact that Monkey rides on a cloud (of different sorts), PIgsy's advances and even Monkey's fighting stick (which packs away when not in use so he can hide it on his arm / in his ear).

Gameplay wise it's a fairly standard spectacle fighter & third person platformer with a couple of *very* basic puzzles every so often. The combat hit a pretty good balance for me - button mashing works some of the time, but there's a few different enemy types that need different strategies to deal with effectively. Cover is important to avoid weapons fire and/or remain hidden - plus there is a distraction mechanic which can be used to safely move from cover to cover. Certain enemies can be used against others if you do a finishing move on them first so there is a bit of strategy involved, but nothing particularly difficult. It did seem like using ranged attacks was a bit OP, but I tend to prefer melee when I have a choice so that didn't bother me, though it took me most of the game to work out the timing to pull off a counter attack.

Without giving too much away I must give it bonus points for the final boss fight as well - the fight feels very epic, but they didn't make the mistake that so many games do of changing up the gameplay - you're just using the exact same platforming and fighting as you have been through the rest of the game, but this time it's all part of a rather awesome showdown.

Finally, this edition comes with the Pigsy's Perfect 10 DLC. Pigsy's character provided some comic relief in the main game, so naturally it follows that this DLC is more humerous and light hearted than the quite serious main game. I'm not sure whether to call Pigsy a side character or a main character you only meet halfway through the main game, but whatever the case this DLC is a completely separate campaign following Pigsy's quest to quite literally make a new friend. This really felt like DLC done right - Pigsy plays quite differently to Monkey as he does not have any melee weapons and uses a combination of gadgets and his gun instead. I was pretty happy with the length of this DLC - it perhaps could have been a little longer, but I don't think it was too short.

I score it a "You should play this" / 10
Posted: August 19
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14 of 21 people (67%) found this review helpful
5.3 hrs on record
Enslaved: Odyssey to the West is a game with nice production values and better than average storytelling. It's also one of the most boring games I've ever played. I see it in my Steam queue and I end up wanting to do the dishes instead.

The combat is cliched borderline button-mash with the pre-requisite unnecessary RPG experience system tied in. So if you want the regeneration perk that breaks the game right off the bat and makes health packs almost unnecessary, start running around for those red-colored experience points! You'll be able to grab it after you collect about 60 of them.

Platforming is constant, and it's the kind of platforming designed by a really fussy nanny that doesn't tolerate failure. It's almost impossible to fall to your death, and the game only lets you change positions only if you go towards the shiny handhold things. The puzzles are in the style of Quake II, that is that they are actually not puzzles but busywork. Like doing the dishes, then having to take the mashed robots out to the recycling bin.

Even the narrative that the game loves so much isn't great. The fundamentals are fine, except for the part where there's no clear antagonist and the game doesn't go into detail about what's going on. It's still better than usual, but the drive of the game disappears about halfway in when the developers decide it's time to kill the big bad man introduced only really introduced near the end of the game! Woo hoo, I like it when my villains are pop-up targets to shoot in the face! Like Pop Tarts! Pop Tarts shaped like Hitler!

It's eighty minutes of movie stretched to five hours. And because something's gotta be done with the other three hours and forty minutes, there's undisciplined game design, busywork masquerading as puzzles, and robots that are evil because there's evil robots, evil robots with guns, and sometimes there's evil robots who enslave people. Pbbbbthhhhhhhhppppppp. Watch it on Youtube instead.
Posted: August 4
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141 of 153 people (92%) found this review helpful
24.2 hrs on record
Based on the ancient Chinese story 'Journey to the West'

This has got to be one of my top favorite games. It has a brilliant storyline, engaging characters and character development. Beautiful scenery, funny moments within the game between Trip and Monkey. It's just overall a amazing game to play.

I'd recommend playing it on hard though, and to tweak your graphic settings in the ini file to improve the game a lot more better.
Posted: November 15, 2013
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