Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America. 150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world.
User reviews: Very Positive (2,139 reviews) - 86% of the 2,139 user reviews for this game are positive.
Release Date: Oct 24, 2013

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Buy ENSLAVED: Odyssey to the West Premium Edition


Recommended By Curators

"A criminally overlooked game, this beautiful title retells Journey to the West with Andy Serkis being grumpy!"
Read the full review here.

About This Game

Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America.

150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world. Mysterious slave ships harvest the dwindling population and take them out west, never to return.

Trip, a technologically savvy young woman has been imprisoned by a slave ship but manages to escape using her mental prowess. Monkey, a strong, brutish loner and fellow prisoner also gets free by virtue of his raw power and brawn. Trip quickly realizes that Monkey is her ticket to freedom and is her only hope to survive her perilous journey back home. She hacks a slave headband and fits it on Monkey, linking them together. If she dies, he dies and her journey has now become his. ENSLAVED centers on the complex relationship between the two main characters. Players take on the role of Monkey, utilizing a mix of combat, strategy and environmental traversal to ensure he and Trip survive the threats and obstacles that stand in the way of their freedom.

Key Features

  • The Premium Edition includes the original critically-acclaimed game, and additional DLC content “Pigsy’s Perfect 10” as well as character enhancement skins Ninja Monkey, Classic Monkey and Sexy Trip.
  • Engaging Storyline - A post-apocalyptic retelling of the classic 400-year old novel Journey to the West co-written by famed novelist and
    screenwriter, Alex Garland.
  • A Cinematic Masterpiece - Dramatic cutscenes co-directed by Andy Serkis, who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip.
  • Stunning Environments - Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn.
  • Dynamic Combat System - Attack and defend with agile prowess using a combination of melee attacks, blocks, and intense
    takedowns. Use Monkey to overtake an enemy, steal its weapon, then rip the enemy apart systematically.

System Requirements

    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
Helpful customer reviews
75 of 81 people (93%) found this review helpful
1 person found this review funny
12.1 hrs on record
Posted: May 17
A journey through a desperate mind.

Enslaved is an adventure game overlooked by a majority and (rightfully) loved by most who played it. It follows the story of the great classical Chinese novel, although is set in a post apocalyptic future where seemingly armed robots are enslaving people.

Armed with a staff and some sweet climbing skills, you play the enslaved warrior Monkey. Tasked with helping your captor, Trip, get home to her father. Throughout most of the game, you will be jumping, climbing over obstacles and mowing down mecs in either brawling close combat or shooting plasma bolts long rage style.The game is designed in such a way to keep this recipe fresh and not feel repetitive. Smart enemy placements contribute to this as mixing ranged and melee enemies in fights makes you think before you act. Boss fights are a sweet bonus.

Weapons, shields, health and combat techniques are all upgradable and a must to get past the later chapters.

Contrary to what you may believe, the post apocalyptic setting in Enslaved really does its art justice as the environment and visuals are just gorgeous. The greenest of trees, bluest of skies and warmest colors of explosions are visually pleasing. The art is well complemented by the ambient sounds and music.

After about half of the game, you are joined by Pigsy who is, although a disgusting pig, easily the most exotic and colorful of characters. He livens up the game to a high degree and counters the somewhat reserved character of Monkey.
Pigsy is playable in the included DLC and offers a different kind of play style by scrapping the melee combat in favor of a rifle and four kinds of cooldown-based items (distraction device, EMP, ally bomb and damage based bomb). Accompanied with the joyful Truffles, Pigsy goes on his own little adventure. The extra content is a must play and Is just as good if not even stronger in some parts than the main game.

The only weaknesses I found in the game was the overly scripted camera that takes camera controls away from you to show objects of interest in an overly obvious way. Sometimes the camera becomes fixed in a static position for portions of the pacing through the level. This can sometimes become a bit distracting. I was also annoyed with how some animations take to long to complete. While fighting (bosses especially) I found it very difficult to evade after attacking due to the attack animations not completing yet. Similarly when climbing pipes jumps to other objects would not register.

So, linear post apocalyptic action adventure brawler with ravishing visuals and interesting characters. Action, drama and humor packed into an adventure with a deeper meaning. It has completionist potential and took me 12 hours to beat with the must play extra Pigsy campaign. Sit back, plug in that controller and go on a fun adventure.
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126 of 218 people (58%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: May 20
I'm honestly uncertain if I want to recommend this game or not.

-Pretty graphics
-Interesting world, characters and story.
-Good voice acting

-Extremely linear gameplay, almost boringly so. I've been on actual train rides that have been less railroaded. I get that it is for console gamers originally, but please, they cannot be that weakminded. Not a single place in the game can you figure stuff out for yourself, which pathway to take, or which way to solve a problem. You're basically just following instructions the whole game.
-A lot of the gameplay involves jumping, but you can't jump wrong and there is only one path, so most of the time you don't need to see or aim where you're jumping. Just hit whatever direction you're going and jump, jump, jump. Ta-da, you're there.
-Occasional annoyances due to camera angles
-Some sections are impossible to succeed at unless you're very lucky or you know where the next obstacle is going to be.
-The port from console is not flawless, sometimes when selecting menus with the mouse the cursor is not where it is supposed to be.
-Unskipable cut-scenes. That you have to watch again and again if you die at a difficult section. Seriously, this is not acceptable!

Main gripe:
This could have been an awesome game. But the way it has been designed, it should have been an animation movie instead. There's just not enough actual game in it. The player has no agency. I still finished the game, because I wanted to see where it was going and I was marginally pleased. No spoilers, but a waste-disposal related question popped into my mind when I saw the end cutscene, which is the kind of thing that annoys me. Aside from that anal-retentive (pun may be intended) technicality, the game as a whole just doesn't do it for me. There were times in the early game when I thought, this is going to be neat once all the hand-holding and easy linear paths become more complex, but that never happened. As such, I would not recommend this game if you're looking for a good game. If on the other hand you're looking for a cute interactive animated series, then, heck, it's all right for that purpose.
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10 of 12 people (83%) found this review helpful
14.4 hrs on record
Posted: June 8
Enslaved Oddysey to the West PC review:

Enslaved : Odyssey to the West is best described as an adaptation of the novel and concept : Journey to the West. Despite never having read the novel Journey to the West I expected it to be a game with history about slaves and our history as a nation escaping slavery of the days of old. However, what I found was a game that has more on its plate then what is just under the surface of its base description. It has parkour, a decently good story to follow along with at the start of every new chapter, collectibles for replayability and a world that seems as just a lonely and barren wasteland.

Story: At first the story I thought was rather lacking. However, once I made it past the first chapter this whole synopsis about this barren wasteland being the home of enslaved people really caught on to me. You play as a character named Monkey which later on finds one slave remaining that has survived and wants to return home to their family just like yourself. However later on we find out Monkey doesn't really have a home anywhere while Trip the female character you partner up with does have a family and a home where she grew up. Early on Monkey and Trip's friendship isn't that strong. However when later you need teamwork as you help Trip up to ledges she can't reach and more , the friendship between you and her get close and strong knit.

Appeal: Many people will be interested to try out this game because of the description of it being a game about companionship, emotions and the escape of being enslaved by your own world and order that controls your daily life. Many people's first question would be can you find freedom outside yourself and others through embracing a new life to claim your freedom. The answer is yes and the ending of the game's story concludes with a very emotional transversal of events. The thoughts that went through mine and I am sure others who have or want to play this game is , would it of made a difference if Namco Bandai Games added more history about slavery into this game? I think history of enslavement and enslavement camps would of gave this game a more appealing and interesting story overall. That is not to say that the story was not good. I highly enjoyed the game's story and Pigsy this other character you meet along the way with his one liners that are somewhat humerous in tone.

Overall: 8.5/10.
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19 of 29 people (66%) found this review helpful
4.7 hrs on record
Posted: June 26
Enslaved is beautiful, interesting, well-acted, and highly polished. Why no recommendation? It's hardly a game at all.

I love the world, and the atmosphere they've created. I like the characters, and wanted to see where their story went. If it weren't for that, I would have quit after the first level. This game is totally on rails.

Your character, appropriately named Monkey, does a LOT of platforming. Most of it is climbing walls and jumping from perch to perch. The problem? You can't miss. You hang from one pre-determined (and helpfully glowing) spot, hold the direction of the next one, and press A. Then you get there, and repeat. There aren't even any choices of where to go; you're simply following a path. Even though you're jumping around like a monkey, it's effectively no different than walking down a hallway in FF13.

You can't even hop down from platforms in non-predetermined places. The game LITERALLY won't let you die from jumping the wrong way. Even in dramatic sections where the wall you're climbing on is crumbling away, you can rest assured that you will make it if you simply hold up and mash A. Seriously. As long as you push the button, you will never lose. If you somehow DO manage to die, it only feels like the game's fault.

And that's the biggest problem: with 90% of the game so streamlined, whenever something isn't immediately obvious the game grinds to a halt. More than once I found myself completely baffled by what to do next, simply because the game had never asked me to figure anything out before.

I beat this game back when it came out on 360, simply because I wanted to see how it ended (Answer? Very strangely.) Now that I'm REplaying it, all I want to do is fight the on-rails system in place here. I find myself constantly grumbling about how Monkey won't do what I'm telling him to, because it's not exactly what the game WANTS me to do.

It's obvious that Ninja Theory really just wanted to tell a story and make some nice cinematics, only adding the gameplay to glue those elements together. You are an actor in their movie, with lines and marks that you must follow, and that comes before actually PLAYING anything resembling a game. If those elements appeal to you, and the game's on sale, you might ultimately enjoy it.

Just don't expect to PLAY it.

P.S. As far as the port goes, it ran well on my PC, but it doesn't support 2560x1440, and if you have both a controller and a joystick, you're gonna have to unplug one before it'll work.
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7 of 8 people (88%) found this review helpful
10.2 hrs on record
Posted: May 9
Like many others I overlooked this game when it was released on consoles several years ago. I simply love anything with a post-apocalyptic theme so it is somewhat odd that it has taken until now for me to get stuck into this. The storyline is based very loosely on the novel 'Journey to the West' written by Wu Cheng'en. But unlike the original story that is set in a fantasy version of ancient China, Enslaved is set 150 years into the future following a global war, with only the remnants of humanity left along with mechs left over from the conflict.

What is refreshing though is that coupled with the damsel in distress angel, the world after the war is actually beautiful to look at. The usual reliance on a grey and brown colour pallete is not here, instead Ninja Theory have taken a different approach and the world hums with light and colour. The ruined city of New York, now decayed and destroyed has been taken back by nature (think of the documentary 'Life After People' and you've got the idea). The games great art style is not restricted to the scenery, as the characters are also pleasing to the eye, especially during the cutscence sequences.

The game is a mostly linear experience that is heavily narrative driven, but this is combined with good action/adventure and platforming mechanics. If you're familiar with console games like Uncharted, you'll be familiar with the formula here. Get from A to B, fight a few monsters, climb on some buildings/structures along your way and deal with the occasional boss.

So go on and buy it! It's worth the asking price.
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