Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America. 150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world.
User reviews:
Recent:
Mostly Positive (35 reviews) - 74% of the 35 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,588 reviews) - 86% of the 2,588 user reviews for this game are positive.
Release Date: Oct 24, 2013

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Buy ENSLAVED: Odyssey to the West Premium Edition

 

About This Game

Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America.

150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world. Mysterious slave ships harvest the dwindling population and take them out west, never to return.

Trip, a technologically savvy young woman has been imprisoned by a slave ship but manages to escape using her mental prowess. Monkey, a strong, brutish loner and fellow prisoner also gets free by virtue of his raw power and brawn. Trip quickly realizes that Monkey is her ticket to freedom and is her only hope to survive her perilous journey back home. She hacks a slave headband and fits it on Monkey, linking them together. If she dies, he dies and her journey has now become his. ENSLAVED centers on the complex relationship between the two main characters. Players take on the role of Monkey, utilizing a mix of combat, strategy and environmental traversal to ensure he and Trip survive the threats and obstacles that stand in the way of their freedom.

Key Features

  • The Premium Edition includes the original critically-acclaimed game, and additional DLC content “Pigsy’s Perfect 10” as well as character enhancement skins Ninja Monkey, Classic Monkey and Sexy Trip.
  • Engaging Storyline - A post-apocalyptic retelling of the classic 400-year old novel Journey to the West co-written by famed novelist and
    screenwriter, Alex Garland.
  • A Cinematic Masterpiece - Dramatic cutscenes co-directed by Andy Serkis, who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip.
  • Stunning Environments - Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn.
  • Dynamic Combat System - Attack and defend with agile prowess using a combination of melee attacks, blocks, and intense
    takedowns. Use Monkey to overtake an enemy, steal its weapon, then rip the enemy apart systematically.

System Requirements

    Minimum:
    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
Customer reviews
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Mostly Positive (35 reviews)
Overall:
Very Positive (2,588 reviews)
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1,504 reviews match the filters above ( Very Positive)
Recently Posted
Peach Cobbler Soup
9.3 hrs
Posted: September 25
This games awesome for a number of reasons,
+The environments are beautiful,
+ story is a big ole homage to "Monkey: Journey to the West" and they make that very clear (so don't go b!+*hing about it and claim this is a rip-off)
+With a gamepad its pretty smooth for platforming and the combats good, and gets progressively difficult in a good way.

But the one big pervasive issue with this game ... is that it's just painfully sexist. Hear me out.

Lets look at Monkey as a character- He's so strong that he can rip countless metal killing machines apart with his bare hands. He's so agile he can do crazy swinging flips and jump such enourmous gaps that even Nathan Drake might get jelous. And he's so level-headed that he stays calm in the craziest situations, he doesn't freak out or become spiteful .. he just deals with the problem he's faced with. Basically he's absolutely frikin awesome.

Now lets look at Trip. - Despite her phisique, She can't fight. At all. When a situation comes up, she just cowers and hides and leaves the male to deal with it. She can't jump a lot of gaps, so Monkey has to constanly deal with puzzles and enemies just to give her a smaller gap to cross. ...NOW can she cross tht gap herself?? Most often the answer is NO. So Monkey has to pick her up and CARRY her, or literally THROW her across the gap, or up to a ledge.
Oh and for most of this game she's either crying, acting irrationally or calling out for Monkeys help!!

So to me the biggest plot hole is the question "How did Trip possibly survive in this world for more than an hour without a macho male to take care of her???"

It would have been so easy to make Trip a badass, who can help Monkey out during (actual) combat, or maybe give her some unique skills and make her playable from time to time during areas that Monkey isn't suited to deal with.

I hate Trip. It would've been better if Trip was a straight up villian, enslaving Monkey coz shes evil. Instead shes a damsel in constant distress... and she enslaved monkey coz shes just awful and doesn't realize it.
....she is hot tho.
Helpful? Yes No Funny
Kruzil
1.2 hrs
Posted: September 25
There need to be more games like this: Great story, thrilling combat, fantastic atmosphere with an original atmosphere.
Helpful? Yes No Funny
nyerek01
1.1 hrs
Posted: September 25
Good game, buy it.
Helpful? Yes No Funny
Xzenor
14.5 hrs
Posted: September 24
I thought it was fun. I little repetitive but still fun. the story does grab you but the ending seems to take a little too long and just isn't really good... Gameplay is fine. A little trouble with the camera and figuring out where to go but nothing to make your bloodpressure rise. Not a lot of variation in the enemies but there's some variation in the gameplay so that kinda makes up for it for a little bit.
All and all, I bought and played in on the Xbox and bought and played it again on Steam so I like it enough for that. Voiceacting is sublime I think, and the facial animations are really awesome when you think about when this game was made
Helpful? Yes No Funny
Obey the Fist!
0.5 hrs
Posted: September 24
This is a 3D platformer/action console port.

The plot has you escaping as a prisoner, then enslaved by another prisoner and forced to play Enslaved at her bidding. Basically a ripoff of the legend of the monkey king (right down to the headband).

Graphics might have been quite good but the console port is very minimalist - you get little to no fine control over the graphics settings, so jaggies abound. You're also limited to lower resolutions - nothing past 1080p, which is reprehensible for a game just 3 years old.

The biggest letdown is gameplay itself. Mostly long, boring cutscenes (typical for a console game) and very limited gameplay as you're tunnelled along on this platformer-on-rails. Control schemes are terrible and barely ported from the limited console controller scheme - you do get some mouselook but not much as the game forces you to look in certain directions - this is extremely frustrating if you're a PC gamer.

Developers need to learn to stop treating the PC like just another console.
Helpful? Yes No Funny
Commander Artanis
11.1 hrs
Posted: September 21
Nice little adventure game with a well acted story. Mostly plattforming, minor puzzles and a mix between distance and melee combat situations. The graphics of this game are still decent enough to look at and the overall world is good designed. One of the three main characters did go on my nerves but notheless a funny game. It`s probably just not worth 20 bucks. Therefore it`s too short. It can easily be played through within 6-8 hours. But when it`s on sale I suggest you can grab this game.
Helpful? Yes No Funny
darkdaved
19.3 hrs
Posted: September 19
This is a REALLY fun game!

It has similar game mechanics to Prince of Persia and it's very much a jumping game, but I got hooked on the story more than anything. The main guy, Monkey, reminds me of a tattoo artist I had do some work on me. but better looking and MUCH smarter! lol!

The gamer itself isn't hard from the start, though there are challenging parts that pop up here and there. There's enough cheese to it so the emotional grabs aren't too intense, but you will fall in love with the character dynamics the plot offers. It delivers until the very end and it's "game +" style replay value make it one worth keeping in your collection.
Helpful? Yes No Funny
Scrubsauce
12.7 hrs
Posted: September 18
Journey to the West is one of those folktales I've always meant to get around to, specially being a fan of Dragon Ball and having seen the founding members of Gorillaz work on music and art for a stage show version of the fable. I remember ENSLAVED being hyped up and on shelves back during the early days of the 360/PS3 era, but having no consoles of my own at that stage in the game, I never got around to playing this one.

Fast forward a few years and BAM, the whole game plus all the DLC in one package on Steam for a good sale price, I could finally see what the deal was. The cast is at least semi-star studded, with the whole thing being the brainchild of Andy Serkis (Gollum, Snoke, Caesar, like a ton of other roles in sci-fi and fantasy movies you might have seen) and Ninja Theory (Heavenly Sword). The sidekick is voiced by Lindsey Shaw, who played Moze in Ned's Declassified on Nick back a few years ago. So the game at least has star appeal if you're a fan of their past performances.

The game apparently had poor sales, and while plans were laid out for expanding with sequels, etc., the whole initiative was scrapped because money. After having given the game the attention needed to see it through to the end, I'm kind of bummed I won't see anymore of this world the developers and Andy built together. Enslaved takes place in a post-apocalyptic America (the fallout of some sort of robot revolution...maybe?), and the majority of its competition in the late 00's, is really, really vibrant and full of color throughout its various locales. From the rocky cliffs, deserts, and crumbling New York City, everything is just so vivid. This is a future that mother nature is in the process of successfully reclaiming.

I think part of Enslaved's problem is that it marketed itself as a third person combat/platformer, but in practice, the combat is not a major highlight or feature of the game (but still manages to look cool, albeit repetitive in some spurts). Enemy types are changed up with different combinations of foes with varying weak points coming at you in different situations, forcing you to adapt your combat tactics as some sort of puzzle mechanic. The platforming especially is not the free-world climbing of Assassin's Creed, nor is it the anything-goes hopping-to-your-doom of 90's platformers like Mario 64. You have to try really hard to find a way to die in the climbing sections of the game, as many times it keeps you from making a suicide leap. Instead, the puzzle nature comes out in full force, and you as the player are looking for the correct way to navigate the space Monkey is in, while still collecting ammo, power ups, collectibles, etc. If the game had been marketed more as a puzzle of "where do I jump to next?" then maybe early reviewers in the 00's would have known what they were getting into instead of being disappointed by the (at first) seemingly restrictive controls.

The area where Enslaved really shines is the cut scenes and character interactions. Performances were motion captured, and these nearly decade old characters do a better job at emoting than many AAA NPC's I've seen even in 2016 titles. There is so much chemistry, subtlety and character interaction going on just in the main trio's body language alone, and these are elements of human communication that games tend to leave on the cutting room floor in favor of more polished gameplay. That's fine in practice, but it was just so refreshing to see, and the uncanny valley never even became an issue!

I mentioned this package includes the console DLC, you also get access to a several hour long campaign starring a different character, with totally different movement and combat mechanics. This is a nice way to fill in some of the gaps for this character's backstory and habits, and a refreshing change of pace from Monkey's acrobatics and staff abilities. Plus, hey, extra story content for free!

Enslaved is just such a curiosity of its time, and even then only console cycle into the past. I'm disappointed the plans to take the franchise further didn't pan out, but I still think this game is worth diving into for the things it tried to be different at. It may not have succeeded on all fronts, but when it does get it right, it really shines through, and you can tell the people behind it put everything they had into making something unique.
Helpful? Yes No Funny
sdoplatinum
12.7 hrs
Posted: September 17
After playing it, Ebslaved became one of my favorite games. It is simply fun to play, bright, and entertaining: very much a 'video game' rahter than an 'experinece' or a 'revelation' that some games have become recently. The game has a great sense of progression, fluent gameplay, and still very good visuals with surprisingly good facial animations. If you just want something fun to play through and be left satisfied, Enslaved is likely a great choice.
Helpful? Yes No Funny
rafal.komar
9.4 hrs
Posted: September 16
Great, but short game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
10.3 hrs on record
Posted: September 2
I expected a generic Action/Adventure game and the game delivered... With something extra.

Going through the first few chapters, ENSLAVED: Odyssey to the West felt like a normal action-platforming game with an interesting story, but it became better.

Even with a not-so-special battlesystem, the action in this game is still something fun. You'll find yourself battling enemies quite some time between the usual platforming. So if the battlesystem doesn't suit you (it takes some time getting used to, the game getting far more easy if you get into it), you might not have a lot of fun.

The platforming itself is not much of a big deal. Sure, the game has decent graphics and pleasing sceneries but the controls can be a bit annoying when you're hurrying. For example, your character not jumping because your aim was slightly off, not correctly pushing the analog stick the right way.

Now we're talking about controls, yes I did play the game with a controller and overall it was fine, besides the camera working against me sometimes. Can't say much about the keyboard and mouse controls 'cause I haven't tried it myself, but lots say that a controller is recommended since this game is a (pretty good) console port.

That game at normal difficulty is actually quite easy. First you'll have some problems learning how to defeat enemies efficiently making the game quite hard first but after a few chapters it does get really easy, especially if you get the (health) upgrades. Regeneration makes surviving a whole lot easier, and never actually found myself in need of the health syringes you can get from your companion Trip, who I forgot to mention. (Yes, part of the game is basically an escort mission, but no, Trip won't get in your way at all.)

Also want to give a quick shoutout to the voice actors! They did a really great job.

TLDR: The game might not look like anything special at first sight, but doesn't fail to deliver. The gameplay isn't anything new yet is still fun. The story (based on an old Chinese novel) is great and makes up for the few cons this game has. Definetely worth a buy.
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3 of 3 people (100%) found this review helpful
Recommended
17.0 hrs on record
Posted: September 6
Pros: Interesting story, fun character mobility, interesting levels with lots of vertical scale, a fairly nice looking game for its age

Cons: Annoying camera, checkpoint save system with unskippable cutscenes, melee fights are a little repetitive.

Overall I think the game overcomes its shortcomings and is worthwhile.
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2 of 2 people (100%) found this review helpful
Recommended
9.0 hrs on record
Posted: September 3
I bought this game quite some time ago and put it on the back burner as I played others. I finally gave Enslaved the chance it deserves, and you should, too.

Superb voice acting, fun combat, and a well written dialoge help to propel this into that category of games that is richly rememberable.

The only negative thing I have to say about Enslaved is that the camera during several of the scenes drove me nuts. I am not a fan of the twisty turny camera that they use here to track action, and it caused me to take a few hits more than once. That said, the quality of the game helped me to overlook this problem.

I highly reccomend playing Enslaved, I am not dissapointed with the purchase.
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5 of 8 people (63%) found this review helpful
Not Recommended
15.0 hrs on record
Posted: September 11
its a fun game with pretty graphics. worth the price paid. too bad its pointless. the story is pointless and gets nowhere interesting, the characters are bland, the platform parts are useless since you cant fail. the fighting part is not that bad, but are too little and too late to salvage this game.
it had potential, just...missed it.
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1 of 1 people (100%) found this review helpful
Recommended
14.5 hrs on record
Posted: September 4
VERY enjoyable game. Much fun to be had. Excellent story. Well performed.
Would recommend.
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4 of 8 people (50%) found this review helpful
1 person found this review funny
Not Recommended
33.5 hrs on record
Posted: September 5
There's unskippable cutscenes, and I took damage during a scene and died once it was over. That's enough for me to not recommended this game.

Other major notes:
The combat is clunky, and the platforming is very linear and can be extremely annoying if you don't know the specific direction the programmers want the analog stick to be in for a jump.
The game is very, very boring on the replay. A good amount of scenes aren't skippable, and you're often waiting for your AI partner to catch up with you.
The environment textures are a bit dated, and the in-game story doesn't excuse the gameplay since there's only a few good moments.
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Most Helpful Reviews  Overall
296 of 329 people (90%) found this review helpful
Recommended
10.2 hrs on record
Posted: November 7, 2014
Enslaved: Odyssey to the West is a sci-fi reworking of the classic Chinese tale, Journey to the West. Set after an apocalyptic war, the world has largely been abandoned and only a remnant of civilisation remains, alongside what's left of a hostile robot army.The setting is at times stunning. The skeletal remains of civilisation are being re-enveloped by verdant nature. It's a refreshing move away from the barren browns and reds we usually associate with post-apocalyptic settings. Despite its age and technical limitations - coupled with even more limited graphics options - Enslaved is a beautiful game with obvious care and attention paid to its lush environments, its detailed, motion-captured animation overseen by Andy "Gollum" Serkis, and its nuanced character design.It's also clear that care has been lavished on the story. Main characters Monkey and Trip are fully rounded out. The nature of their strained relationship plays out naturally, and develops organically. There are the occasional fumbles, especially at the very beginning as the rules of their relationship are set, and the conflict feels a little rushed and too quickly resolved. Overall, however, the dialogue and character development prove to be sophisticated to a degree far in excess of what one might expect from an action-brawler.Other characters taken and adapted from the novel are equally well represented, and the central narrative pays homage to original story reinterpreting its themes of action, choice and consequence expertly and without the heavy hand mass market media so often utilises. The game plays out as an extended escort mission of sorts. The concept may strike dread in the hearts of many a gamer, but it’s not so much a burden and plays in a similar fashion to Bioshock Infinite’s Elizabeth. Trip will hide from combat while Monkey lays the smack down on robots. The combat its self is initially frantic and exciting, but soon it becomes clear it lacks any sort of depth. In fact, for all its visual punch the combat has no actual power behind it and its limitations quickly become evident. Other aspects of the game also suffer from being pedestrian and uninteresting. Platforming and puzzle elements are functional, but both lack any imagination and act as little more than a distraction from the combat zones.Enslaved is highly scripted and very linear, and despite the verticality of many levels and the sprawling nature of the world Money and Trip have a very narrow path to follow. The scripted nature of the game is both its strength and ultimately its biggest weakness.Despite some stunning art direction and a rich story complete with interesting and complex characters, Enslaved fails to provide a compelling game play experience to complement its artistic and narrative strengths.
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150 of 162 people (93%) found this review helpful
Recommended
24.2 hrs on record
Posted: November 15, 2013
Based on the ancient Chinese story 'Journey to the West'

This has got to be one of my top favorite games. It has a brilliant storyline, engaging characters and character development. Beautiful scenery, funny moments within the game between Trip and Monkey. It's just overall a amazing game to play.

I'd recommend playing it on hard though, and to tweak your graphic settings in the ini file to improve the game a lot more better.
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152 of 167 people (91%) found this review helpful
Recommended
13.8 hrs on record
Posted: April 16, 2014
8/10

genre : action/adventure

Enslaved is a sci-fi tale, set after an apocalyptic war, where only a remnant of civilisation remains and a hostile robot army prevails. You take the role of Monkey and you are captured and compelled to aid Trip by use of an electronic slave headband in order to escort her to her home.

+ Very solid presentation, with care and attention paid to its lush environments, the character models are very well done, detailed motion-captured animations. Configuring the .cfg file can improve the results (see the forum), since the graphics options are limited.
+ Excellent atmosphere, sci-fi post apocalyptic setting, original and complelling story and likeable main character , sophisticated dialogue and character development way more than one might expect from an action/brawler.
+ Gameplay wise it's an action game with some platforming and exploration elements, simplistic puzzles, cooperation with the main npc in order to advance, some tactical options like distract etc. It never becomes boring. It's kind of a game that we don't see often on our pcs.
+ Melee which is the main element of gameplay feels very satisfying , don't except variety like in dmc, but still it's done right.
+ Fluid controls ,also remappable, runs smoothly.

+/- Highly scripted and very linear.

- Platforming and puzzle elements are functional, but both lack any imagination and act as little more than a distraction from the combat zones
- Some camera problems when platforming
- The combat is initially frantic and exciting, but soon it becomes clear it lacks any sort of depth.

This was a surprise for me , since i don't play on consoles and didn't know the game before, straightforward action-adventure game with a detailed and involving story , refreshing and at times stunning setting. Two thumbs up.
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126 of 140 people (90%) found this review helpful
Recommended
21.3 hrs on record
Posted: July 24, 2014
Disclaimer: Do not buy this game if you do not own a gamepad. The mouse support is about as bad as it gets. I use kb/m whenever possible in third person games and I had to use a gamepad for this one.

Enslaved is a well-written and satisfying-but-simple spectacle fighter with a heavy story emphasis and some minor puzzles. It is a post-apocalyptic adaptation of a classic Chinese novel "Journey to the West." There are several nods to the original story, such as the names of the main characters which may interest those who have read the book.

The writing is excellent for the most part and acted very well. The game manages to be both serious and humorous while telling the story and rarely feels out of place. My one issue is the way that the two main characters Monkey and Trip meet. The meeting should be the biggest source of conflict in the entire story, yet it is glossed over and forgotten within a minute. It reminds me a lot of the criticism aimed at Tomb Raider 2013 and Far Cry 3 for how quickly those main characters got used to killing people after leading normal, peaceful lives up to that point.

Gameplay is pretty simple and definitely nothing groundbreaking. The game is a simple yet satisfying spectacle fighter with simple one-button traversal mechanics. You also need to solve a few basic puzzles to make it through some levels. It is quite easy even on hard difficulty. Unfortunately the game makes use of seemingly randomly-placed fixed camera angles that can easily confuse the player and will sometimes make your character immediately walk back through a doorway after entering a room. The other big issue with the camera is during combat itself. It likes to jerk the camera around randomly every time you attack and zoom way in so it's impossible to keep track of enemies other than the one you're attacking. It may also cause motion sickness. It's a stupid design decision chosen just to make the combat more flashy, as seems to be a common problem with spectacle fighters.

The game has a nice art style, but average last-gen console-quality graphics. I find that this is enough to hamper the art style in what should be a very beautiful game, which is very unfortunate. It still has its moments, but it would be an absolutely gorgeous game if the developers had put any effort into the PC port.

Speaking of the port, it's just about as lazy as it gets. The mouse is treated like a joystick and is given a deadzone when you go into aim mode, just like Dead Space. It's basically useless and I found it unplayable. Graphical quality is limited to low/medium/high though it thankfully has a separate toggle for motion blur which looks even more fake and ugly than most games. There are no graphical enhancements for the PC version. Button prompts always show controller buttons even if you don't have one plugged in. The game has a custom mouse cursor, yet the mouse doesn't work in menus. The one good thing about the port is that the game uses Unreal Engine 3 so it runs very smoothly and will handle 120/144 Hz flawlessly with only a minor config tweak.

So while it's far from a perfect game, mostly due to poor and outdated design decisions and a lazy port, it's quite fun and a great story experience.

The Premium Edition on PC also includes the Pigsy's Perfect 10 DLC. It turns the game from a simple-but-satisfying story-focused spectacle fighter into a sub-par stealth/cover shooter starring a fat, disgusting, misogynist pig on his quest to build a robot girlfriend. Seriously what were they thinking? Thankfully it was short.
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