realMyst: Masterpiece Edition is a beautifully updated version of realMYST for today’s Mac and Windows computers - celebrating the 20th anniversary of Myst! The models and textures have been reconstructed to provide an amazing graphical experience.
Recenzje użytkowników:
Pozytywne (11) - 100% z 11 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Bardzo pozytywne (365) - 82% z 365 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 5 Lut, 2014

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O tej grze

realMyst: Masterpiece Edition is a beautifully updated version of realMYST for today’s Mac and Windows computers - celebrating the 20th anniversary of Myst! The models and textures have been reconstructed to provide an amazing graphical experience. The environments have been enhanced to provide dynamic water, weather, lighting, foliage, focus, and more. The interface has been redesigned to provide an enjoyable way to explore for both novices and gamers.

realMyst: Masterpiece Edition - this is not your father's Myst! It’s been 20 years since Myst became your world, and there's never been a better time to revisit the Ages. This newly refreshed and rebuilt version of realMyst is all-things Myst, but amazingly more real. You can explore anywhere, unfettered, and in realtime! Pick your own path through the forest on Myst Island. Listen to the crickets as the sun sets in the Channelwood Age. Relax in the falling leaves in the Selenitic Age. Spin around for a full panoramic tour of Sirrus’ throne room. Seek shelter from the thunderstorm in Stoneship Age.

And If you’ve ever been overwhelmed by realtime 3D - too many controls or too much motion - realMyst has something for you! You have the option to play the game just like the original Myst - with a simple point and click! Point where you want to go - click the mouse and you move through the world seamlessly to the new location. As a tribute to Myst’s 20th anniversary we’ve also added the original Myst images when you play in this Classic mode. Hold down the shift key and the original Myst image pops up, so you can see the difference and fondly remember that early Myst experience.

We’ve added plenty of new features to enhance and assist you on your journey. So whether you’re visiting Myst for the first time or you want to remember the first time - there’s never been a better reason to lose yourself and let the surrealistic Ages of realMyst become your world.


  • All the original Myst Ages plus bonus Rime Age
  • Full Myst gameplay and interaction
  • Dynamic environments - rippling water, falling rain, waving trees & grass
  • Advanced graphic effects like bloom, blur, depth of field, etc.
  • Day and night - watch sunsets and sunrises, or explore at night
  • Flashlight - for exploring dark nights or dark corners
  • Haunting Myst music score and dynamic 3D sounds
  • Classic Point & Click navigation option - just like original Myst
  • Free roam interface option - standard navigation controls
  • Zip Mode in Classic navigation - hold down to keep walking
  • Auto quality option - checks your frame rate and auto-adjust your quality
  • Interactive Guides - illustrates how to interact with objects
  • Bring up original Myst images to compare and reminisce
  • Bookmark feature to save & restore progress
  • Auto-save to insure you pick up where you left off
  • realMyst Hint Guide - get past that one puzzle that's got you stumped

Wymagania systemowe

Mac OS X
    • System operacyjny: Windows XP, Windows 7 or Windows 8
    • Procesor: Intel Core 2 Duo 2.2 GHz; Athlon x2 2.0 GHz
    • Pamięć: 4 GB RAM
    • Karta graficzna: 512 MB DirectX 9.0c SM 3.0 compliant video card
    • Miejsce na dysku: 3 GB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX compatible sound card with latest drivers
    • System operacyjny: Windows 7 or Windows 8
    • Procesor: Intel Core i7, 2.66 GHz
    • Pamięć: 8 GB RAM
    • Karta graficzna: 1 GB DirectX 9.0c SM 4.0 compliant video card
    • Karta dźwiękowa: DirectX compatible sound card with latest drivers
    • System operacyjny: OSX 10.6 Snow Leopard
    • Procesor: Intel Core 2 Duo 2.44 GHz
    • Pamięć: 4 GB RAM
    • Karta graficzna: 512 MB SM 3.0 compliant video card
    • Miejsce na dysku: 3 GB dostępnej przestrzeni
    • System operacyjny: OSX 10.9 Mavericks
    • Procesor: Intel Core i7, 2.66 GHz
    • Pamięć: 8 GB RAM
    • Karta graficzna: 1 GB SM 4.0 compliant video card
    • Miejsce na dysku: 3 GB dostępnej przestrzeni
Recenzje klientów
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Pozytywne (11)
Bardzo pozytywne (365)
Niedawno opublikowane
( 10.5 godz. łącznie )
Zamieszczono: 28 kwietnia
Really well polished. I've always wanted to play Myst, I'm glad they released a newer version.
Przydatne? Tak Nie Zabawna
( 13.8 godz. łącznie )
Zamieszczono: 27 kwietnia
amazing game the first game I ever 100 %.
Przydatne? Tak Nie Zabawna
( 13.9 godz. łącznie )
Zamieszczono: 24 kwietnia
#realMyst: Masterpiece Edition

Myst seems to be the ultimate "Figure It Out Yourself: The Game". From the very first questions of "What is this place?" and "What do I even have to do?" until the very-very realMyst end.

It's a 1st-person point-n-click game with a lot of journals to read and a lot of puzzles to solve. There's no hand-holding whatsoever – and I loved it! (mostly …) None of the puzzles are impossible or unfair. All you need is your mind and a sense for discovery: there are enough in-game hints, and much can be solved with pure logic. However, even though most often you need to THINK, there are also times when you need to PLAY AROUND – and there's no telling of when to do what.

Mastering these riddles completely on your own in a time full of flashing arrows, quest markers, YouTube Let's Plays and online databases makes the experience feel so much more rewarding. They are ~2o year old puzzles, after all! You really do feel smart solving them without any walkthrough.

Unfortunately I must admit that I did use a walkthrough – and let this be noted as a big dissatisfaction – namely after already having reached the end of the game! That's right: I solved the very last puzzle and didn't even realize it; I had to learn that from a walkthrough. As nice of a fanservice adding a new Age to the remake may have been, without a proper ending it felt very unfinished.

Aside from that, the now seamless spatial movement – the original used still images – is greatly appreciated. Greatly!
Przydatne? Tak Nie Zabawna
( 9.4 godz. łącznie )
Zamieszczono: 17 kwietnia
When I first got a computer... (A 486DX2 @ 50Mhz) This was the first PC game I ever played. The atmosphere and the environment made me insanely addicted to this game. This HD remaster brought back great memories as well as frustrations as after all these years I had forgotten the puzzle solutions. It's a great game to get you using your head and I am glad to see that it has stood the test of time and gained a new audience.
Przydatne? Tak Nie Zabawna
( 3.5 godz. łącznie )
Zamieszczono: 16 kwietnia
A great remake with lots of easter eggs. Looks good, plays good, it's fun and challenging, but rather short. It's easy to fall in love with this game and the whole Myst universe because of it.
Przydatne? Tak Nie Zabawna
( 8.6 godz. łącznie )
Zamieszczono: 16 kwietnia
I always wondered what the backs of those buildings looked like!
Przydatne? Tak Nie Zabawna
( 0.1 godz. łącznie )
Zamieszczono: 10 kwietnia
I love this game. It is one of my all-time faves. I spent countless hours on the original, and I am so happy they released a real-time version to explore! True classic.
Przydatne? Tak Nie Zabawna
( 0.3 godz. łącznie )
Zamieszczono: 7 kwietnia
Myst is one of the greatest games ever.
This is the prettiest, most immersive version so far.

At least until VR...
Przydatne? Tak Nie Zabawna
( 12.0 godz. łącznie )
Zamieszczono: 1 kwietnia
Fantastic puzzle game. I really enjoy these types of games. Good mind candy. A nice break from the shoot em up games. :-)
Przydatne? Tak Nie Zabawna
( 0.6 godz. łącznie )
Zamieszczono: 29 marca
Oh boy, oh boy do I recommend this game? Yes! Myst is an amazing game that broke barriers in 1993 when it was first released. I love that they have remastered the game and it feels like a masterpiece and really is. Just get the game. But if you comeback saying SuperCat, I dont understand the story, the characters or the puzzles, what do I do? Then I say to you Myst is all about looking closer. Finding the story with in the game. I say that because you can play the entire game with out noticing the story! And that will show you that the game is more shrouded in mist and mYstery than you thought before.

I'm so punny.
Przydatne? Tak Nie Zabawna
( 7.8 godz. łącznie )
Zamieszczono: 22 marca
Note: I've never played the original Myst.
Also it is to my understanding that this was intended to be as identical to the original, complete with dated movement and camera controls (which I used in contrast to free movement WASD). Personally I found the free camera to be unwieldy and nauseating.

realMyst: Masterpiece Edition is an enjoyable game that really attempted to mimic the original in everything down to the puzzles. The puzzles were fairly difficult, and if you missed any clue, you were dead in the water. I found that the game didn't hand hold, and you couldn't really tell which object was interactable. The story was minimal, but the embedded videos were an interesting addition and the acting was portrayed in very different, but positive, way.

Graphics-wise, the atmospheric effects were a nice touche as was the day/night cycle. However for a 2014 game, the 3D models were very dry and plain in some levels.

Przydatne? Tak Nie Zabawna
( 3.1 godz. łącznie )
Zamieszczono: 22 marca
Oh a lever? It does nothing? Well get used to it because that's what this game is all about?
Przydatne? Tak Nie Zabawna
( 2.2 godz. łącznie )
Zamieszczono: 20 marca
Dont play this game if your looking for achievments since theres still a bug where apparently all your progress gets reset for no reason.
Przydatne? Tak Nie Zabawna
( 6.0 godz. łącznie )
Zamieszczono: 12 marca
Awesome fun to revisit an old favorite after many years. Ran great, excellent nostalgia trip!
Przydatne? Tak Nie Zabawna
( 7.5 godz. łącznie )
Zamieszczono: 29 lutego
It is quite a good game. This is deffinatly the best version.
Przydatne? Tak Nie Zabawna
( 6.4 godz. łącznie )
Zamieszczono: 23 lutego
Almost impossible to play. I get between 15 min and 45 min before everything just stops dead. Loved the original
Przydatne? Tak Nie Zabawna
( 10.9 godz. łącznie )
Zamieszczono: 20 lutego
The theme has always bewildered me, and the remote viewing with classical literature a real catch. I both loved and loathed this game back in the 90's, and now still found it as tricky, decieved by inperceptable triggers with the mouse (hidden buttons). Still despite falling back on third party help, available now, with the INTERNET, hello! ...To find that excruciating missing link, well meanwhile the athmosphere this game engenders can't be matched.
Przydatne? Tak Nie Zabawna
( 13.2 godz. łącznie )
Zamieszczono: 20 lutego
Myst is a special game for me. My grandfather loved it and he would show me all of his progress when I was a kid.
I love the Myst world(s).
I can not give enough praise to this game.
[insert number over 666] / 10.

Oh and I love the new content this remastered version includes. Really makes you question the choices you made in the game.
Przydatne? Tak Nie Zabawna
( 5.5 godz. łącznie )
Zamieszczono: 18 lutego
I played the original when it was first released. I'm a little shocked at how well the game has held up over a couple of decades. The controls feel a little clunky, but the puzzles are still good and the story is still interesting.
Przydatne? Tak Nie Zabawna
( 7.6 godz. łącznie )
Zamieszczono: 12 lutego
I've read reviews of people having problems with compatibility, I ran it with Windows 10 and had no problems!
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
10.5 godz. łącznie
Zamieszczono: 28 kwietnia
Really well polished. I've always wanted to play Myst, I'm glad they released a newer version.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 90 dni
11 z 12 osób (92%) uważa, że ta recenzja jest pomocna
13.2 godz. łącznie
Zamieszczono: 20 lutego
Myst is a special game for me. My grandfather loved it and he would show me all of his progress when I was a kid.
I love the Myst world(s).
I can not give enough praise to this game.
[insert number over 666] / 10.

Oh and I love the new content this remastered version includes. Really makes you question the choices you made in the game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 180 dni
16 z 19 osób (84%) uważa, że ta recenzja jest pomocna
10.7 godz. łącznie
Zamieszczono: 5 stycznia
Thanks for this "remake", it's easy to play this old game with a new PC now :D
Czy ta recenzja była pomocna? Tak Nie Zabawna
13 z 15 osób (87%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
7.6 godz. łącznie
Zamieszczono: 2 lutego
Myst is pretty much the definition of a classic point-and-click game, and to an extent not much really needs to be said about it. It's the sort of game that just drops you into a strange new world without any explanation, and lets you figure out how its various mechanisms work on your own. This version is an enhanced version of the original realMyst, which itself was a 3D remake of the original Myst, allowing you to walk around like a standard first-person game instead of being locked into the usual 360 swivel-cam. The Masterpiece edition greatly improves the graphics, but at the expense of having pretty strange performance; despite my GTX 970 and overclocked i5, I barely managed 30 fps when the preset was set to Very High, but when setting the preset to Medium High (turning it to anything lower than that decreases the mouse speed, for some reason) and turning on all of the settings in the Advanced options it ran at around 70 to 100+ depending on the area. The ability to move freely increases immersion, but also makes the puzzles a bit more difficult in my opinion by making it less obvious what you can and can't interact with, which is further increased by the better graphics of this version, but I consider that to be more of a plus. realMyst might not be the version of the game that the original developer prefers, but it's the one I'd rather play.
Czy ta recenzja była pomocna? Tak Nie Zabawna
14 z 17 osób (82%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
30.8 godz. łącznie
Zamieszczono: 21 listopada, 2015
I loved to play Myst when I was younger. To see Myst Island and the ages in full 3D is a wonderful new experience and I would greatly reccomend it even to those who do not have any previous relation to Myst.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
14.0 godz. łącznie
Zamieszczono: 31 stycznia
Disclaimer: I had never played any Myst game before playing this one. So nostalgia isn't a factor here. With that being said, this game is incredible. It is so beautiful in its setting, visuals, and soundtrack. The premise is intriguing, the exploration is marvelous with stunning environments. It can be annoying that the player can only hold one page at a time though.

Regarding performance, it actually does run better if you first set it to minimum settings and then to maximum or whatever it is you want to run. It is indeed poorly optimized, but it makes you forget that quickly.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
348 z 366 osób (95%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
3.0 godz. łącznie
Zamieszczono: 5 lutego, 2014
This is a wonderful game. This was my first game I ever owned back when I was a child, so I have a nostalgic bias. To the review; this game from the get-go is aesthetically 200% better. It looks like any indie FPS you can buy nowadays minus a tutorial and immediate plot. I put countless hours into this game as a child and never beat it. That was back before there was internet walkthroughs and developers who thought that you (the gamer) barely passed the second grade. I recommend this game to anyone who wants an relaxing, in-depth story told to them through puzzles, journal entries, and a non-hostile environment.

Good things to say about this game:
-Flashlight feature is helpful
-Easy conversion from classic point-'n'-click to real-time first person.
-Story remains intact if not more immerse
-More brainpower and problem-solving required than any game on the modern market

Bad things to say about this game:
-Suffers from massive framerate drops in real time first person. I drop from 60+ FPS to around 15-20 frequently; it's not a hardware issue either, it's a frame cap.
-First person controls are different and take some getting use to (Letting off WASD brings up a cursor)
-Not a casual adventure game; requires hours upon hours to reveal the entire story, get through each puzzle (if you're new to the game), and navigate each area.

This is a time-consuming masterpiece. Mozart is to the Classical genre of music, as Myst is to Adventure games. Very few games deserve such artistic praise, this ranks number 1 on my list.
Czy ta recenzja była pomocna? Tak Nie Zabawna
133 z 140 osób (95%) uważa, że ta recenzja jest pomocna
Według 6 osób ta recenzja jest zabawna
9.9 godz. łącznie
Zamieszczono: 4 października, 2014
As I've read the other reviews of this game, I've noticed that this is a "nostalgia game" for most people. I, however, have just played it for the first time (RealMyst Masterpiece, not the original). It has a lot of good points, but I gotta tell ya, there were some major gameplay issues that had me tearing my hair out at times. I'm sure some of that comes from trying to optimize an old game for new systems, but I was hoping for better. Still, I really enjoyed it and I'm glad I played it.

GOOD POINTS (as determined by a newbie to the series):
- Like everyone else has said, it's visually beautiful and imaginative.
- Soundtrack is lovely and very atmospheric.
- It was nice to know through the in-game "Hints" menu (which, yes, I had to check, for reasons described below) that this was a non-hostile environment! No waiting for something evil to jump out at me from the shadows, even though there are a few ominous things to see/hear. But nothing explicit - still family-friendly, I would say.
- The puzzles are truly creative, and that kept me interested. Every Age has a specific "theme" or "conceit" for how its puzzles work, but knowing the "theme" don't make 'em easy! As someone who grew up playing online Flash room escape games (and some point-and-click adventure games like The Neverhood), I was really impressed with the varied methods you had to use to solve them. Pro tip: don't try playing with the sound off. Ask me how I found that out. (Plus you'll miss the music and audio messages!)
- The story (which is why I play games) was tantalizing and left me wanting more.
- Having 2 options for navigation controls was handy.
- The day/night cycles for each age were cool and added to the immersive aspect.
- The flashlight was a HUGE help! I mean, you could probably get by without it, but I found it indispensable. I hate not knowing if I'm missing something because I'm in a dark area!
- The live acting wasn't half bad.
- Unfortunately, after finishing it, there isn't really anything "to do" in the different Ages, but I liked that you're able to go back and explore more if you want.

- Oh. My. Gosh. The "clicking" mechanics absolutely drove me UP THE WALL! I usually had to click on a certain supposed-to-be-clickable area in 20 different places before it would work. And the "sweet spots," when I finally found them, were inconsistent.
- The other "clicking" problem was that I frequently would stop being able to click on anything all of a sudden. I'd try to click a button that I'd pressed a hundred times and nothing would happen, and then I'd discover I couldn't click anything else either (though the game didn't freeze). I usually had to reload a save, which was frustrating, although on rare occasions the problem went away after I visited the game menu and waited a few minutes. Still, VERY exasperating. I was never able to tell, the first time I tried to click on a new object, if it was truly clickable or if I was having another glitch. I had to resort to the Hints frequently just because of that.
- Sometimes I would get "stuck" navigationally: I wouldn't be able to leave/move away from a particular position or vantage point, though there was nothing obstructing me. Sometimes I could fix it by reloading, but sometimes I had to work my way back from an earlier save :/ I particularly had this problem while facing the battery in the Stoneship Age and while facing the ceiling above the elevator in the Mechanical Age.
- The game did crash on me - once, I think.
- There are certain times when you're supposed to be able to hear an audio message, but the music never muted or decreased its volume, so I could rarely hear what was said. I had to look up the transcripts online. Subtitles would've been a huge help.
- I had an issue with the red/blue pages where I could collect them both in each Age, but could only give away the one that I had collected last. This meant that I didn't get to hear some of the audio messages from the brothers.
- You kind of have to do the Selenitic Age first, though the game doesn't require you to (and I didn't). Certain puzzles in other Ages are extremely hard to beat without having been introduced to a particular puzzle from the Selenitic.
- Having only five available save-game slots was annoying to someone who's used to infinite saves :D Also, some of the saves actually took me back a little ways before where the save-point actually was - I couldn't really save while a puzzle was in progress.

In short, it's a great game, and it's fun to get to experience the great-granddaddy of all the point-and-click games I grew up with. That said, you definitely need to approach it with the knowledge that it's still an old game, despite its remastering. It has plenty of major bugs, but it's still good. I liked it enough that if they remade Riven and etc. I'd probably play them.
Czy ta recenzja była pomocna? Tak Nie Zabawna
128 z 141 osób (91%) uważa, że ta recenzja jest pomocna
Według 103 osób ta recenzja jest zabawna
3.9 godz. łącznie
Zamieszczono: 16 czerwca, 2015
I played Myst as a kid, like what, 15-20 years ago? I would just walk around and click things, and I had absolutely no idea what I was doing. Today, I still have no idea what I'm doing. Love it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
67 z 72 osób (93%) uważa, że ta recenzja jest pomocna
12.9 godz. łącznie
Zamieszczono: 7 stycznia, 2015
A beautiful recreation of a timeless classic, realMyst: Masterpiece Edition brings a piece of gaming history to modern times. While the graphics and sounds are completely revamped to match modern-day standards, the gameplay stays true to its original and does not fail to deliver the nostalgic Myst-feeling.

It is, admittingly, a rather peculiar game, a slow paced and thoughtful puzzler in a surrealistic setting. Its puzzles can be overwhelming at times, especially for those unfamiliar with the genre, but they always have a logical (sometimes surprisingly straightforward) solution that makes you feel really smart if you solve them on your own. But even for those non-hardcore adventure gamers among you, the game offers a built in (optional) hint system that gives you little advices without spoiling too much.

There are only few negative points that should be mentioned; The controls and movement feel a bit wonky at times and you might occasionally get stuck on objects on the ground (nothing game-breaking though), however Cyan is working on a fix for that at the point of this review. The in-game cinematics still have the low resolution from previous renditions of Myst, which seems a bit out of place considering the otherwise beautiful graphics. And the missing inventory (you can only pick up and carry one item at a time) is a rather annoying remnant from the original Myst game, often requiring an unnecessary amount of backtracking.

In summary, realMyst: Masterpiece Edition is a game that wants you to immerse yourself, absorb the scenery and use your logical thinking. If you are a fan of the Myst series to begin with, this is almost a must-have, but any other adventure fan might take a look at this as well, to get a chance to enjoy a game that wrote history in a new and stunning visual design.
Czy ta recenzja była pomocna? Tak Nie Zabawna
65 z 73 osób (89%) uważa, że ta recenzja jest pomocna
5.6 godz. łącznie
Zamieszczono: 5 lutego, 2014
Pretty true to the classic Myst as best as I can remember, though it has been long enough I had to resolve much of the puzzles. The 3D work in the 'common' areas is really nice, but in other areas it feels very crude. For example the ending of the maze, you can see the textures tiling as you go by. Same on the fortress. They also did not remake the videos, especially the 'bad' endings.

A bit choppy on max settings with a very strong gaming machine. Definitely not warranted for the quality being rendered, but it didn't really affect the gameplay. Effects that seem to be from the engine (ie. water/lava) look really good.

I played it through and only had a single crash while alt tabbing to check e-mail.

The 3D controls were pretty good, if a bit awkward at first. Going up and down a spiral staircase in a certain realm was actually rather odd. Moving around in 3D does, imho, make the game easier as things are much easier to find and figure out than in the traditional navigation.

I also found a typo in one of the journals. The journals are worth reading, as a kid playing the game I didn't really read for the story, just the clues and missed the whole plot and meaning of the red/blue books.

The 'final' realm is also a bit dependent on your audible skills. I am a bit tone deaf, which made that realm a challenge. *You definitely need sound to finish that portion of the game.*

Overall, having had played the original Myst many years (decades?) ago, this was an enjoyable second play through.
Czy ta recenzja była pomocna? Tak Nie Zabawna
47 z 50 osób (94%) uważa, że ta recenzja jest pomocna
9.1 godz. łącznie
Zamieszczono: 7 stycznia, 2015
My Dad introduced me to this game when I asked him what games he used to play. We got Myst so I could experience it the way he did but it crashed whenever we solved the clock tower puzzle to get to the Mechanical Age, so we got this. We have completed all but the Channelwood Age and I have to say, I'm really impressed with it. It's not the most well optimized game, but it runs fine most of the time. (Seriously, it looks good not amazing. I can run Shadow of Mordor on high and this lags. What?) I still can't it was done by 2 guys. The atmosphere is surreal and the music, oh my god, the music. The puzzles are really clever and most of them are difficult, but solveable. (I say most. I'm looking at you Spaceship Piano). The answers are usually in plain sight, you just have to explore and have the thinking capacity to connect two seemingly unrelated things. I also like how each age has a 'theme'. The flashlight was a godsend, as you may as well be blind during the night. You can't see ANYTHING at night time, so that helped a lot. Overall, a solid 8.5/10.
Czy ta recenzja była pomocna? Tak Nie Zabawna
78 z 98 osób (80%) uważa, że ta recenzja jest pomocna
4.4 godz. łącznie
Zamieszczono: 4 czerwca, 2015
RealMyst was a great step forward in rendering the world of Myst, using an early version of the engine later put to work in Uru and Myst 5. It was rough around the edges, the view distance was a little short, but it maintained Myst's atmosphere, and gave you the bonus of being fully present in the world.

RealMyst Masterpiece is not that. This is a port to the Unity engine, along with all the baggage of modern graphical realism. Bloom, motion blur, specular textures, all the things that make games look "real", utterly fail in this edition. The architecture of Myst no longer has that surreal appeal in the original slideshow or Plasma engine versions, but rather a horrible out of place look. There are points in RealMyst Masterpiece where iconic structures look like the worst examples of bad-CGI-inserted-into-live-action-film you can imagine. Gone is the sense that this is a real place you can let your brain fill in the blanks for; instead Unity brings all the trappings of photorealism, and ruins the look entirely. The remaining prerendered videos (the red/blue/green books, Atrus) are the same as they were in RealMyst, and their encoding artifacts stick out even more under Unity's shiny patina.

Pick up the original RealMyst, it still works fine on modern OSes. Support Cyan by purchasing Myst, or Riven, or Uru, or donate to Myst Online, or throw your hat in for Obduction. But don't let them feel this slapdash engine port was a good idea.
Czy ta recenzja była pomocna? Tak Nie Zabawna
40 z 42 osób (95%) uważa, że ta recenzja jest pomocna
82.0 godz. łącznie
Zamieszczono: 25 kwietnia, 2014
Vanilla Myst had two major issues, and with this game one of them has been fixed.
The first issue is the nature of the puzzles themselves. Although they are deliciously challenging at times, there is quite a bit of 'find solution, write down solution, walk across map, apply solution'. This will never be fixed, but it certainly doesn't make the game anything less than spectacular.

The other issue, and by far the most severe issue, was how old the damn game was. Assuming you could even get it to start, you had to find a legacy version of Quicktime and were playing the game in 320x240 which some monitors don't even support anymore. A side effect of it's age was the graphics quality being garbage. Usually I can overlook graphics in a well-crafted game, but when a game relies so heavily on immersion and observation, and is prerendered with zero fluidity of movement, having visuals as poor as Myst's simply detracts from the overall experience.

It is for these two reasons that I had trouble getting people into the Myst series. Riven, which is quite possibly the greatest game of all time, relies on players having experienced Myst's universe and story. So you were left with two choices: Wrestle Myst into submission and persuade yourself to beat it, where the only redeeming factor at this point is it's imperfect puzzles, or play the also-ugly and also-buggy realMyst.

With the release of realMyst Masterpiece, I can finally say that Myst is fixed. While the graphics aren't quite perfect, and there are still a few cosmetic bugs, and the puzzles are the same puzzles as ever, I feel like this game actually deserves to be Riven's prequel.

In short, there is no longer any reason why you should not play through realMyst Masterpiece and then play Riven.
Czy ta recenzja była pomocna? Tak Nie Zabawna
61 z 78 osób (78%) uważa, że ta recenzja jest pomocna
2.8 godz. łącznie
Zamieszczono: 5 lutego, 2014
This is a very good remake so far. It took all the good things from RealMyst and Myst and combined the two.

I love the fact that they added not only the classic movement mode, but that it actually moves for you, rather than flashing the screen and showing the next image like in the original. Very nice touch.

I never got into realMyst in order to see the additional content, so I'm glad that they made it worth exploring all over again in order to get to the new content.

The textures are also much, much better than in realMyst. I was almost expecting something similar with only some compatibility tweaks here and there.

Pleasantly surprised. Definitely worth picking up!
Czy ta recenzja była pomocna? Tak Nie Zabawna
37 z 41 osób (90%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
17.4 godz. łącznie
Zamieszczono: 11 września, 2015
realMyst is a very simple yet sometimes complex puzzle game that was made back when home computers were just starting to find their way into households. In other words, don't expect there to be a huge amount amount of gameplay here. If you buckle down, you can beat this game in one sitting. That's not to say that there's no challenge to it as there certainly can be at times.

For the most part, you're playing to find out about the unfolding story. This game used to be a point and click adventure. It seems to have upgraded to being a free roam First-Person which can ultimately betray any new comers to the game leading you to believe there's more to the puzzle than what there really is. You can now roam in unchecked corners and behind bookshelves which you could never do in the first place so if you're stumped on a puzzle, it's best not to start checking every nook and cranny. To be safe, they've added a feature so that you can use the point and click system which at times can be pretty difficult to use since there's multiple things to click on so you have to be pretty precise about what you want to inspect.

The puzzles themselves aren't terribly difficult although a couple of times I will admit I was so stumped I had to use the hint system and in those cases, I feel that you have to have had accidentally stumbled upon the answer rather than using your own intellect as there is no clue to how that could've been solved. Also there seems to be a number of objects you can interact with that add no value to the gameplay or story itself. I have to imagine these were added in simply for the novelty back then but today, they're unnecessary and merely serve to distract.

The story tries its best to layout a path for you to follow, but it doesn't seem to matter in the end which order you decide to do the levels in just so long as you bring back something important from each level. In the end, the story sort of leaves you hanging. It has a resolve, but leaves you with "come back for the sequel if you want the whole story." Not to mention a lot of the writing within the game details a lot more history to the Island, yet none of those elements are anywhere to be found or mentioned ever again and it's hard to imagine everything that's being described happening in such a small place since the levels themselves are fairly small with not a lot of scenery to back up the writings.

This game definitely has it's own charm though and I would recommend it. It's pretty unique and as long as you can get past the first couple puzzles, you'll probably have no problem finishing the game. Except the tram part. That part sucks.
Czy ta recenzja była pomocna? Tak Nie Zabawna
34 z 37 osób (92%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
2.7 godz. łącznie
Zamieszczono: 18 listopada, 2014
There have been many versions of Myst over the years, but this is truly the best. Myst Island has never looked so beautiful before, full of more lush vegetation and gorgeous water. The heights on Channelwood, the eerie blasted landscape of Selenitic, are beautifully rendered in the new engine. I've spent time just walking around admiring the improvements in some of my favorite video game locations of all time.

The puzzles all have an internal logic, focused on you understand what the environment is telling you. The key to solving the puzzles of Myst is to remember that everything on the island and Ages were created and reshaped by people, and the traces of their presence they leave behind gives insights to their past actions, their outlook on the world, and what they might yet do. What someone displays in their room is important, as is what they conceal and how they do so. The story is meant to be uncovered via exploration and careful reading, of putting together what it means that a symbol from one Age is repeated in a more sinister context elsewhere. Only by this understanding can you make your decision about who to trust.
Czy ta recenzja była pomocna? Tak Nie Zabawna
32 z 35 osób (91%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
7.4 godz. łącznie
Zamieszczono: 2 stycznia, 2015
And so we have another edition of the best-selling game of the 90s. I must say I like the fact that 20 years after initial release of Myst, we can play it again as a new, fresh game (kind of). But can we call it a good, modern game, up to today's standards? Let's find out.
Notably, realMyst from 2004 got rather low ratings, so let's also compare the Masterpiece Edition with its predecessor.

When you look at the Myst Island, first impression is very good. Textures have been updated. Water looks great, which makes for amazing landscapes, not only on Myst. When you go into other Ages, however, they seem much less polished.
Probably the worst thing are in-game videos, which are very low-res (they are just the old ones). Models are also dated, prepare to see lots of simple polyhedrons - probably that's why the game's description only mentiones updated textures. But, well, you'll also find low-res textures.
All that is to say - realMyst: ME is still an old, refreshed game, not a completely new one. It doesn't look bad, I enjoyed the views, but don't expect miracles. Also, lack of edge smoothing is disturbing.

I dare to say, there are no new games like Myst. People spent a lot of time here, trying to figure out how stuff works. It could be fascinating in the 90s to explore the Ages for months (I wish I was playing back then). Nowadays people just want quick gameplays. Frustration could be a source of realMyst's low ratings.
In this edition, some puzzles got much easier. Hard to say if it's good - they say almost nobody completed the original Myst. So maybe now people will have a chance. (Wish I didn't look at spoilers so early playing Myst for the first time, duh!) For those who know the game well (spoiler alert):
Scheme showing how to turn fortress in Mechanical is now in the journal on Myst. Receivers in Selenitic are much easier to set now, and they only have to be set roughly.

Finally, what stands between us and the Myst Ages: the interface. People were saying that realMyst's 3D environment made stuff just more annyoing. The solution came in this edition - we can now choose Free Roam mode, or classic point-and-click. I must say, clicking to walk in 3D is annoying for me, so I went free. Controls are not perfect, but I got used to them after a while.

Overally, realMyst: Masterpiece Edition is not a miracle, but definitely worth playing. If you don't know Myst yet, this edition is great for finding out what's so special about the old bestseller. If you've already been there, this visit will certainly be great.
And if such a game would be released now as a new title, without its predecessors... Nah, that couldn't happen. Nobody makes such games nowadays. Maybe that's why I love Myst so much.
Czy ta recenzja była pomocna? Tak Nie Zabawna
27 z 28 osób (96%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
10.9 godz. łącznie
Zamieszczono: 10 września, 2015
Arguably one of the greatest games of all time. As a child i remember playing the original and never knew what to do.. just cluelessly clicking around the island.

Revisited as an adult.. especially seeing this edition and moving around using WASD , i finally beat it with only 1 minor hint from the internet!

but yea , FANTASTIC job on the remake, i really felt immersed . A lovely remake of a LEGENDARY game.. if you enjoyed myst at all this is a must for you..

if you have not tried myst, and enjoy a nice challenging thinking game with a mystical element, GO FOR IT!
Czy ta recenzja była pomocna? Tak Nie Zabawna
43 z 55 osób (78%) uważa, że ta recenzja jest pomocna
1.7 godz. łącznie
Zamieszczono: 5 lutego, 2014
So far I've been really impressed with this remake. The graphics look familiar yet still very modern and beautiful. The environments look amaizng and the shifting night to day lighting effects really give a sense of immersion, The mood of discovery and exploration is still top notch and some of the best on PC. If you're looking for moody exploration game, I highly suggest picking this up as there's few experiences like it even to this day.
Czy ta recenzja była pomocna? Tak Nie Zabawna