Assetto Corsa 1.7 and REDPACK DLC now available! The new build of Assetto Corsa offers a sensible amount of updates and new features asked by the simracing community, with the aim to offer a plenty of new options and keep the good path of improvements seen until today from the very first release.
User reviews:
Very Positive (278 reviews) - 87% of the 278 user reviews in the last 30 days are positive.
Very Positive (7,972 reviews) - 87% of the 7,972 user reviews for this game are positive.
Release Date: Dec 19, 2014

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Includes 4 items: Assetto Corsa, Assetto Corsa - Dream Pack 1, Assetto Corsa - Dream Pack 2, Assetto Corsa - Dream Pack 3


Recent updates View all (46)

July 14

Assetto Corsa v1.7 and RED PACK available!

The new build of Assetto Corsa offers a sensible amount of updates and new features asked by the simracing community, with the aim to offer a plenty of new options and keep the good path of improvements seen until today from the very first release.

One of the most wanted updates, included in the build 1.7, is the introduction of jump starts, that allows the drivers to perform a false start resulting in diverse selectable penalties.

Tyre model improvements and v10
The new build also introduces improvements of the current v7 tyre model, with tyre temperatures being more sensitive to initial tyre pressures, improvements in the realigning force and more. Furthermore, as an additional proof of KUNOS commitment to realistic physics, we introduce the new tyre model v10 for some of the new RedPack cars. The new tyre model follows the handling philosophy of KUNOS and offers a very similar driving feel, but at the same time is a complete rewrite that permits us to validate much better our results with real life data, hence the jump from v7 to v10. All Assetto Corsa cars will be eventually updated to the new tyre model, in the following months.

Introducing brake temperatures for some of the RedPack cars.
Assetto Corsa now simulates brake temperatures. Following our tradition of step by step evolution, some cars from the RedPack have now brake temperature. In the following months, we will add more features like air ducts and pads and all Assetto Corsa cars will be updated with brake temperatures and their effects.

Power Unit.
MGU-K, MGU-H, ICE with variable Turbo, Batteries charging and energy deployment
Another KUNOS tradition is to update the physics engine with new features, every time we have a new car with very specific characteristics. RedPack includes the Ferrari F138 and SF15-T. The F138 features a typical KERS system that can be simulated very well by our existing hybrid simulation, as seen in the LaFerrari and McLaren P1. Nevertheless the F138 required a maximum energy deployment per lap feature, as well as a bypass button. Both features are now simulated in Assetto Corsa and this permitted also an update of the McLaren P1 that now includes a push to pass button.
On the other hand the SF15-T has the new power unit with a very complex ERS system. The system includes an MGU-K with specific charge and deploy energy values, various profiles of energy deployment, different levels of energy charging, active rear braking pressure, MGU-H for energy harvesting from the Turbo that can be directed to the batteries or to the MGU-K, and different ICE engine braking levels. It has been a very intense period of research and implementation but everything has been coded and simulated in Assetto Corsa and it is available through keys and driving buttons for all Assetto Corsa users to configure!

Physics features commands are now configurable on keyboard and controllers.
Relevant features like Traction Control, ABS, Turbo, MGU-K, MGU-H, Engine brake etc, can be configured on the gaming device, and on the keyboard.

AI improvements, multiplayer improvements
The update includes new artificial intelligence algorithms, improving overtaking manoeuvres; also, now AI drivers are much more variable in performance during a single lap and during a session.
New experimental multiplayer code (selectable from server manager) that greatly reduces bandwidth usage and improves quality. Fixed setups can now be saved and loaded.

More improvements in various other aspects of Assetto Corsa as for example, pitstop time requirements improvements and others, are described in the changelog.

Assetto Corsa REDPACK

KUNOS Simulazioni and 505 Games are proud to present the "RED PACK", the DLC package for ASSETTO CORSA that includes seven legendary Italian sports cars and Austria’s RedBull Ring circuit.
Since the birth of modern motorsports, Red has historically been the colour of choice for Italian Manufacturers & competitive teams. In keeping with that theme, the RED PACK includes some of the most wanted cars from the most iconic italian Factories, Ferrari, Lamborghini and Maserati!

Ferrari SF-15T
Ferrari F138
Ferrari 488 GT3
Maserati 250F 6C
Maserati 250F T2 12C
Maserati GranTurismo MC GT4
Lamborghini Aventador SuperVeloce

Spielberg REDBULL Ring Circuit

The Ferrari SF15-T is the first Ferrari GP car to debut for ASSETTO CORSA, it is the second car made by Ferrari since the reintroduction of turbo engines in 2014. The red single seater has been reproduced in cooperation with Ferrari.
The Ferrari F138 (originally known as the Ferrari F2013, and sometimes referred to by its project number, the Ferrari 664) is a Formula One racing car designed and built by Scuderia Ferrari for use in the 2013 Formula One season. It was driven by two-times World Champion Fernando Alonso and his team-mate Felipe Massa. The chassis was named F138 to represent the year that it would be raced in, 2013, and to mark the final season that Formula One would use V8 engines.
The Maserati 250F took part of Formula One racing between January 1954 and November 1960, when rules allowed 2.5 liter unsupercharged or 750 cc supercharged engines.
Maserati went with the former, chosing a straight six aspirated engine configuration; in 1956 it mounted a V12 engine.
With a quite roomy cockpit, Maserati 250F featured a 4 gears transmission (plus reverse) and Continental fashion pedals arrangement: clutch, throttle and brake in this order.
The Ferrari 488 GT3 is the the racing version of the latest 488 GTB, presented at the Ferrari Finali Mondiali, as replacement for the 458 Italia.This car features large side intakes to provide a better air flow to its twin-turbocharged 3.9-liter V8.
With increased power, lower weight, improved aerodynamics and innovative technologies the Lamborghini Aventador LP 750-4 Superveloce is the most pure incarnation of a Lamborghini to date: unmistakable Lamborghini super sports car DNA, dynamic superiority and exceptional driving precision.
A focus on weight reduction while incorporating innovative technologies has resulted in the most sports-oriented, fastest and most emotional series production Lamborghini ever. The weight has been further reduced by 50 kg through enhanced lightweight engineering including significant use of carbon fiber. The naturally aspirated V12 engine's power is increased to 750 hp. This results in a power-to-weight-ratio of 2,03 kg/hp. The Superveloce accelerates from 0 to 100 km/h in 2.8 seconds and powers on to reach a top speed of more than 350 km/h.
After the experience with Trofeo Series, Maserati is ready to push the GranTurismo MCs into a new challenge: the international GT4 series.
The modifications needed for GT4 homologation mainly concern the engine and aerodynamics. The car's overall technical make-up will be unchanged: the 4700cc engine, electro-actuated transmission with paddle-shift commands and a kerb weight of 1410 kg will stay. The fitting of an air scoop will reduce the car's power output to 430 bhp from its current 488 bhp while a newly-designed rear spoiler and modified diffuser will bring the car's performance into line with that of the other GT4 cars.
The RedBull Ring has been reproduced for Assetto Corsa to the highest level of detail through the use of laserscan technology.

The Circuit of RedBull Ring
Due to its complexity, it took nine months of work to reproduce the Circuit of Catalunya. Laser Scanning Technology allowed the team to recreate the most faithful version of the Spanish track available in any racing game to date.
For the first time ever in a PC racing simulation, the Circuit of Spielberg has been digitally recreated using Laser Scanning Technology. The resulting accuracy combined with the advanced physics model of Assetto Corsa offers an unprecedented driving experience blurring even more the difference between virtual racing and reality.

REDPACK DLC – List of Contents

Circuit of RedBull Ring – GP / NATIONAL version

Ferrari SF15-T
Ferrari F138
Ferrari 488 GT3
Maserati 250F 6C
Maserati 250F 12C
Maserati GranTurismo GT4
Lamborghini Aventador SuperVeloce

Assetto Corsa 1.7 Changelog
- Added Red Bull Ring track (Red Pack DLC)
- Added Ferrari SF15-T (Red Pack DLC)
- Added Ferrari F138 (Red Pack DLC)
- Added Ferrari 488 GT3 (Red Pack DLC)
- Added Lamborghini Aventador SC (Red Pack DLC)
- Added Maserati GranTurismo MC GT4 (Red Pack DLC)
- Added Maserati 250F 6 cylinder (Red Pack DLC)
- Added Maserati 250F 12 cylinder (Red Pack DLC)
- Added Maserati Levante S
- Performance Delta App: Added instant velocity difference bar
- Realtime App: Added road/ambient temperatures and grip
- Fixed system messages when ABS and TC are not available
- Added loading/saving system for fixed setup sessions
- Added audio device selector on Audio App. If saved device is not there, main device will be used
- Added volume ramp function to overcome issues with logitech headphone drivers
- Added Precision slider in Photo App
- Added missing icons on replay interface
- Added QUANTITY_MULT in system/cfg/skidmarks.ini
- Fixed RX-7 Tuned turbo sound behavior
- Fixed Alfa 155 mixing route for external sounds
- Fixed Ferrari F40 low-pass filter and some events volume
- Balanced exterior volume for all the cars
- New Bmw M3 e92 external sounds
- Added brake disc temperature simulation to (Ferrari 488 GT3, Maserati GranTurismo MC GT4,Maserati Levante)
- New Drivemotive Drifting School livery for BMW M3 e92 drift and S1 variants
- Tyre pressure now influences temperature spread and build up
- Added dynamic controller for EBB (electronic brake balance). Use file ctrl_ebb.ini for the controller.
- Added daylight function on "lights" script
- Added multiple turbo analogue instruments management
- Added server hints on RaceControl screen
- Added TC, ABS, Turbo keys to controller interface (both up and down)
- now TC and ABS can be cycled back through CTRL + SHIFT
- Added Flashing lights
- Showroom: Added video editing camera controls
- Showroom: Added car lights trigger as script "SHOWROOM""LOAD_LIGHTS" (previews are made without car lights)
- Showroom: Added support for extra animations (extra_animations.ini). Numkey_6
- Added blinking light system
- Fixed Volume App not saving bumper audio
- Added jump start
- Added penalty for "ESC to pits" during race
- Fixed some car/track combination resetting to pits at the start of HotLap sessions
- Improved remote cars movements over curbs
- AI is not making brake mistakes for cars that have ABS available
- Different level of engine brake are now selectable by the users on cars that offer the option (Ctrl+E)
- Added graphics smoothing for rigid bodies coming from physics
- Onboard brake bias now follows same limits in the FRONT_BIAS section in setup.ini
- Red lines and indications for gear change in the GUI are now considering damage rpms as well as limiters
- Laps completed indications in the GUI during races now refer to "leader completed laps" and not player completed laps
- Performance Delta app is now using spline position for calculation instead of distance calculated from car speed (less realistic but much more precise)
- New camera view at start, showing car instead of track
- New AI algorithms for race craft
- AI drivers are now much more variable in performance during a single lap and during a session
- "Lights on/off" is now a status of a car instead of a switch and gets replicated over the network properly
- Tyre radius is now also a function of tyre angular velocity
- Fixed self align torque going to negative values too early
- New Tyre Model V10 for selected cars
- Additional general bugfixing on car graphics and some improvements to lods across the entire vehicle content
- 3D improvements on the Nissan R34 Skyline
- 3D improvements on the Nissan 370Z Nismo
- 3D improvements on the Ferrari LaFerrari
- General bugfixes in several tracks
- New clouds textures
- Improved PPeffects
- Improved Weathers
- Fixed GUI not showing on Oculus with PP off and AA on
- Added the possibility to launch sim directly. Add section
To race.ini then start AssettoCorsa.exe
- Added experimental Bandwidth Optimizer to acServer

101 comments Read more

June 17

Assetto Corsa welcomes Porsche!

Assetto Corsa has established itself as the leading and benchmark PC racing simulation game thanks to its perfect driving feeling, accuracy of cars and tracks, and last but not least, being the only independent production trusted to feature premium licensing content and top class manufacturers. Assetto Corsa will be coming to console platforms at the end of August 2016.

Today, Kunos Simulazioni is proud to announce that after more than 12 years away from the hardcore sim-racing world, the Porsche Brand will be coming to Assetto Corsa and that it's working in a close and official partnership with the prestigious car manufacturer to release two DLC packages that will include the most iconic, authentic, awesome cars created by Porsche during its glorious history! The packs are scheduled for release for both PC and console in Fall 2016.

The partnership with Porsche will allow them to use Assetto Corsa to give the chance to its customers, fans and motorsport enthusiasts, to drive its newest models and to prepare for the Porsche driving experience in several Porsche race centers and dealer events worldwide. Porsche are working closely with Kunos Simulazioni to provide the most accurate Porsche virtual experience ever.

Marco Massarutto, Executive&Licensing Manager at Kunos Simulazioni:

I can't describe how proud we are about this partnership with Porsche, and how exciting it is to bring back the Brand in the simracing world. This Fall, Assetto Corsa will be the only multi-platform title to have the Porsche brand in a genuine racing simulation. The gamers, and our fans really want to have the chance to DRIVE the Porsche cars in a realistic manner. it's a privilege, and a big responsability for us. We are working closely with Porsche with the aim to reproduce each single model with the maximum accuracy, and the fact that the same simulation will be used at Porsche race centers will push our team even more to provide the best Porsche virtual experience ever.

Welcome back Porsche. Welcome to Assetto Corsa, your racing simulator.

149 comments Read more

About This Game

Assetto Corsa features an advanced DirectX 11 graphics engine that recreates an immersive environment, dynamic lighthing and realistic materials and surfaces. The advanced physics engine is being designed to provide a very realistic driving experience, including features and aspects of real cars, never seen on any other racing simulator such as tyre flat spots, heat cycles including graining and blistering, very advanced aerodynamic simulation with active movable aerodynamics parts controlled in real time by telemetry input channels, hybrid systems with kers and energy recovery simulation. Extremely detailed with single player and multiplayer options, exclusive licensed cars reproduced with the best accuracy possible, thanks to the official cooperation of Car Manufacturers.
ASSETTO CORSA has been developed at the KUNOS Simulazioni R&D office, located just inside the international racing circuit of Vallelunga, allowing the team to develop the game with the cooperation of real world racing drivers and racing teams.

The circuits have been developed using Laser scan technology, in order to guarantee the highest level of accuracy possible in reproducing real world motor racing environments.
Monza, Silverstone, Imola, Mugello, Spa, Brands Hatch and many more tracks, including the historical reproduction of Monza, that brings again to life the legendary Sopraelevata, the high-speed oval where races were staged until 1961.

The Assetto Corsa physics engine is all new, using practical knowledge acquired from working closely with the elite of motorsport in order to engineer the best possible accuracy of physics and tactility of feeling.
A physics engine like this begs to be used with officially licensed contents: Abarth, Audi, BMW, Classic Team Lotus, Ferrari, KTM, Lamborghini, Lotus cars, McLaren, Mercedes, Scuderia Glickenhaus, Pagani, Tatuus and many more!

Enjoy ASSETTO CORSA using any kind of game device: keyboard, joypad, joystick, steering wheels including any kind of professional device and the most common motion systems.
ASSETTO CORSA is also compatible and ready for triple monitor view, Track IR, 3D VISION and VR (WIP).

Assetto Corsa includes a career mode, a list of special and unique events and challenges, as well as a fully customizable, single player and multiplayer modes featuring quick races, race weekends including free practice session, qualifying session and race. Drag races, drift challenges and much more! Four driving assist profiles (gamer, racer, pro, plus a fully-customizable profile) allow any kind of player to enjoy the simulation at their desired level.
Advanced setup options and telemetry for data analysis; dynamic simulation of the tyre rubber deposited on track, depending on the car laps; an adjustable time of the day mode, featuring sun position calculated in realtime, depending by geographical coordinates of the track and by the sun curve according to time and date, in order to get the same light conditions of the real tracks!

Assetto Corsa will allow for considerable customisation and modification, in order to satisfy the expectations of professional simracers, gamers who prefer to approach the driving experience more progressively, and hobbyists who just like to reproduce and share their cars and tracks, taking advantage of the same editing tools developed and used by the developers of the game.

Available content:


- Abarth 595 EsseEsse (3 variants)
- Abarth 500 EsseEsse (2 variants)
- Alfa Romeo Giulietta QV
- Alfa Romeo Giulietta QV Launch Edition
- Alfa Romeo MiTo QV
- Audi Sport Quattro (2 variants)
- Bmw 1M (2 variants)
- Lamborghini Miura S.V.
- Lotus Elise SC (3 variants)
- Maserati Levante S
- Shelby Cobra
- RUF CTR Yellowbird
- Toyota GT-86
- Ford Mustang 2015
- Chevrolet Corvette C7 Stingray

- Bmw M3 E30 Evo (3 variants)
- Bmw M3 E30 Group A
- Bmw M3 E30 DTM
- Bmw M3 E92 (3 variants)
- Bmw Z4 E89 (3 variants)
- Lotus Evora GTC
- Lotus Evora GX

- McLaren MP4-12c GT3
- Bmw Z4 GT3
- Bmw M3 GT2
- Ferrari 458 GT2
- P4/5 Competizione
- Mercedes SLS GT3

- Classic Team Lotus Type 49
- Classic Team Lotus 98T
- Ferrari 312T

- Audi R8 Plus
- Ferrari LaFerrari
- Ferrari 458 Italia (2 variants)
- Ferrari F40 (2 variants)
- Ferrari 599xx
- McLaren Mp4 12c
- Mercedes SLS AMG
- Nissan GTR NISMO
- Pagani Zonda R
- Pagani Huayra
- Lotus Evora S (2 variants)
- Lotus Exige S Roadster
- Lotus Exige Scura
- Lotus 2 Eleven GT4

- KTM X-Bow R
- Lotus 2 Eleven
- Lotus Evora GTE
- Lotus Evora GTE Carbon
- Lotus Exige 240R (2 variants)
- Lotus Exige V6 Cup

- Tatuus FA-01
- Lotus Exos T125 (2 variants)

- Magione - "Autodromo dell'Umbria"
- Imola - "Autodromo Enzo e Dino Ferrari"
- Mugello - "Autodromo Internazionale del Mugello"
- Silverstone - GP
- Silverstone - International
- Silverstone - National
- Monza - "Autodromo di Monza"
- Monza - "Classic 60's Edition"
- Nurburgring - GP
- Nurburgring - Sprint
- Spa Francorchamps
- Vallelunga - "Autodromo Piero Taruffi"
- Vallelunga - Circuito Club
- Zandvoort
- Trento - Bondone Hillclimb
- Drift Track
- Drag strip

- Standard showroom
- The Beach
- Hangar
- Industrial
- Sunset

- Free Practice
- Racing against AI
- Career
- Online Multiplayer
- HotLap
- Time Attack
- Special Events
- Drift
- Drag race

- In game telemetry and apps
- Advanced car setup management
- Flags
- Penalties

- Basic info
- Chat app
- Tyre app
- Help
- Lap time
- Friends Leaderboard
- Camera On Board Customization
- Time of the day display
- Input monitor
- Time performance indicator
- Gear/rpm indicator
- Track map
- Rankings
- G-meter indicator

System Requirements

    • OS: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Memory: 2 GB RAM
    • Graphics: DirectX 10.1 (e.g. AMD Radeon HD 6450, Nvidia GeForce GT 460)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Sound Card: Integrated
    • OS: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
    • Memory: 6 GB RAM
    • Graphics: DirectX 11 (e.g. AMD Radeon 290x, Nvidia GeForce GTX 970)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: Integrated
Customer reviews
Customer Review system updated! Learn more
Very Positive (278 reviews)
Very Positive (7,972 reviews)
Recently Posted
( 63.3 hrs on record )
Posted: July 30
DISCLAMER! This review is based on my experience using a Xbox controller. (63 hours so far)
  • Graphics (car): Very detailed.
  • Graphics (environment): Not great but passable and enjoyable.
  • Performance: Runs great on i7 4790k + 970 (80FPS+ on high setting)
  • Sound: Let this speak for itself (youtube)
  • Force feedback (controller): Even with a controller I have sense of control on how my car behaves on the road.
  • "Damage": The physics isn't great when you bump into things it feels like playing bumper cars. (youtube) and the car damage are mostly scratches.
  • Single player + AI: Single player is great and with many challenging modes. However, when you are racing against AI they will pretend not to see you and hit you.
  • Multiplayer: The community is awesome. Everyone wants to race but every now and then someone will try to ram you on purpose.
  • DLC: Might seem overpriced at first but completely worth. Tons of high quality cars and tracks.
Overall, great sandbox racing simulator.
Helpful? Yes No Funny
( 75.7 hrs on record )
Posted: July 30
A great game with great car physics. I highly recomend downloading a mod of your own car and playing it, it blew my mind how close it was to the real thing ( with stearing wheal and vr )
Helpful? Yes No Funny
DJebel DRoid
( 12.8 hrs on record )
Posted: July 30
DISCLAMER! I have only ever played this game with an Oculus Rift and a Fanatec CSR setup.
I like sim racing games but I am not an expert on them. I cannot see many differences between this and Project Cars allthough I'm sure if you have a better setup than me you may be able to notice them.
Aside from that it is a great game.
The main difference for me between this and Project Cars is the type of cars. Assetto is more road car oriented allthough there is a mixture in both games.
Helpful? Yes No Funny
( 23.3 hrs on record )
Posted: July 29
Bloody excellent game. Have all DLC so far and cannot wait for more, Always know where the game is at development wise because of the devs videos and constant updates.
Helpful? Yes No Funny
( 148.8 hrs on record )
Posted: July 29
Since 2004 my favorite game was Richard Burns Rally. Now it's Assetto Corsa. Best sim ever!
Helpful? Yes No Funny
( 3.5 hrs on record )
Posted: July 28
If you are a fan of iracing, this is not the game for you. Keep paing the montly subscriptrion, it is worth it compared to this games limited content and poor driving feel.
Helpful? Yes No Funny
( 1.3 hrs on record )
Posted: July 27
In short - if you want a game which is realistic in almost every regard, this is for you. If you want a 'racing game' you will be disappointed, as it's truly awful for the casual user.

There's no denying that this game looks amazing. Running at maximum resolution and detail the cars look absolutely stunning and with some screenshots you'd be hard pushed to decide whether it was the real thing under some artsy camera filter.

I am a huge car fan, and after getting a taste for it in NFSU2 more than a decade ago, I've been searching for a game where it was possible to customise your car. Modify, upgrade and tweak and then test the difference on the track. This game allows you to adjust practically any feature of your car you could in real life, and the descriptions of what you're altering (camber, return rates etc) will be handy for anyone who's not as into cars.

However it falls into the same trap that all 'technically correct' racing games do. They forget that when you're driving a car through a pad, or through a keyboard there is no feel. You can't feel the back end slipping, the suspension doing it's job or any number of other cues that you'd get driving in real life. This game tries to faithfully recreate real life handling, but seems to forget in doing so that it's supposed to be a game. I don't want complete clown, cartoon handling but at the same time I don't want to learn to drive over again except this time without the aid of any feedback from the vehicle and based on what some programmer thinks physics is like. It's simply not enjoyable - I haven't got hours upon hours to practice getting a feel for it. I just wanted some a game with excellent graphics and lots of cars to play around with - not someone's attempt at creating the worlds most beautiful, technically accurate but fundamentally dull physics simulator.

Helpful? Yes No Funny
( 23.8 hrs on record )
Posted: July 26
Great game, i really like the pathological obsession with realism and the amount of work that goes in to this game.
Helpful? Yes No Funny
( 222.7 hrs on record )
Posted: July 26
After playing this game for over 200 hours I think I can post an honest, unbiased and well thought out review.

The game is great. That's it really. I spend most of my time drifting but often move over to track racing and track days. I love the way that this game handles mods, people can create their own servers running said mods which makes the game great and it never really gets boring as things are always changing (cars, tracks and so on). The base game isn't what you'd expect, especially coming from a game such as Forza or Gran Turismo (like a lot of people seem to do), this game does not have the huge selection of cars and tracks waiting for you to choose, but the cars it does come with (and the tracks) are absolutely spot on, perfect.

Great game, would definitely recommend, especially if you take racing and driving seriously.
Helpful? Yes No Funny
( 49.5 hrs on record )
Posted: July 26
Awesome Simulator that Can be played for hours at a time. It has tons of potential and possibilities.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
1,805.4 hrs on record
Posted: July 15
All things come to him who waits. I have this game since it's early access version, 0.4 or so, and always liked AC's physics, because of it's balance. Anybody can drive a car, even the most powerful one, but going on the edge, barely under control, that's something few can master. This is where Assetto Corsa shines. If I had to point out one thing, why you should definitely try it - that would be the pure driving experience. Take a car of your preference, cruise it, push it, race it. You will have fun either way. Furthermore, each update and DLC proves, that Kunos Simulazioni is a very consistent group of people, who are passionate about cars and aim to make Assetto Corsa the best car game in the world. It may sound crazy, yet the sanity of the plan is of no consequence, because they really can do it.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
298.1 hrs on record
Posted: July 14
just pure freakin love,its getting better and better<3
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
1 person found this review funny
74.5 hrs on record
Posted: July 19
-Get a g25/27/29
-Get Assetto Corsa
-Get every DLC (completely worth it)
-Start game
AAAAND you will never get out of your room anymore.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
3 people found this review funny
329.2 hrs on record
Posted: July 14
Waiting Red Pack.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
178.2 hrs on record
Posted: July 21
This is not an attempt at a realistic sim. This is as close to real life as you get. To me, that's the most important thing.

+++A true simulator
++Tracks are dead on accurate
++Cars are dead on accutate
++Moddable, with many communities
+Lots of customizable in game "apps" that give you details about the car and track
+Stable software. Never ever crashes for me
+DLC is very reasonably priced, pick and choose. But buy Dream Pack One...Nurburgring.
+Vitrtual Reality compatible
+Devs engaged with the community. Update regularly and intelligently

/Single player career and challenges are decent, though not exciting
/Multiplayer is very fun. Some features needed to reduce griefers, and penalize drivers driving unfairly.
/Amount of cars and tracks isnt huge, but are detailed. Mods can add more content that you want.
/Can play with a wheel, controller, or mouse and keyboard. Wheel is recommended.
/Car setups/tuning. You must tune at least a bit to be competitive.
/Most Multiplayer servers are hosted in Europe.

-No major weather effects.
-No Tutorials. Learning curve for the software features, even as an experienced driver aren't explained anywhere.
-Voting system rarely works. People are often too busy driving.
-Servers are complcated to setup, no dedicated servers.

As a game, 8/10.

As a racing sim, 9.5/10.

Assetto Corsa. Your racing simulator.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
461.0 hrs on record
Posted: July 2
Top of the line Racing Sim. First class development team. No tricks, gimmicks or confusing paywalls, just pure driving with the most desired exotics, racing and street class cars available. Plenty of challenge scenarios including Drag racing, hotlapping and drifting etc. Or just create your own race with the AI.


- Realism / Graphics / Modding community / Brand licensing / Multiplayer / Gameplay / Controller support / VR support / Triple monitor support / Reliability / Value


- Lack of dynamic weather, but unless you want to pick apart details such as personal preferences in regards to UI or what it might not have in regards to content vs some arcade game, then I would really be hard pressed to find any cons.

In fact, Assetto Corsa is extremely optimized and runs smooth. It doesn't require a constant internet connection, subscriptions, or overpriced content. The game has been advancing since launch, always improving with every update whether it's adding textures to tracks, or improving physics, or adding quality content. Heck, they even give you free content.... Kunos Simulazioni has raised the bar. All other sims should take notes.

* Also worth mentioning is the fact that you can pretty much tailor this game to how you wish via the modding possibilities, as they are endless.

10/10 I will drive the F1's, Ferrari's, Lamborghini's, Audi's, Chevy's, Ford's, Mazerati's, Porsche's, Toyota's, etc, etc, etc. AGAIN!
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2 of 2 people (100%) found this review helpful
31.9 hrs on record
Posted: July 9
I'm starting to love this game, though you need to put some work into it (both in terms of driving and setup). Here is a 4 step guide to get you started:
1. Run the LUT Generator to (vastly) improve force feedback and then check for clipping.
2. Set pre-rendered frames to 1 in nvidia's profile inspector to get rid of the steering lag (if you have any). Tweak some settings while you're there.
3. Install Bridgehampton and Caterham Academy.
4. Lean back and enjoy. Wait, I mean, DRIVE DRIVE DRIVE!
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3 of 4 people (75%) found this review helpful
237.8 hrs on record
Posted: July 15
Kids go play Need for Speed. This is not for you.

11/10 I would not recommend to kids again.

11/10 Best Racing Simulator.
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3 of 4 people (75%) found this review helpful
26.6 hrs on record
Posted: July 16
Wow, so what can I say about Assetto Corsa, how does it stack up to Project Cars?

Well, having come from Project Cars first, I don't think I'll look back. The pysics engine on this game is far better and less temperamental. Many have praised the game on how true to life the handling is. I can't attest to that as I don't own a driving license lol!

I also find the sounds a lot more immersive, whether they're better or not is really a matter of taste, but I prefer the sounds here also.

Visually Project Cars takes the crown, however, this is by no means an ugly game and it runs so smooth.

The career is fun and more reminisent of Forza Motorsport, this for me is a good thing as I found Project Cars a bit long in the tooth.

The car selection is much better here too, such examples as Ferrari, Lamborghini, Nissan etc. The track selection leaves a bit to be desired, though they have been adding more with the DLC packs.

If you are a fan of Sim racers this is a must for you.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
678.3 hrs on record
Posted: July 18
Best simulation ever :)
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