Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
User reviews: Very Positive (1,300 reviews)
Release Date: Mar 24, 2014

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Recommended By Curators

"It's odd, it's visually striking, and its one of those "janky but weirdly enjoyable" type of things!"
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Recent updates View all (17)

May 11

Spanish and Russian!

Took us a while, but we've added two more translations. We owe special thanks to Silvia, Jesus, Oscar, and Fernando for their efforts on the Spanish translation.

You also now have the option of showing the locations of chests, page scraps, spade mounds, and other useful information on the in-game map. Markers are categorized so that you can show only the specific information you want to see. Note that if you already have a game in progress, markers won't get cleared for items you've already collected, but should still help you track down any you might have missed.

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Reviews

“My 7 Favorite Shooters of 2014: Betrayer is a special game, one I believe everyone should play, given the chance.”
Kotaku

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

About This Game

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

System Requirements

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    Recommended:
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
Helpful customer reviews
178 of 226 people (79%) found this review helpful
1 person found this review funny
11.7 hrs on record
Posted: April 14
First thing after starting the game was setting up the saturation level to make the colors appear. Then, suddenly the game looks much better! The atmosphere in Betrayer is quite mysterious and induce you to explore the "New World". Environment looks good. Trees, leaves and grass moves with the wind naturally. One thing that I miss are the animals, you hear them but, do not see. The story is about helping the lost souls to find their peace. To navigate through the world you can use special ability to hear. Actually there are two dimensions, the light world and the dark one which you are switching by ringing the bell. Shooting is more about timing and accuracy. 17th century guns reload very slow so missing a shot is a mistake you will regret so badly that it will make you cry... just kidding. Betrayer is quite unique so it's worth a try!
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11 of 11 people (100%) found this review helpful
11.8 hrs on record
Posted: May 13
I didn't know what to expect when I began Betrayer, but it was pretty good. While it's definitely focused on first person combat using bows and 17th century firearms, there's a large focus on exploration and figuring out what happened. It's straight forward and linear, as horror stories tend to be, but good, nontheless. One of the major draws is the desaturated graphics, which are adjustable from fully desaturated aside from red, and full saturation. You can adjust these as you please, which is pretty cool, although I will admit it's easier to pick out items and enemies when it's played in its default state (and it actually brings a horror aspect to bright daylight areas).

You go from map to map piecing together what happened, along with collecting weapons, charms, ammo and cash. There's a sneak mechanic to the game which works well, and isn't finicky. There's a melee attack, but aside from charms there's no variation there. Bows and tomahawks are reusable but not as strong as firearms initially, so a lot of the first half of the game you'll be balancing what weapons to use, etc. The maps are of a medium size aside from the tutorial map, and there's even fast travel and "return to last location" so you can hop back to town to pick up some stuff and go right back to where you were, which is nice and leads to more engaging gameplay over endless walking.

The game is about 8 or so hours long if you do everything, probably 10-12 if you go for all the achievements. The story is interesting though it'll require a lot of reading. It's definitely a more subtle kind of horror, which I think works a little better in the long run for a game like this. I'd say at $20, this is a decent buy, but I got it for $4 which is a huge steal for this.
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5 of 5 people (100%) found this review helpful
9.2 hrs on record
Posted: May 12
to be honest, i bought this game on sale and saw it as nothing more than a time waster. after only two hours of playing i am hooked, and it has become much more than that. both the light and dark worlds are tense and oppressive, the weapons and how they handle is probably my favorite thing, it really makes you think about how to handle yourself when in combat. pistols and muskets are slow to reload, slow enough that it becomes a hinderance when faced with more than two opponents. this is where the beauty lies with this game, you cant just run around and expect to survive, there is a thought process required. while im nowhere near finished with this game i can still give it a solid thumbs up, and i urge anyone who is debating the purchase to just go for it, whether on sale or full price, its worth it
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5 of 6 people (83%) found this review helpful
10.8 hrs on record
Posted: May 25
Not bad.
Artistic, atmospheric and well storied.

On the other hand, it's a little slow, a little easy and if you're not careful then the story doesn't really flow well.

If you play it, it's important to use the listen function to guide you around not the marks on the map. The map marks disappear after your first visit and it's easy to lose track of places you need to come back to.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
7.2 hrs on record
Posted: July 5
Betrayer starts off as an atmospheric, pseudo-horror game where you're navigating through colonial America fighting ghosts and collecting clues. Sounds great, right? Well it isn't because it grows boring very quickly.

You fight the same enemies over and over. Your arsenal is limited to a bow, a crossbow, a pistol, a musket, a throwing hatchet, some bombs, and your melee knife. They are period-appropriate weapons, true, but there's just not a lot of variety and the hatchet and bombs are hard to use properly. I played using the bow almost exclusively, because it felt like the other weapons were just slight variations on range, fire rate, and reload speed. You can apparently try to sneak up on enemies from behind, but let me tell you: This is NOT a stealth game. It's all outdoors. You're out in the open. The only reason to bother with stealth here is if you want the game to last four times as long (aka, 300% more time spent doing nothing).

You encounter a woman in red, who has forgotten her name. For some reason, you can give the woman trinkets that you find. She immediately questions your motives for giving her a gift. She will then either begrudgingly accept the gift or refuse it and send a passive-aggressive insult at you. Look, I don't know why I'm giving you anything! It was a dialogue option that the game presented! Maybe if you had a personality, I would know what you like!

You're supposed to be collecting clues in order to learn the identity of lost spirits or something. Seems like everyone here has amnesia. This game has a light world / dark world thing going (Hey that's never been done before!) except in this game the only difference between them is that in the light world you fight the revenants of dead soldiers and in the dark world you fight spooky, scary skeletons. So you collect these clues by looking at your map and going to each of the pointers. You then talk to the lost spirits and select each of the dialogue options that is presented to you. Mystery solved! I'm Sherlock-effing-Holmes!

I did not actually finish Betrayer as of writing this review. I did the same boring stuff through four or five areas and decided that even if it did a complete 180 and turned into a competent game at the end, it was too little too late. Don't buy this game.
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