Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
User reviews:
Very Positive (66 reviews) - 87% of the 66 user reviews in the last 30 days are positive.
Very Positive (1,987 reviews) - 83% of the 1,987 user reviews for this game are positive.
Release Date: Mar 24, 2014

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“My 7 Favorite Shooters of 2014: Betrayer is a special game, one I believe everyone should play, given the chance.”

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

About This Game

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

System Requirements

    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
Customer reviews
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Very Positive (66 reviews)
Very Positive (1,987 reviews)
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1,327 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
11.8 hrs on record
Posted: November 21
An interesting stealth/survival adventure. You can overlook small defects and enjoy the solid gameplay.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
6.7 hrs on record
Posted: November 23
Betrayer is a wonderful game to pick up if you're interested in adventure/horror games with a fair amount of collectibles and a dash of mystery. It doesn't take too long to beat the story, but the low price reflects back on that-- it takes about 6 hours to go through (if you're not speedrunning), so $5 seems pretty generous to me.

- Unique story
- Horror elements are more atmospheric rather than petty jumpscares
- Gorgeous graphics
- Cheap for about a minimum of 6 hours of gameplay
- Achievement integration so you have more objectives to accomplish after beating the story and obtaining all collectibles

- Can get repetitive at times
- Stealth gameplay sometimes acts wonky
- Combat can seem like a chore after a couple of hours

Overall: 8/10, definitely recommended whether you get it full price or on sale.
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3 of 3 people (100%) found this review helpful
7.0 hrs on record
Posted: November 25
Nice thriller, good and original Adventure. Definitely worth it's price.
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1 of 1 people (100%) found this review helpful
10.0 hrs on record
Posted: November 24
I've only played 2 hours of this game but it has already suprised me in a very positive way. It's a first person exploration game with a combat system that I really enjoy, even though you need to be really accurate to be able to hit the enemies. (Not a negative!) You can choose to stealthkill the enemies or go muskets blazing straight into the action! The devs have succesfully created a really erie feeling and the story is really mysterious and interesting. I picked this up for 1,49€ and I'm almost annoyed at the fact that I didn't buy it full price to support the studio, because they're totally worth it. I highly recommend that you pick this game up! Even if you doubt the aesthetics will be pleasing because of the b/w, fear not! There's an option to maximize the saturation of the colours which really makes this game look lovely since you spend alot of time running through the woods. (Thank you, Blackpowder. <3)
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1 of 1 people (100%) found this review helpful
19.4 hrs on record
Posted: November 24
This is a game for people that think walking simulators need occasional tension-filled action moments. The story goes great places with a wonderful under-explored setting. The monster designs are super metal. I can't suggest this one enough.
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1 of 2 people (50%) found this review helpful
3.1 hrs on record
Posted: November 9
I can honestly say this is the best exploration game I've bought in a while. This game has unique weapons, a huge map, undead enemies, and so much more. It gives you the feeling that your being watched at all times and danger around every turn. It's like playing Fall Out 4 with GraFix Texture Overhaul 2.1 (As it should be). If you don't like the hair standing up on your neck, don't buy the game, unless it's a gift for someone that knows what a good game is.

Rating: 10/10
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1 of 2 people (50%) found this review helpful
24.0 hrs on record
Posted: November 23
awesome game
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3 of 9 people (33%) found this review helpful
Not Recommended
11.9 hrs on record
Posted: November 7
This game had so much potential when I first started playing. The idea was original and the setting was intriguing. I was so excited to see the way that English and Spanish colonialism would be compared by the game, and then the added element of Native American interactions was especially exciting. And then the game did nothing with the differences between these groups. The enemies are all the same. The tasks and quests are completely repetitive. You are forced to march back and forth over large maps with very few fast travel points. Even worse, they make you visit and revisit these maps over and over again, spending at least half of your gameplay time running across repetitive landscape to visit places you have already been three times. Also the ending was jarring and forced. There are better games to spend your time and money onl
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Most Helpful Reviews  Overall
577 of 599 people (96%) found this review helpful
21 people found this review funny
22.0 hrs on record
Posted: October 14, 2014
Betrayer is pretty unique in terms of gaming experience. In fact, I'm not entirely sure it can even be categorised as a 'game' per se... I shall try to explain.

You begin shipwrecked on a beach in 1604; all you know is that you sailed from England to join a colony in the Americas. You are met with an eerie, black-and-white landscape, devoid of colour and, apparently, life. You make your way up the beach, and from there you must begin to explore your environment in order to work out where you are, and what has happened here. Things are clearly wrong in this unsettling place. Your only ally is a mysterious woman in red who doesn't know her own name. Your enemies vary from Spanish Conquistadors with demonic red eyes to bow-wielding natives who utter unearthly howls as they stalk you through forests and grasslands; you barely see them coming before they are upon you, attacking and darting away before you can return fire. When you find and ring the fort's bell, the world around you shifts; just when you thought the daylight was scary enough, the night-world is ever more terrifying with skeletons and ghosts to be found all around you, shrieking in the darkness.

So, scene set, let's start with the basics. The monochromatic graphics are brave and striking; the rendering is gorgeous and you soon get used to looking at this greyscale world, as items of interest are vividly marked in red. But don't be fooled, this doesn't make anything easy to see coming, as realistic wind effects keep the trees and grasses shifting, fooling the eye into seeing movement where there is none, or covering the stealthy approach of a foe. The wind is both your enemy and your ally; you freeze when it blows, for fear that you've seen or heard something moving, or you can dash through the gusts, knowing the sound and movement of the wind will disguise the noise of your approach.

As if this didn't make things tense enough, sound is extremely important. There is no background music and no vocal acting; all you will hear is the wind, and the sounds around you - some enemies can be detected by the clanking of their armour, distincive howls, or gutteral roars. Early on you gain the ability to listen, using your HUD to follow sounds to be led to clues, locations and lost souls in need of rescue. Ring a bell to enter into the night-world and the sounds are amplified; the dull clanging of the bell, the screaming of wraiths, and having to use your listening ability to pinpoint the next clue... Seriously, play this game at night, alone, with the lights off and no other background noise, and you will discover a whole new level of immersion in this terrifying world. It will probably give you nightmares. And PTSD. Especially if there's a sudden noise in the house while you're immersed... honestly, last night, my cat sneezed while I was creeping up on a heavily-garrisoned fort area, and I had three kinds of heart attack all at once.

One of the hardest concepts to grasp in this game is that for pretty much all of the time you will not have a single clue what you are supposed to be doing - or even if you are supposed to be doing anything. Think about it - most games you play will have clear cut objectives, quests and story lines to follow. Betrayer doesn't give you any of that, and to be honest, why should it? It's realism at its finest - in real life, a stranger doesn't approach you in the street and tell you that the answer to all you seek is in the next town, here's a map, speak to so-and-so and report back to me so I can tell you what to do next... Betrayer expects you to behave as you might if you really did wash up on a beach in 1604. Figure it out for yourself! Take a walk - look around - collect clues - piece it together - find scraps of paper - talk to the friendly folk - kill the ones that try to kill you - trial and error; you'll get there in the end. Hopefully...

...Which is why this game gets mixed reviews, it seems. Betrayer will frustrate you as often as it rewards you, because when you're missing a clue and you don't know where to look, then it's hours of map-trawling to try to work out what you've overlooked. There is no handholding here; once you get used to that and start to work things out for yourself you can really start to enjoy it, but this game probably loses a lot of players early on who don't like that style of play. However, the rewards for perseverance are exceptional; intense, involving play; clever use of stealth and strategy; incredible characters and a deeply shocking storyline that keeps you guessing until the end.

So when I said at the beginning that it can't be characterised as a "game", it is because of the incredible amount of realism involved, despite the supernatural themes. It is a media form in its own right; a cross between a game, a movie and a real-life action adventure where you have to work everything out for yourself. Betrayer will not even ask you the questions, let alone tell you the answers - you will literally have to suss everything out for yourself. The beautiful thing is that you will be vey pleased with yourself when you do!

One of my favourite elements of this game was in not knowing where the true evil was; in the deeds of the settlers you learn about, or in the shadowy realm of ghosts and monsters. The irredeemable acts that people do to each other in their own selfish interests and the ways in which those deeds come back to haunt them are intriguing, horrifying and tragic all in one go.

Betrayer is, essentially, a simple game that can be incredibly difficult at the same time. For example, the combat is apparently straightforward in a point-and-shoot manner, but the nature of the weapons and the environment makes tactics important. Stealth is essential in many cases and reload times for muskets, pistols and crossbows have to be taken into account. You can only carry a realistic amount of ammunition so being able to recover spent arrows from fallen enemies is a nice touch and saves your precious resources. You quickly learn the best weapons to use against each enemy, and there is a grim satisfaction to be had in being able to "stealth kill" an enemy silently from a distance using your trusty longbow (my personal favourite weapon in the game) or by sneaking up and throwing a tomahawk at them.

In fact, it is hard to pick fault with Betrayer. Any frustration at not knowing what to do is negated by the fact that it is simply part of the point of the game; you just have to keep searching until you find something that takes you forwards. If you don't like the greyscale graphics, you can adjust the settings of the game so that it is in full colour; personally, I enjoyed the atmospherics much more without any additional colours. If you don't like the eerie silence of the game, you can ruin it with your own background music or something.

My only real nitpick is that it would have been nice to have some voice acting - if the Lady in Red and other "characters" could talk directly rather than using text boxes, then it would have made the game feel even more realistic. The text boxes were, for me, a jarring interruption to an otherwise flawless experience; even the HUD has been carefully considered to be as unobtrusive as possible, and can be turned off for ultra-realistic feel.

Otherwise, I thoroughly recommend this game. This is definitely one for those with patience and tenancity who are looking for a real challenge. It is not something to be played through quickly or for light relief. If you invest some real time in working through Betrayer and give it - and yourself - a chance, then you will not be disappointed.
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105 of 114 people (92%) found this review helpful
3 people found this review funny
19.6 hrs on record
Posted: October 5, 2014
Betrayer is a first-person game, where you awake on a small beach after your ship wrecked.
You are thrown into the game, without any explanation or a real goal first, so you'll start exploring.

Controls are basically like any other first-person game. you can jump, crouch, use your weapons and interact with objects.
So, until here, everything is quite the usual.

What makes it so interesting and unique in my opinion, is the visuals.
Yes, having a game being black and white and only highlight enemies and objects with the color red was a great move. It adds a lot(!) to the atmosphere (you can however play with the contrast, and color saturation yourself to make it colorful again, though i wouldn't recommend it).

After you have made your first steps, you encounter quite mysterious happenings.
Enemies appear and will try to shoot you on sight, but they don't seem particularly human.
After finding and entering your first settlement, you'll find burned corpses and try to find out what happened to these poor souls and then, there is also that mysterious maiden in red, which appears out of nowhere and then there is also, what i would call, the "ghost realm" (after ringing a bell in a settlement, everything darkens and you'll end up fighting skeletons and talking to souls, which got murdered).

Together with the visuals, the great sound and the spooky atmosphere it makes a quite good game.
The world itself is divided into larger hubs, where you can roam and explore freely, though, there isn't that much to find (graves, some clues and diary-entries which will give you a bit of backstory and few settlements or smaller places of interest).
You will find (or buy) different weapons throughout the game, like bows, crossbows, pistols and muskets to fight of the enemies (which you should do stealthy in most cases, as you can't take much damage).

The middle part feels a bit stretched and sometimes, it can be a bit frustrating, not knowing exactly what to do and where to go, but if you like exploring and a rather stealthy first-person mystery game which doesn't take you by the hand, then i would definitely recommend this one!
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Recently Posted
6.8 hrs
Posted: December 6
A really good game that delivers more for not much cash. Try it and you wont regret it.
Helpful? Yes No Funny
Kaleng Bekas
0.6 hrs
Posted: December 6
Story games with monster. It's a good horror games
Helpful? Yes No Funny
2.1 hrs
Posted: December 5
I don't really understand the 'very positive' rating. If anything, I'd say this deserves a neutral score.

+ Unique art style, and the option to tune the colors/contrast is a nice touch
+ Seems like an interesting, but vague story
+ Controls are tight and feel nice

- Too vague on what the object of the game is. Resorting to Google to figure out the direction of the game is a problem.
- Enemies are either really cheap, or really dumb. Not middle ground. Makes combat a chore after a while.
- Gets frustrating and off-putting at first when you constantly combine the two above
- Enemies constantly respawn if you leave an area, which for obvious reasons, as stated above, gets old.
Helpful? Yes No Funny
1.2 hrs
Posted: December 5
It's a 5 euro game with and incredibly fluid combat system and a very intersesting plot. For the price it's a 10/10.
Helpful? Yes No Funny
10.0 hrs
Posted: December 3
The other reviews have already said what needs to be said: repetitive, dull and empty. Not too expensive, but not too interesting either because of all the filler content in the game in the form of walking around the map over and over again. The quick travel system helps somewhat, but isn't quite enough.

Looks beautiful though and the setting/theme is somewhat interesting. Still, I can't recommend this game as it is.
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ThE HämPehL
5.5 hrs
Posted: December 3
What a strange but also interesting game. It kinda draws you in but pushes you away at the same time.
I am also not sure if I played it through or just reached the last map because there is no story really. Or I just didn't recognized it...
But I recommend it anyways because it is fun. In a weird way...
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4.3 hrs
Posted: December 2
one of the few games that has managed to completely drag me in and makes me think of it when not playing
10/10 would buy again
Helpful? Yes No Funny
19.3 hrs
Posted: December 1
Gameplay can be a bit tedious at times and the objectives are not always clear so if you are looking for a game that tells you exactly what to do or where to go this game may not be for you. With that being said if that does not scare you away the times inbetween the objectives really add to the erie alone feeling you get playing this game just as the plot suggests. As far as general scary moments that you would associate with the horror genre this game is lacking but the atomosphere and traveling between reality and the "other world" makes the horror feeling undeniably present. The colors and texture add to the immersion into your environment and make the sometimes boring exploration enjoyable This includes the option to customize the color of your world between a more realistic color scheme all the way to black and white which seems to magnify the texture and detail of the already beautiful level design. Betrayer relies on your curiousity and your drive to reveal more and more of the story and of your objective as you go along. Definitely a steal for the price, sure to give you hours of game play if you allow yourself to be drawn into to the unique story and environment.
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7.7 hrs
Posted: November 30
Gameplay can be repetitive at times, but Betrayer is an interesting and beautiful game with lots of story. Would recommend with the price point.
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15.5 hrs
Posted: November 30
Atmospheric beyond belief. The horror aspect doesn't rely on jump scare tactics to give you chills and thrills. You could get away with RnG in this game, but stealth is so much more rewarding. The "naturals" are by far the hardest enemies to see, but once you figure out how to know they're there, you can start to find them before they find you.

The game is absolutely gorgeous and while you can adjust the game to show color, the black and white grows on you as the contrast between enemies and the background provides yet another mechanic to assist you in your gameplay. As a tip, if you choose to stick with black and white, use a colored crosshair. It will be far easier than trying to figure out where your white crosshairs are while aiming.
Helpful? Yes No Funny