More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia!
User reviews:
Very Positive (27 reviews) - 88% of the 27 user reviews in the last 30 days are positive.
Very Positive (849 reviews) - 87% of the 849 user reviews for this game are positive.
Release Date: Oct 17, 2013

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Includes the soundtrack, concept art, deponia animation workbook and “Introduction to the Deponia world” book.

Packages that include this game

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz



“A cool story with many twists, relatively complex puzzles, but most of all the brilliant, omnipresent humor make Goodbye Deponia the best part of the trilogy - and Daedalic finally a worthy heir of LucasArts.”
9.5/10 – GamersGlobal

“Goodbye Rufus and goodbye Deponia. Even 20 years from now, I certainly will remember our trip fondly, telling everyone what a good ride we've had. You will be missed, but not forgotten. Farewell!”
9/10 – Gamereactor

“The dialogue, the bizarre characters and the slapstick humor measure up to those of 'Day of the Tentacle'.”
91% – GameStar

About This Game

More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia!

The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.

All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.

And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.

Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.

Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.

Key Features

  • A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening
  • From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes
  • An epic conclusion to the iconic Deponia series
  • Unique comic style with hand-drawn HD 2D graphics
  • Cutscenes set to music with lovingly realized animations

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • Storage: 3 GB available space
    • Additional Notes: Mouse
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • Storage: 3 GB available space
    • Additional Notes: Mouse
    • OS: Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB RAM
    • Graphics: 256 MB RAM
    • Storage: 3 GB available space
    • Additional Notes: Mouse
    • OS: Linux x86_64
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • Storage: 3500 MB available space
    • Sound Card: OpenAL compatible
    • Additional Notes: Mouse
Customer reviews
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Very Positive (27 reviews)
Very Positive (849 reviews)
Recently Posted
( 7.7 hrs on record )
Posted: May 18
This is a solid continuation of the story presented in the first two games, but unfortunately a poor ending to the otherwise (mostly) excellent Deponia series. The ending is unsatisfying and leaves far too many story threads hanging to provide real closure for the story. On the other hand, it leaves things wide open for a Deponia 4, but it appears the chances of that happening at this point are very close to 0. Poor ending aside, the story was mostly great, but some of the puzzle solutions were a bit dark for my tastes. I get that Rufus is supposed to be a jerk, but some of the solutions go far beyond that.

From a technical standpoint, it's a huge step up from the earlier games. In both the earlier titles I had a lot of problems with minigames not working at all (and even a complete game breaking bug in the first game that required downloading an official savegame file to fix) but this one worked flawlessly.

The puzzle difficulty is about right (although as with any adventure game some of the solutions are so random and obtuse that you'll probably spend a significant amount of time with trial and error unless you use a guide).

Overall, I enjoyed the ride I had with the series (in spite of the ending) and can easily recommend it if you're at all interested in adventure games. Make sure to get the whole series in a discounted bundle (happens semi regularly).
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: May 17
lol $20, humble bundle 4lyfe
Helpful? Yes No Funny
( 14.0 hrs on record )
Posted: May 14
When I finished the first episode of this game, I thought it was as nice as the Monkey Island series. When I finished the second episode, I thought I might dare say it was better than the Monkey Island. I just finished this episode, and I can only say Deponia is so much better than the Monkey Island.

This is my new all-time favorite adventure game.
Helpful? Yes No Funny
.Adriansun - Iris wanted
( 10.0 hrs on record )
Posted: May 9
Epic. Long. Interesting story.
Helpful? Yes No Funny
( 8.4 hrs on record )
Posted: May 3
Still in love with Goal 10/10
Helpful? Yes No Funny
( 8.4 hrs on record )
Posted: April 21
I've gone off this genre over time, this is a good game - just not my sort of thing anymore. Story is funny, puzzles suitably obtuse etc.
Helpful? Yes No Funny
Big Boss
( 11.0 hrs on record )
Posted: April 18
damn so good like the other 2 games
Helpful? Yes No Funny
( 6.8 hrs on record )
Posted: April 12
I've played all three, loved every minute of them. But man, that ending killed it for me. It felt so abrupt, so pushed together. I'm truthfully just really disapointed in it. An ending of a trilogy is supposed to make you feel good, provide closer, and have you look back at all the hours you put into the game. I think Daedalic is just really great at making cliffhangers at the end of their games. If there was a 4th installation, maybe of rufus actually getting to elysium and goal then finding out that cletus was pretending the whole time , I would maybe have a better resting feeling about these games. It was still fun, although I had to look at the walkthough pretty frequently if I didn't want to lose my mind. Just wish there was more to the end.
Helpful? Yes No Funny
( 12.6 hrs on record )
Posted: April 10
decent game, terrible ending
Helpful? Yes No Funny
( 13.2 hrs on record )
Posted: April 8
I have never enjoyed a game so much while liking the main protagonist so little, though I will admit that by the end of this game, the third in the series, Rufus has started to grow on me (much like a fungus), and I have enjoyed seeing the development of his character played out.

This point & click puzzle game was challenging at points, while offering the option to skip some of the more involved mini-games if you are not so inclined to puzzle over them.

The comedy in this series can sometimes be a bit edgier, and maybe even a bit questionable in a few places, but the game play and storyline is overall highly entertaining and rewarding.
Helpful? Yes No Funny
( 14.7 hrs on record )
Posted: April 3
A morally ugly game, with an incresingly unlikable main character, and a plot that still just won't end in a satisfying way. Chasing the deponia games is a waste of your time and money.
Helpful? Yes No Funny
( 12.6 hrs on record )
Posted: March 31
I found it really good, that you could controll 3 characters and need to let them interact quite a bit. That made the game a little more intressting. I found the puzzles were easier than in part 2 and the jokes funny but not to heavy. Some jokes in part to were ... well.. lets say not for everyone. I liked it that they were trying to make jokes on many different kind of games, films and so on. Out of the 3 parts I actually found this one the best.
Makes me wish Ruffus never gets to Elysium and keeps always trying XD.
Will surely get the last part as well... Hussa!
Helpful? Yes No Funny
Black N whitE
( 13.3 hrs on record )
Posted: March 29
Excellent saga. Made me laugh and cry alike, specially the third entry. Recommend it 100% as with the previous 2 titles
Helpful? Yes No Funny
like 23 tshirts
( 14.3 hrs on record )
Posted: March 18
Tutorial unclear, I am now married to 2 women, a toothbrush, a prototype clone of myself, and a flying platypus.
Helpful? Yes No Funny
( 1.7 hrs on record )
Posted: March 18
The story of a lovable and selfish idiot living on a world that has be reduced to a scrap heap.

The writing is funny and the story is good. I find it hard to write too much about this game without spoiling it, so I will just finish off by saying, that this is a good adventure game that really is worth your time.

ps. John Walker is a vindictive fool.
Helpful? Yes No Funny
( 11.8 hrs on record )
Posted: March 13
this game is just brilliant
Helpful? Yes No Funny
( 16.8 hrs on record )
Posted: March 11
If you want a point and click adventure game that every action and combination between items make perfect logical sense then this is your game!
Helpful? Yes No Funny
The Grand Mugwump
( 12.5 hrs on record )
Posted: March 9
Overall: It's a good point and click adventure. I absolutely recommend if it's on sale. Whether you want to pay full price is up to how much of a point and click enthusiast you are.

Story: Now with more Rufus than most can handle; this Deponia is extremely heavy on the dialogue but takes the puzzles and misadventures to the next level. Many point and click adventures have degrees of moon logic where a nonsensical combination of items and actions somehow solves the problem, but Deponia makes it somehow seem almost rational in hindsight. Rufus often made me simultaneously gasp in horror and laugh at some of the stunts he pulled on his fellow Deponians.

Gameplay: It has a moderate amount of pixel hunting. Some of the scenes are extremely cluttered and can make finding the one thing needed difficult. The puzzles in Goodbye Deponia are much trickier, which I found to be both more satisfying and more frustrating at times. Expect patient trial and error spotting the hidden patterns or occasional google searches.
Helpful? Yes No Funny
( 12.6 hrs on record )
Posted: March 7
Probably my favourite adventure game. (The whole series)
Helpful? Yes No Funny
Modern Prometheus
( 5.4 hrs on record )
Posted: March 3
All internet cried
How third game had died
With it's s**tty ending,
And devs were to blame.

So now rejoice!
Because you have chance
To change that last ending
While playing this game!

Huzzah! Another great game!


Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
8.4 hrs on record
Posted: May 3
Still in love with Goal 10/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
2 of 3 people (67%) found this review helpful
11.0 hrs on record
Posted: April 18
damn so good like the other 2 games
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
5 of 6 people (83%) found this review helpful
18.2 hrs on record
Posted: February 24
My favorite game of the trilogy is this last one, although the ending might not be satisfactory to a lot of people (I have mixed feelings about it: it's a downer , but also redeeming ). I'm not going to review it in detail, but make some generic comments about the 3 games.

The best thing in the whole series is the main character. When you think Rufus can't get crazier or more offensive, he walks the extra mile; in this one, among other things, he shows an indifference to children (well, that Rusty was a little annoying indeed)that must be shocking to most people. The way he gets to other people's nerves (specially Toni and Bozo _ I missed Wenzel ) is hilarious. And what about what he does to poor Goon and June? And the hommage to Donkey Kong?

I also love the ragged bard's appearances, introducing the chapters with well written lyrics (with very irregular metric _ reminded me of some songwriters from my country, like Jorge Ben and Edgard Scandurra). The games are really funny and the voice actors are great. The puzzles and minigames... some of them are so out there that you'll probably will have to resort to a walkthrough once in a while. The same can be said for quite a few of the achievements (specially the ones that demand that you do something really stupid for at least 10 times); I doubt someone can get all of them in a single playthrough.

If you're a fan of point and click adventures, this trilogy is a no brainer. Not a masterpiece, but very good.
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4 of 5 people (80%) found this review helpful
10.7 hrs on record
Posted: January 10
I love all the Deponia games! Can't belive it's the last one :'(
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3 of 4 people (75%) found this review helpful
10.2 hrs on record
Posted: December 6, 2015
I would call the last entry in the Deponia series a welcome step up from the second game, although I found the ending a bit unlikely.

I still had to bring out the walkthrough on a couple of occasions, but I would say that the quality of the puzzles is much better than it was in the second Deponia, and there's generally less clueless wandering around, having no idea what the game wants you to do. I think some of that is because it can be difficult to get into Rufus' sociopathic head: Rufus cannot be redeemed - not even counting all the chaos he caused in the first two games - his actions lead directly to the (probable) death of children and breaking up a happy couple and then selling them into slavery.

That said, overall I would call this a good final romp in the world of Deponia. I don't know that it's worth $20, but it's worth picking up on sale.
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3 of 4 people (75%) found this review helpful
10.5 hrs on record
Posted: January 11
The final game in the Deponia Trilogy. The one that supposedly decides the fate of Rufus's home planet. The one that despite surprisingly offensive humor compared to the other two, somehow takes the cake for the best in the series. But it barely does so.

At first, i would've given this verdict to the second title in the series, Chaos on Deponia. That one is much more innocent and sophisticated in nature. The way the gamer gets to explore Goal's moods in her three separate personalities really helps to expand upon the plot of the series. In a sense, Deponia introduces Rufus, while Chaos on Deponia introduces Goal. These two are what got me interested in the storyline. Highly interested, in fact.

Now, let me first state a point that I rarely involve myself deeply in a game's storyline and characters, much less follow them so intensely. This is coming from an RPG fan who has ventured through the lands of Skyrim on the XBOX 360, plays the once popular MMORPG RuneScape with all its lore-induced quests almost daily, and enthuses over almost every modern rogue-like on Steam.

I may also add that the Deponia titles are the first true point-and-click games I have purchased. I look at the others and turn them down. I desire the thrill of gameplay that Skyrim or Diablo or even Binding of Isaac can give me. And yet, none of those could enthrall me as much as the Deponia series did.

At its core, this series is about a boy who chases a girl. A young, imperfect, self-centered, arrogant male, who chases the woman of his dreams, who happened to fall from the sky. Neither of these two would ever meet under normal circumstances. Everyone seems to be trying to split these two apart. The sheer fantasy of this is what originally stole my heart (and about 30 hours of my free time).

I started Goodbye Deponia with the same hope that most other players had: that there would be a happy ending. I played through roughly half the game before I sought a walkthrough. That's when I noticed the common phrase "bad ending." Naturally curious, I decided to watch other gameplay from that point on.

I spoiled the ending for myself. I was devastated that the game developers threw such a fatal twist. But yet, I continued my own playthrough. And arrived at the same ending. And was subsequently disheartened by that same ending.

But why should I give this a thumbs-up when the ending was this horrific? Simple: I wanted to know the answer to the questions. The questions that Deponia threw at us when it left. The problem is there will never be a Deponia 4. The developers have said this time and time again.

So why not create your own ending?

Yes, that's right, create your own ending. You may think how that would be possible, considering how the game only has a single path to completion. So why would you create your own ending? To hypothesize the answers to these questions and perhaps create a new ending.

Many seem to dislike this ending. I am not saying they are incorrect; in fact, I also dislike how the series ended. But it also gave me inspiration. It allowed me to dream of an alternate ending in which everyone succeeded. That is the beauty of an open ending.

The question you might ask me is, "Why should I care?" My answer is this: If you have made it this far, you can see the end for yourself. And if you dislike it and want to change it, you too can dream an alternate ending. Heck, you could write an entirely new story. We, the fans, can create an alternate, happy ending. Rather than outright complaining about how the ending to Deponia was an absolute kick in the teeth and spreading hate, why not harness that negative energy into another, alternate ending? Or a new project in general?

The ending of Goodbye Deponia was not a good one. However, it was an inspirational one. We saw our hero, Rufus, never quit in achieving his Goal, despite any and all adversity. Despite his mishaps. Despite his egotism.

He simply never gave up. And in the end...he still didn't give up. And if you have watched the ending, perhaps Rufus won't give up then, either.

This entire series can perhaps convey the message that one should never give up. It's not over until it's over. You can do it. You can create another ending. You can achieve your Goal. You can.

This game, despite its abrupt ending, controversial humor, simple puzzles (compared to the first two), rambling dialogue, and descent from innocence into the best one in the series.

I'm not saying you should buy this game, nor am I saying you should pass. I am simply describing a feeling of inspiration. If you want another opinion, read some of the other reviews. Read both positive and negative. Judge for yourself whether or not you want a poor ending. Watch some footage on YouTube. Heck, buy the first two titles, or the Complete Journey Edition, to see for yourself whether or not it is worth the trauma to continue the storyline for yourself.

All I am saying is no matter what, resist the urge to give up, and achieve your Goal.

P.S. Why is this review not in Deponia: Complete Journey Edition? Well, I don't have that version. I just have the three standalone titles.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
10.5 hrs on record
Posted: December 9, 2015
More point-and-clicks!
Was this review helpful? Yes No Funny
17 of 33 people (52%) found this review helpful
Not Recommended
2.2 hrs on record
Posted: December 5, 2015
Sadly I have to give this game a thumbs down! It is really disappointing for a fan of the series. Yes, the game on the outside looks much like the other two games did. As I began to play the game there were a number of scenes that were very controversial in my mind that turned the once known light hearted humor into some very dark humor. This destroyed the story for me throughout the entire game and even the ending that I thought would be a good closure for the series way was not. I was left with more questions than I had for Deponia or even Chaos on Deponia (And yes it has been said that Poki does not plan on making a 4th game, something that I am actually thankful for). I guess many of the other elements to the game were similar to the first two, but in some ways I felt like the game designers tried too hard to make this out shine the first two, which ended up leading them to a pile of garbage! I still recommend the first game and the second for that matter. Unfortunately they made the second game like most games and movies that come in trilogies, where the story is intentionally left wide open in the second installment. And while all of the games appear to have some loose ends, the first game was clearly my favorite and the best ending of the three. So in the words of the narrator.

"Huzzah, just go play the first!"

Check out my other point and click adventure reviews on my page!
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1 of 2 people (50%) found this review helpful
19.7 hrs on record
Posted: January 1
This game is so frustrating on so many levels for it is very challenging to advance with the game. It took me more time than the first two Deponia games combined to finish. And I even replayed both gameplays! While I did enjoy the puzzles, I absolutely despised having to go through the agonisingly e n d l e s s dialogues. I progressed very little with the story that I considered myself lucky I stumbled upon random items, accidentally combine the items, even had to unintentionally switch the items in the inventory between the Rufuses. I admit I had to (constantly) look up walkthroughs to progress with the game.

The 3rd Deponia isn't as enjoyable as the 1st Deponia in terms of gameplay and storyline. In the first game, you're on board with the story of this egotistical narcissistic self-proclaimed "hero" saving his home and envisioning his life on some flying utopian city but in the third game, the story changes in a way that cheapens the efforts of the earlier games. The focal story is there: Rufus still needs to save Deponia from its impending doom but introducing the character Hermes into the story as their “creator” wasn't as meaningful as intended. It makes everything seem flexible; you can clone literally anyone. If you can cheat death by cloning, surely you can cheat doomsday by crafting another crummy Deponia-esque world.

I was curious how Rufus and Goal were going to protect Deponia, since the two games have been relentlessly trying to accomplish that. So why not own the third game as well? At the start, I was neutral about the 3rd instalment, however the game drags on, and it just became repetitive, monotonous, and tiresome. Nevertheless, I actually liked the unorthodox ending. It shows Rufus’ development from a self-centred egomaniac to a somewhat altruistic noble hero.

5/10 for gameplay – too much dialogue and hidden items but good puzzles (puzzles were simple enough to solve); 5/10 for story – did not fancy this Hermes and the cloning factory but has a nice enough ending to conclude the whole trilogy. Overall 5/10 – Kind of on the fence with this last one. While the first two were a lot more enjoyable than this, "Goodbye Deponia" still has some decent puzzles and ended the story on unconventional but refreshing terms.
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1 of 2 people (50%) found this review helpful
11.3 hrs on record
Posted: February 11
The final episode in the Deponia series, pushing the series into a final and satisfying conclusion. While not as strong as the first game, if you've followed the series this far, you will not be disappointed by the conclusion.

As is to be expected from Deponia, you follow the adventures of Rufus, an unlikable individual who manages to break everything around him, as he tries to now save Deponia from being blown up, maintain a barely healthy relationship with Goal, and not kill everyone around him. The recurring characters are who they are, and if you like or don't like them, this game won't change anything, but that will mean the difference in if you laugh or cry when Rufus faces tragedy. I don't like Rufus and laughed at him. I did like his flawed humanity throughout the series though.

The writing and animation has improved a lot since Chaos on Deponia. This also follows the translation where a lot more effort and reviewing has been put into it. The developers knew they didn't want their series to fall down on its final moments and put the extra effort into making sure the final game went well. Some of the jokes can fall from jovial to borderline offensive. As an example, you break up an inter-racial couple and make the black woman in the couple take a job replacing an organ grinder's monkey. Some of the events are engineered to make you feel less positive about Rufus or yourself. While most of the game doesn't skirt that level of unfriendly, your mileage may vary with some of the humor.

The puzzles follow the same blend of narrative and dialogue puzzles they have in the past. The difficulty at the start is not too bad, with the game reaching a high peak somewhere toward the middle. Once you reach a certain point, the game rushes to the conclusion with the difficulty of the puzzles easing off and they become little more than pauses or intermissions in the narrative. Much like the Chaos on Deponia, the game does use some puzzles which cause you to think outside the box and outside the conventions of normal adventure games, with tone puzzles, creative use of cursors and positioning, managing multiple characters, and plenty of red herrings. So, you may find some of them easy to do if you think outside the box or you may get frustrated and have to consult a walkthrough at some points.

I've praised Daedelic's gameplay adjustments enough to not have to mention them. They are here as well, you have the mouse-wheel inventory, the hot keys, and the highlightable interactable objects. They all make the game much smoother and don't bog down the game or story in the minutia of inventory clicking or mouse searching.

While I don't think they've recaptured the magic of Deponia, they don't have to in a conclusion. This is a satisfying ending to a memorable adventure game series which, through it's ups and downs, kept me entertained for a long while.
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Most Helpful Reviews  Overall
97 of 129 people (75%) found this review helpful
18 people found this review funny
3.1 hrs on record
Posted: June 30, 2015
Worst. Ending. Ever.
Still 10\10
Was this review helpful? Yes No Funny
48 of 62 people (77%) found this review helpful
14.4 hrs on record
Posted: October 21, 2013
If you've played the first two parts of the Deponia trilogy you pretty much know what you can expect. Except it's even better this time: three times the Rufuses, three times the chaos. Do yourself a favour and get this game if you've played the first two, because it's not only the grand finale, it's probably also the best game in the series. If you HAVEN'T played the first two... Well, go read my recommendations for Deponia and Chaos on Deponia instead then!

EDIT: After some consideration, I think I should make special mention of that one specific part of the game. If you've played it you know the one. It's the one joke that is just absolutely not funny, and where I think the devs definitely stepped over the line of what is okay and what is not. It left a sour taste on what is otherwise a funny series. However, I still recommend it for all those other moments.
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32 of 37 people (86%) found this review helpful
3 people found this review funny
13.0 hrs on record
Posted: October 9, 2015
The final chapter of developer Daedalic Entertainment's award-winning point-and-click adventure series is sadly coming to a close. Goodbye Deponia completes the trilogy following the exploits of one of the most hilarious antiheroes ever to grace the gaming scene. Since the first game, Rufus has failed in every attempt to escape the garbage world of Deponia and enter a life of luxury on the floating spaceship city called Elysium. Does Goodbye Deponia finally see our "hero" achieve his dream? Well, no spoilers here. You'll have to finish the story and see for yourself.

What I can tell you is that Goodbye Deponia keeps the exact gameplay formula from the past games, but cranks up the insanity to stratospheric levels. I wouldn't have thought it possible after some of the jaw-dropping moments found in the second game of the series, Chaos on Deponia. After all, we saw Rufus offer a shoe to a homeless person to eat, purposely get our leading lady Goal struck by lightning, and knowingly had baby dolphins chopped up and processed into cans of tuna.

I kept wondering whether Goodbye Deponia would finally see Rufus mature, and even find his moral center. Nope. Rufus is just as egotistical, self-congratulatory, and selfish as ever, with a horseshoe shoved firmly up his ♥♥♥♥. At times, you'll be ashamed at yourself for laughing at some of his pranks, but it's impossible not to. The scriptwork in this final chapter is absolutely flawless, and delivered pitch perfect by the veteran cast of voice actors.

But it's not just Rufus and his antics that deliver a gold-star performance. The entire ensemble is crafted with loving care, each character with their own personality that after two games you will have found yourself emotionally attached to: Doc as the master tinkerer that Rufus is always trying to belittle, Bozo and his pacifist nature, even Rufus' snobbish "twin" Cletus, whom you're never quite sure who's side he's on. And lest we forget Goal, whom Rufus tries to charm to no end, who is more adorable than ever... you'll see why.

As a point-and-click adventure game, Goodbye Deponia follows all the standard conventions. Gameplay consists of jaunting through areas, searching for items to pick up and interact with, with puzzles scattered around that require solving in order to advance the story. However, the Deponia series crashes through conventional realism barriers due to the nature of the story and the idea that any item can be plausibly accepted by the player since the action occurs on a planet comprised of trash. Thus, Goodbye Deponia requires you to think outside of the box... way outside. Any obtainable object can be placed in Rufus' coat pockets, no matter the size, whether it's a living creature or an open flame. These objects can sometimes be combined to create new items.Characters help at impasses by retaining any conversation options that provide hints to solving the particular dilemma.

Visually, Goodbye Deponia is as gorgeous as ever. It's not so much a technical improvement over the last two games, but rather a clear sense of style and creativity that comes from Daedalic's artist, and the dedication that goes into each hand-drawn scene. The background animations in each area depict the dilapidation of the garbage world, although the actual travel of each character has set animations that at times feels out of place.

The music and sound effects feel genuine to the backdrop. Everywhere you go there are oddly constructed gadgets and poorly maintained appliances that fizzle, rattle, and chug along. The ambient music is filled with industrial-style synthesized beats, all very appropriate to the scene. And of course, the break in between each chapter is one I eagerly look forward to, where our banjo-playing bard of a narrator regales us with a jovial recap of the action and the manly chorus closes it out, followed by an epic orchestral climax

I apologize for anyone hoping for more tidbits about the story itself, but as the final chapter in a cult-inducing series, I have little doubt that fans will want to experience each sidesplitting moment of Goodbye Deponia for themselves. It is a great finish to a truly original tale, and a trilogy that anyone not already familiar with the series should absolutely purchase and enjoy. The only tragedy of Goodbye Deponia is that it truly is the final farewell to all our friends on Deponia.
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52 of 72 people (72%) found this review helpful
1 person found this review funny
Not Recommended
12.2 hrs on record
Posted: January 7, 2014
The ending was absolutely abysmal and the writers should be ashamed of themselves for it. Ruined the entire series.
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89 of 139 people (64%) found this review helpful
Not Recommended
13.3 hrs on record
Posted: April 14, 2014
Definitely I recommend playing the first and second game of this series, but not this one. Although I enjoyed the puzzles, the absurds Rufus did on Goodbye Deponia, the end was absolutely terrible. I just stared the computer screen amazed how a terrible ending can ruin the whole series.
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96 of 152 people (63%) found this review helpful
1 person found this review funny
Not Recommended
7.7 hrs on record
Posted: January 5, 2014

Let me just say this now to begin with. The game itself is definitely worth playing. It was a fantastic title and a fitting piece of media for those that played the other two titles. I'm giving it a no in recommendation because of the ending.

This is similar to Mass Effect 3. The creators' desire to have this out-of-the-box ending ended up ruining my love for the whole franchise. Instead of giving us the tv tropes ending we were hoping for, they decided it'd be better to have this open-ended depressing conclusion that makes you want to eat fecal matter to wash out the taste.

Should you play it as a fan of Deponia? It depends. Are you playing it for the humor and the puzzles and don't really care for an ultimate happy conclusion? If so go for it. If you're like me and got invested in Rufus' and Goal's story, then do yourself a favor and ignore this.
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29 of 38 people (76%) found this review helpful
13.5 hrs on record
Posted: May 9, 2014
The Deponia Trilogy is perhaps one of the best point-and-click adventure games I've played in a long time. Great comedy, fun characters and several genuinely heart-felt moments, all wrapped together in a well-animated package.

Definitely a must have if you're ever curious about the genre. =3
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21 of 25 people (84%) found this review helpful
1 person found this review funny
16.6 hrs on record
Posted: January 20, 2015

Short Verdict: Slightly better than the previous games. Must-have for point-and-click fans. Nice humor, interesting story, great puzzles, unique characters, hours of fun!

Overview: Goodbye Deponia is the third and last game in the adventure, point-and-click trilogy made by Daedelic. You control Rufus, a self-centered jerk who, more than anything, hates Deponia - some kind of a junkyard planet - and wishes to go to Elysium. Well, if you played the previous game, you know now he wants to save Deponia, too. The result is a game full of comedy, awkward moments packed with fun, and even romance.

  • The interface is really great and easy to navigate, including the new feature of being able to control 3 characters during a fairly long part of the game, switching between them and exchanging items
  • The story is interesting, packed with good quality humor, and you'll probably have lots of fun in the way
  • Good length for an adventure game, probably the longest in the series
  • The puzzles are really nice in general--the game provides you a few not-too-obvious hints when you interact with the world. Also, if you need additional in-game help, you can press space to see the hotspots, which is always good as an option. I think you can do it without a guide, if you can deal with some frustration that helps you forward.
  • Characters are really cool and fun. The main character is embarrassingly annoying, but that allows for some "role play", you can say, when you try to think like he would as you try to solve the puzzles.
  • Great voice acting
  • The 2D graphics are really amazing
  • The BGM is really awesome--specially the Huzzah songs

  • Definitely the least playtested/polished of the three games. There are a few minor mistakes in the speech, subtitles, translation, and even some small not-game-breaking bugs, like when I manage to make Rufus remain small when moving closer to the camera
  • The puzzle scenes close to the ending dragged, and they kinda lose the hand on controlling the climax, and, ultimately, the ending was not much satisfying
  • There were some parts of the game that didn't seem well thoght-out. For instance, you can go through a long quest in which you have to use something like 6 or 7 items in order to obtain another item, which you still don't know the use for. Others were sheer trial and error that didn't make much sense to me, even in hindsight (but the overall balance is still positive)

Bought on: Steam Store for R$ 6,24 (US$ 4.99 on the US store at the same time). If you don't have any of the games in the trilogy and think this game is for you, it might be a better idea to buy The Complete Journey (the full trilogy) instead.

Verdict: If you're a fan of adventures and point-and-clicks, you most definitely have to check the Deponia series! It's precious. I'm not easy to please when it comes to humor and comedy, but Deponia just manages to do it better than all other games I've played (well, maybe except for Sam & Max, imnsho). Also, like I've said, the puzzles are really smart, the story is interesting, characters are unique, and basically everything you need in an adventure game is there. Don't miss it! But make sure you start with Deponia, then go through Chaos on Deponia before playing Goodbye Deponia, or else it won't make much sense.
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62 of 99 people (63%) found this review helpful
Not Recommended
11.5 hrs on record
Posted: November 25, 2013
Great episode in terms of pure content as usual rich of humor and interesting puzzles. Unfortunately as the serie continue the light humor and stupid "collateral damage" of the main character slowly turns into nasty action with an escalation of dramatic consequences. What started as an ego-driven idiot that was just an annoyance for the people around him is slowly turned into an evil a-hole, that you have no choice but to play as intended. The conseguence is that you will feel like an a-hole inside a nightmare that you cant stop. The funny mood of the series is just ruined. The ending rewards you by slapping you in the face. I wish somebody told me to stop at the second episode and just imagine the rest of the story, so I'm giving you this avice.
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16 of 19 people (84%) found this review helpful
9.5 hrs on record
Posted: October 7, 2015
“You should be glad I'm with you to point out all your stupid mistakes.”

Goodbye Deponia is a point & click adventure and the final part of a trilogy by the company Daedalic Entertainment with emphasis on character and story development.

Atmosphere & presentation:

+ Original comic look creates an interesting world.
+ Appealing musical background.
+ Balanced difficulty level of puzzle sections.

o Complex puzzles can be skipped.

- The sometimes illogical item combinations can lead to a break in immersion.

Characters & story:

+ Humorous depiction of the protagonist and side characters.
+ Witty dialogues and unconventional conversation options.
+ Amusing plot development based on split personalities.
+ High quality voice acting.

o Based on the German origin of the game, some of the jokes are lost in translation.


Daedalic Entertainment has been able to forge a series with cult status. Great comedy, fun characters and several heart-felt moments, all wrapped together in a well-animated package bringing the trash-trilogy to a worthy end.


Estimated time for 100 % completion: +10 hours

Singleplayer achievements: 50
Multiplayer achievements: none


Goodbye Deponia (PC)
Point & click adventure
(Fantasy + Science-Fiction) - 2013

Chaos on Deponia (PC)
Point & click adventure
(Fantasy + Science-Fiction) - 2012
Link to Steam review for Chaos on Deponia.

Deponia (PC)
Point & click adventure
(Fantasy + Science-Fiction) - 2012
Link to Steam review for Deponia.
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