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The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save...
Release Date: Sep 18, 2014
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Are You Ready For The End of Times?

September 18

We are 9 hours out from Wasteland 2’s Release! After 25 years the Desert Rangers are returning to save the last remnants of humanity. Get ready to embark on an all-new adventure into the desolate wastes of Arizona and California!

If you own Wasteland 2 in Early Access, your copy will turn into a final release copy automatically. If you have it installed this will be applied to your current installation as a patch.

Wasteland 2 will launch with two editions:

Classic Edition ($39.99/€39.99/£29.99)

Digital Deluxe Edition ($59.99/€54.99/£44.99)

Stay tuned!
- Wasteland 2 Development Team

55 comments Read more

Wasteland 2 manual released

September 9

Check out the digital version of the Wasteland 2 Manual! This 100-page Ranger Field Manual will come printed with physical copies of the game, but we're making it available to everyone to read and enjoy right now. 10 more days to release!

You will find the manual under the "Manual" link in the Wasteland 2 page on your Steam Library, or on Google Drive at https://docs.google.com/file/d/0B3LlgONcNnMUUnVzRGxiUUJYb2M/edit

15 comments Read more


“Along with Bard's Tale, Wasteland was one of the games that made me want to make games. I was privileged that Brian gave me the opportunity to work on Fallout, and I have missed those games. Getting to play Wasteland 2 is like getting to return to your past and finding out that it is still as fun as you remember.”
Feargus Urquhart/CEO Obsidian & Lead Designer Fallout 2

“InXile can be really proud. Not only did they pave the Kickstarter road for CRPGs, they over-delivered with the end result and crafted a rich experience which will keep me busy for a long time.”
Swen Vincke/Creative Director of Divinity: Original Sin

“Brian and his team have managed to do the impossible, to recreate the magic that I felt playing Fallout for the first time.”
Brian Hicks/ Producer of DayZ

Digital Deluxe Edition

  • A free copy of Wasteland 1 - The Original Classic.
  • A free copy of The Bard's Tale.
  • Three digital novellas set in The Wasteland world.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

The extras can be found in your Steam installation location for Wasteland 2. (e.g. C:\Program Files\Steam\SteamApps\common\Wasteland 2)

About the Game

Welcome back to the Citadel, Rangers! After 2.5 years in development and with the help of over 70,000 Kickstarter backers, the Wasteland's hellish landscape is now waiting for you to make your mark… or die trying.

Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to advance based on their own particular play style.

The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

Key Features

  • One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
  • Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
  • Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
  • Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
  • Steam Features: Wasteland 2 supports Cloud Saving so you can sync your saves across multiple computers!

PC System Requirements

    • OS: Windows XP/Vista/7/8/8.1 (32 or 64 bit)
    • Processor: Intel Core 2 Duo or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 7/8/8.1 (64 bit)
    • Processor: Intel i5 series or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card

Mac System Requirements

    • OS: Mac OSX 10.5 or higher
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 300 Series or Radeon equivalent
    • Hard Drive: 30 GB available space
    • OS: Mac OSX 10.5 or higher
    • Processor: Intel Core i7 2.66 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 400 Series or Radeon equivalent
    • Hard Drive: 30 GB available space

Linux System Requirements

    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • Hard Drive: 30 GB available space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • Hard Drive: 30 GB available space
Helpful customer reviews
63 of 76 people (83%) found this review helpful
25.4 hrs on record
Early Access Review
This review is being written on September 18, 2014 - the day before the game is released. It is a review of the final playable beta version.

If you haven't played the original Fallout or Wasteland games, this game is like KoToR * X-Com. It's ♥♥♥♥ing awesome, best game I've played in recent years.

That said, a day before release, it is still buggy as ♥♥♥♥. I've put 30 hours in and came very close to completing the beta (which they said was 40% of the final game), but I can't progress any further because I killed one of the bad guys instead of letting him live, and that bugs the whole game out and I can't progress any further. I've also had to manually edit my save file 2 separate times to fix game-breaking glitches.

Hopefully this is all fixed tomorrow. If it is, then buy it at whatever the launch price will be. If not, I can't justify spending more than $25 on this game.
Posted: September 18
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39 of 51 people (76%) found this review helpful
72.4 hrs on record
Early Access Review
On the inExile forum there is the discussion how to rate the game 1-10.

I give it a plain 9/10.

Is it looking like a modern game is expected to look. No. But the graphics transport the atmosphere in a way modern engines lack. In fact it´s not the graphics that lack, but the story and sometimes the gameplay.

And that´s because it only gets a 9 - there is room for improvement, the combat system is well known from Fallout, the first parts, though it differs. I do miss some more tactical options, like delayed ambush or the ability to protect a weaker char. On the other hand it leaves you room for unorthodox methods of defeating an enemy.
Still Jagged Alliance had the best combat system ever.
So why give it a 9?

It transports the original feeling, many of you might not have experienced, so well, i hardly can get myself away from it, even if i should - get some sleep, just take a break or make something to eat that takes more than 5 mins of preparation.
Back when the orignal Wasteland was released i did not play RPGs, nor was my english (german here) any good.
And i have to say that Wasteland and an english-german dictionary was quite advancing my knowledge, shortly after i began reading english books.

In Wasteland 1 there were no fancy 3d graphics, no sound and surely no voice acting. If you have the digital deluxe edition, try the old one, if you haven´t experienced the DOS era, you might think, how the hell anybody could play such a game.
Well, it was like a good book. You had to image the places you visit, only having (great) text based descriptions to fan your fantasy.
I can still picture the inside of Cochise base.

And there is one thing W2 does a lot better - it gives you more directions. W1 was pretty much open world, leaving one often with no clue what to do next, except from mentioning a city somehow. I do remember i had no idea how to get the visa card for the guy in... Needles, Quartz? Well he eats them, but that i needed it and how to get it....
In W2 you are pointed more directly in the right direction, but still you have to figure out how to solve things. I miss that a lot in modern games - as long as you can shoot stuff, you win. Quite boring.

The storytelling is great, if you take your time to read all the stuff. READ? Yes you have to read a lot and it is rewarding, though some areas have a bit too many people telling pretty much the same about the situation. Nevertheless, Wasteland 2 is a more than worthy and greatly rewarding game, that lives it´s orginial strengths inside a modern shell.
Modern? But you sais the graphics... Yep, i did.

Again, it does not take a 3d engine that requires 5 Nvidia Titans in SLI Mode to make a great game.

And there´s the matter of time a game takes. Okay a good deal is reading, but i consider those modern games, i play through in 16 hrs. straigt still entertaining - but way to short, even if they look fantastic, but i often find myself that i don´t value the work the company put into it, just because the game ruhes me by it. W2 slows you down. And that is a good thing.

I spend DAYS with the original Wasteland. I have spend DAYS with the Early Access already and thats just 50% of the game, though i replayed a bit, tested other options.

Where other games need a DLC after those 16 hrs gameplay you paid for, that will enterain you for 2 hrs at most, this game just sucks up your time and you want to do it again, just a different way next time, or just doing it better the next time.

Do i recommend it? Though i cannot judge the other half, if you like a great story, with more than adequate presentation, tactical combat and some serious dark humor, i don´t think you can go past Wasteland 2 - even if it´s not a 9 for you.
Posted: September 18
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18 of 25 people (72%) found this review helpful
23.2 hrs on record
Early Access Review
I originally backed this game on Kickstarter and I've been anxiously waiting to play it. I couldn't resist the temptation and installed the beta and never looked back. I am methodically making my way through the game enjoying all the details inXile put into it. This game is truly a masterpiece of turn-based gaming. Congrats to the whole inXile team for pulling off a worthy successor to the original. The hours on record should tell you how much I enjoy playing this game.
Posted: September 18
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11 of 13 people (85%) found this review helpful
27.9 hrs on record
Full Video Review = http://youtu.be/pqELTg4w2SU

Wasteland 2's story places you in the boots of four raw recruits to the desert rangers. The game starts you in the desert wastes of Arizona as you attend the funeral of Ace, a desert ranger who was recently killed. As the funeral ends the desert rangers leader General Vargas throws you into the deep end and sends you off to track down Ace's killer.

Let's start with character creation, in the game you start with four characters. You have the option of either creating your own characters or choose from pre existing builds, you can even have a combination of both. In terms of aesthetics the character models are not pleasant to look like and there isn't a large variety of faces to choose from. That being said the statistical side makes the appearance’s short comings up in spades. Your characters have both attributes which are things like strength and skills. There is a large range of skills available including things like lockpicking, safecracking and more. It's often best to create a diverse group after all the more skills your party has collectively, the more options you'll have throughout the game. I myself opted first for a assault rife bearing squad leader, a sniper with lockpicking and computer skills, a melee focused demolitions expert and a shotgun wielding medic, aptly named Doc.

When your not actually in a location, you'll be traversing the wastes on the world map. There are lots of locations to discover in the world and you can find hidden cache's of loot so its worth spending time to explore. On the world map you have to take several factors in to account when travelling. First is your water supply, your group has water canteens, each mile you travel will use up water and if you run out your party will take damage from dehydration. You can however stop of at any oasis you find in your travels to fill your canteens. Another factor is radiation, after all nukes do tend to leave some nasty after effects in the environment. Safe travel through irratiated zones can only be done by having the appropriate radiation suits, if you don't your party will die of radiation sickness very quickly. The world map also has random encounters not all of which are combat focused. Many will be raiders or animals that you must combat or run away from. Some will be travelling merchants or on the occasion something much more interesting.

Graphically Wasteland 2 isn't the prettiest of spectacles, However its art direction does bring a certain harsh, grittiness to the affair which is very appropriate for the post apocalyptic setting. I think the character models could have been done better as some of the models and animations have a blocky look to them which looks out of place. While it is not the prettiest of games, the effect animations such as explosions look well done. On top of that the things like NPC character art is fantastically done. On thing that does shine in the game is sound which is no surprise when
Mark Morgan who was responsible for the soundtracks to fallout and fallout 2 is your composer. Everything from music, sound effects and surprisingly voice acting is done superbly and brings a real atmosphere to the whole affair.

Let's move on to one of, if not the main part of the game, combat, after all theres plenty of dangers lurking in the wasteland and you can't avoid all of them. Those familiar with the recent X-com or the even more recent Divinity Original Sin will be right at home with Wasteland 2's tactical turn based system. Combat is straight forward and works from an action point system. Your characters attributes determines the amount of AP you have at the start of each turn as well as the order of which characters take their turns in. The combat is fairly fast paced similar to X-com enemy unknown, there is both cover and crouch mechanics too. The cover system is simplistic and being in cover gives you defensive bonuses. Crouching on the other hand improves your chance to hit as well as raising your chance to evade attacks.

Depending on the difficulty combat can become fairly challenging. Particularly later in the game when you meet tougher enemies and enemies with both unique mechanics and better weaponry. As you go through the game you can gain followers to your squad, these followers if you don't have the leadership skill can have a chance to lose control and they will do as they please in combat. Your weapons can also jam, usually at most inconvenient times, plus you will have to regularly reload your mags and watch your available ammo.

Overall the combat is solid, challenging and fun. It can throw you a few curve balls along the way too which is always good for keeping you on your toes. It's something that InXile had to get right and thankfully in my opinion they have executed it very well.

Wasteland 2 boasts a large number of quests to embark on. The great thing about the game is that you often have the freedom of choice in how to deal with the situations you encounter. Depending on who you have in your party and your skills, there are often multiple outcomes to any given scenario. An example of this is when I went to a graveyard and dug some graves, all was fine with me looting form the dead however upon reloading an earlier save I gained a different follower on the path and when I went to dig the graves my ally took offence to disturbing the dead and turn on my group. Things like this can happen all the time in the game and its great to see all the different possibilities there are. Not only does it ensure a good amount of re-playability but it also ensures that while two people can play the same game, different things will happen to each.

In conclusion wasteland 2 lives up to its namesake and not only provides a great post apocalyptic rpg experience but it provides a memorable one too. You will spend hours laughing at the video game culture references throughout the game as well as enjoying the well written characters. One thing I love is that the game doesn't hold your hand and lets you solve problems as you see fit, if there’s a wall in your way you could use the brute force skill or just throw a grenade, the choice is yours but the game won't tell you to do either, its up to you to come up with a solution if at all. The games story is strong and with its multiple choice system, there’s plenty to see and do. It's a solid title from InXile and something that you certainly felt after having such a successful crowd funding campaign, one that had to get right. While its release date has been pushed back several times, in all it seems it was worth it and Brain Fargo and the team have created a fitting sequel. While it does have its occasional issues and minor bugs, its a game that I would highly recommend adding to your collection. Whether your an avid RPG player or not, the majority of gamers will find hours worth of enjoyment in Wasteland 2.
Posted: September 19
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2 of 2 people (100%) found this review helpful
24.2 hrs on record
I've preordered this game, via steam, as an early backer. I can only speak for the beta, which I would give 8.5/10.
This game is a tactical RPG (Think Final Fantasy Tactics, Fallout, Might & Magic) with a setting in a post-nuclear wasteland (Think Fallout, but different). The REAL spiritual "Fallout 3", the story is a successor to Wasteland 1, but NOT a requirement to play the game, it's completely standalone.
The biggest strength of this game is: The feels. Early on (15 mins) you get a choice which will immediately change the storyline in a minor way.

Over and over you will feel the sting of the game as your actions bite back in an emotional way.

Ask yourself these two questions, and then you're ready to play this game:
"Do the needs of the many really outweigh the needs of the few?" and "If I save this man from death, how will I know he will not harm others?"

Game on, brothers and sisters.
Posted: September 19
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2,517 of 3,258 people (77%) found this review helpful
7.3 hrs on record
Early Access Review
EDIT: This review was originally a thumbs down. To see my original post, read below.

I originally didn't recommend the EARLY ACCESS version of Wasteland 2 for several reasons but the main point was it being nearly unplayable. The argument against this was that it's in "beta." I don't disagree with that statement, but to ask $60 to test a product that can barely be tested makes me not want to recommend it. I felt there were features missing and a general lack of polish that shouldn't exist in a product that was in development for over a year and then released for PUBLIC testing. "That's the point of a beta" some say, and I don't disagree. But when you sell a product, you must justify why the customer should buy it.

I Kickstarted the game so my money was already spent but I didn't recommend someone with no personal connection to the game suddenly drop money just for beta access. Some people thought this meant I hated the game which is far from the truth. I like Wasteland 2. I like how it's shaping up. NOT RECOMMENDED doesn't necessarily mean "bad game" it means "hold your money for now."

So why did I change my opinion? Because a recent glut of updates has brought the game to a pretty polished state. The UI, which was once a buggy mess that often refused to work, is now workable. Combat no longer favors fast, strong blitzing attackers. Some tweaks to the beginning of the game help lessen the impact of practically going out naked. Your party will now do stuff as a group such as reloading. There's a huge list of updates and changes I could go into but bottom line is that Wasteland 2 is now looking like a commercial product whereas the original beta release was somehow less playable than the leaked Van Buren alpha from a decade ago.

I still have a hard time recommend dropping $60 simply because you're paying as much as a Kickstarter backer while recieving fewer rewards. And that's just an unfortunate side effect of how Kickstarter works but if you really want to get into the game and seriously test it out, now's a good time. Better yet, as of typing this there's a limited window for Kickstarter backers who didn't buy into the beta to get it for a flat $10. I can recommend that.

Wasteland 2 is looking like the Fallout 3/Van Buren we were promised years ago and I'm excited to see the finished product.

Before you drop 60 bones to get early access, understand something: This is a beta. An ACTUAL beta, not the feature-complete-a-week-from-going-gold betas that most big companies sling around. The game is unoptimized, a quarter of the skills are either not implemented or don't work correctly, there are bugs galore, the UI is a wreck, and it's only a small chunk of the final game. I have a mid-range PC and get 18-40 frames at max but people with beefier rigs get maybe half that.

That's not to say I don't enjoy the game or the testing process, because I do. I backed this game and was looking forward to testing it and I'm not disappointed. I love the game's aesthetic and design. I see there's a good game buried here. I'm not warning you away from the game itself, I'm warning you that unlike 90% of the games on Steam early access you are actually buying into a beta that's being actively worked on by the community, not a near finished stable product.
Posted: December 15, 2013
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