The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save...
User reviews: Very Positive (3,008 reviews)
Release Date: Sep 18, 2014

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Recommended By Curators

"An excellent RPG despite its glitches, with combat and writing as good as its predecessors'."
Read the full review here.

Recent updates View all (19)

October 13

Wasteland 2 Patch 2 (58154) Release Notes

Patch 2 is here! This update brings over 4300 words' worth of changes and improvements, but we expect most of you will want the most important bits, so here they are!


- Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems.
- Fixed enemy “unlimited AP” movement bug that allowed them to sometimes move much farther than intended.
- Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit.
- Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn't affect encounters, only travel speed).
- Added a new UI when CNPCs are recruited. This lets you more easily compare their stats and choose to dismiss one when a new one offers to join.
- Custom portraits will now work correctly when Windows account username contains non-English characters.
- Added support for "Very Large" text.
- Added 50 messages to load screens containing gameplay hints and tips.
- Loading now continues when the game is tabbed out, and pauses after finishing.
- Further UI fixes and improvements, such as new and correctly used icons.
- Many localization updates and bug fixes across all languages.

For full release notes, please see:

97 comments Read more

September 26

Wasteland 2 Patch 1 (56458) Release Notes

The first patch for Wasteland 2 just went live. View full patch notes on our tumblr.


- Removed unused DX11 support to improve stability and allow Steam overlay to work properly

- Many UI fixes/polish for better ease of use and readability

- Slight reduction to jam rates for large offenders

- Added mini-maps to all shrine locations

- Improved localizations based on context and fixes for missing translated text

- Preserved time stamps on save games when using Steam Cloud

- Optimization pass to some of the more expensive levels.

95 comments Read more


“Along with Bard's Tale, Wasteland was one of the games that made me want to make games. I was privileged that Brian gave me the opportunity to work on Fallout, and I have missed those games. Getting to play Wasteland 2 is like getting to return to your past and finding out that it is still as fun as you remember.”
Feargus Urquhart/CEO Obsidian & Lead Designer Fallout 2

“InXile can be really proud. Not only did they pave the Kickstarter road for CRPGs, they over-delivered with the end result and crafted a rich experience which will keep me busy for a long time.”
Swen Vincke/Creative Director of Divinity: Original Sin

“Brian and his team have managed to do the impossible, to recreate the magic that I felt playing Fallout for the first time.”
Brian Hicks/ Producer of DayZ

Digital Deluxe Edition

  • A free copy of Wasteland 1 - The Original Classic.
  • A free copy of The Bard's Tale.
  • Three digital novellas set in The Wasteland world.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

The extras can be found in your Steam installation location for Wasteland 2. (e.g. C:\Program Files\Steam\SteamApps\common\Wasteland 2)

Classic Edition

  • A free copy of Wasteland 1 - The Original Classic.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

The extras can be found in your Steam installation location for Wasteland 2. (e.g. C:\Program Files\Steam\SteamApps\common\Wasteland 2)

About This Game

Welcome back to the Citadel, Rangers! After 2.5 years in development and with the help of over 70,000 Kickstarter backers, the Wasteland's hellish landscape is now waiting for you to make your mark… or die trying.

Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to advance based on their own particular play style.

The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

Key Features

  • One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
  • Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
  • Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
  • Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
  • Steam Features: Wasteland 2 supports Cloud Saving so you can sync your saves across multiple computers!
  • Enhanced Audio: Immerse yourself in the post-apocalyptic soundscape with Razer Surround.

System Requirements

    • OS: Windows XP/Vista/7/8/8.1 (32 or 64 bit)
    • Processor: Intel Core 2 Duo or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 7/8/8.1 (64 bit)
    • Processor: Intel i5 series or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Mac OSX 10.5 or higher
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 300 Series or Radeon equivalent (512 MB VRAM)
    • Hard Drive: 30 GB available space
    • OS: Mac OSX 10.5 or higher
    • Processor: Intel Core i7 2.66 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 400 Series or Radeon equivalent (512 MB VRAM)
    • Hard Drive: 30 GB available space
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • Hard Drive: 30 GB available space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • Hard Drive: 30 GB available space
Helpful customer reviews
89 of 107 people (83%) found this review helpful
52.2 hrs on record
Posted: October 5
Imagine that you step into a bar with optimistic ideas of fun and casual tomfoolery. You are about to say hello to the bouncer, but just as you open your mouth, the bouncer punches you into that open stupid mouth. He then proceeds to beat you up viciously with no end in sight. But then after like 10 hours he will go, "Dude, you're alright" and let you in. Then it turns out to be like the best damn bar ever, with 1 dollar beers, Motörhead is playing Live and Kate Upton needs your help to untangle her bra with your teeth and you're like "Daaaaamn! that 10 hour beating was totally worth it!"

The first mutated frog killed my party about 20 times, then I got lucky and beat it. Played about 6 hours after the frog incident, realized my party sucks the ♥♥♥♥ of a Sumerian demon goddess and I had created just about everything wrong. Restarted the game, created a party with knowledge about useful and less useful skills. Now I'm the Terror of the wastes, The ambassador of Bad Assity and the Iron Chef of Pounding Vag. 10/10.
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32 of 37 people (86%) found this review helpful
82.5 hrs on record
Posted: October 19
Wasteland 2 truly is a fantastic game, but you won’t see that until you’ve spent roughly 10-20 hours on this sprawling RPG.

The game suffers from an archaic user interface and the first half of the game isn’t very notable, I’d recommend having one character invest into the Outdoorsman skill, because random encounters can easily take off another 20 minutes of your time without really providing much of interest, plus you will likely find yourself walking away from your screen quite a few times as you wait for your characters to move all the way back on a map. It’s a slow, slow game.

Yet, Wasteland 2 has so much to offer. The second half of the game is an immediate improvement in quest and map design and features interesting factions and story choices. The second half opens up a lot more, giving you less directed main quests and giving you a good amount of freedom to solve your way through side quests at your own pace.

The roleplaying aspect of Wasteland 2 is great. Designing your specialized characters and seeing how they make their way through a story with real consequences offers a good deal of replay value.

If you are patient and give Wasteland 2 the time it needs to show its potential, it will be a tremendously enjoyable experience. Time definitely worth investing.

Full review:
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22 of 29 people (76%) found this review helpful
95.3 hrs on record
Posted: October 11
This game is HUGE and AWESOME! If you explore thoroughly and do everything you can, the game will take at least 70 hours. And if you enjoyed Fallout 1 and 2 then you will almost assuredly enjoy this.

But the real reason to play this, and something I don't see discussed much for some reason, are the choices you get to make throughout the game. I've played a lot of games where you are given quests and different ways to resolve them, but this game blows all of them out of the water. Almost all main quests and most side quests have 2, sometimes even 3, different ways to resolve them. And it isn't just a simple resolution with a different reward, characters and sometimes places change based on your decisions. Almost right at the beginning of the game you are given the choice to save one of two towns (or neither) and both places have their own unique recruitable NPC and quests. Not to mention the ever present option of "kill everyone you meet".

In fact, there are unique dialogues put into the game if you choose to kill indiscriminately. For fun I decided to save my game then kill everyone in the mayor's office of the town I saved. Afterwards some anonymous citizen radios Ranger Citadel and snitched on me, so Vargas radios me asking if it's true and I'm given a choice of admitting it or playing dumb. If you play dumb he tells you to go check it out, if you admit it he asks you why and then gives you a free pass this time. I'm pretty sure if I had continued my murdering ways Vargas would send after me the elite squad I met at RC who handle "problem rangers". I reloaded though.

It's not uncommon to go to a town and there be some kind of conflict going on. You pretty much always have the option of siding with one side or the other (or neither), but more than that there are usually different ways to solve it for either side. If you have high enough speech skills you can usually make it easier and/or more diplomatic, or do what the leader wants you to do (like eliminate the opposition instead of finding peace). Although, since this is the wasteland, few people are entirely "good". Almost everyone is bad in their own way, though not always entirely malicious. Sometimes the bad stuff they do is to try to help others, so is bringing them down truly the best choice for that town in the long term?

What really impresses me is not just the incredible amount of quests and their multiple ways to solve them, but all the little touches made based on your choice. In one town there was a guy about to be executed and I had noticed a pre-dug grave for him. After I managed to free him I decided to go back and re-examine the grave, and there was new text saying someone had taken a dump on the gravestone. I love it.

Yes there are some bugs, including quest-breaking ones. But when you understand the mind-boggling amount of connectivity everything has based on quests and the many different ways to do them, then I think you can forgive the relatively few bugs there are currently in the game. And don't worry, the devs are working on fixing them!

In closing, there is an extraordinary amount of replayability in this game. If you love the ability to make choices and see those choices have a real impact on the world around you, then you simply cannot pass this game up. Buy now, no need to wait for a sale!
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12 of 13 people (92%) found this review helpful
95.8 hrs on record
Posted: October 28
If you're a fan of the original Wasteland, the long-awaited sequel hits just about all the right notes you'd hope for. It builds upon the original's style, writing, skill systems and combat in a completely logical way, without getting "too modern". It's also chock-full to the brim with references to the original, both in dialog and in the locations you visit (the whole first half of the game is basically a love-letter to the fans, as a matter of fact). So if you're coming into it from the same nostalgia-fueled background as me, you'll probably enjoy the game.

As for everyone else, I am really not so sure. The game is good, but far from perfect. The biggest issue is probably that the combat can get to be a bit simplistic and tedious after a while. Although there are elements of strategy to it, you almost never need to do anything "outside of the box" to successfully win a battle. The story is OK, but nothing you haven't seen before - a post-apocalyptic wasteland threatened by a megalomaniacal antagonist... yadda, yadda, yadda. The writing is good overall, striking a nice balance between serious and playful, though some of the dialogue ends up being a bit cheesy (especially towards the end). Two other big issues are the pace and length of the game. It really takes a while to get rolling. This is partly due to the aforementioned tedium in combat, but mostly because of the sheer size of the game. It becomes pretty obvious after a while that the developers just decided "screw it, this is our one chance to do this, and by god, let's go all out"... and "all out" they most certainly did. They threw everything they thought of in there, plus an extra kitchen sink. On one hand, that's admirable and I completely understand it. But I also just ended up feeling that maybe they should have scaled back their ambition just a tad, which would have allowed more time to tighten up and polish the experience overall. There are quite a few bugs in the game, at least as it initially launched. Thankfully, there was nothing completely game-breaking that I found, but there were definitely some bugs in various quests and dialogue options, and a few other glitches that popped up here and there. Finally, I also felt that the skill and weapon systems weren't quite balanced properly. After completing the game, it became kind of obvious that some of my skill, attribute and weapon investments were more or less useless. Again, not the end of the world, but the game could definitely use some additional balance in its systems.

Overall though, none of these minor issues greatly affected my personal appreciation and enjoyment of the game. I backed this Kickstarter project on day one, and don't regret it for a second. That said, I am also pretty forgiving when it comes to these sorts of things, especially when I know what a labor of love the project was for Brian Fargo and his team. So while I do recommend it overall, I would suggest it primarily for fans of old-school turn-based RPG/tactical-type games. Casual players, or those on the fence should probably check out some gameplay videos of the combat, in particular, to see if it's up your alley. If so, and if you are willing to look past a few minor flaws, definitely give Wasteland 2 a shot.
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10 of 12 people (83%) found this review helpful
63.9 hrs on record
Posted: October 26
I really enjoyed this classic-style turn-based CRPG. Imagine something similar to the original Fallout games, but with an interface more akin to the new X-Com. You can rotate the camera and zoom-in and out. Plus, you create four characters rather than control a single hero. The skill system, quest structure, and NPC selection add greatly to the replay value.

There's also some fun writing and scenarios you'll find yourself in. It's definitely a bit gritty, but not without some humor of the dark, grossout, and lewd varieties.

It's not without faults, but in my opinion it's a great tribute to the original Wasteland and a great game on its own.
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14 of 20 people (70%) found this review helpful
74.9 hrs on record
Posted: October 18
Supported Wasteland 2 in kickstarter and I am happy i did. That great feeling I had when I used to play Fallout 1 was back and it reminded me how great games used to be.

That doesnt mean the game is perfect. There were some bugs that were a PITA but with each patch they made the game better. Not just on solving bug issues but making it better as a whole.

Battle mechanics are great and every problem has more than one solution.

All in all a true rpg with lots of dialog and options and a solid turn based combat system that will provide some decent challenge.
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10 of 13 people (77%) found this review helpful
34.1 hrs on record
Posted: October 1
If you're looking for a turn-based RPG, it doesn't get a whole lot better than this. The game has many minor flaws - most of which are UI-related - but the world and writing oozes character and sucks you in. There could also be some mild balance issues, but I'm not entirely convinced they're all in my head and I'm just rebelling against the CLASSIC system in Wasteland 2, compared to the SPECIAL system I'm used to from Fallout and Fallout 2.

If I had any one desire, it'd be deeper, more interesting combat - especially given how common combat is! - but while it's not going to match XCOM: Enemy Unknown in that area, it's not *bad*, either.

Wasteland 2 may not appeal to everyone, but if you're interested an old-school, turn-based CRPG, this'll scratch that itch for you.
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10 of 13 people (77%) found this review helpful
55.3 hrs on record
Posted: October 2
putting this into context, i've been spending most of the past 2 days playing this ♥♥♥♥ing game and have already managed to pour in 18 hours as a result

it's fun, crazy without being stupid, the mechanics are deep enough without being an utterly confusing or complicated mess, the writing is p good and it's difficult without making me want to give the developers a good morning forehead crusher

also it's fairly long too apparently as evidenced by how i still am pretty early into the actual story

so pretty much it's one of the best games this year
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11 of 16 people (69%) found this review helpful
70.6 hrs on record
Posted: October 10
After finishing the game (70 Hours) here is my verdict.


Gameplay is one of the most aspects that drive my judjment towrd any game, the more solid the gameplay and polished the more i invest my self with it.

The battle system doesn't offer much of creativity or presenting a new ideas, compering it to XCOM Enemy Unknown which has a simillar battle system, though the latter is better in that aspect.

The AI in this game is highly underdeveloped, enemies with ranged weapons would charge towrd you despite that it will hinder thier accuracy and hit chances and they don't seem to use the environment In their favor that much, like cover for instance.

The difficulty spikes seems to be absent most of the time regarding that you know what you're doing. I have't encounter any impossible situation that hinderd my progress. All of the hard encouters is doable with a will excuted strategy ofcurse.

Nice and will implemented skills system that add a decent and rich experiance.

Graphics and Sounds/

I don't usually mind graphics in games too much, but I do agree it gives a nice boost to the game experiance.

Graphicly the game is not emprassive at all, varrying between a poor characters design and a moderate enviroment design.

yet there is some nice areas that have some depth on them.

The sounds generally is fairly good, but the game lack variety in the soundtrack department.

Story and Writting/

Likable strory with some nice twists and a bold and brilliant writting.The strongest features in this game is the writting and it's quist line.

The game Intelligently combine decision making with your team's skills to progress through the game, making every playthrough a different experince.

It sometimes present a deep and philosophical ideas but somehow faild to present it properly.


The technical side

Unfortunately the game doesn't excel technically, starting with massive frame drop and graphical glitches.

In the first half of the game the frame rate average at ~90 FPS then drop dramatically in the second half at average of ~35 FPS (680 GTX OC).

A lot of the time the game won't responds to mouse ckicks when initiating skills command.
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8 of 12 people (67%) found this review helpful
106.6 hrs on record
Posted: October 10
I grew up on games like the original Wasteland, and they have definitely captured the feel of those old games while making it fresh with current technology. Very enjoyable!
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12 of 20 people (60%) found this review helpful
78.1 hrs on record
Posted: October 1
10/10, would back again.
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5 of 7 people (71%) found this review helpful
82.5 hrs on record
Posted: October 26
Wasteland 2 is a great take on post-apocalypse. It's very similar to Fallout 1 & 2 and should appeal to anyone who loved those.

Game's a mix of RPG (both character development in terms of skills and attributes, and choices in story and consequences). The story is again similar to Fallout series, with a dose of humor and typical post-apocalypse madness. It was definetly entertaining and motivating to find out, but could have been slightly better written to enhance the immersion. The world in Wasteland 2 is huge and allows a lot of exploration, but is not entirely open: you have to progress the story to gain access to certain areas. The world itself is highly detailed in content, and is therefore fun to explore. My favorite part of exploration is that you can find interesting and weird stuff where you least expect it. Here I rather mean finding weird characters and in most cases items, and not unique new quests or adventures like you do in the newer Fallout games.

I was somewhat disappointed by the graphics. The details of certain objects and buildings were non-existent. I wish the game simply was sharper and more detailed, which would farther help increase the atmosphere. The voice acting was in most cases pretty good, but not always convincing, and to compare to Fallout 1 & 2 lacked some of the uniqueness in the characters you meet (i.e. like Marcus), but only to a lesser extent: there are lots of weird people out there.

In general the game is absolutely worth your time. Strongly suggested to Fallout fans (especially 1&2) and those who are into post-apocalypse in general, or just someone looking for a game that can draw you in for at least 50 hours. I spent 80 in the end, and still hadn't explored every corner in the wasteland and finished all side quests.
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14 of 25 people (56%) found this review helpful
19.0 hrs on record
Posted: October 18
This game is not good. It's one of the worst modern RPGs I've played. The graphics are bad and the art design is uninspired. Many of the environments are hideously repititious. The camera controls poorly. The RPG aspects consist of ensuring skill points are dumped into a couple of specialties in order to pass checks in conversation dialogue and opening locked boxes.

In combat your options range from: Shooting, Crouching to Shoot, and Reloading. You can also hide behind arbitarily designated cover positions. If you've played XCom or Divinity: Original Sin you know this style of Turn-Based combat, and what you'll find here pales in comparison.

The AI of the enemies is basically nonexistent. They will run at you and shoot you or they will run at you and stab/bludgeon you. Upping the difficulty seems to only increase the Bullet Sponginess of your foes. Since you have extremely limited tactical options there's basically no point in playing on anything beyond normal unless you enjoy reloading quicksaves.

Combat initiation is wonky. You can attempt to arrange your characters behind cover beforehand, but this process is extremely janky and you'll probably inadvertently trigger combat before you intended to.

There are no real characters. There's a Native American companion who has a bow and is really good at sharpshooting. She talks a lot in ham-fisted stereotypical fashion. Oh and she also has a skill that allows her to Tame Wild Animals. There's a gruff commander. He is gruff and old. There is a ranger who is sad that another ranger died.

The entire thing feels completely perfunctory. I got about four hours into the game and had yet to decipher what the game was supposed to be about beyond meandering from fetch quest to fetch quest.

One storyline involves doing a bunch of quests for some townsfolk. One guy's house is on fire. One guy's dog is missing. The waterpumps aren't working. If you help the people in these quests, the townsfolk will elect a good mayor. You know she's good because she's nice to you. If you don't do the quests the townsfolk elect a bad mayor. You know he's bad because he's mean to you. There are virtually no consequences in either result. If you enjoy this kind of compelling, interactive storytelling this game is for you.

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2 of 2 people (100%) found this review helpful
90.0 hrs on record
Posted: October 29
Great game, but still with many bugs. Took me almost 90 hours to complete, so there's a lot to find and do in this game. Difficulty was first quite hard, but as you leveled up and got hang of the game mechanics, it became a lot easier. How you spend your attribute and skill points is essential. Overall great post-apocalyptic RPG, I hope they fix all the bugs, and I'm sure they will as there's already been 2 patches. RECOMMENDED.
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5 of 8 people (63%) found this review helpful
32.9 hrs on record
Posted: September 30
Wasteland 2 is a very good top down view RPG with a great sense of humour. Your choices make a difference to the world around in you ways few games can claim. Simply recovering a nuke can wipe out entire areas of the game making it impossible to do those areas. Shooting a guy can make enemies out of friends, can get you labeled a murderer and warned by the rangers to stay clean or become an outlaw you self. Your choices matter here. Just one thing.... this game really makes the graphics card GPU heat up. My system rarely goes higher than 60c on the worst games, this game takes it to 80c. So best not run it on a laptop.
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5 of 8 people (63%) found this review helpful
1.1 hrs on record
Posted: October 14
Such a neat game, I really enjoy the feeling of it. I'd say it's worth it!
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26 of 50 people (52%) found this review helpful
60.1 hrs on record
Posted: October 1
I so want to like this game... The story is nice, the writing is good, but the combat is awful. The gameplay is dated, maybe it can appeal to retro gamers or people who mistake boring mechanics with hardcore. There is a lot of boring combats, which is slow and crappy.
The hard consequences that the game touted are...subpar so far. Fallout New Vegas felt more alive and your actions had more weight than here.
To talk in details about the combat system, think fallout without any combat options (no called shots) and moronic AI. You just trade blows with hard-hitting melee sprinters or eagle eyed ranged NPCs that suffer from a preference to eat lead by leaving cover if someone is next to them. It's turn based, but with no tactics (you could call the cover system tactical if you were very nice) and as such it ends up being slow.
The character creation system is poor and having no perks and lackluster attributes leave not so much to the imagination. The skills are varied and made necessary if you don't want to trudge throught the combats.
The dialogues are sometimes a tad strange and you end up with some stereotypical NPCs. They try to put a veneer of gray on your choices with cynicism and "realism", but it often fall flat IMHO due to the comedic nature of some situations.
A lot of the quests are fedex quests made painful by the lack of fast travel, slowness of movement and the ubiquitous boring slow combats.
The so-called inhospitable wastelands are filled with oasis, making the presence of the water mechanics... strange to say the least as it never occured to me I could lack water.
The "open world" is level locked, so even though you could probably go wherever you want, the choices are often limited.
If you have most of the skills (and with the 3 NPCs you can recruit, it's easy to keep nearly all of them maxed) you'll be rich and never have to worry about ammo.

I understand the devs wanted to cater to the nostalgics of Wasteland 1, but gaming has evolved and some mechanics are better left dead in the 90s.
In short, a promising game with crappy combats
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2 of 3 people (67%) found this review helpful
66.3 hrs on record
Posted: October 15
Ever played a game where you, by your own will, decide that a particular faction should be wiped out, ally with an opposing faction in order to get rid of the first, planning to betray them all along, later find out something that changes your perception of both factions and reveals a new enemy, search out for this new threat, find out that this latest threat's leader actually has a decent plan you can go along with, succeed and feel like everything has gone as smoothly as possible only to later find out you absolutely ♥♥♥♥ed up everything?

That's how Wasteland 2 do.
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2 of 3 people (67%) found this review helpful
21.5 hrs on record
Posted: October 2
Just what i needed
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2 of 3 people (67%) found this review helpful
18.0 hrs on record
Posted: September 29
gave me a raging fallout 2 boner
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