Told as a “Wuxia” story, which literally means "martial hero", Mirage captures the essence of a broad genre of Chinese fiction concerning the adventures of martial artists. Shrouded in secrecy, an organization of assassins wreak havoc on the local populace.
User reviews: Very Positive (54 reviews)
Data lansării: 11 nov., 2013
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Cumpără Rain Blood Chronicles: Mirage

 

About This Game

Told as a “Wuxia” story, which literally means "martial hero", Mirage captures the essence of a broad genre of Chinese fiction concerning the adventures of martial artists.

Shrouded in secrecy, an organization of assassins wreak havoc on the local populace. Two assassins Soul and Shang, find a window of opportunity to strike while all their enemies can be found in one place. Their mission is simple: take down all their enemies or die in the attempt. They will face many challenges and discover lost secrets as they embark on a perilous journey against terrible odds.

Take control of Soul and Shang and wield two separate martial arts styles to defeat their foes.

Soul is an orphan born with the temperament of a master. His skills are self-taught and so lack refinement, but his potential is undeniable. He favors Dark Wound, a short bladed weapon given to him by his adoptive father, rumored to be one of the Night Masters..

Shang Zuo is a calm, unflappable fighter of average skill, but who possesses a centered view of all things powerful enough to influence physical objects. This “Sword Temper” skill allows him to destroy objects without moving a muscle and to knock arrows out of the sky with but a single thought. Together they will face the unknown and harness new skills as they face down a terrible conspiracy.

Mirage Features

  • 2 against the world– Tag team in and out as either protagonist at any time.
  • or play together for local multiplayer experience
  • Gear up – Discover new weapons, abilities, and unique items to bloody your foes.
  • 8 distinct levels – Fight your way through an army of minions and face a true challenge by encountering a unique Boss at every Stage.
  • Learn the truth – Secrets abound and the full story of Mirage may be discovered by a collection of books, letters, and drawings strewn about the martial world. Players may unravel the full tale by discovering these items and rewards.
  • Over 100 Achievements to earn and discover

Cerinţe de sistem

    Minimum:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Intel Pentium3, AMD Athlon Series
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1800, Nvidia GeForce 6800
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Recenzii utile ale clienților
11 din 12 oameni (92%) consideră această recenzie folositoare
9.3 ore înregistrate
Engrish translation? Check.
Pretty nice soundtrack? Check.
Fancy slashing combo system with diversity of two characters? Check.
If you want a game with fun combat and unnecessarily hard platforming, this might be a game for you.
Postat: 1 iulie
A fost această recenzie folositoare? Da Nu
4 din 4 oameni (100%) consideră această recenzie folositoare
7.5 ore înregistrate
The game, while it may lack some polish, is fluid and the combat is fun.

The translation is not very good, but I can look over it because the setting is different from what you normally see.

If you are interested in hack and slash games, this does a superb job in scratching that itch. I would not reccomend playing the game without a controller, however.
Postat: 17 iulie
A fost această recenzie folositoare? Da Nu
4 din 4 oameni (100%) consideră această recenzie folositoare
18.2 ore înregistrate
Rain Blood Chronicles: Mirage is best described as a 2D Devil May Cry with co-op capabilities (although its kind of wasted). It features a very solid combat system and some good ways for stylish play. The two characters play like Dante and Vergil with unique movesets and combo capabilities and can be switched between, ammounting to something akin to "styles". For a company that never did an action game before Rain Blood is a really solid game and better than any other recent offering in this genre

Unfortunately it has issues and is held back by some little annoyances like wonky hit-/hurtboxes and physics that can make you drop combos sometimes. Additionally being able to "merge" your sprite with the enemy (the players sprite occupying the same space as the enemy) creates problems in positioning, especially in the air where the enemy can just float through your barrage of attacks that start their hitbox far in front of the player.

The style meter has also this anoying tendency to be weighted towards parries, ultras and air combos and not towards actual variety of moves. It compounds the problem of upgrading your characters abilities and items since the rewards for defeating enemies are proportionally based on the style meter. Once you hit S rank (which is hard in of itself without hitting an ultra or parry) every hit you land is converted into gold currency which can be used to buy upgrade items. However sustaining or reaching S rank is hard without constant air combos, no matter how cool you think your ground combo-streak actually is or was.

After you beat the game's story on normal or hard your characters will potentially not even have all their skills unlocked. The unlocked Endless Tower mode helps to grind out the currency to upgrade but its kind of a waste that the player is potentially not allowed to use all their moves in Story Mode.

Another flaw are a few relatively boring bosses with very predictable move-sets with annoying stun-locks thatbreak the flow of a battle if you get caught. Especially the first boss you encounter Sword Addict has some annoying launcher move that goes on for at least 15 seconds. It doesnt do much damage, even on Hard or Very Hard, its just a very long and boring animation to watch.
The game also has a few problems in that regard on higher difficulties and higher floors of Endless Tower where you fight multiple boss-type enemies at the same time. The coding does not take into account that depending on RNG attack patterns even the basic enemies can infinitely stunlock you without recourse (until you unlock an expensive accessory which makes switched characters invulnerable for a very brief moment).

Other bad design decision are buff-enemies that produce an invulnerability-shield after a certain amount of damage has been done to them, probably to prevent the player from ending a fight too quickly. This makes for boring encounters where the player is forced into a cycle of waiting and attacking instead of being stylish and skillful.

I would wager that the only "proper" and interesting boss in the entire game is the endboss which has three separate phases and a very large variety of moves that requires you to pay close attention to positioning and timing.
Unfortunately I did not encounter this boss once in Endless Tower, even after Floor 30.

On another note Endless Tower does not let you save your progress even if you do not get killed on a floor, making reaching higher floors very time-consuming and exhausting as you always start at Floor 1. Or if there are Floor checkpoints I did not find them even after 30+ floors which took close to an hour.

In conclusion Rain Blood Chronicles is highly recomended for fans of the cuhrayze even if it is flawed in some regards. I hope the company will make a sequel (as the game does end on a cliffhanger) and continues to improve on the concept.
Postat: 12 octombrie
A fost această recenzie folositoare? Da Nu
3 din 3 oameni (100%) consideră această recenzie folositoare
5.4 ore înregistrate
For $10 i'm so glad I picked this game up. This game is an awesome hack and slash especially if you're into chineese fiction.
Story is actually somewhat interesting. You play 2 different characters, both have pretty distinct movesets as well as unlockable skills.
The combat itself most people will probably think it's just "okay". But after learning the characters you can do some neat combos and tricks.

The enemies aren't too difficult really, (at least on normal difficulty) but they do throw quite a bit of mini bosses into the levels that keep it interesting.
The boss fights are definetly where most of the game shines, they all are pretty unique and have different layouts from what I can tell.

One thing that is unfortunate is the amount of typos in the dialogue, but it's easy to figure out what the characters are saying. The voices are actually in chineese which is very cool in my opinion.

Also the achievments seemed to be bugged :(

Need to play it for yourself! Check it out!
Postat: 2 august
A fost această recenzie folositoare? Da Nu
6.0 ore înregistrate
Soul is my husbando
Postat: 22 septembrie
A fost această recenzie folositoare? Da Nu
74 din 76 oameni (97%) consideră această recenzie folositoare
164.5 ore înregistrate
Basically it's a side-scrolling Devil May Cry. It features 2 characters with 2 distinct combat styles (think of Dante and Vergil; in fact, Shang could be Vergil’s distant cousin from China — his Kee swords bear great resemblance to Summoned Swords), style-based combat system, and great visuals. Sadly, translation is atrocious, there are many typos and in some instances English text doesn't even remotely correspond to Chinese audio. Also, story is somewhat basic and clichéd. But the gameplay is great, combat is satisfying, so if you're a fan of hack and slash games (like me), Mirage is a must have. If you're not, well, at least give it a try.
P.S. Oh, and don't be fooled by “Local co-op” label on Steam — Mirage has only “Duel” mode available from the start. In order to unlock “Boss Rush” and “Tower” (Bloody Palace) modes you have to finish the story first. There's no co-op for story mode…
Postat: 22 noiembrie, 2013
A fost această recenzie folositoare? Da Nu