PANZAR is a fantasy multiplayer third-person shooter. You get to choose from eight unique character classes, team-based PvP battles, exciting PvE adventures and regular tournaments with real prizes. Advanced RPG elements, the non-target combat system and the most modern graphics by CryEngine 3 will make your combat experience...
User reviews: Mixed (2,546 reviews)
Release Date: Apr 12, 2013

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December 15

Update №36: Chimera's Awekening

The Update №36 has been successfully installed, "Chimera's Awakening" is already gaining momentum! The Faceless Goddess waits for you in her grim Throne Chamber. Set off on a long and dangerous journey through the brand new PvE map "Chimera Gardens".

Try Eternal Elixirs and unique decorative hats, enter into cooperation with a hireling who will level your characters while you are away. Discuss all that and many other new topics on the official forum, as usual - we are waiting for your feedback and opinions. The work is not over and the most interesting things are yet to come. Play PANZAR, friends!

New PvE Map called “Chimera Gardens”.
Game mode change for “Toxic Bay” map. The game mode is similar to the model of the map “Kromholm Mines”.
In the shop you will find new items: “Eternal Potions” for 200 crystals each and a pack of three such potions for 420 crystals.
New advertising added after matches.
All transactions for Steam users will now be held in dollars.
Friend referral system changed: If a friend invited by you purchases crystals, 25% of the amount will go to you too but not more than 50 crystals in total. Also removed the gold bonus for referral’s leveling up.
Changes to the after match reward window: Now rewards possible to achieve with VIP account and appearances are included in the list.
New custom hats for Inquisitor
New custom hats for Frost Witch
New custom hats for Sister of Fire
New custom hats for Tank
New custom hat for Gunner
New custom hats for Sapper
The system of hirelings added: Hireling works to earn experience and resources while you're offline. The time only counts down when the user is offline. The cost of a Hireling is equal to the cost of VIP account.
In the shop there is a preview of gear. When you point at the gear you will see how the item will look like on your character.
In your friends list the indicator of your friend playing other character has changed, now you will also see what character he is playing.
The effectiveness indicator has appeared: it will compare your effectiveness with the effectiveness of all characters of your class and level.
When a dwarf makes a required number of hits during the building of his constructions, the yellow sign of gears will appear.
Sapper Teleport: Now occupies one slot instead of two on the skill bar. When you activate the ability a small menu will open where you must choose what to build: input or output. This is done in anticipation of new abilities in Patch 37.
Mortar: Also now have ammo, 15 rounds, and the price in class points has been reduced by 50%. 75 CP now
Building Golem: Now restores barrels and mortar rounds. The cost of the golem has not changed
Barrel Swap: The barrels now have limited ammo, 50 rounds. The ability class point cost reduced by 50%. 40 CP now
Sacrifice: Now it’s able to use on enemies, not allies. The principle of operation has not changed. When the character under Sacrifice buff dies, the healing buff zone appears.
Purification: Purification now dispels the inquisitor cage. There is still a bug: logically cage falls off, but remains visual on the character (as with mortar), this will be fixed in Patch 37.
Magic Silence: Now takes as much manna as lacking in your manna pool. If you have full manna it will stop draining manna from enemy
Fixed many bugs on maps, as well as unbalanced places for dwarf turrets
Repaired bug due to which at the start of the fight with pressed WASD and sprint after sprint push-ups, the character did not move
Repaired the doubled accumulation of Class Points from two different totems for sappers
Battering Ram and Vortex of War are not affected by a roughness of surface

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December 5

What is Happening Contest IV - 5th Dec to 11th Dec


You have succeeded in improving Zar mood but now Himera god of the humans is wondering what you are thinking on the battle field.

Crystal rewards 500/300/100 for top-3.


- Take this pic and add your texts to the balloons.
- English Only
- Make it funny or best fitting the situation.
- Add your ingame main char name to the post.
- Add your zone you play in to the post.
- Start of this contest as of now
- Closed 11th Dec at 12:00 pm CET
- 3 judges, Me, Panzar Studio and public (public will get 2 days to vote)

You can use ot upload and post you pic to this tread.

So this is what I want to see but with a funny text.

Tip: Reading balloons is from top to bottom and left to right. The highest Ballone is normally the start of the conversation.

Post your image Here

Name: White ….
Zone: EU

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About This Game

PANZAR is a fantasy multiplayer third-person shooter. You get to choose from eight unique character classes, team-based PvP battles, exciting PvE adventures and regular tournaments with real prizes. Advanced RPG elements, the non-target combat system and the most modern graphics by CryEngine 3 will make your combat experience unforgettable!

Key Features

Dynamic Team-Based PvP and PvE
PANZAR is built on high intensity team-based battles. Players fight in 10 vs 10 PvP fights and extensive breathtaking PvE raids where no one can secure victory alone. The secret to success in battle is how well you coordinate with your other teammates. It’s ideal entertainment for groups and clans. PANZAR’s developed clan system gives you the chance to participate in spectacular mass tournaments for glory and prizes.
One Spectacular Fantasy World

Incredibly Detailed Fantasy World
PANZAR comes to life through the raw power of CryENGINE®3, the ultimate game development platform deliveri
ng incredibly detailed graphics and fluid gameplay. Players face off in rich and detailed environments such as mountain waterfalls, jungle villages, ancient castles and temple ruins. PANZAR is flexible, serving a wide range of graphics capability modes, so computers of many generations can get into battle.

Tactical Gameplay Modes
PANZAR has a wide range of locations, equipment and skills creating an almost never-ending variety of tactical options and battle strategies. There are eight different character classes, each with their own unique skill set, game dynamics and overall role within the team. With several different gameplay modes – Domination, Siege, Rugby and King of the Hill - it’s a game you’ll want to play again and again.

Unique Heroes
Players can create their own formidable characters and develop and equip them as they like. You can buy, sell, craft and upgrade weapons, armor and magical potions at any time between battles. Not to mention the nearly limitless freedom of self-expression arising from all the hairstyles, battle cries and armor paint choices. Unleash your imagination!

Advanced Social System
Players can communicate with other players right in-game using voice, team and general battle chat options. Finding new friends, grouping or reconnecting with old ones is simple! There are even gold bonuses on offer for each new friend recruited. Join teams, claim victory and crystals in tournaments, even create your own clan and choose the comrades you will fight shoulder to shoulder with. In PANZAR, there is only one goal…Victory!

System Requirements

    • OS: Windows® XP
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8800 GT or ATI Radeon HD 4870
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • OS: Windows® Vista/7/8
    • Processor: Intel® Core Quad Q9450 2.6 GHz or AMD Phenom II x4 920 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce GTX 470 or AMD Radeon HD 6790
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
Helpful customer reviews
154 of 167 people (92%) found this review helpful
1.4 hrs on record
Posted: August 15
I Loved this game.... Up untill a week ago. (No play time on steam, played through their client because steam was not working right. You can download their client directly from

The last patch made the game 100% pay to win.

If you dont plan on shoveling out loads of cash to buy gear for each level range Im sorry to say, this game is not for you.

Sure it needed some balance changes but overall the gameplay was very engaging and a lot of fun. However, the crafting system needed a lot of work. By level 15 it was taking me 50+ (5-20 minute games) to get the components to craft the easiest pieces of my level tier gear. The harder ones or "epic" items were clearly our of my range, needing almost 10x the ingrediants of their lesser version. I didnt mind though. I would just craft them as I played....

However now. If you want to craft an item you must collect almost 150% more materials and now have a 50% to successfully craft the item(which you can increase to 80% chance by sacraficing vital skill points better used elsewhere).

Thats a 50% chance to destroy all the materials you spent days gathering (if you play a lot)

Of course you could pay.... paying has 100% chance of success.

I really hope they change this fatal error.
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95 of 103 people (92%) found this review helpful
6.0 hrs on record
Posted: October 14
To be honest, this game looks and plays very well. It has some the most visualy impressive graphics i've probably ever seen in a free to play game. But while it looks pretty and all, the game's main issue is that it's a straight up money grubbing pay to win game, with a few other minor problems. At first, the match ups are fair and, for the most part, well balanced. Everyone has an equel chance to kill and be killed. Sadly this can only be said about the early matches. After you get settled into the game and you think that things are going to be progressing at fairly a paced rate, like a good game should, you start getting matched up with people that are WAY stonger you simply because they invested some real money into their character. They get an enormous advantage over anyone who didn't pay and ultimatly win. And when they win they win HARD! You'd initially think to yourself "Eh, maybe it won't happen too often" or "its not that bad" to try to make yourself feel better about your horible loss. Then match after match, loss after loss you realize that it's a constant and reaccurring cycle that completely frustrates and irritates you. The only way to even have a remote chance to beat those players are if you happen to have one of those pay to win player on your team or you circum to the pressure and cough up the dough. Either way you get screwed.

Though this next problem might not seem very big, it actually is the very root of the pay to win problem. That honor goes undoubtedly to the dreaded item creation system. This game's creation system is one of the most sneaky and insulting kick to the groin! To create an item you must not only get a bunch of materials that are hard to come by, you must also have a ton of money to then buy the item. In addition to having to buy the items at a ridiculously high price, you also gain a ridiculously low amount of money from battles which makes paying for items a really daunting task. And if you think that they could'nt possibly make it any worse you are sorely mistaken. It then gives you a wait period for your item to made. And this could last for several hours to even days to recive the item you have worked tirelessly to get. The game's creators purposly designed it like this to push players to buy their in-game currency. Sure it rewards the ones that purchased the in-game currency, but they completly neglect and almost punish the players that didn't want to purchase anything and simply wanted to play a good free game. It can be argued that in a buisiness stand point a free to play game has to make some profit somehow. Which is very much true. But they fail to realize that it should be left as an option for the player to choose from without the fear of facing an unfair advantage. Many thriving free to play companies do this, and they have some of the most happy and loyal fanbases along with more than enough money to keep afloat (a good example of that is Team Fortress 2). This creation system takes away what makes the game fun for EVERYONE and just serves as something that stops it from reaching it's full potential.

But of corse, credit has to be given to where credit is due. Despite it being a money grubbing machine the combat is really well done and diverse (this is the potential i was talking about earlier). Each class has their own unique abilities and play styles. They all play smoothly when in combat and each of them have an important role to fill in the team. Wether you're the support or the tank, each one is equally just as vital to achieve victory. The character designs are very unique and interesting enough to keep you entertained. The amount of attention put into the graphics is fenominal! The max graphics settings looks fantastic with the amount of detail put into the characters and battlegrounds. When it comes to gameplay and graphics this game passes with flying colors.

Panzar is one of those games that i personally would not recommend, but if you think that you can get passed all of it's outragous problems or you plan to spend money on this game then go right ahead. play and enjoy this game as much as you possibly can. =)
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112 of 131 people (85%) found this review helpful
6.0 hrs on record
Posted: October 25
Pay To Win.
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50 of 56 people (89%) found this review helpful
251.1 hrs on record
Posted: August 11
Prior to the latest update I used to love this game. It has great graphics and is extremely engaging. It used to have a good battle and loot system, and was reasonably fair in terms of the offered monetary VIP options. However, the 08/11/14 latest update took all the fun out of this game. Instead of the battle - get resources - craft items system it turned into an inbalanced roulette and an impossible grinder of a game, thus eliminating any incentive to play it. The players are now very obviously squeezed for cash. In my opinion this radical change will not only disappoint and drive away the dedicated players that have already put hours (and money) into this game, but will also scare off new potential players.
Unless Panzar reverts back to its pre-update stage, it will not continue for long.
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23 of 29 people (79%) found this review helpful
2.5 hrs on record
Posted: October 26
The short amount of time I have been able to play this game, I would say it is "OK."

I do enjoy the graphics and animations, but the game itself is the issue.

Unfortunately, due to the limited number of players (possibly just in North America), you end up spending a large amount of time just waiting for a game to start. The developers really should have come up with a way to mitigate this problem. Possibly using a bot system based on real player characters?

As it stands right now, I wouldn't recommend this game to anyone that wants to actually play a game.
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114 of 191 people (60%) found this review helpful
539.1 hrs on record
Posted: November 10
I launch this game exclusivly to masturbate, then close it immediatly afterwards.
It's good.
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15 of 18 people (83%) found this review helpful
9.1 hrs on record
Posted: October 12
This game seemed to have a lot going for it. The combat and classes are interesting, the crafting system is a grind but manageable, and it is actually fun to play. However, it has some keyboard smashing features that just aren't fixable:

1. Long queue times. For a MOBA, you'd expect multiple games to be starting every minute for every level range. That doesn't seem to be the case in this game, with queue times approaching 20 minutes or more for a single game sometimes. And there is little transparency in the matchmaking process, no indication that games are forming, completing, or that players are even queued.

2. Everyone on your team is Russian. They don't understand you, you don't understand them. It makes a team based game very difficult. You may as well remove voice chat, which doesn't really work anyway.

3. Lack of new player information available. The English wiki is unfinished, there is little information on the English forums, there is little information provided in the game, and the tutorial is so uninformative and restrictive that it's a chore just to finish it.

4. Everyone seems to be terrible at this game. I've played less than 10 hours and not past level 5 with a single class and I have topped the board with all of them at least once. How hard is it to stand on the circle? I chalk this one up to the previous two bullet points: lack of communication and in-game help.

Overall, it's a fun game that seems to be failing simply due to a lack of interest from US players. If there were language based games, that alone would solve 3 of the 4 problems I have with this game, but then I'd still be sitting in the queue, waiting to actually play it.
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14 of 19 people (74%) found this review helpful
0.4 hrs on record
Posted: October 17
First time to go into this game and the tutorial was pretty cool...It got my hopes up for my first PvP. However I had to wait 12 mins to be matched up...I googled this issue and found that this is really common and gets worse at higher levels...There is no incentive to carry on with Panzar and the fun you can get is limited by time...Do not recommend right now but if server issues and waiting times are fixed, it will definitely buyback a large crowd
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9 of 10 people (90%) found this review helpful
10.1 hrs on record
Posted: November 7
Donate simylator 2015
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18 of 27 people (67%) found this review helpful
3.8 hrs on record
Posted: October 27
First off your oppents are the russians, no big deal but unless you play in the am you are looking at some serious wait times between matches. 20 minutes plus and you can win a match in under 3 minutes. fix the wait issues
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11 of 14 people (79%) found this review helpful
24.0 hrs on record
Posted: September 30
We all know free to play games usually need to make money somewhere. In some games it's cosmetics, in others it's quick access to gear you would normally have to grind for...

That's all well and good until it comes to PvP based games. Then you border on pay to win territory.

Up until recently it wasn't too bad here but recent updates have put it into that territory a lot of us try and avoid.

It used to be an okay game to kill a bit of time in, now it's worth avoiding at all costs.
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12 of 16 people (75%) found this review helpful
1.4 hrs on record
Posted: October 1
Its 100% pay to win, And sadly im not buying it , thx bye
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7 of 7 people (100%) found this review helpful
8.7 hrs on record
Posted: December 3
Spent 2 hours to craft an item and it broke, destroying all my ingredients.

Tried it again 2 hours later and it once again failed.

10/10 masochist simulator, 0/10 action FTP game.
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8 of 9 people (89%) found this review helpful
0.4 hrs on record
Posted: December 8
fun to uninstall
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5 of 5 people (100%) found this review helpful
10.7 hrs on record
Posted: December 12
This game has poor game design and poor balance and is 95% russians also its 100% pay to win. dont waste your time
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6 of 7 people (86%) found this review helpful
11.7 hrs on record
Posted: December 8
It's 100% pay to win, And sadly im not buying it, thanks bye.
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6 of 8 people (75%) found this review helpful
0.6 hrs on record
Posted: October 2
Ended up soft-locking the game within 30 minutes of "playing" by apparently opening up the Social Menu while dead and was unable to exit the menu.

Oh, and by "playing", I actually mean insta-dying to kamikaze enemies with absurd AoE range.

I just don't even know what to say about this game, but I guess I'm happy I didn't go in with high expectations.
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11 of 19 people (58%) found this review helpful
23.6 hrs on record
Posted: November 2
Does anyone honestly still play this game, I'v been trying to look for a match for like a hour, and nothing came up.
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1 of 1 people (100%) found this review helpful
7.4 hrs on record
Posted: December 4
Took so long to find a match i dont even play now.
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1 of 1 people (100%) found this review helpful
8.9 hrs on record
Posted: December 14
Played it.
Loved it.
Stopped playing for a while.
Decide to play it again.
Find out it turned into another P2W.

Not surprised this turned into a Pay 2 Win, Free To Play developers often mess up their own games and its no different with this one.
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