This content requires the base game Train Simulator 2017 on Steam in order to play.

User reviews:
Mostly Positive (7 reviews) - 71% of the 7 user reviews for this game are positive.
Release Date: Sep 25, 2009

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Downloadable Content

This content requires the base game Train Simulator 2017 on Steam in order to play.

Buy Train Simulator: Colton & Northern Add-On


About This Content

Richard Garber of All Aboard has raised the bar once again with his second excellent and immersive American route for Train Simulator. This time set against the back drop of two completely disconnected towns coming together over the formation of a railroad to extract newly discovered raw materials from the area.

Colton and Northern comes with over 20 scenarios, once again showcasing a real mix of tasks and settings.

Key Features

  • More than 20 miles of operational railroad
  • 30 mixed industries for shunting interaction
  • Demo versions of 3D Trains Foliage & Road Packs


21 scenarios for the route:
  • Colton Shops
  • Colton Yard Parts Assignment
  • Colton Granary Delivery
  • Colton Granary Pick
  • Colton Foundary Delivery
  • Working the Colton Textile Mill
  • Shiloh Cement Delivery
  • Shiloh Cement Delivery Return
  • Delivery to Shiloh Cemement No.2 part a
  • Delivery to Shiloh Cemement No.2 part b
  • Dugan County Granary Drop Off
  • Tucker Auto-Fab Drop Off
  • Coal Thirsty Pine Bluff
  • Limestone Delivery to Pine Top
  • Pine Area Deliveries
  • Penn Heights Delivery/Pickup
  • Coal Pick up from Eagles Nest
  • Coal Run Pine Bluff to Westin
  • Westin Coal Foundry Delivery
  • Take the Train to Westin
  • Grain Delivery to Colton

System Requirements

    • OS:Windows® Vista / 7 / 8
    • Processor:Processor: 2.8 GHz Core 2 Duo (3.2 GHz Core 2 Duo recommended), AMD Athlon MP (multiprocessor variant or comparable processors)
    • Memory:2 GB RAM
    • Graphics:512 MB with Pixel Shader 3.0 (AGP PCIe only)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:Direct X 9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Quicktime Player is required for playing the videos
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (7 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
6 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
7 of 9 people (78%) found this review helpful
Posted: May 23, 2015
This review is for Train Simulator's Colton & Northern Add- On. (You won't see an image to the left, nor will you see the hours I've played.)

A lot of heart went into the creation of this Add-On. The map layout is fantastic. It is as if you were suddenly transported from the real world into a living, breathing N scale train set. The towns depicted in this scenario will seem familiar to anybody who grew up or lives in the Midwest. The ambiance with its rivers, bridges, and ridges will make you glad you own Train Simulator, but much of it seems half baked. There are too many buildings that are simply cut and paste clones. It's like watching an old The Flinstones episode and watching Fred and Barney drive by the same backdrop.

The scenarios are interesting, but two of them are just broken. I tried them multiple times, no joy. The fact that I'm an OCD completionist bothers me, but alas, it doesn't involve Steam achievements.

The scenarios that do work, however, are remarkable. You'll feel as if you accomplished a day's work. I'm recommending this, especially if you can find it for el cheapo via a Steam summer/winter sale.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Posted: March 6
I haven't had this route for very long, but in the short time that I have, it has become one of my favorite routes.

It feels like a backwater shortline, in some areas, but in others it feels like you are just a stones throw away from a major city. I LOVE the two short branch lines that branch off from the main line. One near Westin that goes to a logging site and a coal mine, and another that branches to a coal mine and a limestone quarry. You gain a bit of elevation going from one end to the other, but it really doesn't feel like it, as the grades are kept very mild. I think the steepest grade you will encounter is 1% on the branch line to the mine and quarry.

Another thing I like abou this route is that it could easily be a steam-diesel transition era route by making your own free roam using the US freight car packs and some of the early diesel locomotives and steam locomotives in the store. I have done this already for myself, and I would post it to the workshop if a large amount of DLC was not needed. (I don't like posting things that need a massive amount of DLC to use, because that limits the number of people who will be able to enjoy it)

This route lends itself well to the Smokebox AT&N Consolidation, the GP7 pack, the SW1500 pack, and any of the 44 Tonners because the route feels like the kind of railroad that would use a small locomotive such as these as the main locomotive power, with the 44 tonners being used as yard switchers or assigned to move cars up and down the branch lines.
Heck, the branchlines could even be a separate railroad, with trackage rights between the sawmill, Westin, and the two branch lines with Westin being the interchange yard between the two.

Now, onto what I don't like about this route:

1. None of fueling points are interactive so you can't refuel a diesel or take on water in a steamer.
2. None of the mines/quarries/grain elevators are functional, meaning there are no loading or unloading points at the industries. All you can do is spot cars beneath the tipple, which is a shame, because there are several places where coal would be unloaded, (the textile mill, the foundries, and the saw mill, among others)and several places for limestone to be unloaded (lime and cement plants). It would be great to be able to load a car of coal or ore at one of the mines and unload it at one of the two foundries or the power plant for the textile mill or sawmill. The same applies for the cement plant and lime plant. it would be nice to be able to load a car of limestone at a quarry and unload it at the lime plant, or load a car at the cement plant or even one of the two grain elevators.
3. The tracks for the Colton Roundhouse dead end halfway into the building, leaving half of the locomotive sticking out of the doorway, which looks even more awkward considering the roundhouse stall doors are closed.

Don't get me wrong, you can still have a lot of fun with this route. I myself have cloned the route in the editor and added loading and unloading points at several of the industries, as well as fuel and water points for locomotives.This has taken the enjoyability of the route to the next level for me.

EDIT: I contacted the route creator through his website and got permission to release a modified version of the route containing operating mines, quarries, and grain elevators. Also included will be unloaders at the locations where the coal/ore/grain would be unloaded. I will link it here when it is fully ready.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Posted: November 26, 2014
Rich Garbers work for Train SImulator is ALL outstanding. This route is no exception.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Posted: June 14, 2015
got alot of routes with alot of scenarios but do not have but 1 scenario I can play on this route. not sure why its like that for me.. I like the route I operated and wish I could do more scenarios on it.
Was this review helpful? Yes No Funny
0 of 1 people (0%) found this review helpful
Posted: July 4
Was this review helpful? Yes No Funny
2 of 7 people (29%) found this review helpful
1 person found this review funny
Not Recommended
Posted: August 20, 2015
Do not recommend, advertising says 20 scenarios but you get only one
Was this review helpful? Yes No Funny