Indsendt: 9. marts 2014
I have all the achievements. I have only ~9 hours playtime. It is simply too short. It's also really easy, perhaps that's to be expected for a game marketed towards kids who watch the TV show.
- In-game, Pac-Man can transform into a variety of unique and fun forms, fire throwing, ice beams, magnetic powers, bouncy ball mode (for walljumping) and such, all keep the gameplay from being too bland.
- Each level is very quick, but are plagued by constant cutscenes (again, designed for young kids) that distract from any flow in gameplay. Expect to enter a zone via a cutscene (all unskippable) and watch another cutscene that explains that pressing 3 bright red buttons will open a door; then each button has a cutscene to show you've pressed it, then when you go through the door, you watch a cutscene of Pac-Man enter the next zone. This is how much of the game plays out.
- The collectibles for bonus levels in game are the rewards for completing each level, so there's not much incentive to explore the (sometimes) slightly open areas, though much of the game is strictly linear. The only collectibles that aren't collected via story-play are the colourful Slimetanium which respawn in the same place every level.
- Bonus arcade levels themselves are very entertaining, playing out like arcade games, that vary in difficulty, but none of them too challenging. However, they are all only 4 levels long. Unfortunately, if you happen to run out of arcade tokens to play these bonus levels, you'll have to go hunt for them in levels (some as hidden collectibles in levels, some as level completion reward bonuses). [Notably, the game refers to the extremely short levels that spit out tokens for these arcade games as the actual "Bonus Levels" when they appear as otherwise normal levels on the world map.]
- Achievement Hunters will find that completing the game to 100% will likely reward you with all the achievements, bar ~4 achievements for killing X enemies with Y form, or for completing the bonus arcade games.
- The multiplayer mode is primitive, limited to local 4-player split screen mode in which you take control of the 4 ghosts, Inky, Pinky, Blinky & Clyde, trying to hunt down Pac-Man competitively, using weapons against each other in hope of claiming Pac-Man's short yellow life. 3 of Pac-Man's lives later, the person with the most points wins (Destroying Pac-Man's worthless cheese-like body earns many points). It's fun, but without friends, relatively pointless and offers no longevity.
- Boss battles are entertaining and unique, offering, usually, a puzzle revolving around the latest new Pac-Man form. They are very simplistic, often bosses only have 3 health; however, the game does not offer any help in figuring out the boss health, nor are the boss attacks telegraphed very well, and random jumping and dodging is usually the only system for victory.
- Criminally, there is no way of playing the original Pac-Man or Ms. Pac-Man (who happens to be non-existant in this canon). Seems odd to not even include a graphically upgraded version of the arcade classic.
- Graphically, this game isn't at all taxing (it was designed for Wii U) but the visuals remain crisp and colourful, with no impact on performance at any stage.
- Finally, the story is pretty much what you'd expect from a game based on a show. Pac-Man has to take on the evil Ghost Lord Betrayus, and follows him through many worlds till the climactic final boss showdown.
This game is pretty entertaining, I had a lot of fun for 9 hours, but it is far too short and too easy for the price tag. Get it really cheap in a sale (as with all things on Steam, Praise Gaben).