After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class! In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in...
User reviews: Mixed (1,778 reviews) - 68% of the 1,778 user reviews for this game are positive.
Release Date: Jan 23, 2014

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Buy Might & Magic X - Legacy

Buy Might & Magic X - Legacy Digital Deluxe

Packages that include this game

Buy Might and Magic Franchise Pack

Includes 13 items: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East, Heroes® of Might & Magic® III - HD Edition, Might & Magic X - Legacy, Might & Magic: Clash of Heroes, Might & Magic: Clash of Heroes - I Am the Boss DLC, Might & Magic: Heroes VI, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Shades of Darkness, The Falcon & The Unicorn

Downloadable Content For This Game


Recommended By Curators

"New faithful re-creation of the M&M series - oldschool goodness with a modern interface!"
Read the full review here.

About This Game

After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!

In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city.

Might & Magic® X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!


"Might & Magic X – Legacy has everything it needs to be the next great title in the series"

RPG Codex

“Schedule some vacation for early 2014”
RPG Watch

“A high-pressure blast of nostalgia”
82.5% - Game Informer

Deluxe Digital Edition

The Deluxe Edition includes a free copy of Might & Magic VI, one of the most praised episodes in the Might & Magic franchise.

Explore the Dream Shard dungeon and pursue your quests in the Agyn Peninsula!

Deluxe Edition owners will get to enjoy the game’s very first DLC called the Falcon and the Unicorn for free when it releases.

Get the Might & Magic X – Legacy official soundtrack on audio CD and listen to thirteen unique compositions from the acclaimed duo of composers, Roc Chen and Jason Graves.

Standard Digital Edition

Rediscover the mythic Might & Magic role-playing series, updated for a new generation in Might & Magic X - Legacy. Experience a gripping four-act story that will test your tactics and judgement.
  • 12 playable classes
    Customise your team of adventurers with choices from 12 different classes, 4 races, and over 20 skills. Evolve your party members and develop unique strategies using freshly acquired spells.
  • 3 towns and 1 city
    Begin your great journey at Sorpigal-by-the-Sea, travel to the other settlements, visit monuments, recruit hirelings, and trade with shopkeepers.
  • Open world
    Travel through stunning environments, choose which region you want to explore first but be careful, danger is never far off.
  • Various quests
    Discover the sinister plot happening in the Agyn Peninsula, shape its inhabitants' stories, and evolve your party thanks to fun and original quests full of Easter Eggs!
  • 20+ dungeons
    Experience fear and claustrophobia in the dark heart of classic dungeons, and feel vulnerable to attack from all sides while crossing open landscapes.
  • More than 60 creatures and 6 unique bosses
    Face cunning foes in turn-based combat and adapt your fighting skills to the mightiest creatures.

Create your own map and mods to express yourself, design the game you want to play and share your creative vision with the Might & Magic X – Legacy community!

Caractéristiques Principales

  • Dive into vintage Might & Magic®
    Discover an authentic franchise that defined early PC RPG gaming in the 80s! This classic and timeless RPG has returned after eleven years of waiting and has been adapted to today’s standards while respecting yesterday’s expectations. Old school, new rules!
  • Create your party
    Take control of a team of four adventurers chosen among four different races. Twelve classes are available, each one having their own skill system. Thousands of combinations are possible!
  • Forge your own tactics
    Through a turn-based gameplay system, defeat creatures and unique bosses and accomplish unique quests, level up your group and gain new powerful artifacts.
  • Discover a new part of Ashan
    Explore the Agyn Peninsula – a totally new, unexplored environment in the Might & Magic universe. Get familiar with its epic wilderness and meet the locals who pack quite a few surprises…
  • Explore twisted dungeons
    Make your way through dangerous dungeons, cities, and labyrinths full of traps, and solve puzzles and riddles to rack your brain! Beware: You never know what’s hiding around the corner!
  • Explore twisted dungeons
    Build your own adventure and quests and share them with the community. The legacy is yours!

System Requirements

Mac OS X
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (all 32/64 bit versions)
    • Processor: Intel Core 2 Duo E7300 @ 2.6 GHz or AMD Athlon 64 X2 5200+ @ 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800GT or AMD Radeon HD3870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low framerate.
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (64 bit versions)
    • Processor: Intel Core 2 Quad @ 2.4 GHz or AMD Phenom x4 @ 2.3 GHz
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX470 or AMD Radeon HD6870 (1024MB VRAM with Shader Model 5.0)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • OS: MAC OS X Lion 10.7.3
    • Processor: Intel Core i3 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD5670
    • Hard Drive: 11 GB available space
    • OS: MAC OS X Lion 10.8.2
    • Processor: Intel Core i5 @ 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce 675MX GTX
    • Hard Drive: 11 GB available space
Helpful customer reviews
84 of 108 people (78%) found this review helpful
5 people found this review funny
118.1 hrs on record
Posted: August 9
Might & Magic X is one of the most underestimated game. It deserves to get more positive reviews.

The combat of this game is considerably tactical, as compared to recent RPG games including recent old school type ones. Depending on enemy's attributes, you need to carefully choose which skill you gonna use to attack it or to make your characters survive. Sometimes your magic does not work for enemies. So it is important to check the magic resistance of your enemy in a journal.

The game asks careful character progression. You can not increase all of your skills up to grandmaster. Also, your game play would be very easy depending on which skill you learn or increase. So you need to make a plan for your character. This is a pleasure in a RPG game, not a pain.

The game gives you chances to solve many puzzles and riddles. Most of them are easy, but some are difficult. However, when you solve them by yourself, it will give you a great fun.

Based on the points above, I highly recommend this game to someone who likes turn-based, party-based, or old school RPG. Have a fun~
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45 of 65 people (69%) found this review helpful
2 people found this review funny
58.0 hrs on record
Posted: June 17
After having played this game for almost 60 hours i have to admit i am very confused that it has mixed reviews. I found the game very enjoyable. Do i prefer it over 6 or 7? no i dont but that doesint meen its not a great game and i am very much hoping they make number 11 soon.
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14 of 16 people (88%) found this review helpful
190.4 hrs on record
Posted: September 19
Arguably the most engaging CRPG in the modern era. Lots of customization, solid level of challenge, story has expanded significantly since Early Access ended.

If you want to play a 90s PC first-person 4-person party RPG with a modern polish that's actually good, here it is.
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56 of 94 people (60%) found this review helpful
7.2 hrs on record
Posted: June 9
Lowbrow, soulless and cheap want-to-be Might and Magic game. M&M 1-8 are good, great and amazing. 9 is horrible and then this one happened. Good Old Games (GoG) has the other ones for a great price. Get Worlds of Xeen and then understand why this one is such a pile I understand I am being very negative. I mean to be because I had so many high hopes for this one. I would have looked past the required Uplay if it was what it should have been, but it is not what it could have been. Day of the Destroyer, Mandate of Heaven, Worlds of Xeen, Isles of Terra. Those four Might and Magic games are great and much cheaper, get those. Thank you Ubisoft for making another flub of a game.
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21 of 33 people (64%) found this review helpful
146.1 hrs on record
Posted: October 15
Yeah, I’ve played this game for 100+ hours, finished it 5 times, get almost all achievements… Yet I disregard it. Why?

Well, all blame goes to Ubisoft, and two major points for I don’t recommend that game are:
- a wrong key feature policy (bad plan), and
- Insultingly high price, considering how low-tech, and limited in capacity that volume is.

What is wrong key feature policy, you may ask? Well, that game proposes itself as HardCore and Oldschool. That’s the point for that I want to crush skulls and jaws. You see, using the old mechanic is not making the game oldschool. Forfeiting base common tricks, like adjustable map or in-game notepad, does not making it hardcore.

The main reason for what people love old games is not about any type of mechanics. It is about passion! Guys who made those old games on their knees, in the dusty garages, but with full care a parent can give to its child – where every piece in every place is literally hand-made – that’s for people getting old-school. When Finnish Almost Human studio hit the shelves in the 2012 with the Legend of Grimrock, their game was praised not for using sluggish square-based movement. No, please! It was all about good combination of long-known tricks with the creativity and that famous “from gamers to gamers” drive.

Might and Magic X Legacy in fact is just a tribute to old 3DO hits, snatchingly made by a small amateur game studio Limbic for a paycheck, and then sold as a full-scale hit by Ubisoft.

Now, I don’t think that subsidiarity is a bad idea. It is one of the basic principles of the European Union, for example. But sometimes subsidiarity is not a good option. So rich is the fan-base of the old Might & Magic series! It is certainly have no less admirers than Deus Ex. Were Might and Magic X Legacy a stand-alone project, with some different name (Legend of Eryn, why not?) – I’d only recommend it. But as a inheritor of the whole serial… it is not even a basttard, it is an impostor. When I’m hearing its name, it sounds to me like, “Leo Romanoff, the right heir to the Russian throne”.

That’s all about two major aspects, for which I’m turning it down. Now, the base routine: normal review for a game without such big name.

What we have is a first-person view RPG with tile-based movement (like in the M&M 1-5 or the Legend of Grimrock). There go some fans of M&M 6-8… I know some of them, and they don’t happy about that turn. What I didn’t like about that style of movement is that I constantly losing the track. Especially if the background is not flat, like in the Crag town. When you climbing up there, it is cool. But when you have to descend… you can’t look down! So you move, but don’t see where, because you don’t see ground! Un-natural, that concept is.

The battle system is turn-based, of course: you have four of your characters, you make a move for every of them, then comes enemies, and so on, one for one. While challenge in those turn-based combats is quite high sometimes, the bad thing is that it is very clumsy in any case where you not strong enough just to click enemy to death with single attack. It goes about applying your characters skills via game interface. Yeah, you have 10 buttons, 5 already binded (1-melee, 2-shot, 3-block, and 2 buttons for red and blue potions). Another 5 buttons are yours to bind, but boy, that’s so far from enough!

After you get about 10-15 level, you’ll be constantly using sub-subdirectories to make every move for every character. I always thought that western PC RPG stands above JRPG like Final Fantasy, when we speaking about normalcy, convenience of combat performing. Alas, the turn-based fight in the M&M X is worse than in your normal JRPG. In the most of the battles it feels like romp in the mud.

The story? Nothing spectacular. Go from A to B, then to C, return to A, to B, another round with new mail quest, and another. Wait! Twist! (bonfires) And go for another 3 rounds between A, B and C!

There are too little place for decent amount of adventuring. Some locations are blowing my mind, but in the bad way. You go through a tomb full of ghouls and ghosts, managing through some part of it, and then – whoa! – you’re meet humans. Not necromancers. You think, well, I finished the tomb part; there is a Rubicon, now it is a human dungeon. You reconfiguring your skills to fit the fencing with humans, then hop! Another ghost attack! No logical explanation, what people and undead doing jointly, but they’re performing some cohabitation. Why? Well, not because it is a great plan of some kind. There are simply not enough place for two dungeons and variety of enemies for every maze you’ll have to see on your way through.

Game falls low shortly after start. It is unnatural, bleak, and the only good point in it is the retro battle system, which gives you some trial to see if you’re fit to old standards. Oh, wait, I’ve already said that that system is clumsy and broken there! So – generally – there are no point to start it, at all!

If only to cherish your curiosity… Save your time, don’t bother. My mark is 6/10.

PS: I've almost forgot, but this is important piece: the sound in the game is its worst part. After about two hours of playing I was urged to shut down the voices, then, after I've got to Seahaven, I switched off the ambient, and it was not long until I totally mute the game and played only with my own soundtrack on background. What's so bad? Buzzing sounds. That's a total disaster, believe me. Limbic should shot their sound engineer, or at least, stop feeding him.
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