After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class! In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in...
User reviews: Mixed (1,670 reviews)
Release Date: Jan 23, 2014

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Buy Might & Magic X - Legacy

Buy Might & Magic X - Legacy Digital Deluxe

Packages that include this game

Buy Might and Magic Franchise Pack

Includes 13 items: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East, Heroes® of Might & Magic® III - HD Edition, Might & Magic X - Legacy, Might & Magic: Clash of Heroes, Might & Magic: Clash of Heroes - I Am the Boss DLC, Might & Magic: Heroes VI, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Shades of Darkness, The Falcon & The Unicorn

Downloadable Content For This Game

 

Recommended By Curators

"New faithful re-creation of the M&M series - oldschool goodness with a modern interface!"
Read the full review here.

About This Game

After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!

In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city.

Might & Magic® X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!

Reviews

"Might & Magic X – Legacy has everything it needs to be the next great title in the series"

RPG Codex

“Schedule some vacation for early 2014”
RPG Watch

“A high-pressure blast of nostalgia”
82.5% - Game Informer

Deluxe Digital Edition

FREE COPY OF MIGHT & MAGIC® VI
The Deluxe Edition includes a free copy of Might & Magic VI, one of the most praised episodes in the Might & Magic franchise.

EXCLUSIVE DUNGEON WHEN IT RELEASES: THE DREAM SHARD
Explore the Dream Shard dungeon and pursue your quests in the Agyn Peninsula!

FIRST DLC FOR FREE WHEN IT RELEASES: THE FALCON AND THE UNICORN
Deluxe Edition owners will get to enjoy the game’s very first DLC called the Falcon and the Unicorn for free when it releases.

DIGITAL SOUNDTRACK
Get the Might & Magic X – Legacy official soundtrack on audio CD and listen to thirteen unique compositions from the acclaimed duo of composers, Roc Chen and Jason Graves.

Standard Digital Edition

FULL GAME
Rediscover the mythic Might & Magic role-playing series, updated for a new generation in Might & Magic X - Legacy. Experience a gripping four-act story that will test your tactics and judgement.
  • 12 playable classes
    Customise your team of adventurers with choices from 12 different classes, 4 races, and over 20 skills. Evolve your party members and develop unique strategies using freshly acquired spells.
  • 3 towns and 1 city
    Begin your great journey at Sorpigal-by-the-Sea, travel to the other settlements, visit monuments, recruit hirelings, and trade with shopkeepers.
  • Open world
    Travel through stunning environments, choose which region you want to explore first but be careful, danger is never far off.
  • Various quests
    Discover the sinister plot happening in the Agyn Peninsula, shape its inhabitants' stories, and evolve your party thanks to fun and original quests full of Easter Eggs!
  • 20+ dungeons
    Experience fear and claustrophobia in the dark heart of classic dungeons, and feel vulnerable to attack from all sides while crossing open landscapes.
  • More than 60 creatures and 6 unique bosses
    Face cunning foes in turn-based combat and adapt your fighting skills to the mightiest creatures.

MODDING KIT
Create your own map and mods to express yourself, design the game you want to play and share your creative vision with the Might & Magic X – Legacy community!

Caractéristiques Principales

  • Dive into vintage Might & Magic®
    Discover an authentic franchise that defined early PC RPG gaming in the 80s! This classic and timeless RPG has returned after eleven years of waiting and has been adapted to today’s standards while respecting yesterday’s expectations. Old school, new rules!
  • Create your party
    Take control of a team of four adventurers chosen among four different races. Twelve classes are available, each one having their own skill system. Thousands of combinations are possible!
  • Forge your own tactics
    Through a turn-based gameplay system, defeat creatures and unique bosses and accomplish unique quests, level up your group and gain new powerful artifacts.
  • Discover a new part of Ashan
    Explore the Agyn Peninsula – a totally new, unexplored environment in the Might & Magic universe. Get familiar with its epic wilderness and meet the locals who pack quite a few surprises…
  • Explore twisted dungeons
    Make your way through dangerous dungeons, cities, and labyrinths full of traps, and solve puzzles and riddles to rack your brain! Beware: You never know what’s hiding around the corner!
  • Explore twisted dungeons
    Build your own adventure and quests and share them with the community. The legacy is yours!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (all 32/64 bit versions)
    • Processor: Intel Core 2 Duo E7300 @ 2.6 GHz or AMD Athlon 64 X2 5200+ @ 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800GT or AMD Radeon HD3870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low framerate.
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (64 bit versions)
    • Processor: Intel Core 2 Quad @ 2.4 GHz or AMD Phenom x4 @ 2.3 GHz
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX470 or AMD Radeon HD6870 (1024MB VRAM with Shader Model 5.0)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Minimum:
    • OS: MAC OS X Lion 10.7.3
    • Processor: Intel Core i3 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD5670
    • Hard Drive: 11 GB available space
    Recommended:
    • OS: MAC OS X Lion 10.8.2
    • Processor: Intel Core i5 @ 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce 675MX GTX
    • Hard Drive: 11 GB available space
Helpful customer reviews
101 of 121 people (83%) found this review helpful
1 person found this review funny
71.8 hrs on record
Posted: January 12
As someone who bought MM-1 off the shelf way back in the day, and have played every game in the series other than 9, the mixed reviews made me hesitant to jump in. But picking up the deluxe version (includes MM6) on sale I jumped in, and have been pleasantly surprised.

Reading other reviews, I can relate to a lot of the pros/cons cited, but for me things other people found as cons (combat, grid movement) were very much pros for me. I think what this game does well, it does very well, but it may not be to everyone's taste.

MMX strips out a number of features that existed in 6-8 in particular, but ultimately that makes MMX much more of a tactical game than its predecessors. In those games in most environments you could easily exploit the strength of ranged combat and the opportunity to toggle in/out of turn-based combat to kite. I may have, at times, even exploited running out of dungeons to avoid a fight or having to reload in those earlier MM games - that doesn't work here.

Kiting in this game is only at all possible with certain class combinations, and the 'ambush' nature of many encounters and the inability to move with an enemy already in melee range make that impossible. MMX will require you to rest, and use potions, and buff/debuff. If you open a door in a dungeon without saving or resting first, you'll probably regret it. And AFAIK you can't leave an area while in combat to exploit out of the fight.

As for character creation, I'd agree that the options for any individual character are not deep (which may hamper your RP enjoyment), but party selection itself is imo a moderately complex tactical game. The variety of options for party composition are deep. 12 classes and 4 races to choose from, and you're almost certain to have to forgo something you really want in your party (whether a race, or a buff, or dps combos).

Puzzles are pretty good on the whole, story is meh (but personally I don't think plot has ever been high on the list of reasons to play MM), and the skill system is true to its predecessors while offering a variety of small tweaks/improvements.

As for being one-shot, that can happen, and generally for 2 reasons: 1) you wandered into an area too high for your party level, or 2) you really needed to get your buffs on.

If you aren't completely turned off by the notion of a turn-based, tactical RPG where there's more focus on the complexity of party creation and skill progress, for me that has been a real steal, and makes me very willing to consider paying full price if they release a follow up. Will you have to save/reload a lot even on normal difficulty? Yes, but for me that's been part of the charm - progression in this game feels like an actual achievement.

Edit - wrote the initial review at the end of Act 2, roughly lvl 20. On "normal" difficulty, this is around the point where the difficulty level swings quite a bit, since you start to GM in skills and have access to the gold and trainers needed to do it. But all in all, I definitely enjoyed it, and after moving through some other games in my backed-up library, will consider playing again on heroic difficulty.
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155 of 260 people (60%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: January 8
Not that I even really got into the game, but the fact that I have to sign and be signed in to the UPlay DRM system in addition to steam just to play this game is a deal breaker for me. Had I known this I would have skipped this purchase.
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30 of 42 people (71%) found this review helpful
1 person found this review funny
133.4 hrs on record
Posted: February 25
Addendum to the Might & Magic (World of )X(een) Legacy.

It's not a bad game, but it's pretty average and a bit too much on the clunky side with a lot less freedom than previous games.

This game is somehow like a watered down spin-off from the Might & Magic 3-5 World of Xeen. It uses the same base mechanics for Map layout, Movement and Combat, which was fine twenty years ago, but feels pretty clunky today. There is also a few inclusions from Might & Magic 6 like the use of Hirelings and a few categories for Spells and Skills and the use of a Skill and Promotion system.

Character creation is more streamlined, but also more boxed in, because everything each Class can learn and to what extent is laid out bare and square with progress bars and totally locked in. You can't add more Points to a Spell or Skill than the Limit of your Rank. There are four Races, each with three distinct Classes that each represents the Might, Hybrid and Magic Class of that Race. There are no limits in regards to which Race and Class you make for your Party, but since the game has no alternative Light Source other than what Magic provides you are going to have a really hard time dealing with Dungeons and underground Areas without a Dwarf (with Fire Magic) or a Class with Light or Dark Magic. If you decide to take a Shot at the Might Achievement you would be really darksided without a Dwarf in the Party, just saying. There are also no requirements for Grandmastery of Light and Dark Magic as there is no kind of Alignment or Reputation system at all.

Combat is quite clunky. You can only attack Enemies that are on the same Line as the one you are standing on and only within a limited Range, which makes Enemy movements look really silly as they slide sideways into Combat and the only Tactic that you can really apply to Combat is to make sure to stand in a Corner, Tunnel or Doorway where the Enemies can't attack you from more than one Side and there is also a limit to how many Enemies can stand on the same Square, which means they will just wait and queue up for the Slaughter. You can only Escape as long as you don't have direct Enemy Contact, but once an Enemy stands next to you you can't move at all.

I can understand why there is no water-walking (no flight, swimming and climbing neither), because that part have been tied into the Story and added as a Roadblock, but I don't understand why there are no Town Portals or Loyds Beacons. Alternatively, you can move around from Obelisk to Obelisk once you have unlocked them and you can add Markers to the Map to remember where they are and what they are called which is visible on the World Map, but they are all quite remote. There is a Spirit Beacon referred to in the description of Primordial Magic as a Spirit Gate, but you can only have ONE one-way ticket for the whole Party despite having several Characters with the same Spell. I really hate all this pointless walking, which it becomes once you have explored it all, because there are never any interruptions or encounters on the Path. The Area Map which is the only Map that shows all the paths can't be zoomed in or out and since there are a lot of Deadends you'll be wasting a lot of time moving from Place to Place, especially when you need to buy a Rank or Spells. There is no free movement at all, but a lot of Maze like Tunnels across the Landscape, through Forests and rocky Terrain. Once you acquire the ability to walk on water you realize that there is remarkably little water that you can actually walk on.

The only really nice thing the Game offers is that you can add your own Markers to the Map, which is visible on the World Map and Area Map and helps a lot to find Trainers again and to keep track of Obelisk and remember where you've been and so on, but unfortunately the Markers you add to a disconnected Area or City is only visible within that Place.

There is also no kind of permanent Item Enchantment in the game. You can't make your own Items or Enchant them with Magical Properties. No point in lugging around anything else than Magic Items, that you intend to use.

Each character has an action bar with ten Slots, but only one. There is no switching between them or making more, which is really too limited.

There is quite a lot of Puzzles and Riddles in the game, which is a bit of a testamony to the old games, but the ones that require you to move around a lot and step on plates in different order or keep track of teleportation Paths are really quite boring and tedious and the clunky Interface is not helpful at all in this regard.

There are a few funny references to Army of Darkness and other Race specific comments to nature and actions, but unfortunately they are just barely chuckleworthy. Your Characters really bark a lot in Combat.

The Story, Sound and Dialogue is pretty decent, but the Graphics are really low-res and it doesn't really support any Resolution at all. The game looks exactly the same in 1280x800 as it does in 1920x1200. It really looks at least ten years older than it is, but due to a tremendous lacks of optimization in the Unity Engine, which is powering the Game, it's actually pretty taxing on your GPU for no reason at all. The game looks nice from a Distance with Shadows and different Light Effects, but it's really blurry up close.

I bought the game on Steam, but I also needed to install Ubisofts UPlay and create an Account in order to play the Game, but UPlay is really half-baked. It tracks my Achievements and seriously slow down loading on Area transistions, but it neither record nor unlock Actions and Rewards and thus I can't unlock any new 'free' Areas. I can't unlock any of the Game Content with Upoints.

The DLC The Falcon & The Unicorn is really short. It's like an End Chapter, which isn't available until you've finished the main Game, and it's actually quite hard. It begins with a Blast of the most cumbersome tediousness of Puzzle solving as the worst parts of the game with a massive moving around. Once you get the hang of it it's quite simple, but incredible boring, because there is really no challenge at all. Until you get it right, until you understand the mechanics it's a massive waste of time.
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23 of 34 people (68%) found this review helpful
48.6 hrs on record
Posted: March 14
Not as good as World of Xeen but a damn fine blobber. The world also isn't as open as I'd like but it's interconnected which makes it more tolerable. Really hope Limbic gets to make another M&M RPG in this style.

Protip for planning out your party, build around skills you can grandmaster, and give everyone a single point in a ranged weapon. Grandmastered skills become pretty important later on, and everyone having a point in a ranged weapon lets you take potshots at enemies at range.
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21 of 35 people (60%) found this review helpful
1 person found this review funny
20.2 hrs on record
Posted: February 25
Screw this game. I was excited to play a new might and magic title but this is nothing but frustrating and poorly put together. Game has a throwback feel and is certainly fun at times, but quickly turns to an overwhelming amount of trial and error in the face of constant death. I enjoy open world games with exploration and a variety of monsters. This game tries to appear open but is really extremely linear as any time you go the wrong way at all you die. I am sick of looking at that loading screen.

Other problems include: U play account needed, extremely sub par graphics, low and inconsistant framerates, long load times, repetitve obnoxious sounds, Journal doesnt include trainer locations, default party is garbage, lack of any fast travel, no retreat from combat, poor map system

These are all things that could be forgiven if the gameplay was great, but its not. Even if you are a fan of previous M&M titles, AVOID.
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