The title says it all. Take one part falling block puzzle game, combine one part old-school platformer, add a couple thousand pixels, blend and serve. Why match colored blocks when you can just shoot the hell out of them? Your goal is to survive as long as you can. From celebrated indie developer Andrew Morrish and Adult Swim Games.
使用者評論: 極度好評 (280 篇評論) - 280 個使用者中有 92% 為該遊戲做出正面評論。
發售日: 2013 年 05 月 24 日


購買 Super Puzzle Platformer Deluxe

秋天特賣活動!特惠截止於 12 月 1 日



"intmain released the original Super Puzzle Platformer on NG in 2011. The follow-up is available here on Steam!"


“Easily one of the best Tetris-style games to show up in a very long time.”
- Hardcore Gamer

“Fans of simple, yet long-lasting arcade games will find this to be another title they come back to again and again.”
- Indie Statik

“Harkens back to a simpler time when the ultimate goal of a videogame was simply to obtain a high score.”
- Destructoid

Steam Big Picture


The title says it all. Take one part falling block puzzle game, combine one part old-school platformer, add a couple thousand pixels, blend and serve. Why match colored blocks when you can just shoot the hell out of them? Your goal is to survive as long as you can. From celebrated indie developer Andrew Morrish and Adult Swim Games.

Key Features

  • Nov. 2013 Update: new outfit, new level, new challenges and MORE!
  • 9 playable characters, each with unique abilities
  • 7 different worlds to explore
  • Dozens of obstacles, hazards and enemies
  • 20+ challenges to overcome
  • Play single player or local head-to-head multi-player
  • Amazing soundtrack
  • Leaderboards support
  • 30+ Steam achievements


Mac OS X
    • OS:Windows XP SP3
    • Processor:2.0GHz
    • Memory:2 GB GB RAM
    • Graphics:Pixel Shader 2.0
    • DirectX®:9.0c
    • Hard Drive:70 MB HD space
    • OS:Windows 7
    • Processor:2.4GHz or higher
    • Memory:2 GB GB RAM
    • Graphics:Vertex Shader 2.0 compatible card
    • DirectX®:9.0c
    • Hard Drive:70 MB HD space
    • OS:Snow Leopard 10.6.X
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB GB RAM
    • Graphics:Pixel Shader 2.0
    • DirectX®:9.0c
    • Hard Drive:170 MB HD space
13 人之中有 12 人(92%)認為這篇評論值得參考
5.4 記錄時數
張貼於:06 月 17 日
This game has awesome music and extremely solid core gameplay.
It's pretty tough and can sometimes be unfair because the blocks are somewhat random.

Thankfully it's not too frustrating since you can quickly start a new round.
The music and fun gameplay also help with that.

So far, I'd say 8.5/10.
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7 人之中有 7 人(100%)認為這篇評論值得參考
16.5 記錄時數
張貼於:09 月 29 日
That was a blast! I loved it!

You're a little block-shaped guy trapped in a Tetris pit and given the Polar Star from Cave Story. Your mission is to achieve a high score and survive for as long as possible against colored blocks and hazards constantly falling on you. You can clear blocks by shooting at them, and any adjacent same-colored blocks will also be damaged by your shots. Destroyed blocks drop little triangles (also from Cave Story) which will level up your gun. Getting crushed by a block will level down your gun, but most hazards (including the spikes at the bottom) will outright kill you and end your run, so you’ll have to be careful.

The main gameplay takes place in eight endless levels, each of which has its own set of hazards. Through continued play, you can unlock the different levels, as well as different characters, and about thirty “survival” challenges each of which will require you to dodge a preset pattern of hazards falling on you. I found everything in this game highly addicting and satisfying to defeat. The instant death traps were indeed frustrating, but they made the eventual success that much sweeter.

My favorite part of the game had to be the soundtrack. Unlike most retro-inspired chiptunes which sound like the NES, this game’s music is beautifully molded after the Sega Genesis (or perhaps old AdLib midis, if you prefer). There wasn’t a bad track in the whole game, and they all got me pumped to try again just one more time.

The game’s about 10-20 hours long depending on your skill level and your desired goal of completion. Getting the very last few achievements requires beating some sadistic levels which require you to survive for thirty seconds against a terrible onslaught of hazards. They are difficult, but manageable with some persistence. My only real gripe with this game was that the fourth level (Cookin Cave) seemed to be the hardest and most frustrating with some instant-death hazards which seem to come out of nowhere, but it’s doable once you notice the patterns in the level. Overall, the game’s length was about perfect and it didn’t overstay its welcome.

I recommend it to all achievement hunters, and anyone who likes the looks of the trailer. I think I’ll be having fond memories of this game for quite a while, at least until I can get the awesome music out of my head.
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2 人之中有 2 人(100%)認為這篇評論值得參考
1.9 記錄時數
張貼於:10 月 25 日
It's very frustrating at first, because pretty much everything instantly kills you, and there are a lot of rules that you just have to learn by dying, and also some nuance to the rules that you just have to learn by accident or via the special challenges (e.g. if you jump or fall onto spikes, it instantly kills you, but if you walk onto spikes that are the same horizontal level as you, it's totally safe).

It's extremely challenging, but once you die enough to figure out what in the hell is going on, it's actually a really creative idea for a falling block game. Extremely challenging, but honestly very fun. Especially once you start unlocking alternate characters with different special abilities. (The dual wield character is my jam.)

I'll give this one the thumbs up. Especially if it's in a sale.
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47 人之中有 41 人(87%)認為這篇評論值得參考
有 6 位使用者認為這則評論很有趣
36.3 記錄時數
張貼於:2014 年 07 月 27 日
This game is not for the faint of heart.

You may be playing as an armed piece of cheddar with massive eyebrows, but you'd best be on your damn toes in this intense puzzle platformer. But this ain't your average "puzzle platformer", no, forget your braids and your fezzes, because this game's got GUNS, SPIKES, MISSILES, DYNAMITE, LASERS, JETPACKS, SKELETONS and BLOCK, AFTER BLOCK, AFTER BLOCK, THREATENING TO TURN YOU INTO CREAM CHEESE.

And to top it all off, this game has a BLAST PROCESSING option, which does ABSOLUTELY NOTHING.
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17 人之中有 17 人(100%)認為這篇評論值得參考
18.5 記錄時數
張貼於:2014 年 01 月 26 日
Wait for the blocks to fall and line up with each other. The more of the same color touching, the bigger the combo bonus when you blast them with your ray-gun! That's essentially the core element of Super Puzzle Platformer Deluxe, shooting blocks in larger and larger groups for higher and higher combos in order to collect gems and unlock new areas and outfits!

Each new area comes with its own tileset, music, trap-blocks, and total gems needed to "complete" the area. Gems are earned by collecting bits from blasting blocks and clusters of blocks. Grab enough or get a big enough combo and a gem will drop for you to collect. Completing certain other "tasks" will unlock different outfits or characters to choose from. Each outfit comes with its own set of stats and abilities, each one having its own strengths and weaknesses.

Super Puzzle Platformer Deluxe hits the action, puzzle, and indie spots tremendously well. The music is great and keeps the game at a fast pace while the sound effects blend perfectly into it. Bright, colorful, and simple animations are pleasing to the eye and easy to keep up with during quick bouts of frantic, block-shooting fun. The multiplayer is great and the game is a solid buy for the price. Get it. Right now.
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