The title says it all. Take one part falling block puzzle game, combine one part old-school platformer, add a couple thousand pixels, blend and serve. Why match colored blocks when you can just shoot the hell out of them? Your goal is to survive as long as you can. From celebrated indie developer Andrew Morrish and Adult Swim Games.
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"intmain released the original Super Puzzle Platformer on NG in 2011. The follow-up is available here on Steam!"

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23 сентября, 2014

Steam Curator Pages Are Here

Hey Team,

We've got a Steam Curator page going that features all our games, plus a few personal faves. We'll try to update it regularly, so please give us a follow.

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“Easily one of the best Tetris-style games to show up in a very long time.”
- Hardcore Gamer

“Fans of simple, yet long-lasting arcade games will find this to be another title they come back to again and again.”
- Indie Statik

“Harkens back to a simpler time when the ultimate goal of a videogame was simply to obtain a high score.”
- Destructoid

Steam Big Picture

Об этой игре

The title says it all. Take one part falling block puzzle game, combine one part old-school platformer, add a couple thousand pixels, blend and serve. Why match colored blocks when you can just shoot the hell out of them? Your goal is to survive as long as you can. From celebrated indie developer Andrew Morrish and Adult Swim Games.

Key Features

  • Nov. 2013 Update: new outfit, new level, new challenges and MORE!
  • 9 playable characters, each with unique abilities
  • 7 different worlds to explore
  • Dozens of obstacles, hazards and enemies
  • 20+ challenges to overcome
  • Play single player or local head-to-head multi-player
  • Amazing soundtrack
  • Leaderboards support
  • 30+ Steam achievements

Системные требования

Mac OS X
    • OS:Windows XP SP3
    • Processor:2.0GHz
    • Memory:2 GB GB RAM
    • Graphics:Pixel Shader 2.0
    • DirectX®:9.0c
    • Hard Drive:70 MB HD space
    • OS:Windows 7
    • Processor:2.4GHz or higher
    • Memory:2 GB GB RAM
    • Graphics:Vertex Shader 2.0 compatible card
    • DirectX®:9.0c
    • Hard Drive:70 MB HD space
    • OS:Snow Leopard 10.6.X
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB GB RAM
    • Graphics:Pixel Shader 2.0
    • DirectX®:9.0c
    • Hard Drive:170 MB HD space
Полезные обзоры покупателей
3 из 3 пользователей (100%) посчитали этот обзор полезным
6.9 ч. в игре
Опубликовано: 4 сентября, 2014
This was a neat game and I had a pretty good time with it.

The gameplay is fun and interesting, though frustratingly hard at times. The basic idea is that this is a matching block breaker type game, except you don't have any control over how the blocks fall. Instead, you're a guy on top. The game actually plays like a platformer, except you score points by breaking blocks. The bigger your combo (the more of one color that you break in one combo) the more you score. There's some exp type things that raise your general attack power. You also immediately level down upon taking some forms of damage (some damage out right ends the game, like falling on spikes), As you progress you unlock new stages which in turn have their own unique mechanics that don't typically appear within other stages. Certain stages (♥♥♥♥ing fire cave, for example) are harder than the end ones simply because of the design of their mechanics.

There are also some challenges and those were fun, though they're more about learning the progression of the drops than anything else.

Additionally, there are different characters that have different abilities but I never found myself wanting to use any of these. The base character is pretty balanced and his ability is good.

The music is pretty good in Super Puzzle Platformer and I really enjoyed listening to the sound track.

Graphics are graphical. They don't get in the way but they're also not super fancy. They work.

If I had any negative things to say it would be how the difficulty curve scales (that ♥♥♥♥ing fire cave, world 3 or 4, is pretty hard but later stages aren't really). That, and if you're an achievement hunter then yeah, this game can go ♥♥♥♥ itself lol. Most of the achievements aren't hard and I had fun doing them (beating challenges, clearing stages, getting max level on stages). However, the ones that suck ♥♥♥♥ing suck. Although not the worst, there is an achievement for dying 1k times: sorry, I don't want to play this game that much; even grinding that out would be a massive hassle.

The worst, however, involves lasting for an inordinate amount of time in a stage to unlock a special challenge. There is a challenge for each stage and clearing one of these challenges earns you an achievement. These challenges are pretty tough to unlock and I gave up on them. Not interested in the time it takes to get that.

Those two points, the achievements and the difficulty, are pretty minor though. I count this as a great game and I think everyone should play it. It deconstructs the puzzle genre very well.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
12.0 ч. в игре
Опубликовано: 10 октября, 2014
SPPD takes everything conventional about tile matching games and turns it up to 11. I am not typically a fan of this genre, which is a testament to how addicting this action platformer can be. With 9 playable 'classes' that subtly change your method of block destruction (pssst, ninja is OP) and a handful of white-knuckle challenge stages, there is plenty of fun to be had.

While the premise is fairly simple, the addition of traps and greed-inducing treasure falling at every turn spices it up plenty. Adult Swim Games has done it again. Prepare to be sucked in, if only for a few sittings. You will catch yourself humming the superbly mixed chiptune well after, though.

9/10 Pixely Explosions
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2 из 2 пользователей (100%) посчитали этот обзор полезным
12.2 ч. в игре
Опубликовано: 28 октября, 2014
The name of the game might be slightly misleading as the gameplay is more of an action platformer than a puzzle-platformer in the vein of Braid or Limbo. Instead it is a literal mash-up of a puzzle and platformer game where the playfield is a tetris-like grid of falling blocks. Regardless, there is still strategy involved and the game is still a fun combination of destroying blocks to try and rack up huge combos all while avoiding falling objects and hazards. The highlight to me is challenge mode however, where you face a series of challenges based around different traps. After beating the game you can unlock much more difficult challenges which are a lot of fun and approach Meat Boy-level difficulty. My one complaint is that sometimes I feel the hazards in a level appear a little too quickly and unfairly (I'm looking at you, fireballs in Cookin' Caves!)
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2 из 2 пользователей (100%) посчитали этот обзор полезным
6.1 ч. в игре
Опубликовано: 21 декабря, 2014
Imagine Super Meat Boy and Tetris have had a child.

Everything was going fine with the baby until the 16th birthday, when they prompty discovered Rock n' Roll, from one of the old albums Meat Boy had lying around. It was KISS.

Super Puzzle became enamored with KISS, and KISS culture.

As Puzzle got further into KISS culture, they started hanging out with the wrong crowd. They were doing the reefer, and staying out all night playing rock and roll.

Super Meat Boy and Tetris didn't know what to do.

They went to the pastor at their local church. He too was at a loss. Never before had he seen someone so devoted to the rock and roll.

Things only got worse as Puzzle got older.

Eventually, though Meat Boy and Tetris did their best to raise a good devout christian, Super Puzzle Platformer Deluxe became a worshiper of the Satan.

Super Puzzle now spends its time punishing people for its sins. Because it is so angry with life, it makes others suffer alongside it.

Super Puzzle Platformer Deluxe hates you.

Super Puzzle Platformer Deluxe hates me.

Super Puzzle Platformer Deluxe hates its parents.

...That is what it is like, playing this game.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
3.2 ч. в игре
Опубликовано: 24 сентября, 2014
Puzzle-platformers are an underrated genre. I'm especially fond of arcade titles like Bubble Bobble(and its sequels) & Snow Brothers. What makes the concept work is that you're playing a puzzle game, but you don't actually realize it. You're just thinking "Wow if I capture these guys in bubbles and pop them at the same time, I get a huge point bonus". Figuring out how to get all the baddies at once is the puzzle, but your skills are simultaneously tested by everything out to kill you. Somebody thought "Wow I should combine a puzzle-platformer and a falling-block puzzler. That'd be super!" So now we have Super Puzzle Platformer Deluxe. Alright then.

The story of SPPD is that it's a SPPD. You're a thing with a weapon, trapped in a hole, and blocks continously fall from the sky. You can destroy all the blocks as they fall, but that's not even slightly fulfilling. Instead you chip away, so that a huge mass of same-colored blocks are grouped together. Destroy that and you get a mess of gems, and possibly an invincibility star.

Why would you need invincibility? It's probably for all the traps trying to kill you. These traps can be destroyed by shooting the blocks next to them. That's not always a possibility though. You also have to account for the spiked-floor, or the pool of lava, or the dangerous pit of dying death. You don't want to mistakenly blast your floor out from under you. The goal of each world is to get as high a score as possible before you die...or get bored.

One of the standards of the falling-block puzzler is that as the game progresses, the blocks drop at increasing levels of speed. Eventually it gets to the point you have less than a second, to figure out where you want the piece to go, and if your reflexes will get it there in time. Our human limitations are what cause the game to end. SPPD doesn't do far as I could tell. The pace of the game stays at the same rate throughout; the blocks never seem to fall any faster, nor do the traps get any more numerous. Eventually boredom sets in, because there's no longer any struggle for survival.

When games end unexpectedly (death) your first thought is "BULL ♥♥♥♥" your second thought is "Wow I bet if that didn't happen or I dodged that, I'd have gotten further." After enough time is spent in a game of SPPD you just kinda want it to end so you can move on. That's how I felt, when I "accidentally" got myself killed. If you're spending more than 15 minutes on a single game of a falling-block puzzler, it has to be an intense as hell and you're still kicking ♥♥♥. After 30 minutes you're either a Tetris God or going to enslave humanity if the game ever ends. SPPD never really pushes things, which is a shame because the concept, controls, and music are quite good.

So why do I recommend SPPD?

The main mode is just one part of the game. The challenge mode throws traps at the player, and they have to use what little abilities they have to avoid them. These stages are 30-45 seconds each but they're still a decent challenge. The more advanced stages can be unlocked after amassing 50,000* points in the main mode levels. They can be quite difficult to pull off. Figuring them out is a puzzle, but all you're thinking about is how to survive.

This, along with the main mode, strike me as a couple of missed opportunities. There's the aforementioned main-game-never-speeds-up issue and now we have the challenge-mode-isn't-fleshed-out-enough issue. There are nine unlockable characters, they have different abilities. With enough effort all of these guys could have their own sets of stages. What's there is already really good, but more stages that centered around the various characters could really add to the game.

There's also multiplayer. I figure it's the kind where as you destroy lots of blocks, life is made harder for the opposing player. It's probably pretty awesome. I should go up to one of my friends and say "Wow, I've been playing this game called Super Puzzle Platformer Del-" and then they cut me off with this weird look. So yeah...I didn't try it. Maybe your friends are more open-minded.

Despite two missed opportunities and a complete non-factor** I'm still giving this game a pass. It's fun to play in short bursts, and it has all the ideas down and the mechanics to back it up. An enhanced (or more enhanced) version could turn out to be really sweet. Plus there's the great soundtrack. Good music is never not a plus when it comes to videogames.

There was an Adult Swim humble bundle awhile back, so this is probably another one of those games that you've had for awhile and never realized it. Give it a look.

*Don't quote me on that.

**My fault for not having puzzle-platformer-friendly friends.
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3 из 4 пользователей (75%) посчитали этот обзор полезным
13.3 ч. в игре
Опубликовано: 20 декабря, 2014
each time I play this game I feel like I am super puzzle platforming deluxe :D
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1 из 1 пользователей (100%) посчитали этот обзор полезным
9.5 ч. в игре
Опубликовано: 13 сентября, 2014
This game is fun, but I really wanted to write this review to let the world know that the music in this game is an absolute triumph. It takes the harsh metallic sounds of the Sega Genesis' (or the Megadrive for anyone outside the States) sound chip and makes sweet, sweet candy with them. Back in the day, as a Genesis kid, I always used to harbor a bit of jealousy over the warm, clean tones of the SNES, but time has been kind to the Genesis and its uniquely futuristic sound and the overabundance of SNES inspired chiptune music makes it feel fresh and new.

The songs manage to be frantic and driving while still conveying a sense of ambience fitting for the level. Landon Podbielski's compositions gave me a whole perspective on the kind music that Sega's little 16-bit box produced. I never bother downloading game soundtracks, but this one is going right onto my hard drive.

In any case, if you're turned off by the "puzzle" in this game's title, don't worry. It's mostly a platformer and "puzzle" is really more of an aesthetic theme to set an arcade-style platformer in. There's a little thought required in setting up big chunks of blocks, but it's not like Bejeweled or Tetris Attack where you're trying to set up big chains of combos. Where a puzzle game's challenge mode usually has mini puzzles where you try to clear the board with a minimum number of moves this game has platforming challenges further enforcing that good platforming skills are more important than outside the box puzzle thinking. Fortunately the game gives you some tight controls to work with, like, Super Meat Boy good.

If you're not into games that focus on high scores than this might not be for you. There's no story to follow and while you can unlock all the levels just through sheer brute force there's no point beyond having a different level to try and get a high score in. Seeing that this game is all about the almighty high score it's odd that the high score table is so annoying to navigate. To my knowledge there's no way to snap to your place on the overall highscore board. So unless you get a high enough score that you only have to scroll down a few pages you're never going to know where you stand which really kills my motivation to try for high scores. In a game like this it's pretty unforgivable to not be able to know where you stand and easily see how you're improving.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
1.3 ч. в игре
Опубликовано: 18 декабря, 2014
Tetris with a gun. 10/10

Seriously though this game is RAD! Seeming to have come out of the 80's "Super Puzzle Platformer Deluxe" is bursting with charm. With a great chiptune soundtrack, great pixel art, and addictive gameplay it's sure to please. I picked it up for about 50 cents during the 2014 Holiday Auction, it was a steal at that price but I would have gladly paid full price as well :)
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1 из 1 пользователей (100%) посчитали этот обзор полезным
56.7 ч. в игре
Опубликовано: 23 февраля
Great time passer. very fun. I couldn't imagine anyone not liking it
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2 из 3 пользователей (67%) посчитали этот обзор полезным
17.1 ч. в игре
Опубликовано: 4 сентября, 2014
Gameplay & Controls: 5/5 ♥s
Graphics & Visuals: 4/5 ♥s
Music & Audio: 3/5 ♥s

I'll never understand how Adult Swim is able to produce so many engaging casual titles, but what I do know is that they've done it again. If you're actually willing to fork up the cash, you'll get hours of platforming with retro, mid-90s graphics and intense action with an early 2000s flair. Which, admittedly, sounded a lot cooler in my head, but you'll see what I mean if you watch a trailer or you can justify the pricetag of $7.99.

-Gameplay & Controls-
Let me start out by saying that this game’s premise is uniquely bizarre, and it’s hard to not be off-put by the concept when you first start playing. It’s essentially a giant game of Bejeweled, except instead of tapping to clear tiles from the the screen of your overpriced smartphone you’ll have to physically navigate the board with an armed yellow square, pressing the fire button to destroy blocks grouped by one of three colors. Personally, I’ve never seen this kind of take on the overpopulated Bejeweled genre, and this added layer of depth to a game that I’ve never thought could have any depth whatsoever makes it both unique and fun. Plus, there are additional Challenge levels and enough achievements to keep you playing for quite some time, which altogether makes this one of the best casual games I have in my library.

-Graphics & Visuals-
Stylistically, this reminds me of some sort of modern mobile rehash of an arcade game from the ‘80s or ‘90s, with a slightly updated pallet to fit in with the times. Somehow, though, this odd combination works. We already know that going into the game, of course, because we’ve actually seen this style before. It’s the same one utilized in Super House of Dead Ninjas, and to some extent, Fist Puncher as well. That’s Adult Swim’s trademarked style, it seems, and while it’s perfectly alright, I just wish that all the bright neon overtones didn’t seem somewhat recycled. Still, it’s visually pleasing, and if you’ve enjoyed the studio’s other games you’ll definitely be pleased by Super Puzzle Platformer Deluxe.

-Music & Audio-
Everything audial plays on the modern arcade vibe that the game continually tries to emphasize. The music is alright for what it is and goes well with the visuals, but when combined with the fast-paced nature of the game all of the rapid-fire sound effects can seem like too much. The sound effects and music can be toggled separately, though, which goes a long way when you prefer to listen to your own music while playing.

-Final Thoughts-
There is much to love about Super Puzzle Platformer Deluxe. It’s rare to find casual games that are so engaging, and with its own unique spin on a game that is constantly cloned, this title maximizes replayability and entertainment. You can pick up and play whenever you choose, as well, which is something I really value given my busy class schedule. All this being said, however, I can’t justify paying almost $8.00 for this game. If you’re interested in what it has to offer, your best bet is to wait for a sale or to buy it as part of a bundle. It’s a game that’s worth getting — just not at this price.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
2.1 ч. в игре
Опубликовано: 23 октября, 2014
Definitely an underrated gem. I never hear people talk about this game and I have no idea why. It takes a lot of practice to get good at, but super addicting. Another great one from [as] games.
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10 из 11 пользователей (91%) посчитали этот обзор полезным
4.0 ч. в игре
Опубликовано: 2 июля, 2014
О, это потрясающее ощущение стремительно наступающего пи^%$ца! Какой-нибудь Tetris на фоне этого рубилова даже на самой большой скорости выглядит вечерним развлечением для игроков предпенсионного возраста. Хотя при чём тут Tetris? Да вообще ни при чём.

Что имеем? Сверху усиленно падают блоки, снизу торчат шипы или кипит лава - всё это фатально. Выиграть - невозможно, смерть неотвратима. Существование нашего отчаянного персонажа, который мечется между бетонными блоками и острой кромкой - вопрос времени.

Остаётся только стоически, абсолютно по-самурайски принять (в том числе на грудь) неизбежное, скрипя зубами держаться и рубиться изо всех сил, чтобы набрать как можно больше очков и блестяшек. И обязательно помнить о том, что конец неизбежен - это поможет в принятии решений. Всё как в реальной жизни!
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3 из 3 пользователей (100%) посчитали этот обзор полезным
8.2 ч. в игре
Опубликовано: 15 июня, 2013
Шикарный тетрис да еще С ТАКИМ ТО МУЗУНОМ! Обязательно найдите Landon'a Podbielski на bandcamp
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2 из 2 пользователей (100%) посчитали этот обзор полезным
30.6 ч. в игре
Опубликовано: 15 декабря, 2013
Шикарная музыка, чертовски затягивающий геймплей, мощные челленджи - это лишь некоторые из причин, по которым эта игра настолько крута.
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2 из 4 пользователей (50%) посчитали этот обзор полезным
50.7 ч. в игре
Опубликовано: 4 декабря, 2013
Отличная и очень бодрая игра!
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0 из 1 пользователей (0%) посчитали этот обзор полезным
13.4 ч. в игре
Опубликовано: 6 ноября, 2013
Удачная сместь жанров.
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0 из 8 пользователей (0%) посчитали этот обзор полезным
0.7 ч. в игре
Опубликовано: 30 мая, 2013
Must have от adult swim.
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30 из 33 пользователей (91%) посчитали этот обзор полезным
36.3 ч. в игре
Опубликовано: 27 июля, 2014
This game is not for the faint of heart.

You may be playing as an armed piece of cheddar with massive eyebrows, but you'd best be on your damn toes in this intense puzzle platformer. But this ain't your average "puzzle platformer", no, forget your braids and your fezzes, because this game's got GUNS, SPIKES, MISSILES, DYNAMITE, LASERS, JETPACKS, SKELETONS and BLOCK, AFTER BLOCK, AFTER BLOCK, THREATENING TO TURN YOU INTO CREAM CHEESE.

And to top it all off, this game has a BLAST PROCESSING option, which does ABSOLUTELY NOTHING.
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14 из 14 пользователей (100%) посчитали этот обзор полезным
18.5 ч. в игре
Опубликовано: 26 января, 2014
Wait for the blocks to fall and line up with each other. The more of the same color touching, the bigger the combo bonus when you blast them with your ray-gun! That's essentially the core element of Super Puzzle Platformer Deluxe, shooting blocks in larger and larger groups for higher and higher combos in order to collect gems and unlock new areas and outfits!

Each new area comes with its own tileset, music, trap-blocks, and total gems needed to "complete" the area. Gems are earned by collecting bits from blasting blocks and clusters of blocks. Grab enough or get a big enough combo and a gem will drop for you to collect. Completing certain other "tasks" will unlock different outfits or characters to choose from. Each outfit comes with its own set of stats and abilities, each one having its own strengths and weaknesses.

Super Puzzle Platformer Deluxe hits the action, puzzle, and indie spots tremendously well. The music is great and keeps the game at a fast pace while the sound effects blend perfectly into it. Bright, colorful, and simple animations are pleasing to the eye and easy to keep up with during quick bouts of frantic, block-shooting fun. The multiplayer is great and the game is a solid buy for the price. Get it. Right now.
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9 из 9 пользователей (100%) посчитали этот обзор полезным
3.7 ч. в игре
Опубликовано: 22 июня, 2014
This title, although small, is a great send-up to the 3rd and 4th generations of gaming. Players can choose one of nine different outfits, each with thier own ability (for example: Ninja offers double-jumping; Domino Mask utilizes two-way shooting), and endure amidst a small arena of falling blocks. Jump, shoot and strategize your way to a high score.

As for the gameplay itself, the premise is simple: survive as long as possible, with no time limit. This quickly becomes a welcome challenge, as numerous traps [and blocks] will appear according to the players' level (goes up to four; the higher the level, the more difficult it is to survive). Each map has its' own set of traps. Usually, it is a better option to wait for the screen to fill at least halfway, as connected adjacent blocks of the same colour will all explode when shot as a combo. As blocks explode, they drop block bits, which add 1 point on thier own. Collect enough bits in a row, and an invincibility star will appear.

Get this title while it's still only 2 dollars; it's worth it. The game has a small footprint as well, being under a gigabyte, as well as lower specs.
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