An award winning adventure crime thriller with a deeply plotted storyline which takes you to atmospheric settings all around the globe, including among other locations, South Africa, Finland and the USA.
Análisis de usuarios: Mayormente positivos (37 análisis) - El 78% de los 37 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 13 mayo 2014

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Incluye 2 artículos: Memento Mori, Memento Mori 2

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"Differing approaches have a direct effect on the outcome of the game. Recommended for fans of choice and consequence."

Acerca de este juego

An award winning adventure crime thriller with a deeply plotted storyline which takes you to atmospheric settings all around the globe, including among other locations, South Africa, Finland and the USA.

The story begins after the dramatic happenings of Memento Mori 1, Lara and Max now find themselves drawn together. Following their joint victory over the Angel of Death, nothing more ought to stand in the way of their happiness. Life could be so wonderful…


  • Three playable characters solve richly varied puzzles and tasks, where differing approaches have a direct effect on the outcome of the game
  • Enter a story that keeps you permanently in suspense and rewards you with various endings that show you the events from different perspectives
  • Let yourself be carried away by detailed, fully 3D scenes and characters
  • Solve complex and highly original puzzles
  • Prove you have detective skills – collect detective points for scores of optional tasks

Requisitos del sistema

    • SO: Microsoft Windows® XP SP2 or newer
    • Procesador: Intel Core 2 Duo 2Ghz or dual core AMD XP or better
    • Memoria: 1 GB de RAM
    • Gráficos: 256MB graphics card (Shader Model 2.0 compatible)
    • DirectX: Versión 9.0c
    • Almacenamiento: 2 GB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c compatible sound card
Análisis útiles de usuarios
A 11 de 11 personas (100%) les ha sido útil este análisis
12.1 h registradas
Publicado el 4 de octubre
Who ever played the first game in the series knows that Memento Mori is a point'n'click title with supernatural elements. Also, whoever played the first game knows how bloody awful was the majority of the game voiceovers and how sloooooow was the actual way the game introduced you into the story.

Luckily, Memento Mori 2 has a brand new voice actress for Lara which did the job perfectly. The gameplay is good with puzzles that tie into the story very nicely with no random stuff to do just to prolong game time. The story this time is much better than the first game (at least to me) and it really builds up nicely up to that final moment when you find the murderer and the whole reason behind the events in this game. There are a lot of locations all over the globe you'll visit, and lots of characters to talk to.

I only encountered a few audio bugs with strange vocal morphing or random "radio/telephone" filters on characters that were clearly infront of me - but apart from that, it's a very enjoyable game that I would recommend in a heartbeat!

It will take you at least 12-15h to finish the game and that's for a single ending only. There are several occasions where the choices you make impact the ending of the game so it even has a replay value.
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A 3 de 3 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
28.2 h registradas
Publicado el 27 de marzo
Típica aventura de policías y asesinos en serie donde algunos de los puzzles tienen que ver con la reconstrucción de los hechos. En Steam he jugado ya a montones de aventuras de esta clase, algunas mejores y otras peores. Ésta, sin duda, es de las mejores. La historia está dividida en capítulos. En el primero manejaremos al novio de la protagonista, y en el resto pues a ella, la protagonista, excepto en algún que otro breve momento, que manejaremos a una compañera suya.
El primer capítulo, que protagoniza "el novio de...", es más desenfadado y me dio la impresión de que el juego iba a ser la típica historia del chico atolondrado y la novia que no lo consigue meter en vereda. Un capítulo desenfadado donde pasa algo tan ligero como un robo en un museo y el novio sigue la investigación con comentarios graciosos y todo ese rollo de "ir de guays". Al final del capítulo, todo se vuelve más serio pues hay un cliffhanger (¡toma ya!) que tiñe de oscuro el resto del juego. Para mi gusto, prefería la historia con ese puntillo absurdo del primer capítulo, pero bueno... ¡yo no hago aventuras gráficas!
La historia está bien. Un poco con esa aura de "peli de tarde" pero bien desarrollada, y sin los ex-actores y ex-actrices de Sensación de Vivir y Melrose Place por ahí rondando.
A nivel técnico está bastante bien. Los escenarios no son estáticos, y crean una buena sensación de profundidad. En cuanto a este aspecto, hagamos la ola por los creadores del juego.
o o o o .o. ,o, lol |o| lol ,o, .o. o o o o
Como es habitual, intercalado con el juego hay puzzles. Algunos de ellos están muy bien, pero otros son bastante contraintuitivos y es más que probable que acabes buscando la solución porque por la lógica que sigue (cogida por los pelos) es casi imposible llegar. Deberían haber trabajado más esto y que los puzzles se resuelvan pensando, no con un golpe de suerte.
A pesar de que el juego, a partir del segundo capítulo, baja el nivel un punto, tiene momentos bastante buenos. En concreto, a mí, uno de los que más me gustó fue cerca del final cuando la protagonista y su compañera del pelo blanco (soy malo para los nombres) entran a la casa donde saben que se esconde el asesino arma y linterna en mano.
Os recomiendo sin duda el juego. Os dejará buen sabor de boca aunque hayáis comido alioli.

Pues... No tengo mucho que decir. Suena bien. Voy a comprarlo. Ves por la sombra.
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A 32 de 34 personas (94%) les ha sido útil este análisis
55.5 h registradas
Publicado el 1 de junio de 2014
After playing through this game I really wish I had the chance to play the first, but seeing as I did get to play the second one lets just give you the review for that. In this game you are going to get the chance to play as a couple of different characters, but mainly you are going to be playing the part of Max and his wife Lara. The game starts of where the two are on vacation, and it turns out that there has been an art theft in the city you are staying in. You are asked to check it out, it seems routine enough, but as so many gamers can tell you, that mindset will always doom the characters. As the mysteries deepen, and the players involved become more complex, you might have to end up having to put the fate of one or more individuals on the line.

Graphically this was a great looking game. Each character not only looked different but their different styles, it gave them instant depth, and you quickly learned to trust some characters and be weary of others. The different venues that you will be going through were also very well done. You will be traveling to museums, harbors, houses, churches, ruins, and more, each captures an image in your mind that reinforces the mood of the game at that current moment.

Now lets get to one of the well done, and sadly tangled pieces that hurt the game overall. As many of you know, I am a SUCKER for fully voiced dialogue, and this game has it, the unfortunate thing is that there are quite a few times during the speeches of the secondary characters where the order in which the subtitles and audio files DO NOT match up. This caused quite some confusion for me the first time, and then later on when it happened, a couple more times, it was just a distraction that took me away from what is otherwise a very solid game.

The controls are very straight-forward. You are going to be pointing and clicking your way through the game. You will need to do this to combine items, solve puzzles, talk to individuals, and of course move around the screen. It's also a idea to use the 'J' key to pull up your journal, that thing had a tendency of saving my ♥♥♥ when maybe I didn't read through something thoroughly enough.

So as mentioned before you are going to get to play as a couple of characters, and the story that they are all a part of is something that had me wanting to keep playing the game. Now for some reason there were times where I didn't have a choice as it seemed the ability to go back to the main menu disappeared. I would just get a black screen, but if I hit the ESC key again I could go back into the game. If you too suffer from this, have no fear, if you move anywhere in the game, which causes a change in scene, the game autosaves. So what you can do is once you hit the black screen just Alt-F4 out, and the next time you play you can just click on the continue option.

Enough about the main menu issue, though. Let's get down to the game. There's going to be an artist flare to the whole thing, which plays nicely into the fact that Max is one hell of a painter. In some regards this level of polish in the game is what I had expected from Moebius Empire Rising. The character animations, though sometimes a bit slow on the walking aspect, where spot on. There was emotion in the characters, but not completely over the top. Each character had such a unique personality, I believed each and every one of them. I started to fear some of the characters, and started to really get ♥♥♥♥♥♥ at others. So the developers and writers of this game were spot on. The degree of difficulty in this game wasn't extremely high, but there is something about this game where it was no walk in the park, there was a scoring mechanism added into the game after a while, but it wasn't anything that would stop you from being able to further the story if you were not perfect.

I wish I could tell you about some of the characters, some of the twists, some of the puzzles, and all the rest, but that would be a grave injustice. You see, even though the audio files might have gotten mixed up, and maybe there was a weird bug with the main menu, I was still able to get through the entire thing, and at the end I wanted more. That's the kind of game that I love to play, and I hope that we can see more from this game, and more of this type of game in the future. This game, hands down, gets a score of 9.3 out of 10.
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A 30 de 37 personas (81%) les ha sido útil este análisis
9 personas han encontrado divertido este análisis
23.7 h registradas
Publicado el 29 de enero
Quite a good adventure with a good script (except Chapter 1), plot twists, some original and inovative puzzles and long gameplay time (over 20 hours). I am a Czech patriot (the game is from Czech republic) and give thumb up. And now the negatives:

- first chapter is the worst and easily expendable. Do not get discouraged, be patient
- various bugs (misplaced subtitles, different voices)
- long loading screens (even if you hit ESC and press Continue game ! )
- some unnecessary and stupid puzzles whose sole purpose is to make game longer. Fox example, you need scissors and you cannot just buy them, you must repair a hose and use it to hit flowerpot on 1st floor with scissors in it! Or you must print a page, but toner is depleted and you must replace it (wtf). Or you need white paint and even though your character is a painter, you are out of white (what a shame) and you have to find it elsewhere.
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A 15 de 17 personas (88%) les ha sido útil este análisis
23.8 h registradas
Publicado el 5 de junio de 2014
I really liked the second game in the series, probably more than the first. The puzzles are more challanging, it dropped the dumbing-down cursor indicating if two items are compatible (so you have to actually try them), the story has a better pace and the game has a great way of screwing your expectations of what is going on. You can also get the two main different endings by a choice that comes up very late in the game (I could see how some may not consider this as an improvement but I dont think many people replayed the whole MM1 to get another ending, it doesnt have much of a replayability potential). On the other hand, some twists are really obvious and there are many unfortunate problems with dubbing. It seems that they recorded some parts of dialogues separately and it sometimes sounds as if one character was voiced by two different actors (maybe there is just a weird echo that deforms the voices). Also, some lines, especially Keira's, come up in wrong dialogues. It was kinda awkward when she yelled WHAT ARE YOU WAITING FOR, SHOOT in the middle of a normal talk.
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